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authorFabio Battaglia2010-08-22 14:23:37 +0000
committerFabio Battaglia2010-08-22 14:23:37 +0000
commit9349bec6db2618cdfdee0aeee1ea2a4f6066d05f (patch)
tree752c7a1490a0f13c177b5d2d52fe689025f3d7ba /backends/platform
parentc31eba471d10cbe6d3f03de3a955f25d3e4a1527 (diff)
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N64: add some comments to code
svn-id: r52277
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/n64/osys_n64.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/n64/osys_n64.h b/backends/platform/n64/osys_n64.h
index dbb20a53d2..707bb1b7ae 100644
--- a/backends/platform/n64/osys_n64.h
+++ b/backends/platform/n64/osys_n64.h
@@ -98,7 +98,7 @@ protected:
uint16 _gameWidth, _gameHeight;
uint16 _frameBufferWidth; // Width of framebuffer in N64 memory
uint8 _offscrPixels; // Pixels to skip on each line before start drawing, used to center image
- uint8 _maxFps;
+ uint8 _maxFps; // Max frames-per-second which can be shown on screen
int _shakeOffset;
@@ -123,7 +123,7 @@ protected:
uint8 _controllerPort;
int8 _mousePort;
- bool _controllerHasRumble;
+ bool _controllerHasRumble; // Gets enabled if rumble-pak is detected
bool _dirtyOffscreen;