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author | dhewg | 2011-03-19 11:24:06 +0100 |
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committer | dhewg | 2011-03-19 11:24:06 +0100 |
commit | 2def212de75b3885738c4db188f0a42b712bd48f (patch) | |
tree | 03657dca73b120b0e80c73346dac1e47ec543d6a /backends/platform | |
parent | a4c05b1632940b3f2003055e0c64970b4b053f32 (diff) | |
download | scummvm-rg350-2def212de75b3885738c4db188f0a42b712bd48f.tar.gz scummvm-rg350-2def212de75b3885738c4db188f0a42b712bd48f.tar.bz2 scummvm-rg350-2def212de75b3885738c4db188f0a42b712bd48f.zip |
ALL: s/PI/M_PI/
Tip of the day: git grep -w PI
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/ps2/Gs2dScreen.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp index f869779573..a460b919fd 100644 --- a/backends/platform/ps2/Gs2dScreen.cpp +++ b/backends/platform/ps2/Gs2dScreen.cpp @@ -680,7 +680,7 @@ void Gs2dScreen::animThread(void) { { SCALE(1), SCALE(1) }, { SCALE(1), SCALE(14) }, { SCALE(128), SCALE(1) }, { SCALE(128), SCALE(14) } }; - float angleStep = ((2 * PI) / _tvHeight); + float angleStep = ((2 * M_PI) / _tvHeight); while (!_systemQuit) { do { @@ -739,7 +739,7 @@ void Gs2dScreen::animThread(void) { float z[4]; GsVertex nodes[4]; - float angle = PI / 2 + angleStep * drawY; + float angle = M_PI / 2 + angleStep * drawY; float rotSin = sinf(angle); float rotCos = cosf(angle); for (int coord = 0; coord < 4; coord++) { |