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author | Alejandro Marzini | 2010-08-01 02:26:20 +0000 |
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committer | Alejandro Marzini | 2010-08-01 02:26:20 +0000 |
commit | 7f8e7fc29d55fdce889723d9aed5897cd2a108c4 (patch) | |
tree | ab2d0e65433cbb9c2af5d9ab2fc51c4239a8c490 /backends/platform | |
parent | dd7bcc051f0dc04c7bd03bdceb89d8dc85c58c25 (diff) | |
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OPENGL: Remove use of floats for aspect ratio correction. Improved fullscreen toggling default mode selection.
Floats can lead to calculation errors because, now uints are used and aspect ratio values are handled with a x 10000 scale.
When entering fullscreen, it will be looked for the fullscreen mode with the smallest metric that mantains the game screen aspect ratio.
svn-id: r51563
Diffstat (limited to 'backends/platform')
0 files changed, 0 insertions, 0 deletions