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authorMax Horn2011-06-20 00:59:48 +0200
committerMax Horn2011-06-20 00:59:48 +0200
commit88913c0139ac6d1dfb356d3048702b7bc8ef4079 (patch)
treea7436d20333c28f87f2ed0bc15c743b5eb8144ee /backends/platform
parent3853e76202b132e769ae149720eca931cd87104a (diff)
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ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/dc/dcmain.cpp12
-rw-r--r--backends/platform/dc/plugins.cpp2
-rw-r--r--backends/platform/dingux/dingux.cpp2
-rw-r--r--backends/platform/ds/arm9/source/gbampsave.cpp4
-rw-r--r--backends/platform/n64/osys_n64.h2
-rw-r--r--backends/platform/n64/osys_n64_events.cpp2
-rw-r--r--backends/platform/psp/cursor.cpp10
-rw-r--r--backends/platform/psp/display_client.cpp32
-rw-r--r--backends/platform/psp/display_client.h10
-rw-r--r--backends/platform/psp/display_manager.cpp8
-rw-r--r--backends/platform/psp/display_manager.h6
-rw-r--r--backends/platform/psp/dummy.cpp12
-rw-r--r--backends/platform/psp/image_viewer.cpp90
-rw-r--r--backends/platform/psp/image_viewer.h28
-rw-r--r--backends/platform/psp/input.cpp32
-rw-r--r--backends/platform/psp/input.h20
-rw-r--r--backends/platform/psp/osys_psp.cpp2
-rw-r--r--backends/platform/psp/png_loader.cpp22
-rw-r--r--backends/platform/psp/png_loader.h2
-rw-r--r--backends/platform/psp/trace.cpp36
-rw-r--r--backends/platform/sdl/macosx/macosx.cpp2
-rw-r--r--backends/platform/sdl/sdl-sys.h2
-rw-r--r--backends/platform/sdl/sdl.cpp2
-rw-r--r--backends/platform/sdl/sdl.h4
-rw-r--r--backends/platform/symbian/src/SymbianOS.cpp4
-rw-r--r--backends/platform/wince/wince-sdl.cpp2
26 files changed, 175 insertions, 175 deletions
diff --git a/backends/platform/dc/dcmain.cpp b/backends/platform/dc/dcmain.cpp
index 3faf0185ad..06738a687d 100644
--- a/backends/platform/dc/dcmain.cpp
+++ b/backends/platform/dc/dcmain.cpp
@@ -234,7 +234,7 @@ void OSystem_Dreamcast::logMessage(LogMessageType::Type type, const char *messag
namespace DC_Flash {
static int syscall_info_flash(int sect, int *info)
{
- return (*(int (**)(int, void*, int, int))0x8c0000b8)(sect,info,0,0);
+ return (*(int (**)(int, void*, int, int))0x8c0000b8)(sect,info,0,0);
}
static int syscall_read_flash(int offs, void *buf, int cnt)
@@ -255,24 +255,24 @@ namespace DC_Flash {
}
return (unsigned short)~n;
}
-
+
static int flash_read_sector(int partition, int sec, unsigned char *dst)
{
int s, r, n, b, bmb, got=0;
int info[2];
char buf[64];
char bm[64];
-
+
if((r = syscall_info_flash(partition, info))<0)
return r;
-
+
if((r = syscall_read_flash(info[0], buf, 64))<0)
return r;
-
+
if(memcmp(buf, "KATANA_FLASH", 12) ||
buf[16] != partition || buf[17] != 0)
return -2;
-
+
n = (info[1]>>6)-1-((info[1] + 0x7fff)>>15);
bmb = n+1;
for(b = 0; b < n; b++) {
diff --git a/backends/platform/dc/plugins.cpp b/backends/platform/dc/plugins.cpp
index fff3c147ec..2942a4f155 100644
--- a/backends/platform/dc/plugins.cpp
+++ b/backends/platform/dc/plugins.cpp
@@ -51,7 +51,7 @@ static void drawPluginProgress(const Common::String &filename)
ta_begin_frame();
draw_solid_quad(80.0, 270.0, 560.0, 300.0,
0xff808080, 0xff808080, 0xff808080, 0xff808080);
- draw_solid_quad(85.0, 275.0, 555.0, 295.0,
+ draw_solid_quad(85.0, 275.0, 555.0, 295.0,
0xff202020, 0xff202020, 0xff202020, 0xff202020);
draw_solid_quad(85.0, 275.0, 85.0+470.0*ffree, 295.0,
fcol, fcol, fcol, fcol);
diff --git a/backends/platform/dingux/dingux.cpp b/backends/platform/dingux/dingux.cpp
index 1af53aeae1..674c2ea780 100644
--- a/backends/platform/dingux/dingux.cpp
+++ b/backends/platform/dingux/dingux.cpp
@@ -33,7 +33,7 @@ void OSystem_SDL_Dingux::initBackend() {
// Create the graphics manager
if (_graphicsManager == 0) {
- _graphicsManager = new DINGUXSdlGraphicsManager(_eventSource);
+ _graphicsManager = new DINGUXSdlGraphicsManager(_eventSource);
}
// Call parent implementation of this method
diff --git a/backends/platform/ds/arm9/source/gbampsave.cpp b/backends/platform/ds/arm9/source/gbampsave.cpp
index db9b1c2609..03729c5e6e 100644
--- a/backends/platform/ds/arm9/source/gbampsave.cpp
+++ b/backends/platform/ds/arm9/source/gbampsave.cpp
@@ -52,7 +52,7 @@ Common::OutSaveFile *GBAMPSaveFileManager::openForSaving(const Common::String &f
fileSpec += filename;
// consolePrintf("Opening the file: %s\n", fileSpec.c_str());
-
+
Common::WriteStream *stream = DS::DSFileStream::makeFromPath(fileSpec, true);
// Use a write buffer
stream = Common::wrapBufferedWriteStream(stream, SAVE_BUFFER_SIZE);
@@ -66,7 +66,7 @@ Common::InSaveFile *GBAMPSaveFileManager::openForLoading(const Common::String &f
fileSpec += filename;
// consolePrintf("Opening the file: %s\n", fileSpec.c_str());
-
+
return DS::DSFileStream::makeFromPath(fileSpec, false);
}
diff --git a/backends/platform/n64/osys_n64.h b/backends/platform/n64/osys_n64.h
index 285e2afa55..354f25a1cf 100644
--- a/backends/platform/n64/osys_n64.h
+++ b/backends/platform/n64/osys_n64.h
@@ -107,7 +107,7 @@ protected:
// FIXME: This must be left as "int" for now, to fix the sign-comparison problem
// there is a little more work involved than an int->uint change
int _cursorWidth, _cursorHeight;
-
+
int _cursorKeycolor;
uint16 _overlayHeight, _overlayWidth;
diff --git a/backends/platform/n64/osys_n64_events.cpp b/backends/platform/n64/osys_n64_events.cpp
index 2645cfea2a..62f11aef64 100644
--- a/backends/platform/n64/osys_n64_events.cpp
+++ b/backends/platform/n64/osys_n64_events.cpp
@@ -162,7 +162,7 @@ bool OSystem_N64::pollEvent(Common::Event &event) {
uint16 newButtons = 0;
if (_controllerPort >= 0)
newButtons = _ctrlData.c[_controllerPort].buttons; // Read from controller
-
+
uint16 newMouseButtons = 0;
if (_mousePort >= 0)
newMouseButtons = _ctrlData.c[_mousePort].buttons;
diff --git a/backends/platform/psp/cursor.cpp b/backends/platform/psp/cursor.cpp
index 18a61f3df4..b295507de1 100644
--- a/backends/platform/psp/cursor.cpp
+++ b/backends/platform/psp/cursor.cpp
@@ -324,18 +324,18 @@ inline void Cursor::setRendererModePalettized(bool palettized) {
_renderer.setAlphaReverse(false);
_renderer.setColorTest(false);
} else { // 16 bits, no palette
- // Color test is an easy way for the hardware to make our keycolor
+ // Color test is an easy way for the hardware to make our keycolor
// transparent.
- _renderer.setColorTest(true);
-
+ _renderer.setColorTest(true);
+
// Alpha blending is not strictly required, but makes the cursor look
// much better
_renderer.setAlphaBlending(true);
-
+
// Pixel formats without alpha (5650) are considered to have their alpha set.
// Since pixel formats with alpha don't have their alpha bits set, we reverse
// the alpha format for them so that 0 alpha is 1.
- if (_buffer.getPixelFormat() != PSPPixelFormat::Type_5650)
+ if (_buffer.getPixelFormat() != PSPPixelFormat::Type_5650)
_renderer.setAlphaReverse(true);
else
_renderer.setAlphaReverse(false);
diff --git a/backends/platform/psp/display_client.cpp b/backends/platform/psp/display_client.cpp
index 14b96d9cae..bc29166895 100644
--- a/backends/platform/psp/display_client.cpp
+++ b/backends/platform/psp/display_client.cpp
@@ -389,31 +389,31 @@ void Buffer::copyToArray(byte *dst, int pitch) {
void Buffer::setSize(uint32 width, uint32 height, HowToSize textureOrSource/*=kSizeByTextureSize*/) {
DEBUG_ENTER_FUNC();
-
+
// We can size the buffer either by texture size (multiple of 2^n) or source size.
// At higher sizes, increasing the texture size to 2^n is a waste of space. At these sizes kSizeBySourceSize should be used.
-
+
_sourceSize.width = width;
_sourceSize.height = height;
_textureSize.width = scaleUpToPowerOfTwo(width); // can only scale up to 512
_textureSize.height = scaleUpToPowerOfTwo(height);
-
+
if (textureOrSource == kSizeByTextureSize) {
_width = _textureSize.width;
_height = _textureSize.height;
} else { // sizeBySourceSize
_width = _sourceSize.width;
_height = _sourceSize.height;
-
- // adjust allocated width to be divisible by 32.
+
+ // adjust allocated width to be divisible by 32.
// The GU can only handle multiples of 16 bytes. A 4 bit image x 32 will give us 16 bytes
// We don't necessarily know the depth of the pixels here. So just make it divisible by 32.
uint32 checkDiv = _width & 31;
if (checkDiv)
_width += 32 - checkDiv;
}
-
+
PSP_DEBUG_PRINT("width[%u], height[%u], texW[%u], texH[%u], sourceW[%d], sourceH[%d] %s\n", _width, _height, _textureSize.width, _textureSize.height, _sourceSize.width, _sourceSize.height, textureOrSource ? "size by source" : "size by texture");
}
@@ -558,10 +558,10 @@ void GuRenderer::render() {
// Loop over patches of 512x512 pixel textures and draw them
for (uint32 j = 0; j < _buffer->getSourceHeight(); j += 512) {
_textureLoadOffset.y = j;
-
+
for (uint32 i = 0; i < _buffer->getSourceWidth(); i += 512) {
_textureLoadOffset.x = i;
-
+
guLoadTexture();
Vertex *vertices = guGetVertices();
fillVertices(vertices);
@@ -573,8 +573,8 @@ void GuRenderer::render() {
inline void GuRenderer::guProgramDrawBehavior() {
DEBUG_ENTER_FUNC();
- PSP_DEBUG_PRINT("blending[%s] colorTest[%s] reverseAlpha[%s] keyColor[%u]\n",
- _blending ? "on" : "off", _colorTest ? "on" : "off",
+ PSP_DEBUG_PRINT("blending[%s] colorTest[%s] reverseAlpha[%s] keyColor[%u]\n",
+ _blending ? "on" : "off", _colorTest ? "on" : "off",
_alphaReverse ? "on" : "off", _keyColor);
if (_blending) {
@@ -591,7 +591,7 @@ inline void GuRenderer::guProgramDrawBehavior() {
if (_colorTest) {
sceGuEnable(GU_COLOR_TEST);
sceGuColorFunc(GU_NOTEQUAL, // show only colors not equal to this color
- _keyColor,
+ _keyColor,
0x00ffffff); // match everything but alpha
} else
sceGuDisable(GU_COLOR_TEST);
@@ -663,10 +663,10 @@ inline void GuRenderer::guLoadTexture() {
byte *startPoint = _buffer->getPixels();
if (_textureLoadOffset.x)
startPoint += _buffer->_pixelFormat.pixelsToBytes(_textureLoadOffset.x);
- if (_textureLoadOffset.y)
+ if (_textureLoadOffset.y)
startPoint += _buffer->getWidthInBytes() * _textureLoadOffset.y;
-
- sceGuTexImage(0,
+
+ sceGuTexImage(0,
_buffer->getTextureWidth(), // texture width (must be power of 2)
_buffer->getTextureHeight(), // texture height (must be power of 2)
_buffer->getWidth(), // width of a line of the image (to get to the next line)
@@ -698,7 +698,7 @@ void GuRenderer::fillVertices(Vertex *vertices) {
// These coordinates describe an area within the texture. ie. we already loaded a square of texture,
// now the coordinates within it are 0 to the edge of the area of the texture we want to draw
float textureStartX = textureFix + _offsetInBuffer.x;
- float textureStartY = textureFix + _offsetInBuffer.y;
+ float textureStartY = textureFix + _offsetInBuffer.y;
int textureLeftX = _drawSize.width - _textureLoadOffset.x;
if (textureLeftX > 512)
@@ -720,7 +720,7 @@ void GuRenderer::fillVertices(Vertex *vertices) {
float imageStartY = gapY + scaledOffsetOnScreenY + (scaleSourceToOutput(false, stretch(false, _textureLoadOffset.y)));
float imageEndX, imageEndY;
-
+
imageEndX = imageStartX + scaleSourceToOutput(true, stretch(true, textureLeftX));
imageEndY = imageStartY + scaleSourceToOutput(false, stretch(false, textureLeftY));
diff --git a/backends/platform/psp/display_client.h b/backends/platform/psp/display_client.h
index f190658a26..e384bfb82b 100644
--- a/backends/platform/psp/display_client.h
+++ b/backends/platform/psp/display_client.h
@@ -171,12 +171,12 @@ protected:
class GuRenderer {
public:
// Constructors
- GuRenderer() : _useGlobalScaler(false), _buffer(0), _palette(0),
- _blending(false), _alphaReverse(false), _colorTest(false),
+ GuRenderer() : _useGlobalScaler(false), _buffer(0), _palette(0),
+ _blending(false), _alphaReverse(false), _colorTest(false),
_keyColor(0), _fullScreen(false), _stretch(false), _stretchX(1.0f), _stretchY(1.0f) {}
- GuRenderer(Buffer *buffer, Palette *palette) :
- _useGlobalScaler(false), _buffer(buffer), _palette(palette),
- _blending(false), _alphaReverse(false), _colorTest(false),
+ GuRenderer(Buffer *buffer, Palette *palette) :
+ _useGlobalScaler(false), _buffer(buffer), _palette(palette),
+ _blending(false), _alphaReverse(false), _colorTest(false),
_keyColor(0), _fullScreen(false), _stretch(false), _stretchX(1.0f), _stretchY(1.0f) {}
static void setDisplayManager(DisplayManager *dm) { _displayManager = dm; } // Called by the Display Manager
diff --git a/backends/platform/psp/display_manager.cpp b/backends/platform/psp/display_manager.cpp
index 899b79727f..e945dca4a8 100644
--- a/backends/platform/psp/display_manager.cpp
+++ b/backends/platform/psp/display_manager.cpp
@@ -299,7 +299,7 @@ void DisplayManager::init() {
#endif
// Init overlay since we never change the size
- _overlay->deallocate();
+ _overlay->deallocate();
_overlay->setBytesPerPixel(sizeof(OverlayColor));
_overlay->setSize(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
_overlay->allocate();
@@ -432,13 +432,13 @@ bool DisplayManager::renderAll() {
_screen->render();
_screen->setClean(); // clean out dirty bit
-
+
if (_imageViewer->isVisible())
_imageViewer->render();
_imageViewer->setClean();
if (_overlay->isVisible())
- _overlay->render();
+ _overlay->render();
_overlay->setClean();
if (_cursor->isVisible())
@@ -448,7 +448,7 @@ bool DisplayManager::renderAll() {
if (_keyboard->isVisible())
_keyboard->render();
_keyboard->setClean();
-
+
_masterGuRenderer.guPostRender();
return true; // rendered successfully
diff --git a/backends/platform/psp/display_manager.h b/backends/platform/psp/display_manager.h
index 5176bee3fe..38c43d60a3 100644
--- a/backends/platform/psp/display_manager.h
+++ b/backends/platform/psp/display_manager.h
@@ -72,7 +72,7 @@ private:
*/
class MasterGuRenderer : public PspThreadable {
public:
- MasterGuRenderer() : _lastRenderTime(0), _renderFinished(true),
+ MasterGuRenderer() : _lastRenderTime(0), _renderFinished(true),
_renderSema(1, 1), _callbackId(-1) {}
void guInit();
void guPreRender();
@@ -108,7 +108,7 @@ public:
KEEP_ASPECT_RATIO,
STRETCHED_FULL_SCREEN
};
- DisplayManager() : _screen(0), _cursor(0), _overlay(0), _keyboard(0),
+ DisplayManager() : _screen(0), _cursor(0), _overlay(0), _keyboard(0),
_imageViewer(0), _lastUpdateTime(0), _graphicsMode(0) {}
~DisplayManager();
@@ -127,7 +127,7 @@ public:
void setOverlay(Overlay *overlay) { _overlay = overlay; }
void setKeyboard(PSPKeyboard *keyboard) { _keyboard = keyboard; }
void setImageViewer(ImageViewer *imageViewer) { _imageViewer = imageViewer; }
-
+
void setSizeAndPixelFormat(uint width, uint height, const Graphics::PixelFormat *format);
// Getters
diff --git a/backends/platform/psp/dummy.cpp b/backends/platform/psp/dummy.cpp
index 86ab30b3e2..748ac8cbf3 100644
--- a/backends/platform/psp/dummy.cpp
+++ b/backends/platform/psp/dummy.cpp
@@ -26,31 +26,31 @@
#include <stdio.h>
#include <png.h>
#include <sys/socket.h>
-
+
//void userWriteFn(png_structp png_ptr, png_bytep data, png_size_t length) {
//}
//void userFlushFn(png_structp png_ptr) {
//}
-
+
// Dummy functions are pulled in so that we don't need to build the plugins with certain libs
-
+
int dummyFunc() {
// For Broken Sword 2.5
volatile int i;
i = clock();
rename("dummyA", "dummyB");
-
+
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_set_write_fn(png_ptr, NULL, NULL, NULL);
png_infop info_ptr;
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
png_destroy_write_struct(&png_ptr, &info_ptr);
-
+
// For lua's usage of libc: very heavy usage so it pulls in sockets?
setsockopt(0, 0, 0, NULL, 0);
getsockopt(0, 0, 0, NULL, NULL);
-
+
return i;
} \ No newline at end of file
diff --git a/backends/platform/psp/image_viewer.cpp b/backends/platform/psp/image_viewer.cpp
index 97d582b63a..1ed7698bc8 100644
--- a/backends/platform/psp/image_viewer.cpp
+++ b/backends/platform/psp/image_viewer.cpp
@@ -34,45 +34,45 @@
#include "backends/platform/psp/input.h"
#include "backends/platform/psp/display_manager.h"
#include "backends/platform/psp/display_client.h"
-#include "backends/platform/psp/image_viewer.h"
-#include "backends/platform/psp/png_loader.h"
+#include "backends/platform/psp/image_viewer.h"
+#include "backends/platform/psp/png_loader.h"
#include "backends/platform/psp/thread.h"
static const char *imageName = "psp_image";
#define PSP_SCREEN_HEIGHT 272
#define PSP_SCREEN_WIDTH 480
-
+
bool ImageViewer::load(int imageNum) {
if (_init)
unload();
-
+
// build string
char number[8];
sprintf(number, "%d", imageNum);
- Common::String imageNameStr(imageName);
+ Common::String imageNameStr(imageName);
Common::String specificImageName = imageNameStr + Common::String(number) + Common::String(".png");
-
+
// search for image file
if (!SearchMan.hasFile(specificImageName)) {
PSP_ERROR("file %s not found\n", specificImageName.c_str());
return false;
}
-
+
Common::ScopedPtr<Common::SeekableReadStream> file(SearchMan.createReadStreamForMember(specificImageName));
-
+
_buffer = new Buffer();
_palette = new Palette();
_renderer = new GuRenderer();
-
+
assert(_buffer);
assert(_palette);
assert(_renderer);
-
+
// Load a PNG into our buffer and palette. Size it by the actual size of the image
PngLoader image(file, *_buffer, *_palette, Buffer::kSizeBySourceSize);
-
+
PngLoader::Status status = image.allocate(); // allocate the buffers for the file
-
+
char error[100];
if (status == PngLoader::BAD_FILE) {
sprintf(error, "Cannot display %s. Not a proper PNG file", specificImageName.c_str());
@@ -89,29 +89,29 @@ bool ImageViewer::load(int imageNum) {
if (!image.load()) {
sprintf(error, "Cannot display %s. Not a proper PNG file", specificImageName.c_str());
GUI::TimedMessageDialog dialog(error, 4000);
- dialog.runModal();
+ dialog.runModal();
return false;
}
-
+
setConstantRendererOptions();
setFullScreenImageParams(); // prepare renderer for full screen view
-
+
_imageNum = imageNum; // now we can say we displayed this image
_init = true;
-
+
return true;
}
void ImageViewer::setConstantRendererOptions() {
_renderer->setBuffer(_buffer);
_renderer->setPalette(_palette);
-
+
_renderer->setAlphaBlending(false);
_renderer->setColorTest(false);
_renderer->setUseGlobalScaler(false);
_renderer->setStretch(true);
_renderer->setOffsetInBuffer(0, 0);
- _renderer->setDrawWholeBuffer();
+ _renderer->setDrawWholeBuffer();
}
void ImageViewer::unload() {
@@ -130,32 +130,32 @@ void ImageViewer::resetOnEngineDone() {
void ImageViewer::setVisible(bool visible) {
DEBUG_ENTER_FUNC();
-
+
if (_visible == visible)
return;
-
+
// from here on, we're making the loader visible
if (visible && g_engine) { // we can only run the image viewer when there's an engine
g_engine->pauseEngine(true);
-
+
load(_imageNum ? _imageNum : 1); // load the 1st image or the current
}
if (visible && _init) { // we managed to load
_visible = true;
setViewerButtons(true);
-
+
{ // so dialog goes out of scope, destroying all allocations
GUI::TimedMessageDialog dialog("Image Viewer", 1000);
dialog.runModal();
}
-
+
runLoop(); // only listen to viewer events
} else { // we were asked to make invisible or failed to load
_visible = false;
unload();
setViewerButtons(false);
-
+
if (g_engine && g_engine->isPaused())
g_engine->pauseEngine(false);
}
@@ -175,7 +175,7 @@ void ImageViewer::runLoop() {
void ImageViewer::setViewerButtons(bool active) {
_inputHandler->setImageViewerMode(active);
-}
+}
void ImageViewer::loadNextImage() {
if (!load(_imageNum+1)) { // try to load the next image
@@ -190,21 +190,21 @@ void ImageViewer::loadLastImage() {
if (!load(_imageNum-1))
if (!load(_imageNum))
setVisible(false); // we can't even show the old image so hide
- }
+ }
setDirty();
}
void ImageViewer::setFullScreenImageParams() {
// we try to fit the image fullscreen at least in one dimension
uint32 width = _buffer->getSourceWidth();
- uint32 height = _buffer->getSourceHeight();
+ uint32 height = _buffer->getSourceHeight();
_centerX = PSP_SCREEN_WIDTH / 2.0f;
_centerY = PSP_SCREEN_HEIGHT / 2.0f;
-
+
// see if we fit width wise
if (PSP_SCREEN_HEIGHT >= (int)((height * PSP_SCREEN_WIDTH) / (float)width)) {
- setZoom(PSP_SCREEN_WIDTH / (float)width);
+ setZoom(PSP_SCREEN_WIDTH / (float)width);
} else {
setZoom(PSP_SCREEN_HEIGHT / (float)height);
}
@@ -233,32 +233,32 @@ void ImageViewer::render() {
break;
}
_renderer->render();
- }
+ }
}
void ImageViewer::modifyZoom(bool up) {
float factor = _zoomFactor;
- if (up)
+ if (up)
factor += 0.1f;
else // down
factor -= 0.1f;
-
- setZoom(factor);
+
+ setZoom(factor);
}
-void ImageViewer::setZoom(float value) {
+void ImageViewer::setZoom(float value) {
if (value <= 0.0f) // don't want 0 or negative zoom
return;
_zoomFactor = value;
- _renderer->setStretchXY(value, value);
+ _renderer->setStretchXY(value, value);
setOffsetParams();
}
void ImageViewer::moveImageX(float val) {
float newVal = _centerX + val;
-
- if (newVal - (_visibleWidth / 2) > PSP_SCREEN_WIDTH - 4 || newVal + (_visibleWidth / 2) < 4)
+
+ if (newVal - (_visibleWidth / 2) > PSP_SCREEN_WIDTH - 4 || newVal + (_visibleWidth / 2) < 4)
return;
_centerX = newVal;
setOffsetParams();
@@ -266,22 +266,22 @@ void ImageViewer::moveImageX(float val) {
void ImageViewer::moveImageY(float val) {
float newVal = _centerY + val;
-
- if (newVal - (_visibleHeight / 2) > PSP_SCREEN_HEIGHT - 4 || newVal + (_visibleHeight / 2) < 4)
+
+ if (newVal - (_visibleHeight / 2) > PSP_SCREEN_HEIGHT - 4 || newVal + (_visibleHeight / 2) < 4)
return;
_centerY = newVal;
setOffsetParams();
}
-// Set the renderer with the proper offset on the screen
+// Set the renderer with the proper offset on the screen
//
void ImageViewer::setOffsetParams() {
_visibleWidth = _zoomFactor * _buffer->getSourceWidth();
- _visibleHeight = _zoomFactor * _buffer->getSourceHeight();
-
+ _visibleHeight = _zoomFactor * _buffer->getSourceHeight();
+
int offsetX = _centerX - (int)(_visibleWidth * 0.5f);
int offsetY = _centerY - (int)(_visibleHeight * 0.5f);
-
+
_renderer->setOffsetOnScreen(offsetX, offsetY);
setDirty();
}
@@ -290,8 +290,8 @@ void ImageViewer::setOffsetParams() {
//
void ImageViewer::handleEvent(uint32 event) {
DEBUG_ENTER_FUNC();
-
- switch (event) {
+
+ switch (event) {
case EVENT_HIDE:
setVisible(false);
break;
diff --git a/backends/platform/psp/image_viewer.h b/backends/platform/psp/image_viewer.h
index 4c3eaf7b4a..ad188536a3 100644
--- a/backends/platform/psp/image_viewer.h
+++ b/backends/platform/psp/image_viewer.h
@@ -54,10 +54,10 @@ private:
float _visibleHeight, _visibleWidth;
float _centerX, _centerY;
Event _movement;
-
+
InputHandler *_inputHandler;
DisplayManager *_displayManager;
-
+
void setFullScreenImageParams();
void loadNextImage();
void loadLastImage();
@@ -66,19 +66,19 @@ private:
void moveImageX(float val);
void moveImageY(float val);
bool load(int imageNum);
- void unload();
+ void unload();
void runLoop(); // to get total pausing we have to do our own loop
-
+
void setZoom(float value);
void setOffsetParams();
void modifyZoom(bool up); // up or down
void setVisible(bool visible);
-
+
public:
- ImageViewer() : _buffer(0), _palette(0), _visible(false),
- _dirty(false), _init(false), _imageNum(0),
- _zoomFactor(0.0f), _visibleHeight(0.0f), _visibleWidth(0.0f),
+ ImageViewer() : _buffer(0), _palette(0), _visible(false),
+ _dirty(false), _init(false), _imageNum(0),
+ _zoomFactor(0.0f), _visibleHeight(0.0f), _visibleWidth(0.0f),
_centerX(0.0f), _centerY(0.0f), _movement(EVENT_MOVE_STOP),
_inputHandler(0), _displayManager(0) {}
~ImageViewer() { unload(); } // deallocate images
@@ -88,15 +88,15 @@ public:
bool isDirty() { return _dirty; }
void setDirty() { _dirty = true; }
void setClean() { if (!_visible) // otherwise we want to keep rendering
- _dirty = false;
- }
+ _dirty = false;
+ }
void resetOnEngineDone();
-
+
void handleEvent(uint32 event);
-
+
// pointer setters
- void setInputHandler(InputHandler *inputHandler) { _inputHandler = inputHandler; }
+ void setInputHandler(InputHandler *inputHandler) { _inputHandler = inputHandler; }
void setDisplayManager(DisplayManager *displayManager) { _displayManager = displayManager; }
};
-#endif /* PSP_IMAGE_VIEWER_H */ \ No newline at end of file
+#endif /* PSP_IMAGE_VIEWER_H */ \ No newline at end of file
diff --git a/backends/platform/psp/input.cpp b/backends/platform/psp/input.cpp
index 17f8954e3b..a9ad441b4d 100644
--- a/backends/platform/psp/input.cpp
+++ b/backends/platform/psp/input.cpp
@@ -198,7 +198,7 @@ bool ButtonPad::getEvent(Common::Event &event, PspEvent &pspEvent, SceCtrlData &
uint32 curButtonState = PSP_ALL_BUTTONS & pad.Buttons; // we only care about these
if (_combosEnabled)
- modifyButtonsForCombos(pad); // change buttons for combos
+ modifyButtonsForCombos(pad); // change buttons for combos
return getEventFromButtonState(event, pspEvent, curButtonState);
}
@@ -460,7 +460,7 @@ bool InputHandler::handlePspEvent(Common::Event &event, PspEvent &pspEvent) {
/*case PSP_EVENT_CHANGE_SPEED:
handleSpeedChange(pspEvent.data);
break;*/
- case PSP_EVENT_IMAGE_VIEWER:
+ case PSP_EVENT_IMAGE_VIEWER:
_imageViewer->handleEvent(pspEvent.data);
break;
case PSP_EVENT_IMAGE_VIEWER_SET_BUTTONS:
@@ -530,7 +530,7 @@ void InputHandler::setImageViewerMode(bool active) {
_nub.init();
_buttonPad.enableCombos(true); // re-enable combos
_buttonPad.initButtons();
- }
+ }
}
void InputHandler::setButtonsForImageViewer() {
@@ -538,32 +538,32 @@ void InputHandler::setButtonsForImageViewer() {
// Dpad
_buttonPad.clearButtons();
- _buttonPad.getButton(ButtonPad::BTN_UP, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_ZOOM_IN,
+ _buttonPad.getButton(ButtonPad::BTN_UP, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_ZOOM_IN,
+ PSP_EVENT_NONE, false);
+ _buttonPad.getButton(ButtonPad::BTN_DOWN, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_ZOOM_OUT,
PSP_EVENT_NONE, false);
- _buttonPad.getButton(ButtonPad::BTN_DOWN, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_ZOOM_OUT,
+ _buttonPad.getButton(ButtonPad::BTN_LEFT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_LAST_IMAGE,
PSP_EVENT_NONE, false);
- _buttonPad.getButton(ButtonPad::BTN_LEFT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_LAST_IMAGE,
+ _buttonPad.getButton(ButtonPad::BTN_RIGHT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_NEXT_IMAGE,
PSP_EVENT_NONE, false);
- _buttonPad.getButton(ButtonPad::BTN_RIGHT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_NEXT_IMAGE,
- PSP_EVENT_NONE, false);
- _buttonPad.getButton(ButtonPad::BTN_LTRIGGER, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
+ _buttonPad.getButton(ButtonPad::BTN_LTRIGGER, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
PSP_EVENT_NONE, false);
- _buttonPad.getButton(ButtonPad::BTN_RTRIGGER, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
+ _buttonPad.getButton(ButtonPad::BTN_RTRIGGER, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
PSP_EVENT_NONE, false);
- _buttonPad.getButton(ButtonPad::BTN_START, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
+ _buttonPad.getButton(ButtonPad::BTN_START, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
PSP_EVENT_NONE, false);
- _buttonPad.getButton(ButtonPad::BTN_SELECT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
+ _buttonPad.getButton(ButtonPad::BTN_SELECT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
PSP_EVENT_NONE, false);
//Nub
_nub.getPad().clearButtons();
- _nub.getPad().getButton(ButtonPad::BTN_UP, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_UP,
+ _nub.getPad().getButton(ButtonPad::BTN_UP, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_UP,
PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_STOP);
- _nub.getPad().getButton(ButtonPad::BTN_DOWN, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_DOWN,
+ _nub.getPad().getButton(ButtonPad::BTN_DOWN, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_DOWN,
PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_STOP);
- _nub.getPad().getButton(ButtonPad::BTN_LEFT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_LEFT,
+ _nub.getPad().getButton(ButtonPad::BTN_LEFT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_LEFT,
PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_STOP);
- _nub.getPad().getButton(ButtonPad::BTN_RIGHT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_RIGHT,
+ _nub.getPad().getButton(ButtonPad::BTN_RIGHT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_RIGHT,
PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_STOP);
}
diff --git a/backends/platform/psp/input.h b/backends/platform/psp/input.h
index 8315a3766c..ef2e1b84a4 100644
--- a/backends/platform/psp/input.h
+++ b/backends/platform/psp/input.h
@@ -122,16 +122,16 @@ public:
ButtonPad();
void initButtons(); // set the buttons to the mode that's selected
void clearButtons(); // empty the buttons of all events
-
+
bool getEvent(Common::Event &event, PspEvent &pspEvent, SceCtrlData &pad);
bool getEventFromButtonState(Common::Event &event, PspEvent &pspEvent, uint32 buttonState);
-
+
void setShifted(ShiftMode shifted) { _shifted = shifted; }
void setPadMode(PspPadMode mode) { _padMode = mode; }
bool isButtonDown() { return _prevButtonState; }
-
+
void enableCombos(bool value) { _combosEnabled = value; }
- Button &getButton(ButtonType type, ShiftMode mode) { return _button[type][mode]; }
+ Button &getButton(ButtonType type, ShiftMode mode) { return _button[type][mode]; }
};
class Nub {
@@ -140,17 +140,17 @@ private:
ShiftMode _shifted;
bool _dpadMode;
-
+
ButtonPad _buttonPad; // private buttonpad for dpad mode
-
+
int32 modifyNubAxisMotion(int32 input);
void translateToDpadState(int dpadX, int dpadY, uint32 &buttonState); // convert nub data to dpad data
public:
Nub() : _shifted(UNSHIFTED), _dpadMode(false) { }
- void init() { _buttonPad.initButtons(); }
+ void init() { _buttonPad.initButtons(); }
void setCursor(Cursor *cursor) { _cursor = cursor; }
-
+
// setters
void setDpadMode(bool active) { _dpadMode = active; }
void setShifted(ShiftMode shifted) { _shifted = shifted; }
@@ -163,7 +163,7 @@ public:
class InputHandler {
public:
- InputHandler() : _keyboard(0), _cursor(0), _imageViewer(0), _padMode(PAD_MODE_NORMAL),
+ InputHandler() : _keyboard(0), _cursor(0), _imageViewer(0), _padMode(PAD_MODE_NORMAL),
_lastPadCheckTime(0) {}
// pointer setters
void setKeyboard(PSPKeyboard *keyboard) { _keyboard = keyboard; }
@@ -175,7 +175,7 @@ public:
void setImageViewerMode(bool active);
private:
- Nub _nub;
+ Nub _nub;
ButtonPad _buttonPad;
// Pointers to relevant other classes
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index 8c8180d04e..5fa5110684 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -83,7 +83,7 @@ void OSystem_PSP::initBackend() {
_inputHandler.setKeyboard(&_keyboard);
_inputHandler.setImageViewer(&_imageViewer);
_inputHandler.init();
-
+
// Set pointers for image viewer
_imageViewer.setInputHandler(&_inputHandler);
_imageViewer.setDisplayManager(&_displayManager);
diff --git a/backends/platform/psp/png_loader.cpp b/backends/platform/psp/png_loader.cpp
index 2f4857569e..16377539c8 100644
--- a/backends/platform/psp/png_loader.cpp
+++ b/backends/platform/psp/png_loader.cpp
@@ -36,7 +36,7 @@
PngLoader::Status PngLoader::allocate() {
DEBUG_ENTER_FUNC();
-
+
if (!findImageDimensions()) {
PSP_ERROR("failed to get image dimensions\n");
return BAD_FILE;
@@ -45,7 +45,7 @@ PngLoader::Status PngLoader::allocate() {
_buffer->setSize(_width, _height, _sizeBy);
uint32 bitsPerPixel = _bitDepth * _channels;
-
+
if (_paletteSize) { // 8 or 4-bit image
if (bitsPerPixel == 4) {
_buffer->setPixelFormat(PSPPixelFormat::Type_Palette_4bit);
@@ -130,7 +130,7 @@ bool PngLoader::basicImageLoad() {
png_get_IHDR(_pngPtr, _infoPtr, (png_uint_32 *)&_width, (png_uint_32 *)&_height, &_bitDepth,
&_colorType, &interlaceType, int_p_NULL, int_p_NULL);
_channels = png_get_channels(_pngPtr, _infoPtr);
-
+
if (_colorType & PNG_COLOR_MASK_PALETTE)
_paletteSize = _infoPtr->num_palette;
@@ -141,7 +141,7 @@ bool PngLoader::basicImageLoad() {
bool PngLoader::findImageDimensions() {
DEBUG_ENTER_FUNC();
- bool status = basicImageLoad();
+ bool status = basicImageLoad();
PSP_DEBUG_PRINT("width[%d], height[%d], paletteSize[%d], bitDepth[%d], channels[%d], rowBytes[%d]\n", _width, _height, _paletteSize, _bitDepth, _channels, _infoPtr->rowbytes);
png_destroy_read_struct(&_pngPtr, &_infoPtr, png_infopp_NULL);
@@ -157,7 +157,7 @@ bool PngLoader::loadImageIntoBuffer() {
if (!basicImageLoad()) {
png_destroy_read_struct(&_pngPtr, &_infoPtr, png_infopp_NULL);
return false;
- }
+ }
png_set_strip_16(_pngPtr); // Strip off 16 bit channels in case they occur
if (_paletteSize) {
@@ -178,16 +178,16 @@ bool PngLoader::loadImageIntoBuffer() {
}
uint32 rowBytes = png_get_rowbytes(_pngPtr, _infoPtr);
-
- // there seems to be a bug in libpng where it doesn't increase the rowbytes or the
+
+ // there seems to be a bug in libpng where it doesn't increase the rowbytes or the
// channel even after we add the alpha channel
if (_channels == 3 && (rowBytes / _width) == 3) {
_channels = 4;
- rowBytes = _width * _channels;
- }
-
+ rowBytes = _width * _channels;
+ }
+
PSP_DEBUG_PRINT("rowBytes[%d], channels[%d]\n", rowBytes, _channels);
-
+
unsigned char *line = (unsigned char*) malloc(rowBytes);
if (!line) {
png_destroy_read_struct(&_pngPtr, png_infopp_NULL, png_infopp_NULL);
diff --git a/backends/platform/psp/png_loader.h b/backends/platform/psp/png_loader.h
index 616a79405e..0ff9d8a65d 100644
--- a/backends/platform/psp/png_loader.h
+++ b/backends/platform/psp/png_loader.h
@@ -61,7 +61,7 @@ public:
Buffer::HowToSize sizeBy = Buffer::kSizeByTextureSize) :
_file(file), _buffer(&buffer), _palette(&palette),
_width(0), _height(0), _paletteSize(0),
- _bitDepth(0), _sizeBy(sizeBy), _pngPtr(0),
+ _bitDepth(0), _sizeBy(sizeBy), _pngPtr(0),
_infoPtr(0), _colorType(0), _channels(0) {}
PngLoader::Status allocate();
diff --git a/backends/platform/psp/trace.cpp b/backends/platform/psp/trace.cpp
index 373e00415b..b799b4e870 100644
--- a/backends/platform/psp/trace.cpp
+++ b/backends/platform/psp/trace.cpp
@@ -75,38 +75,38 @@ void PspDebugTrace(bool alsoToScreen, const char *format, ...) {
#define GET_RET(retAddr) \
asm volatile ("move %0,$ra\n\t" \
: "=&r" (retAddr) : )
-
+
#define GET_SP(stackPtr) \
asm volatile ("move %0,$sp\n\t" \
: "=&r" (stackPtr) : )
// Function to retrieve a backtrace for the MIPS processor
-// This is not trivial since the MIPS doesn't use a frame pointer.
+// This is not trivial since the MIPS doesn't use a frame pointer.
// Takes the number of levels wanted above the calling function (included) and an array of void *
-//
+//
void mipsBacktrace(uint32 levels, void **addresses) {
- // get the current return address
+ // get the current return address
register byte *retAddr;
register byte *stackPointer;
- GET_RET(retAddr);
+ GET_RET(retAddr);
GET_SP(stackPointer);
char string[100];
-
+
if (!levels)
return;
-
+
memset(addresses, 0, sizeof(void *) * levels);
-
+
uint32 curLevel = 0;
-
+
const uint32 SP_SUBTRACT = 0x27bd8000; // The instruction to subtract from the SP looks like this
const uint32 SP_SUB_HIGH_MASK = 0xffff8000; // The mask to check for the subtract SP instruction
const uint32 SP_SUB_LOW_MASK = 0x0000ffff; // The mask that gives us how much was subtracted
-
+
// make sure we go out of the stack of this current level
// we already have the return address for this level from the register
if (curLevel < levels) {
- void *thisFunc = (void *)mipsBacktrace;
+ void *thisFunc = (void *)mipsBacktrace;
for (uint32 *seekPtr = (uint32 *)thisFunc; ; seekPtr++) {
if ((*seekPtr & SP_SUB_HIGH_MASK) == SP_SUBTRACT) {
// we found the $sp subtraction at the beginning of the function
@@ -120,10 +120,10 @@ void mipsBacktrace(uint32 levels, void **addresses) {
fputs(string, stderr);
}
break;
- }
- }
+ }
+ }
}
-
+
// keep scanning while more levels are requested
while (curLevel < levels) {
// now scan backwards from the return address to find the size of the stack
@@ -139,13 +139,13 @@ void mipsBacktrace(uint32 levels, void **addresses) {
sprintf(string, "invalid retAddr %p\n", retAddr);
fputs(string, stderr);
return;
- }
+ }
//sprintf(string, "retAddr[%p]\n", retAddr);
//fputs(string, stderr);
addresses[curLevel++] = retAddr;
break;
- }
- }
+ }
+ }
}
-}
+}
diff --git a/backends/platform/sdl/macosx/macosx.cpp b/backends/platform/sdl/macosx/macosx.cpp
index 9b11eb2c09..817f61e864 100644
--- a/backends/platform/sdl/macosx/macosx.cpp
+++ b/backends/platform/sdl/macosx/macosx.cpp
@@ -74,7 +74,7 @@ void OSystem_MacOSX::addSysArchivesToSearchSet(Common::SearchSet &s, int priorit
}
void OSystem_MacOSX::setupIcon() {
- // Don't set icon on OS X, as we use a nicer external icon there.
+ // Don't set icon on OS X, as we use a nicer external icon there.
}
bool OSystem_MacOSX::hasFeature(Feature f) {
diff --git a/backends/platform/sdl/sdl-sys.h b/backends/platform/sdl/sdl-sys.h
index 77515ff4e5..63bfc58617 100644
--- a/backends/platform/sdl/sdl-sys.h
+++ b/backends/platform/sdl/sdl-sys.h
@@ -47,7 +47,7 @@ typedef struct { int FAKE; } FAKE_FILE;
// Finally forbid FILE again (if it was forbidden to start with)
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
-#undef FILE
+#undef FILE
#define FILE FORBIDDEN_SYMBOL_REPLACEMENT
#endif
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index 4cca5792cb..ecaeabf4e1 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -376,7 +376,7 @@ void OSystem_SDL::setupIcon() {
if (sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes) != 4) {
warning("Wrong format of scummvm_icon[0] (%s)", scummvm_icon[0]);
-
+
return;
}
if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 9c08752054..707ad8bc55 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -30,7 +30,7 @@
#include "backends/events/sdl/sdl-events.h"
#include "backends/log/log.h"
-/**
+/**
* Base OSystem class for all SDL ports.
*/
class OSystem_SDL : public ModularBackend {
@@ -38,7 +38,7 @@ public:
OSystem_SDL();
virtual ~OSystem_SDL();
- /**
+ /**
* Pre-initialize backend. It should be called after
* instantiating the backend. Early needed managers are
* created here.
diff --git a/backends/platform/symbian/src/SymbianOS.cpp b/backends/platform/symbian/src/SymbianOS.cpp
index 9cccc81d19..b1bd976f9e 100644
--- a/backends/platform/symbian/src/SymbianOS.cpp
+++ b/backends/platform/symbian/src/SymbianOS.cpp
@@ -57,7 +57,7 @@ char *GetExecutablePath() {
OSystem_SDL_Symbian::OSystem_SDL_Symbian()
:
_RFs(0) {
-
+
}
void OSystem_SDL_Symbian::init() {
@@ -171,7 +171,7 @@ Common::String OSystem_SDL_Symbian::getDefaultConfigFileName() {
}
void OSystem_SDL_Symbian::setupIcon() {
- // Don't for Symbian: it uses the EScummVM.aif file for the icon.
+ // Don't for Symbian: it uses the EScummVM.aif file for the icon.
}
RFs& OSystem_SDL_Symbian::FsSession() {
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp
index 54fa71cfd2..9b1ffe817c 100644
--- a/backends/platform/wince/wince-sdl.cpp
+++ b/backends/platform/wince/wince-sdl.cpp
@@ -621,7 +621,7 @@ Common::String OSystem_WINCE3::getSystemLanguage() const {
GetLocaleInfo(LOCALE_USER_DEFAULT, LOCALE_SABBREVCTRYNAME, ctryNameW, sizeof(ctryNameW)) != 0) {
WideCharToMultiByte(CP_ACP, 0, langNameW, -1, langName, (wcslen(langNameW) + 1), NULL, NULL);
WideCharToMultiByte(CP_ACP, 0, ctryNameW, -1, ctryName, (wcslen(ctryNameW) + 1), NULL, NULL);
-
+
debug(1, "Trying to find posix locale name for %s_%s", langName, ctryName);
while (posixMappingTable[i][0] && !localeFound) {
if ( (!strcmp(posixMappingTable[i][0], langName) || !strcmp(posixMappingTable[i][0], "*")) &&