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authorMrHuu2019-11-01 21:17:54 +0100
committerBastien Bouclet2019-11-01 21:17:54 +0100
commit3cef5fa46e091febfd04e94fe592389d86b599ab (patch)
treed2ef42a5196df4cf28b6df60b1dc168c1cfe81ab /backends/platform
parentf7c7ca7ac9c228cfcc78f51183e1ce9170b636ed (diff)
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3DS: Remove 3dstool dependency
This patch alters the way the .cia is build. It removes the need for 3dstool. Instead of first generating a .romfs file using 3dstool, let makerom generate the romfs while building the .cia.
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/3ds/3ds.mk9
-rw-r--r--backends/platform/3ds/README.md2
-rw-r--r--backends/platform/3ds/app/scummvm.rsf4
3 files changed, 7 insertions, 8 deletions
diff --git a/backends/platform/3ds/3ds.mk b/backends/platform/3ds/3ds.mk
index 99303f5f4d..511408f0a0 100644
--- a/backends/platform/3ds/3ds.mk
+++ b/backends/platform/3ds/3ds.mk
@@ -24,7 +24,6 @@ clean_3ds:
$(RM) $(TARGET).smdh
$(RM) $(TARGET).3dsx
$(RM) $(TARGET).bnr
- $(RM) $(TARGET).romfs
$(RM) $(TARGET).cia
$(RM) -rf romfs
@@ -54,12 +53,8 @@ $(TARGET).bnr: $(APP_BANNER_IMAGE) $(APP_BANNER_AUDIO)
@bannertool makebanner -o $@ -i $(APP_BANNER_IMAGE) -a $(APP_BANNER_AUDIO)
@echo built ... $(notdir $@)
-$(TARGET).romfs: romfs
- @3dstool -cvtf romfs $(TARGET).romfs --romfs-dir romfs
- @echo built ... $(notdir $@)
-
-$(TARGET).cia: $(EXECUTABLE) $(APP_RSF) $(TARGET).smdh $(TARGET).bnr $(TARGET).romfs
- @makerom -f cia -target t -exefslogo -o $@ -elf $(EXECUTABLE) -rsf $(APP_RSF) -banner $(TARGET).bnr -icon $(TARGET).smdh -romfs $(TARGET).romfs
+$(TARGET).cia: $(EXECUTABLE) $(APP_RSF) $(TARGET).smdh $(TARGET).bnr romfs
+ @makerom -f cia -target t -exefslogo -o $@ -elf $(EXECUTABLE) -rsf $(APP_RSF) -banner $(TARGET).bnr -icon $(TARGET).smdh -DAPP_ROMFS=romfs/
@echo built ... $(notdir $@)
#---------------------------------------------------------------------------------
diff --git a/backends/platform/3ds/README.md b/backends/platform/3ds/README.md
index 95ce0f4a8f..345a046a62 100644
--- a/backends/platform/3ds/README.md
+++ b/backends/platform/3ds/README.md
@@ -217,7 +217,7 @@ Additionally compile to specific formats to be used on the 3DS:
Assuming everything was successful, you'll be able to find the binary
files in the root of your scummvm folder.
-Note: for the CIA format, you will need the '3dstool', 'makerom' and 'bannertool' tools which are
+Note: for the CIA format, you will need the 'makerom' and 'bannertool' tools which are
not supplied with devkitPro.
4.3) Warning for build sizes
diff --git a/backends/platform/3ds/app/scummvm.rsf b/backends/platform/3ds/app/scummvm.rsf
index a4518949bb..133341c759 100644
--- a/backends/platform/3ds/app/scummvm.rsf
+++ b/backends/platform/3ds/app/scummvm.rsf
@@ -7,6 +7,10 @@ TitleInfo:
Category : Application
UniqueId : 0xFF321
+RomFs:
+ # Specifies the root path of the read only file system to include in the ROM.
+ RootPath : $(APP_ROMFS)
+
Option:
UseOnSD : true # true if App is to be installed to SD
FreeProductCode : true # Removes limitations on ProductCode