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authorJohannes Schickel2012-06-16 04:17:14 +0200
committerJohannes Schickel2012-06-16 04:17:14 +0200
commitaec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95 (patch)
tree94d1ddb5cf823bb08d86161f9e5415c54011a0ea /backends/platform
parent99229fc7ab3a15da8b964443cb58bc00caa5f0a4 (diff)
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ALL: Let overlay related methods in OSystem take a void * and use a proper pitch values.
This is a first step to get rid of OverlayColor, which is a requirement for proper 4Bpp overlay support.
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/android/android.h4
-rw-r--r--backends/platform/android/gfx.cpp13
-rw-r--r--backends/platform/dc/dc.h4
-rw-r--r--backends/platform/dc/display.cpp14
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp12
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.h4
-rw-r--r--backends/platform/iphone/osys_main.h4
-rw-r--r--backends/platform/iphone/osys_video.mm18
-rw-r--r--backends/platform/n64/osys_n64.h4
-rw-r--r--backends/platform/n64/osys_n64_base.cpp20
-rw-r--r--backends/platform/ps2/Gs2dScreen.cpp4
-rw-r--r--backends/platform/ps2/Gs2dScreen.h4
-rw-r--r--backends/platform/ps2/systemps2.cpp8
-rw-r--r--backends/platform/ps2/systemps2.h4
-rw-r--r--backends/platform/psp/default_display_client.cpp8
-rw-r--r--backends/platform/psp/default_display_client.h4
-rw-r--r--backends/platform/psp/osys_psp.cpp4
-rw-r--r--backends/platform/psp/osys_psp.h4
-rw-r--r--backends/platform/wii/osystem.h4
-rw-r--r--backends/platform/wii/osystem_gfx.cpp20
20 files changed, 84 insertions, 77 deletions
diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h
index ce51baec3d..4b13ca4b0f 100644
--- a/backends/platform/android/android.h
+++ b/backends/platform/android/android.h
@@ -257,8 +257,8 @@ public:
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
- virtual void grabOverlay(OverlayColor *buf, int pitch);
- virtual void copyRectToOverlay(const OverlayColor *buf, int pitch,
+ virtual void grabOverlay(void *buf, int pitch);
+ virtual void copyRectToOverlay(const void *buf, int pitch,
int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp
index 1241667533..44046cb1c1 100644
--- a/backends/platform/android/gfx.cpp
+++ b/backends/platform/android/gfx.cpp
@@ -636,7 +636,7 @@ void OSystem_Android::clearOverlay() {
_overlay_texture->fillBuffer(0);
}
-void OSystem_Android::grabOverlay(OverlayColor *buf, int pitch) {
+void OSystem_Android::grabOverlay(void *buf, int pitch) {
ENTER("%p, %d", buf, pitch);
GLTHREADCHECK;
@@ -644,25 +644,24 @@ void OSystem_Android::grabOverlay(OverlayColor *buf, int pitch) {
const Graphics::Surface *surface = _overlay_texture->surface_const();
assert(surface->format.bytesPerPixel == sizeof(buf[0]));
+ byte *dst = (byte *)buf;
const byte *src = (const byte *)surface->pixels;
uint h = surface->h;
do {
- memcpy(buf, src, surface->w * surface->format.bytesPerPixel);
+ memcpy(dst, src, surface->w * surface->format.bytesPerPixel);
src += surface->pitch;
- // This 'pitch' is pixels not bytes
- buf += pitch;
+ dst += pitch;
} while (--h);
}
-void OSystem_Android::copyRectToOverlay(const OverlayColor *buf, int pitch,
+void OSystem_Android::copyRectToOverlay(const void *buf, int pitch,
int x, int y, int w, int h) {
ENTER("%p, %d, %d, %d, %d, %d", buf, pitch, x, y, w, h);
GLTHREADCHECK;
- // This 'pitch' is pixels not bytes
- _overlay_texture->updateBuffer(x, y, w, h, buf, pitch * sizeof(buf[0]));
+ _overlay_texture->updateBuffer(x, y, w, h, buf, pitch);
}
int16 OSystem_Android::getOverlayHeight() {
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h
index aa2a3709cb..d41839d961 100644
--- a/backends/platform/dc/dc.h
+++ b/backends/platform/dc/dc.h
@@ -172,8 +172,8 @@ public:
void showOverlay();
void hideOverlay();
void clearOverlay();
- void grabOverlay(OverlayColor *buf, int pitch);
- void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ void grabOverlay(void *buf, int pitch);
+ void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<4444>(); }
// Mutex handling
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index 35e7b70a82..cc5798fc10 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -653,27 +653,29 @@ void OSystem_Dreamcast::clearOverlay()
_overlay_dirty = true;
}
-void OSystem_Dreamcast::grabOverlay(OverlayColor *buf, int pitch)
+void OSystem_Dreamcast::grabOverlay(void *buf, int pitch)
{
int h = OVL_H;
unsigned short *src = overlay;
+ unsigned char *dst = (unsigned char *)buf;
do {
- memcpy(buf, src, OVL_W*sizeof(int16));
+ memcpy(dst, src, OVL_W*sizeof(int16));
src += OVL_W;
- buf += pitch;
+ dst += pitch;
} while (--h);
}
-void OSystem_Dreamcast::copyRectToOverlay(const OverlayColor *buf, int pitch,
+void OSystem_Dreamcast::copyRectToOverlay(const void *buf, int pitch,
int x, int y, int w, int h)
{
if (w<1 || h<1)
return;
unsigned short *dst = overlay + y*OVL_W + x;
+ const unsigned char *src = (const unsigned char *)buf;
do {
- memcpy(dst, buf, w*sizeof(int16));
+ memcpy(dst, src, w*sizeof(int16));
dst += OVL_W;
- buf += pitch;
+ src += pitch;
} while (--h);
_overlay_dirty = true;
}
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index b4bf38c45b..5c20deb359 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -509,13 +509,13 @@ void OSystem_DS::clearOverlay() {
// consolePrintf("clearovl\n");
}
-void OSystem_DS::grabOverlay(OverlayColor *buf, int pitch) {
+void OSystem_DS::grabOverlay(void *buf, int pitch) {
// consolePrintf("grabovl\n")
u16 *start = DS::get16BitBackBuffer();
for (int y = 0; y < 200; y++) {
u16 *src = start + (y * 320);
- u16 *dest = ((u16 *) (buf)) + (y * pitch);
+ u16 *dest = (u16 *)((u8 *)buf + (y * pitch));
for (int x = 0; x < 320; x++) {
*dest++ = *src++;
@@ -524,9 +524,9 @@ void OSystem_DS::grabOverlay(OverlayColor *buf, int pitch) {
}
-void OSystem_DS::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_DS::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) {
u16 *bg = (u16 *) DS::get16BitBackBuffer();
- const u16 *src = (const u16 *) buf;
+ const u8 *source = (const u8 *)buf;
// if (x + w > 256) w = 256 - x;
//if (x + h > 256) h = 256 - y;
@@ -536,7 +536,7 @@ void OSystem_DS::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, in
for (int dy = y; dy < y + h; dy++) {
-
+ const u16 *src = (const u16 *)source;
// Slow but save copy:
for (int dx = x; dx < x + w; dx++) {
@@ -546,7 +546,7 @@ void OSystem_DS::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, in
//consolePrintf("%d,", *src);
src++;
}
- src += (pitch - w);
+ source += pitch;
// Fast but broken copy: (why?)
/*
diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h
index d35b16c8fd..a6001da764 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.h
+++ b/backends/platform/ds/arm9/source/osystem_ds.h
@@ -105,8 +105,8 @@ public:
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
- virtual void grabOverlay(OverlayColor *buf, int pitch);
- virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual void grabOverlay(void *buf, int pitch);
+ virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<1555>(); }
diff --git a/backends/platform/iphone/osys_main.h b/backends/platform/iphone/osys_main.h
index b15b5e0375..037125490d 100644
--- a/backends/platform/iphone/osys_main.h
+++ b/backends/platform/iphone/osys_main.h
@@ -152,8 +152,8 @@ public:
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
- virtual void grabOverlay(OverlayColor *buf, int pitch);
- virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual void grabOverlay(void *buf, int pitch);
+ virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<5551>(); }
diff --git a/backends/platform/iphone/osys_video.mm b/backends/platform/iphone/osys_video.mm
index 1649956a6c..b01c925024 100644
--- a/backends/platform/iphone/osys_video.mm
+++ b/backends/platform/iphone/osys_video.mm
@@ -309,31 +309,33 @@ void OSystem_IPHONE::clearOverlay() {
dirtyFullOverlayScreen();
}
-void OSystem_IPHONE::grabOverlay(OverlayColor *buf, int pitch) {
+void OSystem_IPHONE::grabOverlay(void *buf, int pitch) {
//printf("grabOverlay()\n");
int h = _videoContext->overlayHeight;
+ byte *dst = (byte *)buf;
const byte *src = (const byte *)_videoContext->overlayTexture.getBasePtr(0, 0);
do {
- memcpy(buf, src, _videoContext->overlayWidth * sizeof(OverlayColor));
+ memcpy(dst, src, _videoContext->overlayWidth * sizeof(OverlayColor));
src += _videoContext->overlayTexture.pitch;
- buf += pitch;
+ dst += pitch;
} while (--h);
}
-void OSystem_IPHONE::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_IPHONE::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) {
//printf("copyRectToOverlay(%p, pitch=%i, x=%i, y=%i, w=%i, h=%i)\n", (const void *)buf, pitch, x, y, w, h);
+ const byte *src = (const byte *)buf;
//Clip the coordinates
if (x < 0) {
w += x;
- buf -= x;
+ src -= x * sizeof(OverlayColor);
x = 0;
}
if (y < 0) {
h += y;
- buf -= y * pitch;
+ src -= y * pitch;
y = 0;
}
@@ -352,8 +354,8 @@ void OSystem_IPHONE::copyRectToOverlay(const OverlayColor *buf, int pitch, int x
byte *dst = (byte *)_videoContext->overlayTexture.getBasePtr(x, y);
do {
- memcpy(dst, buf, w * sizeof(OverlayColor));
- buf += pitch;
+ memcpy(dst, src, w * sizeof(OverlayColor));
+ src += pitch;
dst += _videoContext->overlayTexture.pitch;
} while (--h);
}
diff --git a/backends/platform/n64/osys_n64.h b/backends/platform/n64/osys_n64.h
index 121f84f93f..3266180a7b 100644
--- a/backends/platform/n64/osys_n64.h
+++ b/backends/platform/n64/osys_n64.h
@@ -171,8 +171,8 @@ public:
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
- virtual void grabOverlay(OverlayColor *buf, int pitch);
- virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual void grabOverlay(void *buf, int pitch);
+ virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const {
diff --git a/backends/platform/n64/osys_n64_base.cpp b/backends/platform/n64/osys_n64_base.cpp
index b526c68762..ed2badb305 100644
--- a/backends/platform/n64/osys_n64_base.cpp
+++ b/backends/platform/n64/osys_n64_base.cpp
@@ -683,28 +683,30 @@ void OSystem_N64::clearOverlay() {
_dirtyOffscreen = true;
}
-void OSystem_N64::grabOverlay(OverlayColor *buf, int pitch) {
+void OSystem_N64::grabOverlay(void *buf, int pitch) {
int h = _overlayHeight;
OverlayColor *src = _overlayBuffer;
+ byte *dst = (byte *)buf;
do {
- memcpy(buf, src, _overlayWidth * sizeof(OverlayColor));
+ memcpy(dst, src, _overlayWidth * sizeof(OverlayColor));
src += _overlayWidth;
- buf += pitch;
+ dst += pitch;
} while (--h);
}
-void OSystem_N64::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_N64::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) {
+ const byte *src = (const byte *)buf;
//Clip the coordinates
if (x < 0) {
w += x;
- buf -= x;
+ src -= x * sizeof(OverlayColor);
x = 0;
}
if (y < 0) {
h += y;
- buf -= y * pitch;
+ src -= y * pitch;
y = 0;
}
@@ -723,11 +725,11 @@ void OSystem_N64::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, i
OverlayColor *dst = _overlayBuffer + (y * _overlayWidth + x);
if (_overlayWidth == pitch && pitch == w) {
- memcpy(dst, buf, h * w * sizeof(OverlayColor));
+ memcpy(dst, src, h * w * sizeof(OverlayColor));
} else {
do {
- memcpy(dst, buf, w * sizeof(OverlayColor));
- buf += pitch;
+ memcpy(dst, src, w * sizeof(OverlayColor));
+ src += pitch;
dst += _overlayWidth;
} while (--h);
}
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp
index 8df6198c38..f93166ef67 100644
--- a/backends/platform/ps2/Gs2dScreen.cpp
+++ b/backends/platform/ps2/Gs2dScreen.cpp
@@ -564,7 +564,7 @@ void Gs2dScreen::clearPrintfOverlay(void) {
free(tmpBuf);
}
-void Gs2dScreen::copyOverlayRect(const uint16 *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h) {
+void Gs2dScreen::copyOverlayRect(const byte *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h) {
WaitSema(g_DmacSema);
// warning("_overlayBuf [dst] = %x", _overlayBuf);
@@ -601,7 +601,7 @@ void Gs2dScreen::clearOverlay(void) {
SignalSema(g_DmacSema);
}
-void Gs2dScreen::grabOverlay(uint16 *buf, uint16 pitch) {
+void Gs2dScreen::grabOverlay(byte *buf, uint16 pitch) {
uint16 *src = _overlayBuf;
for (uint32 cnt = 0; cnt < _height; cnt++) {
memcpy(buf, src, _width * 2);
diff --git a/backends/platform/ps2/Gs2dScreen.h b/backends/platform/ps2/Gs2dScreen.h
index 4fbb3fdef8..005dabc809 100644
--- a/backends/platform/ps2/Gs2dScreen.h
+++ b/backends/platform/ps2/Gs2dScreen.h
@@ -62,8 +62,8 @@ public:
void updateScreen(void);
void grabPalette(uint8 *pal, uint8 start, uint16 num);
//- overlay routines
- void copyOverlayRect(const uint16 *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h);
- void grabOverlay(uint16 *buf, uint16 pitch);
+ void copyOverlayRect(const byte *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h);
+ void grabOverlay(byte *buf, uint16 pitch);
void clearOverlay(void);
void showOverlay(void);
void hideOverlay(void);
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index a639725d78..5628658381 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -634,12 +634,12 @@ void OSystem_PS2::clearOverlay(void) {
_screen->clearOverlay();
}
-void OSystem_PS2::grabOverlay(OverlayColor *buf, int pitch) {
- _screen->grabOverlay((uint16 *)buf, (uint16)pitch);
+void OSystem_PS2::grabOverlay(void *buf, int pitch) {
+ _screen->grabOverlay((byte *)buf, (uint16)pitch);
}
-void OSystem_PS2::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
- _screen->copyOverlayRect((const uint16*)buf, (uint16)pitch, (uint16)x, (uint16)y, (uint16)w, (uint16)h);
+void OSystem_PS2::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) {
+ _screen->copyOverlayRect((const byte *)buf, (uint16)pitch, (uint16)x, (uint16)y, (uint16)w, (uint16)h);
}
Graphics::PixelFormat OSystem_PS2::getOverlayFormat(void) const {
diff --git a/backends/platform/ps2/systemps2.h b/backends/platform/ps2/systemps2.h
index efbe7d5f93..99482d4da4 100644
--- a/backends/platform/ps2/systemps2.h
+++ b/backends/platform/ps2/systemps2.h
@@ -72,8 +72,8 @@ public:
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
- virtual void grabOverlay(OverlayColor *buf, int pitch);
- virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual void grabOverlay(void *buf, int pitch);
+ virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayWidth(void);
virtual int16 getOverlayHeight(void);
diff --git a/backends/platform/psp/default_display_client.cpp b/backends/platform/psp/default_display_client.cpp
index 2ee7ff5b74..bc252144fa 100644
--- a/backends/platform/psp/default_display_client.cpp
+++ b/backends/platform/psp/default_display_client.cpp
@@ -123,15 +123,15 @@ void Overlay::setSize(uint32 width, uint32 height) {
_renderer.setDrawWholeBuffer(); // We need to let the renderer know how much to draw
}
-void Overlay::copyToArray(OverlayColor *buf, int pitch) {
+void Overlay::copyToArray(void *buf, int pitch) {
DEBUG_ENTER_FUNC();
- _buffer.copyToArray((byte *)buf, pitch * sizeof(OverlayColor)); // Change to bytes
+ _buffer.copyToArray((byte *)buf, pitch); // Change to bytes
}
-void Overlay::copyFromRect(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+void Overlay::copyFromRect(const void *buf, int pitch, int x, int y, int w, int h) {
DEBUG_ENTER_FUNC();
- _buffer.copyFromRect((byte *)buf, pitch * sizeof(OverlayColor), x, y, w, h); // Change to bytes
+ _buffer.copyFromRect((byte *)buf, pitch, x, y, w, h); // Change to bytes
// debug
//_buffer.print(0xFF);
setDirty();
diff --git a/backends/platform/psp/default_display_client.h b/backends/platform/psp/default_display_client.h
index 721a7e6fea..95c52e2352 100644
--- a/backends/platform/psp/default_display_client.h
+++ b/backends/platform/psp/default_display_client.h
@@ -69,8 +69,8 @@ public:
bool allocate();
void setBytesPerPixel(uint32 size);
void setSize(uint32 width, uint32 height);
- void copyToArray(OverlayColor *buf, int pitch);
- void copyFromRect(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ void copyToArray(void *buf, int pitch);
+ void copyFromRect(const void *buf, int pitch, int x, int y, int w, int h);
};
/**
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index 3fe9a7f9c7..0032fea072 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -260,12 +260,12 @@ void OSystem_PSP::clearOverlay() {
_overlay.clearBuffer();
}
-void OSystem_PSP::grabOverlay(OverlayColor *buf, int pitch) {
+void OSystem_PSP::grabOverlay(void *buf, int pitch) {
DEBUG_ENTER_FUNC();
_overlay.copyToArray(buf, pitch);
}
-void OSystem_PSP::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_PSP::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) {
DEBUG_ENTER_FUNC();
_displayManager.waitUntilRenderFinished();
_pendingUpdate = false;
diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h
index d167c757ae..2afdabd0fc 100644
--- a/backends/platform/psp/osys_psp.h
+++ b/backends/platform/psp/osys_psp.h
@@ -109,8 +109,8 @@ public:
void showOverlay();
void hideOverlay();
void clearOverlay();
- void grabOverlay(OverlayColor *buf, int pitch);
- void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ void grabOverlay(void *buf, int pitch);
+ void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
int16 getOverlayHeight();
int16 getOverlayWidth();
Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<4444>(); }
diff --git a/backends/platform/wii/osystem.h b/backends/platform/wii/osystem.h
index ecd69178bb..f1c8d77533 100644
--- a/backends/platform/wii/osystem.h
+++ b/backends/platform/wii/osystem.h
@@ -177,8 +177,8 @@ public:
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
- virtual void grabOverlay(OverlayColor *buf, int pitch);
- virtual void copyRectToOverlay(const OverlayColor *buf, int pitch,
+ virtual void grabOverlay(void *buf, int pitch);
+ virtual void copyRectToOverlay(const void *buf, int pitch,
int x, int y, int w, int h);
virtual int16 getOverlayWidth();
virtual int16 getOverlayHeight();
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp
index 741acd4f4a..6b0e31bd7b 100644
--- a/backends/platform/wii/osystem_gfx.cpp
+++ b/backends/platform/wii/osystem_gfx.cpp
@@ -571,28 +571,30 @@ void OSystem_Wii::clearOverlay() {
_overlayDirty = true;
}
-void OSystem_Wii::grabOverlay(OverlayColor *buf, int pitch) {
+void OSystem_Wii::grabOverlay(void *buf, int pitch) {
int h = _overlayHeight;
OverlayColor *src = _overlayPixels;
+ byte *dst = (byte *)buf;
do {
- memcpy(buf, src, _overlayWidth * sizeof(OverlayColor));
+ memcpy(dst, src, _overlayWidth * sizeof(OverlayColor));
src += _overlayWidth;
- buf += pitch;
+ dst += pitch;
} while (--h);
}
-void OSystem_Wii::copyRectToOverlay(const OverlayColor *buf, int pitch, int x,
+void OSystem_Wii::copyRectToOverlay(const void *buf, int pitch, int x,
int y, int w, int h) {
+ const byte *src = (const byte *)buf;
if (x < 0) {
w += x;
- buf -= x;
+ src -= x * sizeof(OverlayColor);
x = 0;
}
if (y < 0) {
h += y;
- buf -= y * pitch;
+ src -= y * pitch;
y = 0;
}
@@ -607,11 +609,11 @@ void OSystem_Wii::copyRectToOverlay(const OverlayColor *buf, int pitch, int x,
OverlayColor *dst = _overlayPixels + (y * _overlayWidth + x);
if (_overlayWidth == pitch && pitch == w) {
- memcpy(dst, buf, h * w * sizeof(OverlayColor));
+ memcpy(dst, src, h * w * sizeof(OverlayColor));
} else {
do {
- memcpy(dst, buf, w * sizeof(OverlayColor));
- buf += pitch;
+ memcpy(dst, src, w * sizeof(OverlayColor));
+ src += pitch;
dst += _overlayWidth;
} while (--h);
}