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authordhewg2011-04-06 15:21:31 +0200
committerdhewg2011-04-06 15:21:31 +0200
commitb45640c47b97c36442d01c35e73b4cae9ad5648e (patch)
tree1d9550fff916ff0dba8275531695ccc6298dc22d /backends/platform
parent430c462031a25f598b3515d9164034c4389b0257 (diff)
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ANDROID: Fix off-by-one when clipping mouse coords
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/android/events.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/android/events.cpp b/backends/platform/android/events.cpp
index ccb18dde89..ed825dbc9c 100644
--- a/backends/platform/android/events.cpp
+++ b/backends/platform/android/events.cpp
@@ -251,8 +251,8 @@ void OSystem_Android::clipMouse(Common::Point &p) {
else
tex = _game_texture;
- p.x = CLIP(p.x, int16(0), int16(tex->width()));
- p.y = CLIP(p.y, int16(0), int16(tex->height()));
+ p.x = CLIP(p.x, int16(0), int16(tex->width() - 1));
+ p.y = CLIP(p.y, int16(0), int16(tex->height() - 1));
}
void OSystem_Android::scaleMouse(Common::Point &p, int x, int y,