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authoragent-q2011-05-21 15:51:13 +0100
committeragent-q2011-05-21 15:51:13 +0100
commit6fdec4dfac164fd131c4e36a67a789b4b17878a7 (patch)
tree2d5a3216f90dbb841789bf6a64be2f3d8b711a07 /backends/platform
parent987d966acc72083d1c63926e719ee3198e24ec83 (diff)
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DS: Various changes
- Enable libmad - Remove forced include of scummsys.h, it caused problems in the forbidden symbols code.
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/ds/arm9/makefile6
-rw-r--r--backends/platform/ds/arm9/source/dsmain.cpp5
2 files changed, 5 insertions, 6 deletions
diff --git a/backends/platform/ds/arm9/makefile b/backends/platform/ds/arm9/makefile
index 781738265c..62473bca6c 100644
--- a/backends/platform/ds/arm9/makefile
+++ b/backends/platform/ds/arm9/makefile
@@ -75,7 +75,7 @@ else
ifdef DS_BUILD_K
else
- # USE_MAD = 1
+ USE_MAD = 1
endif
endif
endif
@@ -245,7 +245,7 @@ ifdef USE_MAD
DEFINES += -DUSE_MAD
endif
-DEFINES += -DREDUCE_MEMORY_USAGE -DDISABLE_DEBUGGER -DUSE_TEXT_CONSOLE -DDISABLE_MASS_ADD -DDISABLE_NES_APU
+DEFINES += -DREDUCE_MEMORY_USAGE -DDISABLE_DEBUGGER -DUSE_TEXT_CONSOLE -DDISABLE_MASS_ADD -DDISABLE_NES_APU -DNDEBUG
LDFLAGS = -specs=ds_arm9.specs -mthumb-interwork -mno-fpu -Wl,-Map,map.txt -Wl,--gc-sections
@@ -259,7 +259,7 @@ BACKEND := ds
INCLUDES= -I$(portdir)/$(BUILD) -I$(srcdir) -I$(srcdir)/engines \
-I$(portdir)/data -I$(portdir)/../commoninclude \
-I$(portdir)/source -I$(portdir)/source/mad \
- -I$(libndsdir)/include -include $(srcdir)/common/scummsys.h
+ -I$(libndsdir)/include -include $(portdir)/source/portdefs.h
LIBS = -lm -L$(libndsdir)/lib -L$(portdir)/lib -lnds9
diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp
index 303e504873..b94b433373 100644
--- a/backends/platform/ds/arm9/source/dsmain.cpp
+++ b/backends/platform/ds/arm9/source/dsmain.cpp
@@ -579,7 +579,7 @@ void initGame() {
for (int r = 0; r < NUM_SUPPORTED_GAMES; r++) {
if (!stricmp(gameName, gameList[r].gameId)) {
s_currentGame = &gameList[r];
- // consolePrintf("Game list num: %d\n", s_currentGame);
+ // consolePrintf("Game list num: %d\n", r);
}
}
}
@@ -1672,8 +1672,7 @@ void addEventsToQueue() {
if (!keyboardEnable) {
-
- if ((isScrollingWithDPad() || (indyFightState)) && (displayModeIs8Bit)) {
+ if ((!isScrollingWithDPad() || (indyFightState)) && (displayModeIs8Bit)) {
// Controls specific to the control method
if (s_currentGame->control == CONT_SKY) {