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author | Alyssa Milburn | 2014-01-23 22:46:34 +0100 |
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committer | Alyssa Milburn | 2014-01-23 23:00:00 +0100 |
commit | 6927e570bbbd69886b5fe2c2ce484ae236af61db (patch) | |
tree | bba1040586e3451ed05c966559a0451392100778 /backends/platform | |
parent | aa87af50b21a7ce03433e108b690322d44dbbb45 (diff) | |
download | scummvm-rg350-6927e570bbbd69886b5fe2c2ce484ae236af61db.tar.gz scummvm-rg350-6927e570bbbd69886b5fe2c2ce484ae236af61db.tar.bz2 scummvm-rg350-6927e570bbbd69886b5fe2c2ce484ae236af61db.zip |
ANDROID: Add 32bpp support.
We still prefer 16bpp for performance reasons.
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/android/gfx.cpp | 3 | ||||
-rw-r--r-- | backends/platform/android/texture.cpp | 17 | ||||
-rw-r--r-- | backends/platform/android/texture.h | 12 |
3 files changed, 29 insertions, 3 deletions
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp index 0ce95a3cfb..9f6c759c75 100644 --- a/backends/platform/android/gfx.cpp +++ b/backends/platform/android/gfx.cpp @@ -94,6 +94,7 @@ Common::List<Graphics::PixelFormat> OSystem_Android::getSupportedFormats() const Common::List<Graphics::PixelFormat> res; res.push_back(GLES565Texture::pixelFormat()); res.push_back(GLES5551Texture::pixelFormat()); + res.push_back(GLES8888Texture::pixelFormat()); res.push_back(GLES4444Texture::pixelFormat()); res.push_back(Graphics::PixelFormat::createFormatCLUT8()); @@ -147,6 +148,8 @@ void OSystem_Android::initTexture(GLESBaseTexture **texture, *texture = new GLES565Texture(); else if (format_new == GLES5551Texture::pixelFormat()) *texture = new GLES5551Texture(); + else if (format_new == GLES8888Texture::pixelFormat()) + *texture = new GLES8888Texture(); else if (format_new == GLES4444Texture::pixelFormat()) *texture = new GLES4444Texture(); else { diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp index cc41c0d8a6..87fd2d976c 100644 --- a/backends/platform/android/texture.cpp +++ b/backends/platform/android/texture.cpp @@ -259,11 +259,15 @@ void GLESTexture::fillBuffer(uint32 color) { assert(_surface.getPixels()); if (_pixelFormat.bytesPerPixel == 1 || - ((color & 0xff) == ((color >> 8) & 0xff))) + (_pixelFormat.bytesPerPixel == 2 && + ((color & 0xff) == ((color >> 8) & 0xff)))) memset(_pixels, color & 0xff, _surface.pitch * _surface.h); - else - Common::fill(_pixels, _pixels + _surface.pitch * _surface.h, + else if (_pixelFormat.bytesPerPixel == 2) + Common::fill((uint16 *)_pixels, (uint16 *)(_pixels + _surface.pitch * _surface.h), (uint16)color); + else + Common::fill((uint32 *)_pixels, (uint32 *)(_pixels + _surface.pitch * _surface.h), + color); setDirty(); } @@ -334,6 +338,13 @@ GLES565Texture::GLES565Texture() : GLES565Texture::~GLES565Texture() { } +GLES8888Texture::GLES8888Texture() : + GLESTexture(GL_RGBA, GL_UNSIGNED_BYTE, pixelFormat()) { +} + +GLES8888Texture::~GLES8888Texture() { +} + GLESFakePaletteTexture::GLESFakePaletteTexture(GLenum glFormat, GLenum glType, Graphics::PixelFormat pixelFormat) : GLESBaseTexture(glFormat, glType, pixelFormat), diff --git a/backends/platform/android/texture.h b/backends/platform/android/texture.h index 4307b5a1bc..67f7343c98 100644 --- a/backends/platform/android/texture.h +++ b/backends/platform/android/texture.h @@ -224,6 +224,18 @@ public: } }; +// RGBA8888 texture +class GLES8888Texture : public GLESTexture { +public: + GLES8888Texture(); + virtual ~GLES8888Texture(); + + static inline Graphics::PixelFormat pixelFormat() { + // We assume LE since all Android platforms are LE. + return Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24); + } +}; + class GLESFakePaletteTexture : public GLESBaseTexture { protected: GLESFakePaletteTexture(GLenum glFormat, GLenum glType, |