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authorJohannes Schickel2011-05-01 16:54:45 +0200
committerJohannes Schickel2011-05-01 16:54:45 +0200
commit71bdb86e028db9556611f88b3686ce93312a8131 (patch)
tree3c24233044a8e72bd8ecd73b981f50c725d5d282 /backends/platform
parent89b63e3adb4692c9659f8b133727ccc1e2af75b4 (diff)
parent8ff527ac4ef4237e63c0802a22eb0f942089e6c4 (diff)
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Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/android/gfx.cpp4
-rw-r--r--backends/platform/android/texture.cpp16
-rw-r--r--backends/platform/dc/display.cpp2
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp6
-rw-r--r--backends/platform/iphone/osys_video.cpp2
-rw-r--r--backends/platform/n64/osys_n64_base.cpp2
-rw-r--r--backends/platform/ps2/Gs2dScreen.cpp4
-rw-r--r--backends/platform/ps2/systemps2.cpp2
-rw-r--r--backends/platform/psp/default_display_client.cpp2
-rw-r--r--backends/platform/wii/osystem_gfx.cpp4
10 files changed, 22 insertions, 22 deletions
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp
index 86232030ff..fae428d29f 100644
--- a/backends/platform/android/gfx.cpp
+++ b/backends/platform/android/gfx.cpp
@@ -628,13 +628,13 @@ void OSystem_Android::grabOverlay(OverlayColor *buf, int pitch) {
GLTHREADCHECK;
const Graphics::Surface *surface = _overlay_texture->surface_const();
- assert(surface->bytesPerPixel == sizeof(buf[0]));
+ assert(surface->format.bytesPerPixel == sizeof(buf[0]));
const byte *src = (const byte *)surface->pixels;
uint h = surface->h;
do {
- memcpy(buf, src, surface->w * surface->bytesPerPixel);
+ memcpy(buf, src, surface->w * surface->format.bytesPerPixel);
src += surface->pitch;
// This 'pitch' is pixels not bytes
buf += pitch;
diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp
index a6b28ca485..2d73783309 100644
--- a/backends/platform/android/texture.cpp
+++ b/backends/platform/android/texture.cpp
@@ -147,7 +147,7 @@ void GLESBaseTexture::setLinearFilter(bool value) {
void GLESBaseTexture::allocBuffer(GLuint w, GLuint h) {
_surface.w = w;
_surface.h = h;
- _surface.bytesPerPixel = _pixelFormat.bytesPerPixel;
+ _surface.format = _pixelFormat;
if (w == _texture_width && h == _texture_height)
return;
@@ -241,14 +241,14 @@ void GLESTexture::allocBuffer(GLuint w, GLuint h) {
delete[] _buf;
delete[] _pixels;
- _pixels = new byte[w * h * _surface.bytesPerPixel];
+ _pixels = new byte[w * h * _surface.format.bytesPerPixel];
assert(_pixels);
_surface.pixels = _pixels;
fillBuffer(0);
- _buf = new byte[w * h * _surface.bytesPerPixel];
+ _buf = new byte[w * h * _surface.format.bytesPerPixel];
assert(_buf);
}
@@ -257,10 +257,10 @@ void GLESTexture::updateBuffer(GLuint x, GLuint y, GLuint w, GLuint h,
setDirtyRect(Common::Rect(x, y, x + w, y + h));
const byte *src = (const byte *)buf;
- byte *dst = _pixels + y * _surface.pitch + x * _surface.bytesPerPixel;
+ byte *dst = _pixels + y * _surface.pitch + x * _surface.format.bytesPerPixel;
do {
- memcpy(dst, src, w * _surface.bytesPerPixel);
+ memcpy(dst, src, w * _surface.format.bytesPerPixel);
dst += _surface.pitch;
src += pitch_buf;
} while (--h);
@@ -301,10 +301,10 @@ void GLESTexture::drawTexture(GLshort x, GLshort y, GLshort w, GLshort h) {
_tex = _buf;
byte *src = _pixels + _dirty_rect.top * _surface.pitch +
- _dirty_rect.left * _surface.bytesPerPixel;
+ _dirty_rect.left * _surface.format.bytesPerPixel;
byte *dst = _buf;
- uint16 l = dwidth * _surface.bytesPerPixel;
+ uint16 l = dwidth * _surface.format.bytesPerPixel;
for (uint16 i = 0; i < dheight; ++i) {
memcpy(dst, src, l);
@@ -373,7 +373,7 @@ void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) {
GLESBaseTexture::allocBuffer(w, h);
- _surface.bytesPerPixel = 1;
+ _surface.format = Graphics::PixelFormat::createFormatCLUT8();
_surface.pitch = w;
if (_surface.w == oldw && _surface.h == oldh) {
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index b297022775..78fa2182dc 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -720,7 +720,7 @@ Graphics::Surface *OSystem_Dreamcast::lockScreen()
_framebuffer.w = _screen_w;
_framebuffer.h = _screen_h;
_framebuffer.pitch = SCREEN_W*2;
- _framebuffer.bytesPerPixel = (_screenFormat == 0? 1 : 2);
+ _framebuffer.format = screenFormats[_screenFormat];
return &_framebuffer;
}
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index 576b70dd2a..49818a0034 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -243,7 +243,7 @@ void OSystem_DS::setCursorPalette(const byte *colors, uint start, uint num) {
}
bool OSystem_DS::grabRawScreen(Graphics::Surface *surf) {
- surf->create(DS::getGameWidth(), DS::getGameHeight(), 1);
+ surf->create(DS::getGameWidth(), DS::getGameHeight(), Graphics::PixelFormat::createFormatCLUT8());
// Ensure we copy using 16 bit quantities due to limitation of VRAM addressing
@@ -756,7 +756,7 @@ Graphics::Surface *OSystem_DS::createTempFrameBuffer() {
_framebuffer.w = DS::getGameWidth();
_framebuffer.h = DS::getGameHeight();
_framebuffer.pitch = DS::getGameWidth();
- _framebuffer.bytesPerPixel = 1;
+ _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
} else {
@@ -781,7 +781,7 @@ Graphics::Surface *OSystem_DS::createTempFrameBuffer() {
_framebuffer.w = width;
_framebuffer.h = height;
_framebuffer.pitch = width;
- _framebuffer.bytesPerPixel = 1;
+ _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
}
diff --git a/backends/platform/iphone/osys_video.cpp b/backends/platform/iphone/osys_video.cpp
index c5e7ab8413..a10efeff40 100644
--- a/backends/platform/iphone/osys_video.cpp
+++ b/backends/platform/iphone/osys_video.cpp
@@ -334,7 +334,7 @@ Graphics::Surface *OSystem_IPHONE::lockScreen() {
_framebuffer.w = _screenWidth;
_framebuffer.h = _screenHeight;
_framebuffer.pitch = _screenWidth;
- _framebuffer.bytesPerPixel = 1;
+ _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
return &_framebuffer;
}
diff --git a/backends/platform/n64/osys_n64_base.cpp b/backends/platform/n64/osys_n64_base.cpp
index 54eab0fd52..232037899b 100644
--- a/backends/platform/n64/osys_n64_base.cpp
+++ b/backends/platform/n64/osys_n64_base.cpp
@@ -610,7 +610,7 @@ Graphics::Surface *OSystem_N64::lockScreen() {
_framebuffer.w = _gameWidth;
_framebuffer.h = _gameHeight;
_framebuffer.pitch = _screenWidth;
- _framebuffer.bytesPerPixel = 1;
+ _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
return &_framebuffer;
}
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp
index a460b919fd..e43ea0f376 100644
--- a/backends/platform/ps2/Gs2dScreen.cpp
+++ b/backends/platform/ps2/Gs2dScreen.cpp
@@ -398,7 +398,7 @@ Graphics::Surface *Gs2dScreen::lockScreen() {
_framebuffer.w = _width;
_framebuffer.h = _height;
_framebuffer.pitch = _width; // -not- _pitch; ! It's EE mem, not Tex
- _framebuffer.bytesPerPixel = 1;
+ _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
return &_framebuffer;
}
@@ -441,7 +441,7 @@ void Gs2dScreen::grabPalette(uint8 *pal, uint8 start, uint16 num) {
void Gs2dScreen::grabScreen(Graphics::Surface *surf) {
assert(surf);
WaitSema(g_DmacSema);
- surf->create(_width, _height, 1);
+ surf->create(_width, _height, Graphics::PixelFormat::createFormatCLUT8());
memcpy(surf->pixels, _screenBuf, _width * _height);
SignalSema(g_DmacSema);
}
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index 77de74eb5b..e95a026d01 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -727,7 +727,7 @@ void OSystem_PS2::msgPrintf(int millis, const char *format, ...) {
int maxWidth = 0;
Graphics::Surface surf;
- surf.create(300, 200, 1);
+ surf.create(300, 200, Graphics::PixelFormat::createFormatCLUT8());
char *lnSta = resStr;
while (*lnSta && (posY < 180)) {
diff --git a/backends/platform/psp/default_display_client.cpp b/backends/platform/psp/default_display_client.cpp
index bb42406c3e..34b1a70711 100644
--- a/backends/platform/psp/default_display_client.cpp
+++ b/backends/platform/psp/default_display_client.cpp
@@ -199,7 +199,7 @@ Graphics::Surface *Screen::lockAndGetForEditing() {
_frameBuffer.w = _buffer.getSourceWidth();
_frameBuffer.h = _buffer.getSourceHeight();
_frameBuffer.pitch = _buffer.getBytesPerPixel() * _buffer.getWidth();
- _frameBuffer.bytesPerPixel = _buffer.getBytesPerPixel();
+ _frameBuffer.format = _pixelFormat;
// We'll set to dirty once we unlock the screen
return &_frameBuffer;
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp
index cb9a8c72e9..c2be608999 100644
--- a/backends/platform/wii/osystem_gfx.cpp
+++ b/backends/platform/wii/osystem_gfx.cpp
@@ -537,10 +537,10 @@ Graphics::Surface *OSystem_Wii::lockScreen() {
_surface.h = _gameHeight;
#ifdef USE_RGB_COLOR
_surface.pitch = _gameWidth * _pfGame.bytesPerPixel;
- _surface.bytesPerPixel = _pfGame.bytesPerPixel;
+ _surface.format = _pfGame;
#else
_surface.pitch = _gameWidth;
- _surface.bytesPerPixel = 1;
+ _surface.format = Graphics::PixelFormat::createFormatCLUT8();
#endif
return &_surface;