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author | Yotam Barnoy | 2010-01-03 19:27:20 +0000 |
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committer | Yotam Barnoy | 2010-01-03 19:27:20 +0000 |
commit | 910ffb53a0b6c74a965df9a1270cdfc3885252ec (patch) | |
tree | b30eda5fc5d3bebda22447f332a480c446673916 /backends/platform | |
parent | 870c99b4d437d997e9f4fb3b2a8d760c6409a05b (diff) | |
download | scummvm-rg350-910ffb53a0b6c74a965df9a1270cdfc3885252ec.tar.gz scummvm-rg350-910ffb53a0b6c74a965df9a1270cdfc3885252ec.tar.bz2 scummvm-rg350-910ffb53a0b6c74a965df9a1270cdfc3885252ec.zip |
PSP: Limited movement of virtual keyboard onscreen
svn-id: r46940
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/psp/pspkeyboard.cpp | 28 | ||||
-rw-r--r-- | backends/platform/psp/pspkeyboard.h | 2 |
2 files changed, 26 insertions, 4 deletions
diff --git a/backends/platform/psp/pspkeyboard.cpp b/backends/platform/psp/pspkeyboard.cpp index b6f85429ec..0ad5b73cac 100644 --- a/backends/platform/psp/pspkeyboard.cpp +++ b/backends/platform/psp/pspkeyboard.cpp @@ -38,6 +38,8 @@ #include "common/fs.h" #include "common/unzip.h" +#define PSP_SCREEN_WIDTH 480 +#define PSP_SCREEN_HEIGHT 272 #define K(x) ((short)(Common::KEYCODE_INVALID + (x))) #define C(x) ((short)(Common::KEYCODE_##x)) @@ -180,13 +182,13 @@ bool PSPKeyboard::processInput(Common::Event &event, SceCtrlData &pad, bool &use _dirty = true; if (DOWN(PSP_CTRL_DOWN)) - _moved_y += 5; + increaseKeyboardLocationY(5); else if (DOWN(PSP_CTRL_UP)) - _moved_y -= 5; + increaseKeyboardLocationY(-5); else if (DOWN(PSP_CTRL_LEFT)) - _moved_x -= 5; + increaseKeyboardLocationX(-5); else /* DOWN(PSP_CTRL_RIGHT) */ - _moved_x += 5; + increaseKeyboardLocationX(5); } usedInput = true; // We used up the input (select was held down) goto END; @@ -376,6 +378,24 @@ void PSPKeyboard::moveTo(const int newX, const int newY) { _moved_y = newY; } +/* move the position the keyboard is currently drawn at */ +void PSPKeyboard::increaseKeyboardLocationX(int amount) { + int newX = _moved_x + amount; + + if (newX > PSP_SCREEN_WIDTH - 5 || newX < 0 - 140) // clamp + return; + _moved_x = newX; +} + +/* move the position the keyboard is currently drawn at */ +void PSPKeyboard::increaseKeyboardLocationY(int amount) { + int newY = _moved_y + amount; + + if (newY > PSP_SCREEN_HEIGHT - 5 || newY < 0 - 140) // clamp + return; + _moved_y = newY; +} + /* draw the keyboard at the current position */ void PSPKeyboard::render() { _dirty = false; diff --git a/backends/platform/psp/pspkeyboard.h b/backends/platform/psp/pspkeyboard.h index ed0024a30e..063aa6bd5b 100644 --- a/backends/platform/psp/pspkeyboard.h +++ b/backends/platform/psp/pspkeyboard.h @@ -83,6 +83,8 @@ private: int get_png_image_size(Common::SeekableReadStream *, uint32 *png_width, uint32 *png_height, u32 *paletteSize); uint32 convert_pow2(uint32 size); void flipNibbles(gu_surface* surface); // Convert to PSP 4-bit format + void increaseKeyboardLocationX(int amount); // Move keyboard onscreen + void increaseKeyboardLocationY(int amount); static short _modeChar[MODE_COUNT][5][6]; static const char *_guiStrings[]; |