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author | Eugene Sandulenko | 2014-04-28 21:20:42 +0300 |
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committer | Eugene Sandulenko | 2014-04-28 21:20:42 +0300 |
commit | c3ffbd884a2d917aede6020c4ae1ee4a13d7f861 (patch) | |
tree | eef69449accc9a020cf1be49703a0dd698340c11 /backends/platform | |
parent | 3d5dee897ef785e3f0c48ae3d857181f314700d1 (diff) | |
parent | 4592e0b586829fade4a5c800672849e693a0d151 (diff) | |
download | scummvm-rg350-c3ffbd884a2d917aede6020c4ae1ee4a13d7f861.tar.gz scummvm-rg350-c3ffbd884a2d917aede6020c4ae1ee4a13d7f861.tar.bz2 scummvm-rg350-c3ffbd884a2d917aede6020c4ae1ee4a13d7f861.zip |
Merge pull request #426 from sunmax/master
PS2: Pull request to master for latest PS2 code
Diffstat (limited to 'backends/platform')
37 files changed, 1453 insertions, 725 deletions
diff --git a/backends/platform/ps2/DmaPipe.cpp b/backends/platform/ps2/DmaPipe.cpp index e0a7d97807..a4bcf6299e 100644 --- a/backends/platform/ps2/DmaPipe.cpp +++ b/backends/platform/ps2/DmaPipe.cpp @@ -50,7 +50,7 @@ DmaPipe::DmaPipe(uint32 size) { size &= ~0x1F; _buf = (uint64 *)memalign(64, size); _curPipe = 0; - _pipes[0] = new SinglePipe(_buf, size >> 4); + _pipes[0] = new SinglePipe(_buf, size >> 4); _pipes[1] = new SinglePipe(_buf + (size >> 4), size >> 4); // reset DMAC Channel 2 @@ -80,7 +80,7 @@ void DmaPipe::uploadTex(uint32 dest, uint16 bufWidth, uint16 destOfsX, uint16 de *(_pipes[_curPipe]->_chainHead) |= (1 << 28); _pipes[_curPipe]->setGifLoopTag(4); _pipes[_curPipe]->setReg(GPR_BITBLTBUF, GS_SET_DEST_BLTBUF((dest/256) & 0x3fff, (bufWidth/64) & 0x3f, pixelFmt & 0x3f)); - _pipes[_curPipe]->setReg( GPR_TRXPOS, GS_SET_DEST_TRXPOS(destOfsX, destOfsY)); + _pipes[_curPipe]->setReg( GPR_TRXPOS, GS_SET_DEST_TRXPOS(destOfsX, destOfsY)); _pipes[_curPipe]->setReg( GPR_TRXREG, GS_SET_TRXREG(width, height)); _pipes[_curPipe]->setReg( GPR_TRXDIR, 0); @@ -194,7 +194,7 @@ void DmaPipe::setConfig(uint8 prModeCont, uint8 dither, uint8 colClamp) { // set some defaults // alpha blending formula: (A-B) * C + D - // set: A = dest pixel, b = 0, C = source alpha, D = source pixel, fix = don't care + // set: A = dest pixel, b = 0, C = source alpha, D = source pixel, fix = don't care _pipes[_curPipe]->setReg(GPR_ALPHA_1, GS_SET_ALPHA(DEST_COLOR, ZERO_COLOR, SOURCE_ALPHA, SOURCE_COLOR, 0)); _pipes[_curPipe]->setReg( GPR_PRIM, 0); @@ -279,7 +279,7 @@ void SinglePipe::appendChain(uint64 dmaTag) { void SinglePipe::setReg(uint64 reg, uint64 value) { *_bufPos++ = value; *_bufPos++ = reg; - (*_chainSize)++; + (*_chainSize)++; } void SinglePipe::setListReg(uint64 value1, uint64 value2) { diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp index 7eeedc1944..a4ec23329a 100644 --- a/backends/platform/ps2/Gs2dScreen.cpp +++ b/backends/platform/ps2/Gs2dScreen.cpp @@ -32,6 +32,7 @@ #include "DmaPipe.h" #include "GsDefs.h" #include "graphics/surface.h" +#include "graphics/colormasks.h" #include "backends/platform/ps2/ps2debug.h" extern void *_gp; @@ -43,12 +44,49 @@ enum Buffers { PRINTF }; +/* + Supported modes: + + Mode #1 = SDTV progressive (NTSC: 224p / PAL: 256p) + Mode #2 = SDTV interlaced (NTSC: 448i / PAL: 512i) <- default + Mode #3 = EDTV progressive (NTSC: 480p / PAL: 576p) + Mode #4 = HDTV progressive (720p) + Mode #5 = HDTV interlaced (1080i) + Mode #6 = VESA (640x480@60) + Mode #7 = VESA (800x600@60) + Mode #8 = VESA (1024x768@60) +*/ + +static ps2_mode_t ps2_mode[] = { + + // -> w, h, interlaced, pitch, mode, vck, magh, magv, dx, dy + + /* #1 : SDTV - progressive */ + { 640, 224, 0, 640, 0x02, 2560, 4, 0, 160 /*158*/, 25 /*22*/ }, /* NTSC */ + { 640, 256, 0, 640, 0x03, 2560, 4, 0, 170 /*163*/, 35 /*36*/ }, /* PAL */ + + /* #2 : SDTV - interlaced */ + { 640, 448, 1, 640, 0x02, 2560, 4, 0, 156 /*158*/, 50 /*45*/ }, /* NTSC */ + { 640, 512, 1, 640, 0x03, 2560, 4, 0, 170 /*163*/, 70 /*72*/ }, /* PAL */ + + /* #3 : EDTV */ + { 720, 480, 0, 768, 0x50, 1440, 2, 0, 58, 35 }, /* NTSC */ + /* { 720, 576, 0, 768, 0x53, 1440, 2, 0, 62, 45 }, */ /* PAL : full */ + /* { 656, 576, 0, 704, 0x53, 1312, 2, 0, 62, 45 }, */ /* PAL : redux @ (0,0) */ + { 656, 576, 0, 704, 0x53, 1312, 2, 0, 78 /*314*/, 45 }, /* PAL : redux @ center'd */ + + /* #4/#5 : HDTV */ + { 1280, 720, 0, 1280, 0x52, 1280, 1, 0, 76 /*302*/, 24 }, + { 1920, 1080, 1, 1920, 0x51, 1920, 1, 0, 60 /*236*/ /*238*/, 40 }, + + /* #6/#7/#8 : VESA 4:3 @ 60Hz */ + { 640, 480, 0, 640, 0x1A, 1280, 2, 0, 70 /*276*/, 34 }, + { 800, 600, 0, 832, 0x2B, 1600, 2, 0, 105 /*420*/, 26 }, + { 1024, 768, 0, 1024, 0x3B, 2048, 2, 0, 144 /*580*/, 34 } +}; + #define ANIM_STACK_SIZE (1024 * 32) -#define DEFAULT_PAL_X 175 -#define DEFAULT_PAL_Y 72 // 60 -#define DEFAULT_NTSC_X 165 -#define DEFAULT_NTSC_Y 45 #define ORG_X 256 #define ORG_Y 256 #define ORIGIN_X (ORG_X << 4) @@ -77,7 +115,7 @@ void runAnimThread(Gs2dScreen *param); int vblankStartHandler(int cause) { // start of VBlank period - if (g_VblankCmd) { // is there a new image waiting? + if (g_VblankCmd) { // is there a new image waiting? GS_DISPFB1 = g_VblankCmd; // show it. g_VblankCmd = 0; iSignalSema(g_VblankSema); @@ -87,8 +125,8 @@ int vblankStartHandler(int cause) { int dmacHandler(int channel) { if (g_DmacCmd && (channel == 2)) { // GS DMA transfer finished, - g_VblankCmd = g_DmacCmd; // we want to show the image - g_DmacCmd = 0; // when the next vblank occurs + g_VblankCmd = g_DmacCmd; // we want to show the image + g_DmacCmd = 0; // when the next vblank occurs iSignalSema(g_DmacSema); } return 0; @@ -102,7 +140,8 @@ int vblankEndHandler(int cause) { void createAnimThread(Gs2dScreen *screen); -Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode mode) { +Gs2dScreen::Gs2dScreen(uint16 width, uint16 height) { + _systemQuit = false; ee_sema_t newSema; newSema.init_count = 1; @@ -125,12 +164,15 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode mode) { EnableIntc(INT_VBLANK_END); EnableDmac(2); + _tvMode = 0; // force detection + _gfxMode = 0; + _width = width; _height = height; _pitch = (width + 127) & ~127; _screenBuf = (uint8 *)memalign(64, _width * _height); - _overlayBuf = (uint16 *)memalign(64, _width * _height * 2); + _overlayBuf = (uint16 *)memalign(64, _pitch * _height * 2); _clut = (uint32 *)memalign(64, 256 * 4); memset(_screenBuf, 0, _width * _height); @@ -138,32 +180,102 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode mode) { _clut[1] = GS_RGBA(0xC0, 0xC0, 0xC0, 0); clearOverlay(); - if (mode == TV_DONT_CARE) { -#if 1 char romver[8]; + uint16 biosver; int fd = fioOpen("rom0:ROMVER", O_RDONLY); fioRead(fd, &romver, 8); fioClose(fd); + biosver=atoi(romver); + printf("ROMVER = %s\n", romver); + printf("ver = %d\n", atoi(romver)); + + if (!_tvMode) { // determine TV standard first + if (ConfMan.hasKey("tv_mode", "PlayStation2")) { + const char *tvname = ConfMan.get("tv_mode", "PlayStation2").c_str(); + + if (strcmp("ntsc", tvname) == 0) { + _tvMode = 2; + } + else if (strcmp("pal", tvname) == 0) { + _tvMode = 1; + } + else + _tvMode = 0; + } + + if (!_tvMode) { + if (romver[4] == 'E') + _tvMode = TV_PAL; + else + _tvMode = TV_NTSC; + + printf("Auto-detect TV mode: PSX:%c PS2:%c\n", *(char *)(0x1FC7FF52), romver[4]); + } + } + + uint8 mode; + if (!_gfxMode) { // determine GFX mode next + if (ConfMan.hasKey("gfx_mode", "PlayStation2")) { + _gfxMode = ConfMan.getInt("gfx_mode", "PlayStation2"); + // TODO: free more video mem to support these modes + if (_gfxMode == 4 || _gfxMode == 5) { + printf("Not enough video mem: using EDTV (3)\n"); + _gfxMode = 3; + } + else + if (_gfxMode == 7 || _gfxMode == 8) { + printf("Not enough video mem: using VGA (6)\n"); + _gfxMode = 6; + } - if (romver[4] == 'E') - _tvMode = TV_PAL; - else - _tvMode = TV_NTSC; -#else - if (PAL_NTSC_FLAG == 'E') - _tvMode = TV_PAL; + if (_gfxMode < 1 || _gfxMode > 8) _gfxMode = 2; + else + if (_gfxMode == 4 || _gfxMode == 5) _tvMode = TV_HDTV; + else + if (_gfxMode > 5) _tvMode = TV_VESA; + } else - _tvMode = TV_NTSC; -#endif - } else - _tvMode = mode; + _gfxMode = 2; + } + + // Remap Mode Index + mode = _gfxMode; + if (_tvMode == TV_NTSC) { + mode = (mode * 2) - 1; + } + else if (_tvMode == TV_PAL) { + mode = (mode * 2); + } + else if (_tvMode == TV_HDTV) { + mode += 3; + } + else /* VESA */ { + _tvMode = TV_VESA; + mode += 3; + } + mode--; + + switch (_tvMode) { + case TV_NTSC: + printf("Setting up TV mode: NTSC\n"); + break; + case TV_PAL: + printf("Setting up TV mode: PAL\n"); + break; + case TV_HDTV: + printf("Setting up TV mode: HDTV\n"); + break; + case TV_VESA: + printf("Setting up TV mode: VESA\n"); + break; + } + + _tvWidth = ps2_mode[mode].w; + _tvHeight = ps2_mode[mode].h; + _tvPitch = ps2_mode[mode].pitch; - // _tvMode = TV_NTSC; - printf("Setting up %s mode\n", (_tvMode == TV_PAL) ? "PAL" : "NTSC"); + printf("Setting up GFX mode: %d x %d\n", _tvWidth, _tvHeight); - // set screen size, 640x512 for pal, 640x448 for ntsc - _tvWidth = 640; - _tvHeight = ((_tvMode == TV_PAL) ? 512 /*544*/ : 448); kFullScreen[0].z = kFullScreen[1].z = 0; kFullScreen[0].x = ORIGIN_X; kFullScreen[0].y = ORIGIN_Y; @@ -176,7 +288,7 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode mode) { _texCoords[1].u = SCALE(_width); _texCoords[1].v = SCALE(_height); - uint32 tvFrameSize = _tvWidth * _tvHeight * 4; // 32 bits per pixel + uint32 tvFrameSize = _tvPitch * _tvHeight * 4; // 32 bits per pixel // setup frame buffer pointers _frameBufPtr[0] = 0; @@ -186,7 +298,7 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode mode) { _clutPtrs[TEXT] = _clutPtrs[SCREEN] + 0x2000; _texPtrs[SCREEN] = _clutPtrs[SCREEN] + 0x3000; _texPtrs[TEXT] = 0; // these buffers are stored in the alpha gaps of the frame buffers - _texPtrs[MOUSE] = 128 * 256 * 4; + _texPtrs[MOUSE] = 128 * 256 * 4; _texPtrs[PRINTF] = _texPtrs[MOUSE] + M_SIZE * M_SIZE * 4; _showOverlay = false; @@ -202,12 +314,12 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode mode) { _overlayFormat.rLoss = 3; _overlayFormat.gLoss = 3; _overlayFormat.bLoss = 3; - _overlayFormat.aLoss = 7; + _overlayFormat.aLoss = 8; // 7 _overlayFormat.rShift = 0; _overlayFormat.gShift = 5; _overlayFormat.bShift = 10; - _overlayFormat.aShift = 15; + _overlayFormat.aShift = 0; // 15 // setup hardware now. GS_CSR = CSR_RESET; // Reset GS @@ -215,22 +327,39 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode mode) { GS_CSR = 0; GsPutIMR(0x7F00); - uint16 dispPosX, dispPosY; - if (_tvMode == TV_PAL) { - SetGsCrt(GS_INTERLACED, 3, 0); - dispPosX = DEFAULT_PAL_X; - dispPosY = DEFAULT_PAL_Y; - } else { - SetGsCrt(GS_INTERLACED, 2, 0); - dispPosX = DEFAULT_NTSC_X; - dispPosY = DEFAULT_NTSC_Y; + if (biosver < 220 && ps2_mode[mode].mode == 0x53) { // EDTV PAL : mode not in BIOS < 2.20 + // no worries... we work in magic ;-) + /* 720x576p */ + asm ("di"); + asm ("sync.l; sync.p"); + GS_PMODE = 0; + asm ("sync.l; sync.p"); + GS_SMODE1 = 0x1742890504; + asm ("sync.l; sync.p"); + GS_SMODE2 = 0; + GS_SYNCH1 = 0x402E02003C827; + asm ("sync.l; sync.p"); + GS_SYNCH2 = 0x19CA67; + asm ("sync.l; sync.p"); + GS_SYNCV = 0xA9000002700005; + asm ("sync.l; sync.p"); + GS_SRFSH = 4; + asm ("sync.l; sync.p"); + GS_SMODE1 = 0x1742880504; + asm ("sync.l; sync.p"); + asm ("sync.l; sync.p"); + GS_SMODE2 = 0; + asm("ei"); + } + else { // BIOS + SetGsCrt(ps2_mode[mode].interlaced, ps2_mode[mode].mode, 0); // ps2_mode[mode].interlaced); } asm("di"); GS_PMODE = GS_SET_PMODE(1, 0, 1, 1, 0, 255); GS_BGCOLOUR = GS_RGBA(0, 0, 0, 0); - GS_DISPLAY1 = GS_SET_DISPLAY(_tvWidth, _tvHeight, dispPosX, dispPosY); + GS_DISPLAY1 = GS_SET_DISPLAY_MODE(ps2_mode[mode]); asm("ei"); _curDrawBuf = 0; @@ -238,7 +367,7 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode mode) { _dmaPipe->setOrigin(ORIGIN_X, ORIGIN_Y); _dmaPipe->setConfig(1, 0, 1); _dmaPipe->setScissorRect(0, 0, _tvWidth - 1, _tvHeight - 1); - _dmaPipe->setDrawBuffer(_frameBufPtr[_curDrawBuf], _tvWidth, GS_PSMCT24, 0); + _dmaPipe->setDrawBuffer(_frameBufPtr[_curDrawBuf], _tvPitch, GS_PSMCT24, 0); _dmaPipe->flush(); _clutChanged = _screenChanged = _overlayChanged = true; @@ -249,24 +378,33 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode mode) { createAnimTextures(); // create animation thread - ee_thread_t animationThread, thisThread; + #ifdef __NEW_PS2SDK__ + ee_thread_t animThread; + ee_thread_status_t thisThread; + #else + ee_thread_t animThread, thisThread; + #endif ReferThreadStatus(GetThreadId(), &thisThread); - _animStack = malloc(ANIM_STACK_SIZE); - animationThread.initial_priority = thisThread.current_priority - 3; - animationThread.stack = _animStack; - animationThread.stack_size = ANIM_STACK_SIZE; - animationThread.func = (void *)runAnimThread; - animationThread.gp_reg = &_gp; + _animStack = memalign(64, ANIM_STACK_SIZE); + animThread.initial_priority = thisThread.current_priority - 3; + animThread.stack = _animStack; + animThread.stack_size = ANIM_STACK_SIZE; + animThread.func = (void *)runAnimThread; + animThread.gp_reg = &_gp; - _animTid = CreateThread(&animationThread); + _animTid = CreateThread(&animThread); assert(_animTid >= 0); StartThread(_animTid, this); } void Gs2dScreen::quit(void) { _systemQuit = true; + #ifdef __NEW_PS2SDK__ + ee_thread_status_t statAnim; + #else ee_thread_t statAnim; + #endif do { // wait until thread called ExitThread() SignalSema(g_AnimSema); ReferThreadStatus(_animTid, &statAnim); @@ -296,15 +434,15 @@ void Gs2dScreen::createAnimTextures(void) { for (int i = 0; i < 16; i++) { uint32 *destPos = (uint32 *)buf; for (int ch = 15; ch >= 0; ch--) { - const uint32 *src = (const uint32*)(_binaryData + ((_binaryPattern[i] >> ch) & 1) * 4 * 14); + const uint32 *src = (const uint32 *)(_binaryData + ((_binaryPattern[i] >> ch) & 1) * 4 * 14); for (int line = 0; line < 14; line++) destPos[line << 4] = src[line]; destPos++; } if (!(i & 1)) - _dmaPipe->uploadTex( vramDest, 128, 0, 0, GS_PSMT4HH, buf, 128, 16); + _dmaPipe->uploadTex( vramDest, 128, 0, 0, GS_PSMT4HH, buf, 128, 16); else { - _dmaPipe->uploadTex( vramDest, 128, 0, 0, GS_PSMT4HL, buf, 128, 16); + _dmaPipe->uploadTex( vramDest, 128, 0, 0, GS_PSMT4HL, buf, 128, 16); vramDest += 128 * 16 * 4; } _dmaPipe->flush(); @@ -506,10 +644,10 @@ void Gs2dScreen::updateScreen(void) { WaitSema(g_DmacSema); // wait for dma transfer, if there's one running WaitSema(g_VblankSema); // wait if there's already an image waiting for vblank - g_DmacCmd = GS_SET_DISPFB(_frameBufPtr[_curDrawBuf], _tvWidth, GS_PSMCT24); // put it here for dmac/vblank handler + g_DmacCmd = GS_SET_DISPFB(_frameBufPtr[_curDrawBuf], _tvPitch, GS_PSMCT24); // put it here for dmac/vblank handler _dmaPipe->flush(); _curDrawBuf ^= 1; - _dmaPipe->setDrawBuffer(_frameBufPtr[_curDrawBuf], _tvWidth, GS_PSMCT24, 0); + _dmaPipe->setDrawBuffer(_frameBufPtr[_curDrawBuf], _tvPitch, GS_PSMCT24, 0); } else _dmaPipe->flush(); SignalSema(_screenSema); @@ -527,6 +665,7 @@ void Gs2dScreen::hideOverlay(void) { Graphics::PixelFormat Gs2dScreen::getOverlayFormat(void) { return _overlayFormat; + // return Graphics::createPixelFormat<1555>(); } int16 Gs2dScreen::getOverlayWidth(void) { @@ -633,11 +772,11 @@ void Gs2dScreen::setMouseXy(int16 x, int16 y) { _mouseX = x; _mouseY = y; } - +/* uint8 Gs2dScreen::tvMode(void) { return _tvMode; } - +*/ uint16 Gs2dScreen::getWidth(void) { return _width; } @@ -655,7 +794,7 @@ void Gs2dScreen::wantAnim(bool runIt) { #define V 1000 #define Z_TRANSL 65 -void Gs2dScreen::animThread(void) { +void Gs2dScreen::playAnim(void) { // animate zeros and ones while game accesses memory card, etc. g_RunAnim = false; float yPos = 0.0; @@ -750,10 +889,10 @@ void Gs2dScreen::animThread(void) { drawY += LINE_SPACE; } - g_DmacCmd = GS_SET_DISPFB(_frameBufPtr[_curDrawBuf], _tvWidth, GS_PSMCT24); // put it here for dmac/vblank handler + g_DmacCmd = GS_SET_DISPFB(_frameBufPtr[_curDrawBuf], _tvPitch, GS_PSMCT24); // put it here for dmac/vblank handler _dmaPipe->flush(); _curDrawBuf ^= 1; - _dmaPipe->setDrawBuffer(_frameBufPtr[_curDrawBuf], _tvWidth, GS_PSMCT24, 0); + _dmaPipe->setDrawBuffer(_frameBufPtr[_curDrawBuf], _tvPitch, GS_PSMCT24, 0); _dmaPipe->setAlphaBlend(DEST_COLOR, ZERO_COLOR, SOURCE_ALPHA, SOURCE_COLOR, 0); SignalSema(_screenSema); @@ -763,7 +902,7 @@ void Gs2dScreen::animThread(void) { } void runAnimThread(Gs2dScreen *param) { - param->animThread(); + param->playAnim(); } // data for the animated zeros and ones... diff --git a/backends/platform/ps2/Gs2dScreen.h b/backends/platform/ps2/Gs2dScreen.h index be9729b66b..ea2b1e5f78 100644 --- a/backends/platform/ps2/Gs2dScreen.h +++ b/backends/platform/ps2/Gs2dScreen.h @@ -25,6 +25,7 @@ #include "sysdefs.h" #include "backends/base-backend.h" +#include "common/config-manager.h" #include "backends/platform/ps2/DmaPipe.h" #include "graphics/surface.h" @@ -32,7 +33,9 @@ enum TVMode { TV_DONT_CARE = 0, TV_PAL, - TV_NTSC + TV_NTSC, + TV_HDTV, /* internal */ + TV_VESA /* internal */ }; enum GsInterlace { @@ -42,14 +45,14 @@ enum GsInterlace { class Gs2dScreen { public: - Gs2dScreen(uint16 width, uint16 height, TVMode mode); + Gs2dScreen(uint16 width, uint16 height); ~Gs2dScreen(void); void newScreenSize(uint16 width, uint16 height); - uint8 tvMode(void); + // uint8 tvMode(void); uint16 getWidth(void); uint16 getHeight(void); - void copyPrintfOverlay(const uint8* buf); + void copyPrintfOverlay(const uint8 *buf); void clearPrintfOverlay(void); Graphics::Surface *lockScreen(); @@ -75,7 +78,7 @@ public: void setMouseXy(int16 x, int16 y); void setShakePos(int shake); - void animThread(void); + void playAnim(void); void wantAnim(bool runIt); void quit(void); @@ -85,8 +88,10 @@ private: void createAnimTextures(void); DmaPipe *_dmaPipe; + uint8 _gfxMode; uint8 _tvMode; uint16 _tvWidth, _tvHeight; + uint16 _tvPitch; GsVertex _blitCoords[2]; TexVertex _texCoords[2]; diff --git a/backends/platform/ps2/GsDefs.h b/backends/platform/ps2/GsDefs.h index 07e3c50ad8..9adf6acfcc 100644 --- a/backends/platform/ps2/GsDefs.h +++ b/backends/platform/ps2/GsDefs.h @@ -27,16 +27,23 @@ // Gs2dScreen defines: -#define PAL_NTSC_FLAG (*(volatile uint8*)0x1FC7FF52) +#define PAL_NTSC_FLAG (*(volatile uint8 *)0x1FC7FF52) -#define GS_PMODE *((volatile uint64*)0x12000000) -#define GS_CSR *((volatile uint64*)0x12001000) -#define GS_DISPFB1 *((volatile uint64*)0x12000070) -#define GS_DISPLAY1 *((volatile uint64*)0x12000080) -#define GS_BGCOLOUR *((volatile uint64*)0x120000E0) +#define GS_PMODE *((volatile uint64 *)0x12000000) +#define GS_CSR *((volatile uint64 *)0x12001000) +#define GS_DISPFB1 *((volatile uint64 *)0x12000070) +#define GS_DISPLAY1 *((volatile uint64 *)0x12000080) +#define GS_BGCOLOUR *((volatile uint64 *)0x120000E0) + +#define GS_SMODE1 *((volatile uint64 *)0x12000010) +#define GS_SMODE2 *((volatile uint64 *)0x12000020) +#define GS_SYNCH1 *((volatile uint64 *)0x12000040) +#define GS_SYNCH2 *((volatile uint64 *)0x12000050) +#define GS_SYNCV *((volatile uint64 *)0x12000060) +#define GS_SRFSH *((volatile uint64 *)0x12000030) enum GS_CSR_FIELDS { - CSR_SIGNAL = 1 << 0, + CSR_SIGNAL = 1 << 0, CSR_FINISH = 1 << 1, CSR_HSYNC = 1 << 2, CSR_VSYNC = 1 << 3, @@ -44,6 +51,19 @@ enum GS_CSR_FIELDS { CSR_RESET = 1 << 9 }; +typedef struct { + u16 w; + u16 h; + u16 interlaced; + u16 pitch; + u16 mode; + u16 vclk; + u16 magh; + u16 magv; + u16 dx; + u16 dy; +} ps2_mode_t; + #define GS_SET_PMODE(readC1, readC2, alphaSel, alphaOut, alphaBlend, alphaFixed) \ ((readC1) | ((readC2) << 1) | ((alphaSel) << 5) | ((alphaOut) << 6) | ((alphaBlend) << 7) | ((alphaFixed) << 8)) @@ -52,6 +72,10 @@ enum GS_CSR_FIELDS { ((((2560 + (width - 1)) / width) - 1)<<23) | \ (ypos << 12) | (xpos * (2560 / width))) +#define GS_SET_DISPLAY_MODE(mode) \ + (((uint64)(mode.h - 1) << 44) | ((uint64)(mode.vclk - 1) << 32) | \ + ((mode.magh - 1) << 23) | (mode.dy << 12) | (mode.dx << 2)) + #define GS_SET_DISPFB(frameBufPtr, frameBufWidth, psm) \ (((frameBufPtr) / 8192) | (((frameBufWidth) / 64) << 9) | ((psm) << 15)) @@ -61,63 +85,63 @@ enum GS_CSR_FIELDS { //DmaPipe defines: enum GsRegs { - GPR_PRIM = 0x00, // Select and configure current drawing primitive - GPR_RGBAQ, // Setup current vertex color - GPR_ST, // ... - GPR_UV, // Specify Vertex Texture Coordinates - GPR_XYZF2, // Set vertex coordinate - GPR_XYZ2, // Set vertex coordinate and 'kick' drawing - GPR_TEX0_1, // Texture Buffer Setup (Context 1) - GPR_TEX0_2, // Texture Buffer Setup (Context 2) - GPR_CLAMP_1, // ... - GPR_CLAMP_2, // ... - GPR_FOG, // ... - - GPR_XYZF3 = 0x0C, // ... - GPR_XYZ3, // ... - - GPR_TEX1_1 = 0x14, // ... - GPR_TEX1_2, // ... - GPR_TEX2_1, // ... - GPR_TEX2_2, // ... - GPR_XYOFFSET_1, // Mapping from Primitive to Window coordinate system (Context 1) - GPR_XYOFFSET_2, // Mapping from Primitive to Window coordinate system (Context 2) - GPR_PRMODECONT, // ... - GPR_PRMODE, // ... - GPR_TEXCLUT, // ... - - GPR_SCANMSK = 0x22, // ... - - GPR_MIPTBP1_1 = 0x34, // ... - GPR_MIPTBP1_2, // ... - GPR_MIPTBP2_1, // ... - GPR_MIPTBP2_2, // ... - - GPR_TEXA = 0x3b, // ... - - GPR_FOGCOL = 0x3d, // ... - - GPR_TEXFLUSH = 0x3f,// Write to this register before using newly loaded texture - GPR_SCISSOR_1, // Setup clipping rectangle (Context 1) - GPR_SCISSOR_2, // Setup clipping rectangle (Context 2) - GPR_ALPHA_1, // Setup Alpha Blending Parameters (Context 1) - GPR_ALPHA_2, // Setup Alpha Blending Parameters (Context 2) - GPR_DIMX, // ... - GPR_DTHE, // ... - GPR_COLCLAMP, // ... - GPR_TEST_1, // ... - GPR_TEST_2, // ... - GPR_PABE, // ... - GPR_FBA_1, // ... - GPR_FBA_2, // ... - GPR_FRAME_1, // Frame buffer settings (Context 1) - GPR_FRAME_2, // Frame buffer settings (Context 2) - GPR_ZBUF_1, // ... - GPR_ZBUF_2, // ... - GPR_BITBLTBUF, // Setup Image Transfer Between EE and GS - GPR_TRXPOS, // Setup Image Transfer Coordinates - GPR_TRXREG, // Setup Image Transfer Size - GPR_TRXDIR, // Set Image Transfer Directon + Start Transfer + GPR_PRIM = 0x00, // Select and configure current drawing primitive + GPR_RGBAQ, // Setup current vertex color + GPR_ST, // ... + GPR_UV, // Specify Vertex Texture Coordinates + GPR_XYZF2, // Set vertex coordinate + GPR_XYZ2, // Set vertex coordinate and 'kick' drawing + GPR_TEX0_1, // Texture Buffer Setup (Context 1) + GPR_TEX0_2, // Texture Buffer Setup (Context 2) + GPR_CLAMP_1, // ... + GPR_CLAMP_2, // ... + GPR_FOG, // ... + + GPR_XYZF3 = 0x0C, // ... + GPR_XYZ3, // ... + + GPR_TEX1_1 = 0x14, // ... + GPR_TEX1_2, // ... + GPR_TEX2_1, // ... + GPR_TEX2_2, // ... + GPR_XYOFFSET_1, // Mapping from Primitive to Window coordinate system (Context 1) + GPR_XYOFFSET_2, // Mapping from Primitive to Window coordinate system (Context 2) + GPR_PRMODECONT, // ... + GPR_PRMODE, // ... + GPR_TEXCLUT, // ... + + GPR_SCANMSK = 0x22, // ... + + GPR_MIPTBP1_1 = 0x34, // ... + GPR_MIPTBP1_2, // ... + GPR_MIPTBP2_1, // ... + GPR_MIPTBP2_2, // ... + + GPR_TEXA = 0x3b, // ... + + GPR_FOGCOL = 0x3d, // ... + + GPR_TEXFLUSH = 0x3f, // Write to this register before using newly loaded texture + GPR_SCISSOR_1, // Setup clipping rectangle (Context 1) + GPR_SCISSOR_2, // Setup clipping rectangle (Context 2) + GPR_ALPHA_1, // Setup Alpha Blending Parameters (Context 1) + GPR_ALPHA_2, // Setup Alpha Blending Parameters (Context 2) + GPR_DIMX, // ... + GPR_DTHE, // ... + GPR_COLCLAMP, // ... + GPR_TEST_1, // ... + GPR_TEST_2, // ... + GPR_PABE, // ... + GPR_FBA_1, // ... + GPR_FBA_2, // ... + GPR_FRAME_1, // Frame buffer settings (Context 1) + GPR_FRAME_2, // Frame buffer settings (Context 2) + GPR_ZBUF_1, // ... + GPR_ZBUF_2, // ... + GPR_BITBLTBUF, // Setup Image Transfer Between EE and GS + GPR_TRXPOS, // Setup Image Transfer Coordinates + GPR_TRXREG, // Setup Image Transfer Size + GPR_TRXDIR, // Set Image Transfer Directon + Start Transfer GPR_HWREG, GPR_SIGNAL = 0x60, @@ -135,15 +159,15 @@ enum PrimTypes { PR_SPRITE }; -#define GS_PSMCT32 0x00 -#define GS_PSMCT24 0x01 -#define GS_PSMCT16 0x02 -#define GS_PSMCT16S 0x0A -#define GS_PSMT8 0x13 -#define GS_PSMT4 0x14 -#define GS_PSMT4HL 0x24 -#define GS_PSMT4HH 0x2C -#define GS_PSMT8H 0x1B +#define GS_PSMCT32 0x00 +#define GS_PSMCT24 0x01 +#define GS_PSMCT16 0x02 +#define GS_PSMCT16S 0x0A +#define GS_PSMT8 0x13 +#define GS_PSMT4 0x14 +#define GS_PSMT4HL 0x24 +#define GS_PSMT4HH 0x2C +#define GS_PSMT8H 0x1B /*#define GS_SET_BITBLTBUF(sbp, sbw, spsm, dbp, dbw, dpsm) \ ((uint64)(sbp) | ((uint64)(sbw) << 16) | \ @@ -210,7 +234,7 @@ enum AlphaBlendColor { enum AlphaBlendAlpha { SOURCE_ALPHA = 0, DEST_ALPHA, - FIXED_ALPHA + FIXED_ALPHA }; #define GS_SET_ALPHA(a, b, c, d, fix) \ diff --git a/backends/platform/ps2/Makefile.gdb b/backends/platform/ps2/Makefile.gdb deleted file mode 100644 index 8ca47cd9f1..0000000000 --- a/backends/platform/ps2/Makefile.gdb +++ /dev/null @@ -1,104 +0,0 @@ -# $Header: Exp $ - include $(PS2SDK)/Defs.make - -PS2_EXTRA = /works/devel/ps2/sdk-extra -PS2_EXTRA_INCS = /zlib/include /libmad/ee/include /SjPcm/ee/src /tremor -PS2_EXTRA_LIBS = /zlib/lib /libmad/ee/lib /SjPcm/ee/lib /tremor/tremor - -ENABLED=STATIC_PLUGIN - -ENABLE_SCUMM = $(ENABLED) -ENABLE_SCUMM_7_8 = $(ENABLED) -# ENABLE_HE = $(ENABLED) -# ENABLE_AGI = $(ENABLED) -# ENABLE_AGOS = $(ENABLED) -# ENABLE_AGOS2 = $(ENABLED) -# ENABLE_CINE = $(ENABLED) -# ENABLE_CRUISE = $(ENABLED) -# ENABLE_DRACI = $(ENABLED) -# ENABLE_DRASCULA = $(ENABLED) -# ENABLE_GOB = $(ENABLED) -# ENABLE_GROOVIE = $(ENABLED) -## ENABLE_GROOVIE2 = $(ENABLED) -# ENABLE_HUGO = $(ENABLED) -# ENABLE_IHNM = $(ENABLED) -# ENABLE_KYRA = $(ENABLED) -## ENABLE_LOL = $(ENABLED) -# ENABLE_LURE = $(ENABLED) -## ENABLE_M4 = $(ENABLED) -# ENABLE_MADE = $(ENABLED) -# ENABLE_MOHAWK = $(ENABLED) -# ENABLE_PARALLACTION = $(ENABLED) -# ENABLE_QUEEN = $(ENABLED) -# ENABLE_SAGA = $(ENABLED) -# ENABLE_SAGA2 = $(ENABLED) -# ENABLE_SCI = $(ENABLED) -## ENABLE_SCI32 = $(ENABLED) -# ENABLE_SKY = $(ENABLED) -# ENABLE_SWORD1 = $(ENABLED) -# ENABLE_SWORD2 = $(ENABLED) -# ENABLE_TEENAGENT = $(ENABLED) -# ENABLE_TINSEL = $(ENABLED) -# ENABLE_TOON = $(ENABLED) -# ENABLE_TOUCHE = $(ENABLED) -# ENABLE_TUCKER = $(ENABLED) - - -HAVE_GCC3 = true - -CC = ee-gcc -CXX = ee-g++ -AS = ee-gcc -LD = ee-gcc -AR = ee-ar cru -RANLIB = ee-ranlib -STRIP = ee-strip -MKDIR = mkdir -p -RM = rm -f - -srcdir = ../../.. -VPATH = $(srcdir) -INCDIR = ../../../ -# DEPDIR = .deps - -DEFINES = -DUSE_VORBIS -DUSE_TREMOR -DUSE_MAD -DUSE_ZLIB -DFORCE_RTL -DDISABLE_SAVEGAME_SORTING -D_EE -D__PLAYSTATION2__ -D__PS2_DEBUG__ -g -Wall -Wno-multichar -fno-rtti -fno-exceptions # -DNO_ADAPTOR -# for release builds: -#DEFINES += -DRELEASE_BUILD - -INCLUDES = $(addprefix -I$(PS2_EXTRA),$(PS2_EXTRA_INCS)) -INCLUDES += -I $(PS2GDB)/ee -I $(PS2SDK)/ee/include -I $(PS2SDK)/common/include -I ./common -I . -I $(srcdir) -I $(srcdir)/engines - -CXX_UPDATE_DEP_FLAG = -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP - -TARGET = elf/scummvm.elf - -OBJS := $(srcdir)/backends/platform/ps2/DmaPipe.o \ - $(srcdir)/backends/platform/ps2/Gs2dScreen.o \ - $(srcdir)/backends/platform/ps2/irxboot.o \ - $(srcdir)/backends/platform/ps2/ps2input.o \ - $(srcdir)/backends/platform/ps2/ps2pad.o \ - $(srcdir)/backends/platform/ps2/savefilemgr.o \ - $(srcdir)/backends/platform/ps2/fileio.o \ - $(srcdir)/backends/platform/ps2/asyncfio.o \ - $(srcdir)/backends/platform/ps2/icon.o \ - $(srcdir)/backends/platform/ps2/cd.o \ - $(srcdir)/backends/platform/ps2/eecodyvdfs.o \ - $(srcdir)/backends/platform/ps2/rpckbd.o \ - $(srcdir)/backends/platform/ps2/systemps2.o \ - $(srcdir)/backends/platform/ps2/ps2mutex.o \ - $(srcdir)/backends/platform/ps2/ps2time.o \ - $(srcdir)/backends/platform/ps2/ps2debug.o - -MODULE_DIRS += . - -include $(srcdir)/Makefile.common - -LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -T $(PS2SDK)/ee/startup/linkfile -LDFLAGS += -L $(PS2GDB)/lib -L $(PS2SDK)/ee/lib -L . -LDFLAGS += $(addprefix -L$(PS2_EXTRA),$(PS2_EXTRA_LIBS)) -LDFLAGS += -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm -lmad -ltremor -lz -lm -lc -lfileXio -lps2gdbStub -lps2ip -ldebug -lkernel -lstdc++ - -all: $(TARGET) - -$(TARGET): $(OBJS) - $(LD) $^ $(LDFLAGS) -o $@ diff --git a/backends/platform/ps2/Makefile.ps2 b/backends/platform/ps2/Makefile.ps2 index d6ce08ae84..3631c653f6 100644 --- a/backends/platform/ps2/Makefile.ps2 +++ b/backends/platform/ps2/Makefile.ps2 @@ -1,107 +1,217 @@ -# $Header: Exp $ - include $(PS2SDK)/Defs.make +# SCUMMVM-PS2 MakeFile -PS2_EXTRA = /works/devel/ps2/sdk-extra -PS2_EXTRA_INCS = /zlib/include /libmad/ee/include /SjPcm/ee/src /tremor -PS2_EXTRA_LIBS = /zlib/lib /libmad/ee/lib /SjPcm/ee/lib /tremor/tremor -ENABLED=STATIC_PLUGIN +# Use only this section to modify how the makefile behaves ------------ -ENABLE_SCUMM = $(ENABLED) -ENABLE_SCUMM_7_8 = $(ENABLED) -ENABLE_HE = $(ENABLED) +# Scummvm engine config: choose which engines are enabled ENABLE_AGI = $(ENABLED) ENABLE_AGOS = $(ENABLED) -ENABLE_AGOS2 = $(ENABLED) +ENABLE_AGOS2 = 1 +# ENABLE_AVALANCHE = $(ENABLED) +ENABLE_CGE = $(ENABLED) ENABLE_CINE = $(ENABLED) +ENABLE_COMPOSER = $(ENABLED) ENABLE_CRUISE = $(ENABLED) ENABLE_DRACI = $(ENABLED) ENABLE_DRASCULA = $(ENABLED) +ENABLE_DREAMWEB = $(ENABLED) +# ENABLE_FULLPIPE = $(ENABLED) ENABLE_GOB = $(ENABLED) ENABLE_GROOVIE = $(ENABLED) # ENABLE_GROOVIE2 = $(ENABLED) +# ENABLE_HOPKINS = $(ENABLED) ENABLE_HUGO = $(ENABLED) -ENABLE_IHNM = $(ENABLED) ENABLE_KYRA = $(ENABLED) -# ENABLE_LOL = $(ENABLED) +ENABLE_LOL = 1 +ENABLE_EOB = 1 +# ENABLE_LASTEXPRESS = $(ENABLED) ENABLE_LURE = $(ENABLED) -# ENABLE_M4 = $(ENABLED) ENABLE_MADE = $(ENABLED) ENABLE_MOHAWK = $(ENABLED) +# ENABLE_CSTIME = $(ENABLED) +# ENABLE_RIVEN = $(ENABLED) +# ENABLE_MYST = $(ENABLED) +ENABLE_MORTEVIELLE = $(ENABLED) +ENABLE_NEVERHOOD = $(ENABLED) ENABLE_PARALLACTION = $(ENABLED) +# ENABLE_PEGASUS = $(ENABLED) ENABLE_QUEEN = $(ENABLED) ENABLE_SAGA = $(ENABLED) +ENABLE_IHNM = 1 # ENABLE_SAGA2 = $(ENABLED) ENABLE_SCI = $(ENABLED) # ENABLE_SCI32 = $(ENABLED) +ENABLE_SCUMM = $(ENABLED) +ENABLE_SCUMM_7_8 = 1 +ENABLE_HE = 1 ENABLE_SKY = $(ENABLED) ENABLE_SWORD1 = $(ENABLED) ENABLE_SWORD2 = $(ENABLED) +# ENABLE_SWORD25 = $(ENABLED) ENABLE_TEENAGENT = $(ENABLED) +# ENABLE_TESTBED = $(ENABLED) ENABLE_TINSEL = $(ENABLED) +ENABLE_TOLTECS = $(ENABLED) +# ENABLE_TONY = $(ENABLED) ENABLE_TOON = $(ENABLED) ENABLE_TOUCHE = $(ENABLED) +ENABLE_TSAGE = $(ENABLED) ENABLE_TUCKER = $(ENABLED) - - -HAVE_GCC3 = true - -CC = ee-gcc -CXX = ee-g++ -AS = ee-gcc -LD = ee-gcc +# ENABLE_WINTERMUTE = $(ENABLED) +# ENABLE_ZVISION = $(ENABLED) + +# Set to 1 to enable seeing the commands to gcc +VERBOSE_BUILD = 0 +# Set to 1 to enable, 0 to disable dynamic modules +DYNAMIC_MODULES = 1 +# Set to 1 to enable debugging +ENABLE_DEBUG = 0 +# Set to 1 to enable profiling +ENABLE_PROFILING = 0 +# Set to 1 to disable HDD+NET +DISABLE_NETWORK = 0 +# Set to 1 to enable, 0 to disable libmad and libogg +USE_LIBMAD = 1 +USE_LIBOGG = 1 + +# --------------------------------------------------------------------- + + +# General variables +srcdir = ../../.. +VPATH = $(srcdir) +TARGET = scummvm.elf +# PS2 SDK location variables +# PS2SDK = /works/tools/devel/ps2/sdk + +# Check PS2SDK presence +ifeq ($(PS2SDK),) +$(error $$(PS2SDK) needs to be set.) +endif + +# Variables for common Scummvm makefile +CC = ee-gcc +CXX = ee-g++ +FLAGS = -pedantic -Wall -W +FLAGS += -Wcast-qual -Wconversion -Wpointer-arith -Wshadow -Wwrite-strings +FLAGS += -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-unused-parameter +CFLAGS = $(FLAGS) -std=c99 +CXXFLAGS = $(FLAGS) -Wnon-virtual-dtor -Wno-reorder -fno-exceptions -fno-rtti + +DEFINES = -D_EE -D__PLAYSTATION2__ -D__NEW_PS2SDK__ -DUSE_ZLIB -DFORCE_RTL -DDATA_PATH=\"host:data\" +DEFINES += -DDISABLE_SAVEGAME_SORTING -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL -DDISABLE_SID -DDISABLE_NES_APU +# DEFINES += -DLOGORRHEIC + +INCDIR := $(PS2SDK)/ee/include $(PS2SDK)/common/include $(PS2SDK)/ports/include . $(srcdir) $(srcdir)/engines +INCLUDES := $(addprefix -I, $(INCDIR)) +DEPDIR = .deps +MODULE_DIRS += ./ +MKDIR = mkdir -p +RM = rm -f +RM_REC = rm -rf AR = ee-ar cru RANLIB = ee-ranlib STRIP = ee-strip -MKDIR = mkdir -p -RM = rm -f - -srcdir = ../../.. -VPATH = $(srcdir) -INCDIR = ../../../ -# DEPDIR = .deps - -DEFINES = -DUSE_VORBIS -DUSE_TREMOR -DUSE_MAD -DUSE_ZLIB -DFORCE_RTL -DDISABLE_SAVEGAME_SORTING -D_EE -D__PLAYSTATION2__ -G2 -O2 -Wall -Wno-multichar -fno-rtti -fno-exceptions # -DNO_ADAPTOR -# for release builds: -#DEFINES += -DRELEASE_BUILD - -INCLUDES = $(addprefix -I$(PS2_EXTRA),$(PS2_EXTRA_INCS)) -INCLUDES += -I $(PS2SDK)/ee/include -I $(PS2SDK)/common/include -I ./common -I . -I $(srcdir) -I $(srcdir)/engines - -CXX_UPDATE_DEP_FLAG = -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP - -TARGET = elf/scummvm.elf +AS = ee-gcc +LD = ee-gcc +HAVE_GCC3 = true +CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP + +# Variables for dynamic plugin building +PLUGIN_PREFIX = +PLUGIN_SUFFIX = .plg +PLUGIN_EXTRA_DEPS = $(TARGET) +PLUGIN_LDFLAGS = -nostartfiles $(srcdir)/backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(TARGET),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms +PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc + +# Test for adding different libs +ifeq ($(USE_LIBMAD),1) +DEFINES += -DUSE_MAD +LIBS += -lmad +endif +ifeq ($(USE_LIBOGG), 1) +DEFINES += -DUSE_VORBIS -DUSE_TREMOR +LIBS += -ltremor +endif + +# Test for dynamic plugins +ifeq ($(DYNAMIC_MODULES),1) +ENABLED = DYNAMIC_PLUGIN +DEFINES += -DDYNAMIC_MODULES -DUSE_ELF_LOADER -DMIPS_TARGET -DUNCACHED_PLUGINS -DPLUGIN_DIRECTORY=\"host:plugins\" +PRE_OBJS_FLAGS = -Wl,--whole-archive +POST_OBJS_FLAGS = -Wl,--no-whole-archive +else +ENABLED = STATIC_PLUGIN +endif + +# Test for debug +ifeq ($(ENABLE_DEBUG),1) +DEFINES += -D__PS2_DEBUG__ +FLAGS += -G2 -g +LIBS += -lps2gdbStub -lps2ip -ldebug +else +DEFINES += -DRELEASE_BUILD +FLAGS += -G2 -O2 -s -Wuninitialized +# LDFLAGS += -s +endif + +# Test for profiling +ifeq ($(ENABLE_PROFILING),1) +DEFINES += -DENABLE_PROFILING +FLAGS += -G2 -pg -g +LDFLAGS += -pg +endif + +# Test for net support +ifeq ($(DISABLE_NETWORK),1) +DEFINES += -DNO_ADAPTOR +endif + +# PS2 LIBS +PS2LIBS = -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm -lz -lm -lc -lfileXio -lkernel -lstdc++ + +# Add in PS2SDK includes and libraries. +LIBS += $(PS2LIBS) OBJS := $(srcdir)/backends/platform/ps2/DmaPipe.o \ - $(srcdir)/backends/platform/ps2/Gs2dScreen.o \ - $(srcdir)/backends/platform/ps2/irxboot.o \ - $(srcdir)/backends/platform/ps2/ps2input.o \ - $(srcdir)/backends/platform/ps2/ps2pad.o \ - $(srcdir)/backends/platform/ps2/savefilemgr.o \ - $(srcdir)/backends/platform/ps2/fileio.o \ - $(srcdir)/backends/platform/ps2/asyncfio.o \ - $(srcdir)/backends/platform/ps2/icon.o \ - $(srcdir)/backends/platform/ps2/cd.o \ - $(srcdir)/backends/platform/ps2/eecodyvdfs.o \ - $(srcdir)/backends/platform/ps2/rpckbd.o \ - $(srcdir)/backends/platform/ps2/systemps2.o \ - $(srcdir)/backends/platform/ps2/ps2mutex.o \ - $(srcdir)/backends/platform/ps2/ps2time.o \ - $(srcdir)/backends/platform/ps2/ps2debug.o - -MODULE_DIRS += . + $(srcdir)/backends/platform/ps2/Gs2dScreen.o \ + $(srcdir)/backends/platform/ps2/irxboot.o \ + $(srcdir)/backends/platform/ps2/ps2input.o \ + $(srcdir)/backends/platform/ps2/ps2pad.o \ + $(srcdir)/backends/platform/ps2/savefilemgr.o \ + $(srcdir)/backends/platform/ps2/fileio.o \ + $(srcdir)/backends/platform/ps2/asyncfio.o \ + $(srcdir)/backends/platform/ps2/icon.o \ + $(srcdir)/backends/platform/ps2/cd.o \ + $(srcdir)/backends/platform/ps2/eecodyvdfs.o \ + $(srcdir)/backends/platform/ps2/rpckbd.o \ + $(srcdir)/backends/platform/ps2/systemps2.o \ + $(srcdir)/backends/platform/ps2/ps2mutex.o \ + $(srcdir)/backends/platform/ps2/ps2time.o \ + $(srcdir)/backends/platform/ps2/ps2debug.o + +ifeq ($(DYNAMIC_MODULES),1) +OBJS += $(srcdir)/backends/plugins/elf/elf-loader.o \ + $(srcdir)/backends/plugins/elf/elf-provider.o \ + $(srcdir)/backends/plugins/elf/shorts-segment-manager.o \ + $(srcdir)/backends/plugins/elf/memory-manager.o \ + $(srcdir)/backends/plugins/elf/mips-loader.o \ + $(srcdir)/backends/plugins/elf/version.o +endif BACKEND := ps2 +# Include common Scummvm makefile include $(srcdir)/Makefile.common +LDFLAGS += -L$(PS2SDK)/ee/lib -L$(PS2SDK)/ports/lib +ifeq ($(DYNAMIC_MODULES),1) +LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/main_prog.ld +else LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -T $(PS2SDK)/ee/startup/linkfile -LDFLAGS += -L $(PS2SDK)/ee/lib -L . -LDFLAGS += $(addprefix -L$(PS2_EXTRA),$(PS2_EXTRA_LIBS)) -LDFLAGS += -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm -lmad -ltremor -lz -lm -lc -lfileXio -lkernel -lstdc++ -LDFLAGS += -s +endif all: $(TARGET) $(TARGET): $(OBJS) - $(LD) $^ $(LDFLAGS) -o $@ + $(LD) $(PRE_OBJS_FLAGS) $(OBJS) $(POST_OBJS_FLAGS) $(LDFLAGS) $(LIBS) -o $@ diff --git a/backends/platform/ps2/Makefile.ps2.dev b/backends/platform/ps2/Makefile.ps2.dev new file mode 100644 index 0000000000..cd9432e2df --- /dev/null +++ b/backends/platform/ps2/Makefile.ps2.dev @@ -0,0 +1,170 @@ +# SCUMMVM-PS2 MakeFile + + +# Use only this section to modify how the makefile behaves ------------ + +# Scummvm engine config: choose which engines are enabled +ENABLE_SCUMM = $(ENABLED) +ENABLE_SCUMM_7_8 = 1 +# ENABLE_HE = 1 +ENABLE_SCI = $(ENABLED) +# ENABLE_SCI32 = $(ENABLED) +# ENABLE_SKY = $(ENABLED) +# ENABLE_SWORD1 = $(ENABLED) +# ENABLE_SWORD2 = $(ENABLED) + +# Set to 1 to enable seeing the commands to gcc +VERBOSE_BUILD = 1 +# Set to 1 to enable, 0 to disable dynamic modules +DYNAMIC_MODULES = 0 +# Set to 1 to enable debugging +ENABLE_DEBUG = 0 +# Set to 1 to enable profiling +ENABLE_PROFILING = 1 +# Set to 1 to disable HDD+NET +DISABLE_NETWORK = 0 +# Set to 1 to enable, 0 to disable libmad and libogg +USE_LIBMAD = 1 +USE_LIBOGG = 1 + +# --------------------------------------------------------------------- + + +# General variables +srcdir = ../../.. +VPATH = $(srcdir) +TARGET = scummvm.elf +# PS2 SDK location variables +# PS2SDK = /works/tools/devel/ps2/sdk + +# Check PS2SDK presence +ifeq ($(PS2SDK),) +$(error $$(PS2SDK) needs to be set.) +endif + +# Variables for common Scummvm makefile +CC = ee-gcc +CXX = ee-g++ +FLAGS = -pedantic -Wall -W +FLAGS += -Wcast-qual -Wconversion -Wpointer-arith -Wshadow -Wwrite-strings +FLAGS += -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-unused-parameter +CFLAGS = $(FLAGS) -std=c99 +CXXFLAGS = $(FLAGS) -Wnon-virtual-dtor -Wno-reorder -fno-exceptions -fno-rtti + +DEFINES = -D_EE -D__PLAYSTATION2__ -D__NEW_PS2SDK__ -DUSE_ZLIB -DFORCE_RTL -DDATA_PATH=\"host:data\" +DEFINES += -DDISABLE_SAVEGAME_SORTING -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL -DDISABLE_SID -DDISABLE_NES_APU +# DEFINES += -DLOGORRHEIC + +INCDIR := $(PS2SDK)/ee/include $(PS2SDK)/common/include $(PS2SDK)/ports/include . $(srcdir) $(srcdir)/engines +INCLUDES := $(addprefix -I, $(INCDIR)) +DEPDIR = .deps +MODULE_DIRS += ./ +MKDIR = mkdir -p +RM = rm -f +RM_REC = rm -rf +AR = ee-ar cru +RANLIB = ee-ranlib +STRIP = ee-strip +AS = ee-gcc +LD = ee-gcc +HAVE_GCC3 = true +CXX_UPDATE_DEP_FLAG = -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" -MQ "$@" -MP + +# Variables for dynamic plugin building +PLUGIN_PREFIX = +PLUGIN_SUFFIX = .plg +PLUGIN_EXTRA_DEPS = $(TARGET) +PLUGIN_LDFLAGS = -nostartfiles $(srcdir)/backends/plugins/elf/version.o -Wl,-q,--just-symbols,$(TARGET),--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms +PLUGIN_LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/plugin.ld -lstdc++ -lc + +# Test for adding different libs +ifeq ($(USE_LIBMAD),1) +DEFINES += -DUSE_MAD +LIBS += -lmad +endif +ifeq ($(USE_LIBOGG), 1) +DEFINES += -DUSE_VORBIS -DUSE_TREMOR +LIBS += -ltremor +endif + +# Test for dynamic plugins +ifeq ($(DYNAMIC_MODULES),1) +ENABLED = DYNAMIC_PLUGIN +DEFINES += -DDYNAMIC_MODULES -DUSE_ELF_LOADER -DMIPS_TARGET -DUNCACHED_PLUGINS -DPLUGIN_DIRECTORY=\"host:plugins\" +PRE_OBJS_FLAGS = -Wl,--whole-archive +POST_OBJS_FLAGS = -Wl,--no-whole-archive +else +ENABLED = STATIC_PLUGIN +endif + +# Test for debug +ifeq ($(ENABLE_DEBUG),1) +DEFINES += -D__PS2_DEBUG__ +FLAGS += -G2 -g +LIBS += -lps2gdbStub -lps2ip -ldebug +else +DEFINES += -DRELEASE_BUILD +FLAGS += -G2 -O2 -s -Wuninitialized +# LDFLAGS += -s +endif + +# Test for profiling +ifeq ($(ENABLE_PROFILING),1) +DEFINES += -DENABLE_PROFILING +FLAGS += -G2 -pg -g +LDFLAGS += -pg +endif + +# Test for net support +ifeq ($(DISABLE_NETWORK),1) +DEFINES += -DNO_ADAPTOR +endif + +# PS2 LIBS +PS2LIBS = -lmc -lpad -lmouse -lhdd -lpoweroff -lsjpcm -lz -lm -lc -lfileXio -lkernel -lstdc++ + +# Add in PS2SDK includes and libraries. +LIBS += $(PS2LIBS) + +OBJS := $(srcdir)/backends/platform/ps2/DmaPipe.o \ + $(srcdir)/backends/platform/ps2/Gs2dScreen.o \ + $(srcdir)/backends/platform/ps2/irxboot.o \ + $(srcdir)/backends/platform/ps2/ps2input.o \ + $(srcdir)/backends/platform/ps2/ps2pad.o \ + $(srcdir)/backends/platform/ps2/savefilemgr.o \ + $(srcdir)/backends/platform/ps2/fileio.o \ + $(srcdir)/backends/platform/ps2/asyncfio.o \ + $(srcdir)/backends/platform/ps2/icon.o \ + $(srcdir)/backends/platform/ps2/cd.o \ + $(srcdir)/backends/platform/ps2/eecodyvdfs.o \ + $(srcdir)/backends/platform/ps2/rpckbd.o \ + $(srcdir)/backends/platform/ps2/systemps2.o \ + $(srcdir)/backends/platform/ps2/ps2mutex.o \ + $(srcdir)/backends/platform/ps2/ps2time.o \ + $(srcdir)/backends/platform/ps2/ps2debug.o + +ifeq ($(DYNAMIC_MODULES),1) +OBJS += $(srcdir)/backends/plugins/elf/elf-loader.o \ + $(srcdir)/backends/plugins/elf/elf-provider.o \ + $(srcdir)/backends/plugins/elf/shorts-segment-manager.o \ + $(srcdir)/backends/plugins/elf/memory-manager.o \ + $(srcdir)/backends/plugins/elf/mips-loader.o \ + $(srcdir)/backends/plugins/elf/version.o +endif + +BACKEND := ps2 + +# Include common Scummvm makefile +include $(srcdir)/Makefile.common + +LDFLAGS += -L$(PS2SDK)/ee/lib -L$(PS2SDK)/ports/lib +ifeq ($(DYNAMIC_MODULES),1) +LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -Wl,-T$(srcdir)/backends/plugins/ps2/main_prog.ld +else +LDFLAGS += -mno-crt0 $(PS2SDK)/ee/startup/crt0.o -T $(PS2SDK)/ee/startup/linkfile +endif + +all: $(TARGET) + +$(TARGET): $(OBJS) + $(LD) $(PRE_OBJS_FLAGS) $(OBJS) $(POST_OBJS_FLAGS) $(LDFLAGS) $(LIBS) -o $@ diff --git a/backends/platform/ps2/README.PS2 b/backends/platform/ps2/README.PS2 new file mode 100644 index 0000000000..141a79eaca --- /dev/null +++ b/backends/platform/ps2/README.PS2 @@ -0,0 +1,189 @@ +Dear PS2 ScummVM enthusiast user, + +here you will find the latest and the greatest PS2 backend ever! + + + *** Release Notes *** + +Released 2 builds: SCUMMVM.ELF and SCUMMVM-S.ELF. The latter has engine +modules statically linked into (that's what the "-S" is for), the former +uses dynamic modules (uncached). The dynamic one is much faster to start +and has more resources available for the games. The catch is that games +detection, when you are adding a new one, is painstakingly slow... +(as it needs to load, test, unload the plugins one by one). + +Until we have an optimization for that in place I would suggest you add +new games with "SCUMMVM-S.ELF", and when you are done adding you then +play them with "SCUMMVM.ELF", as this will give you the best of both. + +We no longer have a separate ELF build with hdd & net adapter disabled, +as we now do it in the smart way, allowing users to disable it in their +ScummVM.ini. See under in "Configuration" for details. + +We also have an improved Makefile.ps2 in ps2 folder which will allow +you to create: static, dynamic, profile and debug build version. + +You can now also cleanly compile using "configure" and specifying: + +./configure --backend=ps2 --host=ps2 ... + + + *** Installation *** + +Some media drivers require all capitalized letter, so to be on the +safe side store the files (SCUMMVM.ELF and *.IRX) in upper case. + +Here comes a full list of the required *.IRX (don't worry they are all +provided pre-compiled in the binary release ;-) + + IOMANX.IRX + FILEXIO.IRX + CODYVDFS.IRX + SJPCM.IRX + USBD.IRX + USB_MASS.IRX + PS2MOUSE.IRX + RPCKBD.IRX + POWEROFF.IRX + PS2DEV9.IRX + PS2ATAD.IRX + PS2HDD.IRX + PS2FS.IRX + PS2IP.IRX + PS2SMAP.IRX + PS2HOST.IRX + +Make sure they are all stored in the folder that contains your SCUMMVM.ELF! + +If you are starting ScummVM from CD/DVD then it will look for ScummVM.ini +a ScummVM.ini on the media folder from where you started SCUMMVM.ELF. + +Notes: + + - depending on the media you install Scummvm/PS2 onto, it might be + picky about files cases, so I'd leave those *.IRX uppercase and + scummmodern.zip lower ;0) + + - make sure you selected a save path before you start playing! + + - we added PS2IPS.IRX in case you wanted to test a debug build + (use Makefile.gdb) + + + *** Configuration *** + +There is now a [PlayStation2] section in ScummVM.ini which can be used +to make your wildest dreams come true ;-) + +It accepts these entries: + +tv_mode = [pal] [ntsc] +gfx_mode = [mode number] [*] +hdd_part = [partition name] [disable] +net_addr = [PS2 IP addr] [**] +usb_mass = [0] [disable] + +[*] Currently supported gfx modes are: + + # 1 -> SDTV progressive (NTSC: 224p / PAL: 256p) + # 2 -> SDTV interlaced (NTSC: 448i / PAL: 512i) <- default + # 3 -> EDTV progressive (NTSC: 480p / PAL: 576p) + # 6 -> VESA (640x480@60) + +If no tv_mode is specified it will be autodected based on PS2 model. + +The non-interlaced (progressive) modes look much better and sharper. +You can check the difference starting COMI and choosing About from +the GMM (press "start" then choose "about"). You can easily see the +difference between progressive and interlaced in scrolling text. + +You can use mode 6 (VGA 640x480) if you are connecting your PS2 to +a RGB monitor. Some TVs also supports this signal. + +We also do some bad-ass things, like detecting the BIOS version and +setting the GS registers by hand, for console models where a mode +is not supported ;-) + +If SCUMMVM.ELF hangs at start for you try disabling the adapter by +setting in ScummVM.ini + +hdd_part = 0 +net_addr = 0 + +You can now also choose the hdd partition used for ScummVM games +(default "+ScummVM") passing it as an argument to hdd_part: + +hdd_part = MyPartition (witout the "+") + +If you have an adapter with hdd & net, but you don't use them you +can just set both to 0 to disable, and have a leaner and meaner +ScummVM booting much faster! + +[**] TODO + + *** Remote *** + +You will need "PS2IP.IRX", "PS2SMAP.IRX" and "PS2HOST.IRX" drivers too +in the folder where you are starting SCUMMVM.ELF if you want to use +the remote capability. + +The IP 192.168.1.20 (ps2link default) is hardcoded in the source as +"netArg" in irxboot.cpp, feel free to modify it to match your network +configuration. + +In a future release you will be able to set in ScummVM.ini using + +net_addr = xxx.yyy.zzz.www + +If you are starting SCUMMVM.ELF over the net using ps2client then you +are already set. If you are starting it in any other way, then you +will have to "export" the folder where you are storing ScummVM games +and data by starting ps2client from inside that folder. Eg. from a +terminal: + +> ./ps2client -h [your ps2 ip] listen + +Do this -after- ScummVM is up and running otherwise it will fail to +establish a connection. + + + *** Gamepad *** + +The mapping is: + +Start Button - GMM +R1 - 'y' +L1 - 'n' +R2 - '.' +L2 - Numpad 0 +Triangle - Escape +Square - Enter +Cross - Left mouse button +Circle - Right mouse button + + + *** Bugs *** + +Though we made our best to make this release as bug free as possible +there are still a few bugs left: + + - file handling speed : (not really a bug, but a nuisance) : there + is probably space for some more optimization in the current file + management. The only case when it really bogs me it's when you + try to select a saved game and there is some lag. + + Some game will start faster too when this is optimized. + + - feel free to add your bug, suggestion, secret wish to this list! + + - SCI games have smooth audio and intro, but moving the pointer + and in-game animation speed might be a challenge. + + - it has been reported USB media greater than 8 GB might not work + +Now enough reading, rush to your PlayStation2 and start playing! + +Are you still reading? + +Have a lot of fun, + -Max Lingua diff --git a/backends/platform/ps2/asyncfio.cpp b/backends/platform/ps2/asyncfio.cpp index b49fcbca75..6f15dcc628 100644 --- a/backends/platform/ps2/asyncfio.cpp +++ b/backends/platform/ps2/asyncfio.cpp @@ -33,7 +33,7 @@ AsyncFio::AsyncFio(void) { _runningOp = NULL; - memset((int *)_ioSlots, 0, MAX_HANDLES * sizeof(int)); + memset(const_cast<int *>(_ioSlots), 0, MAX_HANDLES * sizeof(int)); ee_sema_t newSema; newSema.init_count = 1; newSema.max_count = 1; @@ -63,7 +63,7 @@ int AsyncFio::open(const char *name, int ioMode, int mode) { fileXioWaitAsync(FXIO_WAIT, &res); SignalSema(_ioSema); // dbg_printf("FIO: open ext(%s, %d, %d) => %d", name, ioMode, mode, res); - return res; + return res; } void AsyncFio::close(int handle) { @@ -80,7 +80,7 @@ void AsyncFio::close(int handle) { void AsyncFio::checkSync(void) { if (_runningOp) { - fileXioWaitAsync(FXIO_WAIT, (int *)_runningOp); + fileXioWaitAsync(FXIO_WAIT, const_cast<int *>(_runningOp)); _runningOp = NULL; } } @@ -90,7 +90,7 @@ void AsyncFio::read(int fd, void *dest, unsigned int len) { checkSync(); assert(fd < MAX_HANDLES); _runningOp = _ioSlots + fd; - fileXioRead(fd, (unsigned char*)dest, len); + fileXioRead(fd, (unsigned char *)dest, len); SignalSema(_ioSema); } @@ -99,7 +99,7 @@ void AsyncFio::write(int fd, const void *src, unsigned int len) { checkSync(); assert(fd < MAX_HANDLES); _runningOp = _ioSlots + fd; - fileXioWrite(fd, (unsigned char*)src, len); + fileXioWrite(fd, (unsigned char *)const_cast<void *>(src), len); SignalSema(_ioSema); } @@ -210,7 +210,7 @@ bool AsyncFio::poll(int fd) { bool retVal = false; if (PollSema(_ioSema) >= 0) { if (_runningOp == _ioSlots + fd) { - if (fileXioWaitAsync(FXIO_NOWAIT, (int *)_runningOp) == FXIO_COMPLETE) { + if (fileXioWaitAsync(FXIO_NOWAIT, const_cast<int *>(_runningOp)) == FXIO_COMPLETE) { _runningOp = NULL; retVal = true; } else @@ -226,7 +226,7 @@ bool AsyncFio::fioAvail(void) { bool retVal = false; if (PollSema(_ioSema) > 0) { if (_runningOp) { - if (fileXioWaitAsync(FXIO_NOWAIT, (int *)_runningOp) == FXIO_COMPLETE) { + if (fileXioWaitAsync(FXIO_NOWAIT, const_cast<int *>(_runningOp)) == FXIO_COMPLETE) { _runningOp = NULL; retVal = true; } else diff --git a/backends/platform/ps2/asyncfio.h b/backends/platform/ps2/asyncfio.h index 2e39c8667c..6f84742da0 100644 --- a/backends/platform/ps2/asyncfio.h +++ b/backends/platform/ps2/asyncfio.h @@ -23,6 +23,9 @@ #define MAX_HANDLES 32 #include <sys/stat.h> +#undef chdir // we define our own +#undef mkdir + class AsyncFio { public: AsyncFio(void); diff --git a/backends/platform/ps2/cd.c b/backends/platform/ps2/cd.c index cd44b3d034..e08437d34f 100644 --- a/backends/platform/ps2/cd.c +++ b/backends/platform/ps2/cd.c @@ -19,35 +19,35 @@ int cdvdInitialised = 0; void cdvdExit(void) { - cdvdInitialised = 0; + cdvdInitialised = 0; } int cdvdInit(int mode) { int i=0,len=0,ret=0; - u8 *pkt; - - cdvdCd.server = NULL; - - do { - if ((ret = SifBindRpc(&cdvdCd, CDVD_INIT_BIND_RPC, 0)) < 0) { - return -1; - } - if (!cdvdCd.server) { - nopdelay(); - } - } + u8 *pkt; + + cdvdCd.server = NULL; + + do { + if ((ret = SifBindRpc(&cdvdCd, (signed)CDVD_INIT_BIND_RPC, 0)) < 0) { + return -1; + } + if (!cdvdCd.server) { + nopdelay(); + } + } while(!cdvdCd.server); - pkt = sendBuffer; - PUSHDATA( int, pkt, mode, i); - pkt += i; len += i; + pkt = (unsigned char *)sendBuffer; + PUSHDATA(int, pkt, mode, i); + pkt += i; len += i; if ((ret = SifCallRpc(&cdvdCd, 0, 0, sendBuffer, len, NULL, 0, 0, 0)) < 0) - return -1; + return -1; - cdvdInitialised = 1; + cdvdInitialised = 1; - return 0; + return 0; } diff --git a/backends/platform/ps2/eecodyvdfs.h b/backends/platform/ps2/eecodyvdfs.h index ac080873e1..f439c42125 100644 --- a/backends/platform/ps2/eecodyvdfs.h +++ b/backends/platform/ps2/eecodyvdfs.h @@ -40,7 +40,7 @@ struct CdClock { #ifdef __cplusplus extern "C" { #endif - int initCdvdFs(void); + int initCdvdFs(void); void readRTC(struct CdClock *dest); int driveStop(void); int driveStandby(void); diff --git a/backends/platform/ps2/fileio.cpp b/backends/platform/ps2/fileio.cpp index 411e20d3bc..205a688438 100644 --- a/backends/platform/ps2/fileio.cpp +++ b/backends/platform/ps2/fileio.cpp @@ -20,8 +20,9 @@ * */ -// Disable symbol overrides so that we can use system headers. -#define FORBIDDEN_SYMBOL_ALLOW_ALL +// Disable symbol overrides so that we can use "FILE" +#define FORBIDDEN_SYMBOL_EXCEPTION_FILE +#define FORBIDDEN_SYMBOL_EXCEPTION_printf #include "backends/platform/ps2/fileio.h" @@ -78,12 +79,12 @@ Ps2File::~Ps2File() { fio.seek(_fd, 0, SEEK_SET); fio.write(_fd, _cacheBuf, _filePos); w = fio.sync(_fd); - printf("flushed wbuf: %x of %x\n", w, _filePos); + dbg_printf("flushed wbuf: %x of %x\n", w, _filePos); } fio.close(_fd); uint32 r = fio.sync(_fd); - printf("close [%d] - sync'd = %d\n", _fd, r); + dbg_printf("close [%d] - sync'd = %d\n", _fd, r); } free(_cacheBuf); @@ -97,7 +98,7 @@ bool Ps2File::open(const char *name, int mode) { #if 1 _fd = fio.open(name, mode); - printf("open %s [%d]\n", name, _fd); + dbg_printf("open %s [%d]\n", name, _fd); if (_fd >= 0) { _mode = mode; @@ -110,9 +111,9 @@ bool Ps2File::open(const char *name, int mode) { else _fileSize = 0; - printf(" _mode = %x\n", _mode); - printf(" _fileSize = %d\n", _fileSize); - // printf(" _filePos = %d\n", _filePos); + dbg_printf(" _mode = %x\n", _mode); + dbg_printf(" _fileSize = %d\n", _fileSize); + // dbg_printf(" _filePos = %d\n", _filePos); return true; } @@ -130,7 +131,7 @@ bool Ps2File::open(const char *name, int mode) { if (_fileSize && mode != O_RDONLY) { fio.read(_fd, _cacheBuf, _fileSize); r = fio.sync(_fd); - printf(" sz=%d, read=%d\n", _fileSize, r); + dbg_printf(" sz=%d, read=%d\n", _fileSize, r); assert(r == _fileSize); } @@ -141,7 +142,7 @@ bool Ps2File::open(const char *name, int mode) { _fd = fio.open(name, mode); - printf("open %s [%d]\n", name, _fd); + dbg_printf("open %s [%d]\n", name, _fd); if (_fd >= 0) { _mode = mode; @@ -160,16 +161,16 @@ bool Ps2File::open(const char *name, int mode) { if (mode != O_RDONLY) { fio.read(_fd, _cacheBuf, _fileSize); r = fio.sync(_fd); - printf(" sz=%d, read=%d\n", _fileSize, r); + dbg_printf(" sz=%d, read=%d\n", _fileSize, r); assert(r == _fileSize); // _fileSize = fio.seek(_fd, 0, SEEK_END); } #endif } - printf(" _mode = %x\n", _mode); - printf(" _fileSize = %d\n", _fileSize); - printf(" _filePos = %d\n", _filePos); + dbg_printf(" _mode = %x\n", _mode); + dbg_printf(" _fileSize = %d\n", _fileSize); + dbg_printf(" _filePos = %d\n", _filePos); return true; } else @@ -208,7 +209,7 @@ bool Ps2File::eof() { #ifdef __PS2_FILE_SEMA__ SignalSema(_sema); - // printf(" EOF [%d] : %d of %d -> %d\n", _fd, _filePos, _fileSize, res); + // dbg_printf(" EOF [%d] : %d of %d -> %d\n", _fd, _filePos, _fileSize, res); #endif return res; } @@ -255,8 +256,8 @@ int Ps2File::seek(int32 offset, int origin) { _eof = true; } - // printf("seek [%d] %d %d\n", _fd, offset, origin); - // printf(" res = %d\n", res); + // dbg_printf("seek [%d] %d %d\n", _fd, offset, origin); + // dbg_printf(" res = %d\n", res); #ifdef __PS2_FILE_SEMA__ SignalSema(_sema); @@ -338,8 +339,8 @@ uint32 Ps2File::read(void *dest, uint32 len) { #endif #ifdef __PS2_FILE_DEBUG__ - printf("read (1) : _filePos = %d\n", _filePos); - printf("read (1) : _cachePos = %d\n", _cachePos); + dbg_printf("read (1) : _filePos = %d\n", _filePos); + dbg_printf("read (1) : _cachePos = %d\n", _cachePos); #endif if (len == 0) { @@ -409,7 +410,10 @@ uint32 Ps2File::read(void *dest, uint32 len) { break; // EOF } } +#ifndef ENABLE_PROFILING + // doesn't play nice with -pg cacheReadAhead(); +#endif #ifdef __PS2_FILE_SEMA__ SignalSema(_sema); #endif @@ -473,7 +477,7 @@ uint32 PS2FileStream::write(const void *ptr, uint32 len) { } bool PS2FileStream::flush() { - // printf("flush not implemented\n"); + // dbg_printf("flush not implemented\n"); return true; } @@ -481,7 +485,7 @@ bool PS2FileStream::err() const { bool errVal = _handle->getErr(); if (errVal) { - printf("ferror -> %d\n", errVal); + dbg_printf("ferror -> %d\n", errVal); } return errVal; @@ -501,7 +505,7 @@ FILE *ps2_fopen(const char *fname, const char *mode) { Ps2File *file = new Ps2File(); int _mode = O_RDONLY; - printf("fopen(%s, %s)\n", fname, mode); + dbg_printf("fopen(%s, %s)\n", fname, mode); if (mode[0] == 'r' && mode [1] == 'w') _mode = O_RDWR; diff --git a/backends/platform/ps2/fileio.h b/backends/platform/ps2/fileio.h index 27245dc9c9..16eb7f212a 100644 --- a/backends/platform/ps2/fileio.h +++ b/backends/platform/ps2/fileio.h @@ -30,13 +30,13 @@ #include "common/stream.h" enum { - CACHE_SIZE = 2048 * 32, - MAX_READ_STEP = 2048 * 16, - MAX_CACHED_FILES = 6, - CACHE_READ_THRESHOLD = 16 * 2048, - CACHE_FILL_MIN = 2048 * 24, - READ_ALIGN = 64, // align all reads to the size of an EE cache line - READ_ALIGN_MASK = READ_ALIGN - 1 + CACHE_SIZE = 2048 * 32, + MAX_READ_STEP = 2048 * 16, + MAX_CACHED_FILES = 6, + CACHE_READ_THRESHOLD = 16 * 2048, + CACHE_FILL_MIN = 2048 * 24, + READ_ALIGN = 64, // align all reads to the size of an EE cache line + READ_ALIGN_MASK = READ_ALIGN - 1 }; // TODO: Make this a subclass of SeekableReadStream & WriteStream diff --git a/backends/platform/ps2/icon.cpp b/backends/platform/ps2/icon.cpp index df6a165cd4..9319d9f4d9 100644 --- a/backends/platform/ps2/icon.cpp +++ b/backends/platform/ps2/icon.cpp @@ -937,7 +937,7 @@ uint16 PS2Icon::decompressData(uint16 **data) { uint16 inPos = 1; const uint16 *rleData = (const uint16 *)_rleIcoData; uint16 resSize = rleData[0]; - uint16 *resData = (uint16 *)malloc(resSize * sizeof(uint16)); + uint16 *resData = (uint16 *)memalign(64, resSize * sizeof(uint16)); uint16 outPos = 0; while (outPos < resSize) { diff --git a/backends/platform/ps2/iop/CoDyVDfs/common/codyvdirx.h b/backends/platform/ps2/iop/CoDyVDfs/common/codyvdirx.h index 81ef7cb6d0..6ac5a0bb65 100644 --- a/backends/platform/ps2/iop/CoDyVDfs/common/codyvdirx.h +++ b/backends/platform/ps2/iop/CoDyVDfs/common/codyvdirx.h @@ -26,13 +26,13 @@ #define CDVDFS_IRX_ID 0xD004352 // commands: -#define READ_RTC 0 -#define SET_READ_SPEED 1 -#define DRIVE_STOP 2 -#define DRIVE_STANDBY 3 +#define READ_RTC 0 +#define SET_READ_SPEED 1 +#define DRIVE_STOP 2 +#define DRIVE_STANDBY 3 -#define CdTrayOpen 0 -#define CdTrayClose 1 -#define CdTrayCheck 2 +#define CdTrayOpen 0 +#define CdTrayClose 1 +#define CdTrayCheck 2 #endif // CDVDFS_COMMON_H diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/cdtypes.h b/backends/platform/ps2/iop/CoDyVDfs/iop/cdtypes.h index ae4fd44ce5..d9bd5287c6 100644 --- a/backends/platform/ps2/iop/CoDyVDfs/iop/cdtypes.h +++ b/backends/platform/ps2/iop/CoDyVDfs/iop/cdtypes.h @@ -39,24 +39,24 @@ typedef struct { } ISOPathTableRecord __attribute__ ((packed)); typedef struct { - uint8 year; // Number of years since 1900 - uint8 month; // Month of the year from 1 to 12 - uint8 day; // Day of the Month from 1 to 31 - uint8 hour; // Hour of the day from 0 to 23 - uint8 min; // Minute of the hour from 0 to 59 - uint8 sec; // second of the minute from 0 to 59 - uint8 gmtOff; // Offset from Greenwich Mean Time in number of 15 minute intervals from -48(West) to +52(East) + uint8 year; // Number of years since 1900 + uint8 month; // Month of the year from 1 to 12 + uint8 day; // Day of the Month from 1 to 31 + uint8 hour; // Hour of the day from 0 to 23 + uint8 min; // Minute of the hour from 0 to 59 + uint8 sec; // second of the minute from 0 to 59 + uint8 gmtOff; // Offset from Greenwich Mean Time in number of 15 minute intervals from -48(West) to +52(East) uint8 padding[10]; } ISOTime __attribute__ ((packed)); typedef struct { - uint8 year; // Number of years since 1900 - uint8 month; // Month of the year from 1 to 12 - uint8 day; // Day of the Month from 1 to 31 - uint8 hour; // Hour of the day from 0 to 23 - uint8 min; // Minute of the hour from 0 to 59 - uint8 sec; // second of the minute from 0 to 59 - uint8 gmtOff; // Offset from Greenwich Mean Time in number of 15 minute intervals from -48(West) to +52(East) + uint8 year; // Number of years since 1900 + uint8 month; // Month of the year from 1 to 12 + uint8 day; // Day of the Month from 1 to 31 + uint8 hour; // Hour of the day from 0 to 23 + uint8 min; // Minute of the hour from 0 to 59 + uint8 sec; // second of the minute from 0 to 59 + uint8 gmtOff; // Offset from Greenwich Mean Time in number of 15 minute intervals from -48(West) to +52(East) //uint8 padding[10]; } ISOFileTime __attribute__ ((packed)); @@ -96,38 +96,38 @@ typedef struct { uint8 reserved[6]; uint8 reserved2; uint8 reserved3; -} ISORoot __attribute__((packed)); // 0x22 +} ISORoot __attribute__((packed)); // 0x22 typedef struct { - uint8 type; // 0x00 - char identifier[5]; // 0x01 - uint8 version; // 0x06 - uint8 reserved1; // 0x07 - char systemIdentifier[32]; // 0x08 + uint8 type; // 0x00 + char identifier[5]; // 0x01 + uint8 version; // 0x06 + uint8 reserved1; // 0x07 + char systemIdentifier[32]; // 0x08 char volumeIdentifier[32]; // 0x28 - uint8 reserved2[8]; // 0x48 - uint32 volumeSpaceSize; // 0x50 - uint32 volumeSpaceSizeBE; // 0x54 - char reserved3[32]; // 0x58 - uint32 volumeSetSize; // 0x78 - uint32 volumeSequenceNumber; // 0x7C - uint32 logicalBlockSize; // 0x80 - uint32 pathTableSize; // 0x84 - uint32 pathTableSizeBE; // 0x88 - uint32 pathTablePos; // 0x8C - uint32 pathTable2Pos; // 0x90 - uint32 pathTablePosBE; // 0x94 - uint32 pathTable2PosBE; // 0x98 - ISORoot rootDir; // 0x9C - ISOIds ids; // 0xBE - ISOTime creation; // 0x32D - ISOTime modification; // 0x33E - ISOTime expiration; // 0x34F - ISOTime effective; // 0x360 - uint8 fileStructureVersion; // 0x371 - uint8 reserved4; // 0x372 - uint8 applicationUse[512]; // 0x373 - uint8 reserved5[653]; // 0x573 -} ISOPvd __attribute__ ((packed)); // 0x800 + uint8 reserved2[8]; // 0x48 + uint32 volumeSpaceSize; // 0x50 + uint32 volumeSpaceSizeBE; // 0x54 + char reserved3[32]; // 0x58 + uint32 volumeSetSize; // 0x78 + uint32 volumeSequenceNumber; // 0x7C + uint32 logicalBlockSize; // 0x80 + uint32 pathTableSize; // 0x84 + uint32 pathTableSizeBE; // 0x88 + uint32 pathTablePos; // 0x8C + uint32 pathTable2Pos; // 0x90 + uint32 pathTablePosBE; // 0x94 + uint32 pathTable2PosBE; // 0x98 + ISORoot rootDir; // 0x9C + ISOIds ids; // 0xBE + ISOTime creation; // 0x32D + ISOTime modification; // 0x33E + ISOTime expiration; // 0x34F + ISOTime effective; // 0x360 + uint8 fileStructureVersion; // 0x371 + uint8 reserved4; // 0x372 + uint8 applicationUse[512]; // 0x373 + uint8 reserved5[653]; // 0x573 +} ISOPvd __attribute__ ((packed)); // 0x800 #endif // __CDTYPES_H__ diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c index e55e62853b..2a94560843 100644 --- a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c +++ b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.c @@ -59,7 +59,7 @@ int verifyDriveReady(void) { return -1; // drive still not ready } } - if (mediaType == DISC_NONE) + if (mediaType == DISC_NONE) return -1; return 0; } @@ -72,14 +72,14 @@ int cacheEnterDir(ISODirectoryRecord *dir) { cachedDirOfs = 0; cacheName = cachedDir + strlen(cachedDir); memcpy(cacheName, dir->name, dir->len_fi); - cacheName[dir->len_fi] = '/'; + cacheName[dir->len_fi] = '/'; cacheName[dir->len_fi + 1] = '\0'; return cdReadSectors(cachedDirLba, 1, cacheBuf, &rmode); } int initRootCache(void) { CdRMode rmode = { 16, 0, CdSect2048, 0 }; - ISODirectoryRecord *root = (ISODirectoryRecord*)cacheBuf; + ISODirectoryRecord *root = (ISODirectoryRecord *)cacheBuf; if (cdReadSectors(fsRootLba, 1, cacheBuf, &rmode) == 0) { cachedDir[0] = '\0'; @@ -104,10 +104,10 @@ ISODirectoryRecord *findEntryInCache(const char *name, int nameLen) { if (i != cachedDirOfs) { if (cdReadSectors(cachedDirLba + i, 1, cacheBuf, &rmode) < 0) return NULL; - cachedDirOfs = i; + cachedDirOfs = i; } - while (entry->len_dr && ((uint8*)entry < cacheBuf + SECTOR_SIZE)) { + while (entry->len_dr && ((uint8 *)entry < cacheBuf + SECTOR_SIZE)) { if ((entry->len_fi > 2) && (entry->name[entry->len_fi - 2] == ';') && (entry->name[entry->len_fi - 1] == '1')) { if ((nameLen == entry->len_fi - 2) && (strnicmp(name, entry->name, entry->len_fi - 2) == 0)) return entry; @@ -115,10 +115,10 @@ ISODirectoryRecord *findEntryInCache(const char *name, int nameLen) { if ((nameLen == entry->len_fi) && (strnicmp(name, entry->name, entry->len_fi) == 0)) return entry; } - entry = (ISODirectoryRecord *)( (uint8*)entry + entry->len_dr ); + entry = (ISODirectoryRecord *)( (uint8 *)entry + entry->len_dr ); } } - return NULL; + return NULL; } ISODirectoryRecord *findPath(const char *path) { @@ -225,12 +225,12 @@ int initDisc(void) { case 1: discType = DISC_MODE1; printf("Disc: Mode1\n"); - pvd = (ISOPvd*)(cacheBuf + 4); + pvd = (ISOPvd *)(cacheBuf + 4); break; case 2: discType = DISC_MODE2; printf("Disc: Mode2\n"); - pvd = (ISOPvd*)(cacheBuf + 12); + pvd = (ISOPvd *)(cacheBuf + 12); break; default: DBG_PRINTF("Unknown Sector Type %02X\n", cacheBuf[3]); @@ -257,7 +257,7 @@ int initDisc(void) { mediaType = discType; DBG_PRINTF("Root directory in sector %d\n", fsRootLba); - return initRootCache(); + return initRootCache(); } } } @@ -290,46 +290,46 @@ int cd_init(iop_device_t *dev) { } iop_device_ops_t FS_ops = { - (void *) cd_init, - (void *) cd_dummy, - (void *) cd_dummy, - (void *) cd_open, - (void *) cd_close, - (void *) cd_read, - (void *) cd_dummy, - (void *) cd_lseek, - (void *) cd_dummy, - (void *) cd_dummy, - (void *) cd_dummy, - (void *) cd_dummy, - (void *) cd_dopen, - (void *) cd_dclose, - (void *) cd_dread, - (void *) cd_dummy, - (void *) cd_dummy, + (void *) cd_init, + (void *) cd_dummy, + (void *) cd_dummy, + (void *) cd_open, + (void *) cd_close, + (void *) cd_read, + (void *) cd_dummy, + (void *) cd_lseek, + (void *) cd_dummy, + (void *) cd_dummy, + (void *) cd_dummy, + (void *) cd_dummy, + (void *) cd_dopen, + (void *) cd_dclose, + (void *) cd_dread, + (void *) cd_dummy, + (void *) cd_dummy, }; #define FS_NAME "cdfs" #define FS_DESC "CD-ROM" iop_device_t fsdriver = { - FS_NAME, - IOP_DT_FS | IOP_DT_FSEXT, - 1, - FS_DESC, - &FS_ops + FS_NAME, + IOP_DT_FS | IOP_DT_FSEXT, + 1, + FS_DESC, + &FS_ops }; int _start(void) { - printf("CoDyVDfs v0.01\n"); + printf("CoDyVDfs v0.01\n"); CdInit(1); - DelDrv(FS_NAME); - AddDrv(&fsdriver); + DelDrv(FS_NAME); + AddDrv(&fsdriver); initRpc(); initFio(); - return(0); + return(0); } int strnicmp(const char *s1, const char *s2, int n) { diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.h b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.h index d50e89e4f3..cc903ea841 100644 --- a/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.h +++ b/backends/platform/ps2/iop/CoDyVDfs/iop/codyvdfs.h @@ -51,20 +51,20 @@ enum ReadModes { }; enum { - CdDiskNone = 0x00, - CdDiskDetect, // 0x01 - CdDiskDetectCD, // 0x02 - CdDiskDetectDVD, // 0x03 - CdDiskDetectUnk = 0x05, - CdDiskCDPS1 = 0x10, - CdDiskCDDAPS1 = 0x11, - CdDiskCDPS2 = 0x12, - CdDiskCDDAPS2 = 0x13, - CdDiskDVDPS2 = 0x14, - CdDiskDVDV2 = 0xFC, - CdDiskCDDA = 0xFD, - CdDiskDVDV = 0xFE, - CdDiskIllegal = 0xFF + CdDiskNone = 0x00, + CdDiskDetect, // 0x01 + CdDiskDetectCD, // 0x02 + CdDiskDetectDVD, // 0x03 + CdDiskDetectUnk = 0x05, + CdDiskCDPS1 = 0x10, + CdDiskCDDAPS1 = 0x11, + CdDiskCDPS2 = 0x12, + CdDiskCDDAPS2 = 0x13, + CdDiskDVDPS2 = 0x14, + CdDiskDVDV2 = 0xFC, + CdDiskCDDA = 0xFD, + CdDiskDVDV = 0xFE, + CdDiskIllegal = 0xFF }; #define DISC_NOT_READY(type) ((type > CdDiskNone) && (type < CdDiskCDPS1) && (type != CdDiskDetectUnk)) diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c b/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c index f0a06f927b..611211a715 100644 --- a/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c +++ b/backends/platform/ps2/iop/CoDyVDfs/iop/fiofs.c @@ -104,7 +104,7 @@ int cd_open(iop_file_t *handle, const char *name, int mode) { fd->pos = 0; fd->cachedLba = 0; - handle->privdata = (void*)fdSlot; + handle->privdata = (void *)fdSlot; return 0; } @@ -135,7 +135,7 @@ int cd_read(iop_file_t *handle, void *dest, int length) { FioHandle *fd = fioHandles + (int)handle->privdata; CdRMode rmode = { 16, 0, CdSect2048, 0 }; int readLba, readPos, bytesLeft; - uint8 *destPos = (uint8*)dest; + uint8 *destPos = (uint8 *)dest; int doCopy; int numLba; readLba = fd->lba + (fd->pos >> 11); @@ -171,13 +171,13 @@ int cd_read(iop_file_t *handle, void *dest, int length) { numLba = bytesLeft >> 11; if (cdReadSectors(readLba, numLba, destPos, &rmode) != 0) break; - readLba += numLba; + readLba += numLba; fd->pos += numLba << 11; destPos += numLba << 11; bytesLeft &= 0x7FF; } } - return destPos - (uint8*)dest; + return destPos - (uint8 *)dest; } int cd_close(iop_file_t *handle) { @@ -219,7 +219,7 @@ int cd_dopen(iop_file_t *handle, const char *path) { } dioHandles[fdSlot].curOfs = 0; dioHandles[fdSlot].lbaOfs = 0; - handle->privdata = (void*)fdSlot; + handle->privdata = (void *)fdSlot; return fdSlot; } @@ -252,7 +252,7 @@ int cd_dread(iop_file_t *handle, iox_dirent_t *buf) { } } } - return 0; + return 0; } int cd_dclose(iop_file_t *handle) { diff --git a/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c b/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c index 5b760faa06..983ae38716 100644 --- a/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c +++ b/backends/platform/ps2/iop/CoDyVDfs/iop/rpcfs.c @@ -69,11 +69,11 @@ void *rpcReadClock(void *data) { void *driveStop(void *data) { if (CdStop() == 1) { if (CdSync(0) == 0) { - *(int*)data = CdGetError(); + *(int *)data = CdGetError(); } else - *(int*)data = -0x100; + *(int *)data = -0x100; } else - *(int*)data = -0x101; + *(int *)data = -0x101; return data; } @@ -81,11 +81,11 @@ void *driveStandby(void *data) { int type; if (CdStandby() == 1) { if (CdSync(0) == 0) { - *(int*)data = CdGetError(); + *(int *)data = CdGetError(); } else - *(int*)data = -0x100; + *(int *)data = -0x100; } else - *(int*)data = -0x101; + *(int *)data = -0x101; do { // wait until drive detected disc type type = CdGetDiskType(); diff --git a/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h index 07d9c3d7f9..6bef7caefa 100644 --- a/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h +++ b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h @@ -87,8 +87,8 @@ typedef struct _kbd_keymap #define KBD_RPC_SETSPECIALMAP 7 /* Sets the special key mapping */ #define KBD_RPC_FLUSHBUFFER 9 /* Flush the internal buffer, probably best after a keymap change */ #define KBD_RPC_RESETKEYMAP 10 /* Reset keymaps to default states */ -#define KBD_RPC_READKEY 11 -#define KBD_RPC_READRAW 12 +#define KBD_RPC_READKEY 11 +#define KBD_RPC_READRAW 12 /* Note on keymaps. In normal keymap a 0 would indicate no key */ /* Key maps are represented by 3 256*8bit tables. First table maps USB key to a char when not shifted */ diff --git a/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c b/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c index 7266afdce5..838ce9fe85 100644 --- a/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c +++ b/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c @@ -1089,7 +1089,7 @@ void *ps2kbd_rpc_server(int fno, void *data, int size) { ps2kbd_rpc_flushbuffer(); break; case KBD_RPC_SETLEDS: - ps2kbd_rpc_setleds(*(u8*) data); + ps2kbd_rpc_setleds(*(u8 *) data); break; case KBD_RPC_RESETKEYMAP: ps2kbd_rpc_resetkeymap(); @@ -1129,7 +1129,7 @@ int ps2kbd_init_rpc(void) { int th; param.attr = 0x02000000; - param.thread = (void*)ps2kbd_start_rpc; + param.thread = (void *)ps2kbd_start_rpc; param.priority = 40; param.stacksize = 0x800; param.option = 0; diff --git a/backends/platform/ps2/irxboot.cpp b/backends/platform/ps2/irxboot.cpp index d3049fcf4b..0e05047c6e 100644 --- a/backends/platform/ps2/irxboot.cpp +++ b/backends/platform/ps2/irxboot.cpp @@ -34,37 +34,65 @@ static const char hddArg[] = "-o" "\0" "8" "\0" "-n" "\0" "20"; static const char pfsArg[] = "-m" "\0" "2" "\0" "-o" "\0" "32" "\0" "-n" "\0" "72"; // "\0" "-debug"; -static const char netArg[] = "192.168.0.10" "\0" "255.255.255.0" "\0" "192.168.0.1"; - -IrxFile irxFiles[] = { - { "SIO2MAN", BIOS, NOTHING, NULL, 0 }, - { "MCMAN", BIOS, NOTHING, NULL, 0 }, - { "MCSERV", BIOS, NOTHING, NULL, 0 }, - { "PADMAN", BIOS, NOTHING, NULL, 0 }, - { "LIBSD", BIOS, NOTHING, NULL, 0 }, - - { "IOMANX.IRX", SYSTEM, NOTHING, NULL, 0 }, - { "FILEXIO.IRX", SYSTEM, NOTHING, NULL, 0 }, - { "CODYVDFS.IRX", SYSTEM, NOTHING, NULL, 0 }, +static const char netArg[] = "192.168.1.20" "\0" "255.255.255.0" "\0" "192.168.1.1"; // TODO: set in ScummVM.ini + +IrxFile irxCore[] = { // core modules + // Memory Card + { "SIO2MAN", BIOS, NOTHING, NULL, 0 }, + { "MCMAN", BIOS, NOTHING, NULL, 0 }, + { "MCSERV", BIOS, NOTHING, NULL, 0 }, + // Joypad + { "PADMAN", BIOS, NOTHING, NULL, 0 }, + // Sound + { "LIBSD", BIOS, NOTHING, NULL, 0 }, { "SJPCM.IRX", SYSTEM, NOTHING, NULL, 0 }, + // Files I/O + { "IOMANX.IRX", SYSTEM, NOTHING, NULL, 0 }, + { "FILEXIO.IRX", SYSTEM, NOTHING, NULL, 0 } +}; + +IrxFile irxCdrom[] = { // cdrom modules + // CD-Rom FS + { "CODYVDFS.IRX", SYSTEM, CD_DRIVER, NULL, 0 } +}; +IrxFile irxUSB[] = { // USB mass + // USB drv & key { "USBD.IRX", USB | OPTIONAL | DEPENDANCY, USB_DRIVER, NULL, 0 }, - { "USB_MASS.IRX", USB | OPTIONAL, MASS_DRIVER, NULL, 0 }, + { "USB_MASS.IRX", USB | OPTIONAL, MASS_DRIVER, NULL, 0 } +}; + +IrxFile irxInput[] = { // USB input + // USB mouse & kbd { "PS2MOUSE.IRX", USB | OPTIONAL, MOUSE_DRIVER, NULL, 0 }, - { "RPCKBD.IRX", USB | OPTIONAL, KBD_DRIVER, NULL, 0 }, -#ifndef NO_ADAPTOR + { "RPCKBD.IRX", USB | OPTIONAL, KBD_DRIVER, NULL, 0 } +}; + +IrxFile irxHDD[] = { // modules to support HDD + // hdd modules { "POWEROFF.IRX", HDD | OPTIONAL | NOT_HOST | DEPENDANCY, HDD_DRIVER, NULL, 0 }, { "PS2DEV9.IRX", HDD | OPTIONAL | NOT_HOST | DEPENDANCY, HDD_DRIVER, NULL, 0 }, { "PS2ATAD.IRX", HDD | OPTIONAL | DEPENDANCY, HDD_DRIVER, NULL, 0 }, { "PS2HDD.IRX", HDD | OPTIONAL | DEPENDANCY, HDD_DRIVER, hddArg, sizeof(hddArg) }, - { "PS2FS.IRX", HDD | OPTIONAL | DEPENDANCY, HDD_DRIVER, pfsArg, sizeof(pfsArg) }, + { "PS2FS.IRX", HDD | OPTIONAL | DEPENDANCY, HDD_DRIVER, pfsArg, sizeof(pfsArg) } +}; + +IrxFile irxNet[] = { // modules to support NET + // net modules { "PS2IP.IRX", NET | OPTIONAL | NOT_HOST | DEPENDANCY, NET_DRIVER, NULL, 0 }, { "PS2SMAP.IRX", NET | OPTIONAL | NOT_HOST | DEPENDANCY, NET_DRIVER, netArg, sizeof(netArg) }, { "PS2HOST.IRX", NET | OPTIONAL | NOT_HOST | DEPENDANCY, NET_DRIVER, NULL, 0 } -#endif }; -static const int numIrxFiles = sizeof(irxFiles) / sizeof(irxFiles[0]); +IrxFile *irxType[IRX_MAX] = { irxCore, irxCdrom, irxUSB, irxInput, irxHDD, irxNet }; + +static const int numIrx[IRX_MAX] = { sizeof(irxCore) / sizeof(IrxFile), + sizeof(irxCdrom) / sizeof(IrxFile), + sizeof(irxUSB) / sizeof(IrxFile), + sizeof(irxInput) / sizeof(IrxFile), + sizeof(irxHDD) / sizeof(IrxFile), + sizeof(irxNet) / sizeof(IrxFile) +}; PS2Device detectBootPath(const char *elfPath, char *bootPath) { @@ -113,19 +141,26 @@ PS2Device detectBootPath(const char *elfPath, char *bootPath) { return device; } -int loadIrxModules(int device, const char *irxPath, IrxReference **modules) { +int loadIrxModules(int device, const char *irxPath, IrxReference **modules, IrxType type) { + + IrxReference *resModules; + IrxReference *curModule; + IrxFile *irxFiles; + int numFiles; - IrxReference *resModules = (IrxReference *)malloc(numIrxFiles * sizeof(IrxReference)); - IrxReference *curModule = resModules; + irxFiles = irxType[type]; + numFiles = numIrx[type]; + resModules = (IrxReference *)memalign(64, numFiles * sizeof(IrxReference)); + curModule = resModules; - for (int i = 0; i < numIrxFiles; i++) { + for (int i = 0; i < numFiles; i++) { curModule->fileRef = irxFiles + i; if ((device == HOST_DEV) && (irxFiles[i].flags & NOT_HOST)) continue; if ((irxFiles[i].flags & TYPEMASK) == BIOS) { curModule->loc = IRX_FILE; - curModule->path = (char *)malloc(32); + curModule->path = (char *)memalign(64, 32); sprintf(curModule->path, "rom0:%s", irxFiles[i].name); curModule->buffer = NULL; curModule->size = 0; @@ -134,7 +169,7 @@ int loadIrxModules(int device, const char *irxPath, IrxReference **modules) { curModule->errorCode = 0; } else { curModule->loc = IRX_BUFFER; - curModule->path = (char *)malloc(256); + curModule->path = (char *)memalign(64, 256); sprintf(curModule->path, "%s%s%s", irxPath, irxFiles[i].name, (device == CD_DEV) ? ";1" : ""); int fd = fioOpen(curModule->path, O_RDONLY); @@ -191,7 +226,7 @@ int loadIrxModules(int device, const char *irxPath, IrxReference **modules) { pos++; } // and skip any remaining modules that depend on the missing one, too. - while ((i < numIrxFiles - 1) && ((irxFiles[i + 1].flags & TYPEMASK) == (curModule->fileRef->flags & TYPEMASK))) + while ((i < numFiles - 1) && ((irxFiles[i + 1].flags & TYPEMASK) == (curModule->fileRef->flags & TYPEMASK))) i++; // the module that actually failed (curModule) is kept in the array for displaying an error message } diff --git a/backends/platform/ps2/irxboot.h b/backends/platform/ps2/irxboot.h index 867911da0f..487d335553 100644 --- a/backends/platform/ps2/irxboot.h +++ b/backends/platform/ps2/irxboot.h @@ -25,6 +25,16 @@ #include "common/scummsys.h" +enum IrxType { + IRX_CORE = 0, + IRX_CDROM, + IRX_USB, + IRX_INPUT, + IRX_HDD, + IRX_NET, + IRX_MAX +}; + enum IrxFlags { BIOS = 0, SYSTEM = 1, @@ -40,6 +50,7 @@ enum IrxFlags { enum IrxPurpose { NOTHING, + CD_DRIVER, HDD_DRIVER, USB_DRIVER, MOUSE_DRIVER, @@ -81,6 +92,6 @@ struct IrxReference { int errorCode; }; -int loadIrxModules(int device, const char *irxPath, IrxReference **modules); +int loadIrxModules(int device, const char *irxPath, IrxReference **modules, IrxType type); #endif // __IRXBOOT_H__ diff --git a/backends/platform/ps2/module.mk b/backends/platform/ps2/module.mk index bf95a5501d..7bcc60e58d 100644 --- a/backends/platform/ps2/module.mk +++ b/backends/platform/ps2/module.mk @@ -2,20 +2,20 @@ MODULE := backends/platform/ps2 MODULE_OBJS := \ DmaPipe.o \ - Gs2dScreen.o \ - irxboot.o \ + Gs2dScreen.o \ + irxboot.o \ ps2input.o \ ps2pad.o \ savefilemgr.o \ - fileio.o \ - asyncfio.o \ + fileio.o \ + asyncfio.o \ icon.o \ - cd.o \ - eecodyvdfs.o \ - rpckbd.o \ - systemps2.o \ - ps2mutex.o \ - ps2time.o \ + cd.o \ + eecodyvdfs.o \ + rpckbd.o \ + systemps2.o \ + ps2mutex.o \ + ps2time.o \ ps2debug.o # We don't use rules.mk but rather manually update OBJS and MODULE_DIRS. diff --git a/backends/platform/ps2/ps2debug.cpp b/backends/platform/ps2/ps2debug.cpp index ec1e251583..84c3649faf 100644 --- a/backends/platform/ps2/ps2debug.cpp +++ b/backends/platform/ps2/ps2debug.cpp @@ -22,10 +22,10 @@ #include "ps2debug.h" #include <stdio.h> -#include <stdlib.h> #include <sio.h> void sioprintf(const char *zFormat, ...) { + #if 0 // doesn't seem to work with ps2link... va_list ap; char resStr[2048]; @@ -43,4 +43,5 @@ void sioprintf(const char *zFormat, ...) { sio_putc(*pos); pos++; } + #endif } diff --git a/backends/platform/ps2/ps2debug.h b/backends/platform/ps2/ps2debug.h index b3da749f60..45db850ebf 100644 --- a/backends/platform/ps2/ps2debug.h +++ b/backends/platform/ps2/ps2debug.h @@ -23,7 +23,13 @@ #ifndef __PS2DEBUG_H__ #define __PS2DEBUG_H__ -#define dbg_printf printf +#ifdef LOGORRHEIC + #define FORBIDDEN_SYMBOL_EXCEPTION_printf + // #define dbg_printf sio_printf + #define dbg_printf printf +#else + #define dbg_printf(...) /* ... */ +#endif void sioprintf(const char *zFormat, ...); diff --git a/backends/platform/ps2/ps2input.cpp b/backends/platform/ps2/ps2input.cpp index 6969aef931..636176e06c 100644 --- a/backends/platform/ps2/ps2input.cpp +++ b/backends/platform/ps2/ps2input.cpp @@ -170,7 +170,7 @@ bool Ps2Input::pollEvent(Common::Event *event) { } if (checkPadMouse || checkPadKbd) { // no usb mouse, simulate it using the pad - uint16 buttons; + uint16 buttons; int16 joyh, joyv; _pad->readPad(&buttons, &joyh, &joyv); uint16 btnChange = buttons ^ _padLastButtons; @@ -474,11 +474,11 @@ const Common::KeyCode Ps2Input::_usbToSdlk[0x100] = { /* DD */ Common::KEYCODE_INVALID, /* DE */ Common::KEYCODE_INVALID, /* DF */ Common::KEYCODE_INVALID, - /* E0 */ Common::KEYCODE_LCTRL, + /* E0 */ Common::KEYCODE_LCTRL, /* E1 */ Common::KEYCODE_LSHIFT, /* E2 */ Common::KEYCODE_LALT, /* E3 */ Common::KEYCODE_INVALID, - /* E4 */ Common::KEYCODE_RCTRL, + /* E4 */ Common::KEYCODE_RCTRL, /* E5 */ Common::KEYCODE_RSHIFT, /* E6 */ Common::KEYCODE_RALT, /* E7 */ Common::KEYCODE_INVALID, @@ -509,39 +509,39 @@ const Common::KeyCode Ps2Input::_usbToSdlk[0x100] = { }; const Common::KeyCode Ps2Input::_padCodes[16] = { - Common::KEYCODE_1, // Select - Common::KEYCODE_INVALID, // L3 - Common::KEYCODE_INVALID, // R3 - Common::KEYCODE_F5, // Start - Common::KEYCODE_INVALID, // Up - Common::KEYCODE_INVALID, // Right - Common::KEYCODE_INVALID, // Down - Common::KEYCODE_INVALID, // Left - Common::KEYCODE_KP0, // L2 - Common::KEYCODE_PERIOD, // R2 - Common::KEYCODE_n, // L1 - Common::KEYCODE_y, // R1 - Common::KEYCODE_ESCAPE, // Triangle - Common::KEYCODE_INVALID, // Circle => Right mouse button - Common::KEYCODE_INVALID, // Cross => Left mouse button - Common::KEYCODE_RETURN // Square + Common::KEYCODE_1, // Select + Common::KEYCODE_INVALID, // L3 + Common::KEYCODE_INVALID, // R3 + Common::KEYCODE_F5, // Start + Common::KEYCODE_INVALID, // Up + Common::KEYCODE_INVALID, // Right + Common::KEYCODE_INVALID, // Down + Common::KEYCODE_INVALID, // Left + Common::KEYCODE_KP0, // L2 + Common::KEYCODE_PERIOD, // R2 + Common::KEYCODE_n, // L1 + Common::KEYCODE_y, // R1 + Common::KEYCODE_ESCAPE, // Triangle + Common::KEYCODE_INVALID, // Circle => Right mouse button + Common::KEYCODE_INVALID, // Cross => Left mouse button + Common::KEYCODE_RETURN // Square }; const Common::KeyCode Ps2Input::_padFlags[16] = { - Common::KEYCODE_INVALID, // Select - Common::KEYCODE_INVALID, // L3 - Common::KEYCODE_INVALID, // R3 - Common::KEYCODE_INVALID, // Start - Common::KEYCODE_INVALID, // Up - Common::KEYCODE_INVALID, // Right - Common::KEYCODE_INVALID, // Down - Common::KEYCODE_INVALID, // Left - Common::KEYCODE_INVALID, // L2 - Common::KEYCODE_INVALID, // R2 - Common::KEYCODE_INVALID, // L1 - Common::KEYCODE_INVALID, // R1 - Common::KEYCODE_INVALID, // Triangle - Common::KEYCODE_INVALID, // Circle - Common::KEYCODE_INVALID, // Cross - Common::KEYCODE_INVALID // Square + Common::KEYCODE_INVALID, // Select + Common::KEYCODE_INVALID, // L3 + Common::KEYCODE_INVALID, // R3 + Common::KEYCODE_INVALID, // Start + Common::KEYCODE_INVALID, // Up + Common::KEYCODE_INVALID, // Right + Common::KEYCODE_INVALID, // Down + Common::KEYCODE_INVALID, // Left + Common::KEYCODE_INVALID, // L2 + Common::KEYCODE_INVALID, // R2 + Common::KEYCODE_INVALID, // L1 + Common::KEYCODE_INVALID, // R1 + Common::KEYCODE_INVALID, // Triangle + Common::KEYCODE_INVALID, // Circle + Common::KEYCODE_INVALID, // Cross + Common::KEYCODE_INVALID // Square }; diff --git a/backends/platform/ps2/ps2input.h b/backends/platform/ps2/ps2input.h index 7055b64f4e..af413d262c 100644 --- a/backends/platform/ps2/ps2input.h +++ b/backends/platform/ps2/ps2input.h @@ -44,7 +44,7 @@ private: int mapKey(int key, int mod); bool getKeyEvent(Common::Event *event, uint16 buttonCode, bool down); OSystem_PS2 *_system; - Ps2Pad *_pad; + Ps2Pad *_pad; uint16 _minx, _maxx, _miny, _maxy; diff --git a/backends/platform/ps2/ps2pad.cpp b/backends/platform/ps2/ps2pad.cpp index b59547baca..d990690331 100644 --- a/backends/platform/ps2/ps2pad.cpp +++ b/backends/platform/ps2/ps2pad.cpp @@ -34,7 +34,7 @@ Ps2Pad::Ps2Pad(OSystem_PS2 *system) { _padStatus = STAT_NONE; padInit(0); // initialize library - _port = _slot = 0; // first controller, no multitap + _port = _slot = 0; // first controller, no multitap initPad(); } @@ -51,9 +51,6 @@ void Ps2Pad::initPad(void) { } else { if (checkPadReady(_port, _slot)) { switch (_padStatus) { - case STAT_NONE: - printf("Pad Status is None. Shouldn't happen\n"); - break; case STAT_OPEN: _padStatus = STAT_DETECT; break; @@ -104,7 +101,8 @@ void Ps2Pad::initPad(void) { _padStatus = STAT_OKAY; break; case STAT_OKAY: - // pad is already initialized + case STAT_NONE: + // pad is already initialized (or not there) break; } } else { diff --git a/backends/platform/ps2/ps2time.cpp b/backends/platform/ps2/ps2time.cpp index 647cf0b661..e072ce9483 100644 --- a/backends/platform/ps2/ps2time.cpp +++ b/backends/platform/ps2/ps2time.cpp @@ -30,9 +30,9 @@ #define FROM_BCD(a) ((a >> 4) * 10 + (a & 0xF)) -static int g_timeSecs; -static int g_day, g_month, g_year; -static int g_lastTimeCheck; +static int g_timeSecs; +static int g_day, g_month, g_year; +static int g_lastTimeCheck; extern volatile uint32 msecCount; void buildNewDate(int dayDiff) { diff --git a/backends/platform/ps2/rpckbd.c b/backends/platform/ps2/rpckbd.c index 0bb45208f5..e7975ab484 100644 --- a/backends/platform/ps2/rpckbd.c +++ b/backends/platform/ps2/rpckbd.c @@ -17,7 +17,7 @@ #include <string.h> #include "backends/platform/ps2/rpckbd.h" -static int curr_readmode = PS2KBD_READMODE_NORMAL; +static unsigned int curr_readmode = PS2KBD_READMODE_NORMAL; static int kbdRpcSema = -1; static int kbdInitialized = 0; diff --git a/backends/platform/ps2/savefilemgr.cpp b/backends/platform/ps2/savefilemgr.cpp index de03e76892..4fd2b1c72b 100644 --- a/backends/platform/ps2/savefilemgr.cpp +++ b/backends/platform/ps2/savefilemgr.cpp @@ -21,8 +21,6 @@ */ #define FORBIDDEN_SYMBOL_EXCEPTION_printf -#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir -#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h #include "common/config-manager.h" #include "common/zlib.h" @@ -37,6 +35,7 @@ #include "savefilemgr.h" #include "Gs2dScreen.h" #include "ps2temp.h" +#include "ps2debug.h" extern AsyncFio fio; @@ -57,20 +56,20 @@ bool Ps2SaveFileManager::mcCheck(const char *path) { // int res; - printf("mcCheck\n"); + dbg_printf("mcCheck\n"); if (!dir.exists()) { - printf("! exist -> create : "); + dbg_printf("! exist -> create : "); #ifdef __USE_LIBMC__ - printf("%s\n", path+4); + dbg_printf("%s\n", path+4); // WaitSema(_sema); mcSync(0, NULL, NULL); mcMkDir(0 /*port*/, 0 /*slot*/, path+4); mcSync(0, NULL, &res); - printf("sync : %d\n", res); + dbg_printf("sync : %d\n", res); // SignalSema(_sema); #else - printf("%s\n", path); + dbg_printf("%s\n", path); fio.mkdir(path); #endif } @@ -108,7 +107,7 @@ Common::InSaveFile *Ps2SaveFileManager::openForLoading(const Common::String &fil } else { char temp[32]; - printf("MC : filename = %s\n", filename.c_str()); + dbg_printf("MC : filename = %s\n", filename.c_str()); strcpy(temp, filename.c_str()); // mcSplit(temp, game, ext); @@ -149,7 +148,7 @@ Common::OutSaveFile *Ps2SaveFileManager::openForSaving(const Common::String &fil Common::FSNode savePath(ConfMan.get("savepath")); // TODO: is this fast? Common::WriteStream *sf; - printf("openForSaving : %s\n", filename.c_str()); + dbg_printf("openForSaving : %s\n", filename.c_str()); if (!savePath.exists() || !savePath.isDirectory()) return NULL; @@ -166,10 +165,10 @@ Common::OutSaveFile *Ps2SaveFileManager::openForSaving(const Common::String &fil sprintf(path, "mc0:ScummVM/indy4/iq-points"); } // FIXME : hack for bs1 saved games - else if (filename == "SAVEGAME.INF") { - mcCheck("mc0:ScummVM/sword1"); - sprintf(path, "mc0:ScummVM/sword1/SAVEGAME.INF"); - } + else if (filename == "SAVEGAME.INF") { + mcCheck("mc0:ScummVM/sword1"); + sprintf(path, "mc0:ScummVM/sword1/SAVEGAME.INF"); + } else { char temp[32]; strcpy(temp, filename.c_str()); @@ -240,7 +239,7 @@ Common::StringArray Ps2SaveFileManager::listSavefiles(const Common::String &patt if (!savePath.exists() || !savePath.isDirectory()) return Common::StringArray(); - printf("listSavefiles = %s\n", pattern.c_str()); + dbg_printf("listSavefiles = %s\n", pattern.c_str()); if (_mc) { strcpy(temp, pattern.c_str()); @@ -263,7 +262,7 @@ Common::StringArray Ps2SaveFileManager::listSavefiles(const Common::String &patt Common::ArchiveMemberList savefiles; Common::StringArray results; - printf("dir = %s --- reg = %s\n", _dir.c_str(), search.c_str()); + dbg_printf("dir = %s --- reg = %s\n", _dir.c_str(), search.c_str()); if (dir.listMatchingMembers(savefiles, search) > 0) { for (Common::ArchiveMemberList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) { @@ -272,11 +271,11 @@ Common::StringArray Ps2SaveFileManager::listSavefiles(const Common::String &patt temp[3] = '\0'; sprintf(path, "%s.%s", game, temp); results.push_back(path); - printf(" --> found = %s -> %s\n", (*file)->getName().c_str(), path); + dbg_printf(" --> found = %s -> %s\n", (*file)->getName().c_str(), path); } else { results.push_back((*file)->getName()); - printf(" --> found = %s\n", (*file)->getName().c_str()); + dbg_printf(" --> found = %s\n", (*file)->getName().c_str()); } } } diff --git a/backends/platform/ps2/sysdefs.h b/backends/platform/ps2/sysdefs.h index 0b0d286189..c886d70eef 100644 --- a/backends/platform/ps2/sysdefs.h +++ b/backends/platform/ps2/sysdefs.h @@ -40,30 +40,30 @@ enum Interrupts { }; // dma 2 registers -#define D2_CHCR (*(volatile uint32*)0x1000A000) -#define D2_QWC (*(volatile uint32*)0x1000A020) -#define D2_TADR (*(volatile uint32*)0x1000A030) -#define D2_MADR (*(volatile uint32*)0x1000A010) -#define D2_ASR1 (*(volatile uint32*)0x1000A050) -#define D2_ASR0 (*(volatile uint32*)0x1000A040) +#define D2_CHCR (*(volatile uint32 *)0x1000A000) +#define D2_QWC (*(volatile uint32 *)0x1000A020) +#define D2_TADR (*(volatile uint32 *)0x1000A030) +#define D2_MADR (*(volatile uint32 *)0x1000A010) +#define D2_ASR1 (*(volatile uint32 *)0x1000A050) +#define D2_ASR0 (*(volatile uint32 *)0x1000A040) -#define D_CTRL (*(volatile uint32*)0x1000E000) -#define D_STAT (*(volatile uint32*)0x1000E010) -#define D_PCR (*(volatile uint32*)0x1000E020) -#define D_SQWC (*(volatile uint32*)0x1000E030) -#define D_RBSR (*(volatile uint32*)0x1000E040) -#define D_RBOR (*(volatile uint32*)0x1000E050) -#define D_STADR (*(volatile uint32*)0x1000E060) +#define D_CTRL (*(volatile uint32 *)0x1000E000) +#define D_STAT (*(volatile uint32 *)0x1000E010) +#define D_PCR (*(volatile uint32 *)0x1000E020) +#define D_SQWC (*(volatile uint32 *)0x1000E030) +#define D_RBSR (*(volatile uint32 *)0x1000E040) +#define D_RBOR (*(volatile uint32 *)0x1000E050) +#define D_STADR (*(volatile uint32 *)0x1000E060) #define CIM2 (1 << 18) #define CIS2 (1 << 2) // timer 0 registers -#define T0_COUNT (*(volatile uint32*)0x10000000) -#define T0_MODE (*(volatile uint32*)0x10000010) -#define T0_COMP (*(volatile uint32*)0x10000020) -#define T0_HOLD (*(volatile uint32*)0x10000030) +#define T0_COUNT (*(volatile uint32 *)0x10000000) +#define T0_MODE (*(volatile uint32 *)0x10000010) +#define T0_COMP (*(volatile uint32 *)0x10000020) +#define T0_HOLD (*(volatile uint32 *)0x10000030) #define TIMER_MODE(clks, gate, gates, gatem, zeroret, cue, cmpe, ovfe, equf, ovff) \ ((clks) | ((gate) << 2) | ((gates) << 3) | ((gatem) << 4) | ((zeroret) << 6) | \ diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp index feee73cba7..1aa74b7d9b 100644 --- a/backends/platform/ps2/systemps2.cpp +++ b/backends/platform/ps2/systemps2.cpp @@ -20,8 +20,9 @@ * */ -// Disable symbol overrides so that we can use system headers. -#define FORBIDDEN_SYMBOL_ALLOW_ALL +// Disable symbol overrides so that we can use "FILE" +#define FORBIDDEN_SYMBOL_EXCEPTION_FILE +#define FORBIDDEN_SYMBOL_EXCEPTION_printf #include <kernel.h> #include <stdio.h> @@ -50,7 +51,6 @@ #include "backends/platform/ps2/cd.h" #include "backends/platform/ps2/fileio.h" #include "backends/platform/ps2/Gs2dScreen.h" -#include "backends/platform/ps2/irxboot.h" #include "backends/platform/ps2/ps2debug.h" #include "backends/platform/ps2/ps2input.h" #include "backends/platform/ps2/savefilemgr.h" @@ -112,7 +112,11 @@ extern "C" int scummvm_main(int argc, char *argv[]); extern "C" int main(int argc, char *argv[]) { SifInitRpc(0); + #ifdef __NEW_PS2SDK__ + ee_thread_status_t thisThread; + #else ee_thread_t thisThread; + #endif int tid = GetThreadId(); ReferThreadStatus(tid, &thisThread); @@ -147,6 +151,10 @@ extern "C" int main(int argc, char *argv[]) { g_systemPs2->quit(); +#ifdef ENABLE_PROFILING + // make sure we can flush "gmon.out" + fileXioSetBlockMode(FXIO_WAIT); +#endif // control never gets here return res; } @@ -184,13 +192,11 @@ void systemSoundThread(OSystem_PS2 *system) { } void gluePowerOffCallback(void *system) { - ((OSystem_PS2*)system)->powerOffCallback(); + ((OSystem_PS2 *)system)->powerOffCallback(); } void OSystem_PS2::startIrxModules(int numModules, IrxReference *modules) { - _usbMassLoaded = _useMouse = _useKbd = _useHdd = _useNet = false; - int res = 0, rv = 0; for (int i = 0; i < numModules; i++) { if (modules[i].loc == IRX_FILE) { @@ -216,6 +222,9 @@ void OSystem_PS2::startIrxModules(int numModules, IrxReference *modules) { case KBD_DRIVER: _useKbd = true; break; + case CD_DRIVER: + _useCd = true; + break; case HDD_DRIVER: _useHdd = true; break; @@ -241,20 +250,79 @@ void OSystem_PS2::startIrxModules(int numModules, IrxReference *modules) { } if (modules[i].buffer) - free(modules[i].buffer); + ; // free(modules[i].buffer); } else { sioprintf("module %d of %d damaged, loc %d, path %s\n", i, numModules, modules[i].loc, modules[i].path); } - free(modules[i].path); + // free(modules[i].path); } - free(modules); + // free(modules); sioprintf("done\n"); sioprintf("UsbMass: %sloaded\n", _usbMassLoaded ? "" : "not "); sioprintf("Mouse: %sloaded\n", _useMouse ? "" : "not "); sioprintf("Kbd: %sloaded\n", _useKbd ? "" : "not "); + sioprintf("Cd: %sloaded\n", _useCd ? "" : "not "); sioprintf("Hdd: %sloaded\n", _useHdd ? "" : "not "); } +bool OSystem_PS2::loadDrivers(IrxType type) +{ + IrxReference *modules; + int numModules; + int res; + + numModules = loadIrxModules(_bootDevice, _bootPath, &modules, type); + // TODO: for IRX_NET allows override IP addr + startIrxModules(numModules, modules); + + switch (type) { + case IRX_CORE: + /* Init I/O */ + if ((res = fileXioInit()) < 0) { + msgPrintf(FOREVER, "FXIO init failed: %d", res); + quit(); + } + /* Init sound */ + if ((res = SjPCM_Init(0)) < 0) { + msgPrintf(FOREVER, "SjPCM bind failed: %d\n", res); + quit(); + } + break; + + case IRX_CDROM: + /* Init CDROM & RTC Clock */ + if ((res = initCdvdFs()) < 0) { + msgPrintf(FOREVER, "CoDyVDfs bind failed: %d", res); + quit(); + } + sioprintf("Reading RTC\n"); + readRtcTime(); /* depends on CDROM driver! */ + break; + + case IRX_HDD: + /* Check HD is available and formatted */ + if ((hddCheckPresent() < 0) || (hddCheckFormatted() < 0)) { + _useHdd = false; + } + else { + poweroffInit(); + poweroffSetCallback(gluePowerOffCallback, this); + } + break; + + case IRX_NET: + if (_bootDevice == HOST_DEV) // net is pre-loaded on host + _useNet = true; // so we need to set by hand + break; + + default: + /* zzz */ + break; + } + + return true; +} + OSystem_PS2::OSystem_PS2(const char *elfPath) { _soundStack = _timerStack = NULL; _printY = 0; @@ -262,20 +330,19 @@ OSystem_PS2::OSystem_PS2(const char *elfPath) { _systemQuit = false; _modeChanged = false; _screenChangeCount = 0; + _mouseVisible = false; - _screen = new Gs2dScreen(320, 200, TV_DONT_CARE); + // _screen = new Gs2dScreen(320, 200, TV_DONT_CARE); // moved to ::initSize sioprintf("Initializing system...\n"); - _screen->wantAnim(true); + // _screen->wantAnim(true); - _bootPath = (char *)malloc(128); + _bootPath = (char *)memalign(64, 128); _bootDevice = detectBootPath(elfPath, _bootPath); - IrxReference *modules; - int numModules = loadIrxModules(_bootDevice, _bootPath, &modules); - if (_bootDevice != HOST_DEV) { + // TODO: reset funx sioprintf("Resetting IOP.\n"); cdvdInit(CDVD_EXIT); cdvdExit(); @@ -298,50 +365,12 @@ OSystem_PS2::OSystem_PS2(const char *elfPath) { // TODO: ps2link 1.46 will stall on "poweroff" init / cb } - startIrxModules(numModules, modules); - - int res; - if ((res = fileXioInit()) < 0) { - msgPrintf(FOREVER, "FXIO Init failed: %d", res); - quit(); - } + _usbMassLoaded = _useMouse = _useKbd = _useCd = _useHdd = _useNet = false; - if ((res = initCdvdFs()) < 0) { - msgPrintf(FOREVER, "CoDyVDfs bind failed: %d", res); - quit(); - } - - if ((res = SjPCM_Init(0)) < 0) { - msgPrintf(FOREVER, "SjPCM Bind failed: %d\n", res); - quit(); - } - - if (_useHdd) { - if ((hddCheckPresent() < 0) || (hddCheckFormatted() < 0)) - _useHdd = false; - - //hddPreparePoweroff(); - poweroffInit(); - - //hddSetUserPoweroffCallback(gluePowerOffCallback, this); - poweroffSetCallback(gluePowerOffCallback, this); - } + loadDrivers(IRX_CORE); + loadDrivers(IRX_CDROM); // consider CDROM as "core", as RTC depends on it fileXioSetBlockMode(FXIO_NOWAIT); - - _mouseVisible = false; - - sioprintf("reading RTC\n"); - readRtcTime(); - - if (_useHdd) { - // TODO : make partition path configurable - if (fio.mount("pfs0:", "hdd0:+ScummVM", 0) >= 0) - printf("Successfully mounted!\n"); - else - _useHdd = false; - } - initMutexes(); } @@ -356,14 +385,67 @@ void OSystem_PS2::init(void) { sioprintf("Starting SavefileManager\n"); _savefileManager = new Ps2SaveFileManager(this, _screen); - sioprintf("Initializing ps2Input\n"); - _input = new Ps2Input(this, _useMouse, _useKbd); - prepMC(); makeConfigPath(); - _screen->wantAnim(false); - fillScreen(0); + // _screen->wantAnim(false); + // fillScreen(0); +} + +void OSystem_PS2::config(void) { + #ifndef NO_ADAPTOR + if (ConfMan.hasKey("hdd_part", "PlayStation2")) { // "hdd" ? + const char *hdd = ConfMan.get("hdd_part", "PlayStation2").c_str(); + + if ( !strcmp(hdd, "0") || !strcmp(hdd, "no") || !strcmp(hdd, "disable") ) { + _useHdd = false; + } + else { + loadDrivers(IRX_HDD); + hddMount(hdd); + } + } + else { // check for HDD and assume partition is +ScummVM + loadDrivers(IRX_HDD); + hddMount("ScummVM"); + } + + if (ConfMan.hasKey("net_addr", "PlayStation2")) { // "net" ? + const char *net = ConfMan.get("net_addr", "PlayStation2").c_str(); + + if ( !strcmp(net, "0") || !strcmp(net, "no") || !strcmp(net, "disable") ) { + _useNet = false; + } + else { + loadDrivers(IRX_NET); + // TODO: netInit("xxx.xxx.xxx.xxx"); + } + } + else { // setup net - IP hardcoded 192.168.1.20 + loadDrivers(IRX_NET); + } + #endif + + // why USB drivers only load correctly post HDD ? + if (ConfMan.hasKey("usb_mass", "PlayStation2")) { // "usb" ? + const char *usb = ConfMan.get("usb_mass", "PlayStation2").c_str(); + + if ( !strcmp(usb, "0") || !strcmp(usb, "no") || !strcmp(usb, "disable") ) { + _usbMassLoaded = false; + } + else { + loadDrivers(IRX_USB); + loadDrivers(IRX_INPUT); + sioprintf("Initializing ps2Input\n"); + _input = new Ps2Input(this, _useMouse, _useKbd); + } + } + else { // load USB drivers (mass & input( + loadDrivers(IRX_USB); + loadDrivers(IRX_INPUT); + sioprintf("Initializing ps2Input\n"); + _input = new Ps2Input(this, _useMouse, _useKbd); + } } OSystem_PS2::~OSystem_PS2(void) { @@ -380,26 +462,40 @@ void OSystem_PS2::initTimer(void) { g_TimerThreadSema = CreateSema(&threadSema); g_SoundThreadSema = CreateSema(&threadSema); assert((g_TimerThreadSema >= 0) && (g_SoundThreadSema >= 0)); - + #ifdef __NEW_PS2SDK__ + ee_thread_t timerThread, soundThread; + ee_thread_status_t thisThread; + #else ee_thread_t timerThread, soundThread, thisThread; + #endif ReferThreadStatus(GetThreadId(), &thisThread); - _timerStack = (uint8 *)malloc(TIMER_STACK_SIZE); - _soundStack = (uint8 *)malloc(SOUND_STACK_SIZE); + _timerStack = (uint8 *)memalign(64, TIMER_STACK_SIZE); + _soundStack = (uint8 *)memalign(64, SOUND_STACK_SIZE); + // gprof doesn't cope with higher thread priority too well + #ifdef ENABLE_PROFILING + timerThread.initial_priority = thisThread.current_priority; + #else // give timer thread a higher priority than main thread timerThread.initial_priority = thisThread.current_priority - 1; + #endif timerThread.stack = _timerStack; timerThread.stack_size = TIMER_STACK_SIZE; timerThread.func = (void *)systemTimerThread; - timerThread.gp_reg = &_gp; + timerThread.gp_reg = &_gp; + // gprof doesn't cope with higher thread priority too well + #ifdef ENABLE_PROFILING + soundThread.initial_priority = thisThread.current_priority; + #else // soundthread's priority is higher than main- and timerthread soundThread.initial_priority = thisThread.current_priority - 2; + #endif soundThread.stack = _soundStack; soundThread.stack_size = SOUND_STACK_SIZE; soundThread.func = (void *)systemSoundThread; - soundThread.gp_reg = &_gp; + soundThread.gp_reg = &_gp; _timerTid = CreateThread(&timerThread); _soundTid = CreateThread(&soundThread); @@ -459,39 +555,39 @@ void OSystem_PS2::soundThreadCallback(void) { // demux data into 2 buffers, L and R __asm__ ( - "move $t2, %1\n\t" // dest buffer right - "move $t3, %0\n\t" // dest buffer left - "lui $t8, 0x7000\n\t" // muxed buffer, fixed at 0x70000000 - "addiu $t9, $0, 100\n\t" // number of loops - "mtsab $0, 2\n\t" // set qword shift = 2 byte + "move $t2, %1\n\t" // dest buffer right + "move $t3, %0\n\t" // dest buffer left + "lui $t8, 0x7000\n\t" // muxed buffer, fixed at 0x70000000 + "addiu $t9, $0, 100\n\t" // number of loops + "mtsab $0, 2\n\t" // set qword shift = 2 byte "loop:\n\t" - " lq $t4, 0($t8)\n\t" // load 8 muxed samples - " lq $t5, 16($t8)\n\t" // load 8 more muxed samples + " lq $t4, 0($t8)\n\t" // load 8 muxed samples + " lq $t5, 16($t8)\n\t" // load 8 more muxed samples - " qfsrv $t6, $0, $t4\n\t" // shift right for second - " qfsrv $t7, $0, $t5\n\t" // packing step (right channel) + " qfsrv $t6, $0, $t4\n\t" // shift right for second + " qfsrv $t7, $0, $t5\n\t" // packing step (right channel) - " ppach $t4, $t5, $t4\n\t" // combine left channel data - " ppach $t6, $t7, $t6\n\t" // right channel data + " ppach $t4, $t5, $t4\n\t" // combine left channel data + " ppach $t6, $t7, $t6\n\t" // right channel data - " sq $t4, 0($t3)\n\t" // write back - " sq $t6, 0($t2)\n\t" // + " sq $t4, 0($t3)\n\t" // write back + " sq $t6, 0($t2)\n\t" // - " addiu $t9, -1\n\t" // decrement loop counter - " addiu $t2, 16\n\t" // increment pointers + " addiu $t9, -1\n\t" // decrement loop counter + " addiu $t2, 16\n\t" // increment pointers " addiu $t3, 16\n\t" " addiu $t8, 32\n\t" - " bnez $t9, loop\n\t" // loop + " bnez $t9, loop\n\t" // loop : // outputs : "r"(soundBufL), "r"(soundBufR) // inputs - // : "$t2", "$t3", "$t4", "$t5", "$t6", "$t7", "$t8", "$t9" // destroyed + // : "$t2", "$t3", "$t4", "$t5", "$t6", "$t7", "$t8", "$t9" // destroyed : "$10", "$11", "$12", "$13", "$14", "$15", "$24", "$25" // destroyed ); // and feed it into the SPU // non-blocking call, the function will return before the buffer's content // was transferred. - SjPCM_Enqueue((short int*)soundBufL, (short int*)soundBufR, SMP_PER_BLOCK, 0); + SjPCM_Enqueue((short int *)soundBufL, (short int *)soundBufR, SMP_PER_BLOCK, 0); bufferedSamples += SMP_PER_BLOCK; } } @@ -510,6 +606,10 @@ bool OSystem_PS2::mcPresent(void) { return false; } +bool OSystem_PS2::cdPresent(void) { + return _useCd; +} + bool OSystem_PS2::hddPresent(void) { return _useHdd; } @@ -528,11 +628,39 @@ bool OSystem_PS2::usbMassPresent(void) { } bool OSystem_PS2::netPresent(void) { - return _useNet; + if (_useNet) + return true; + + return false; +} + +bool OSystem_PS2::hddMount(const char *partition) { + char name[64] = "hdd0:+ScummVM"; + + if (partition) + strcpy(name+6, partition); + + if (fio.mount("pfs0:", name, 0) >= 0) { + dbg_printf("Successfully mounted (%s)!\n", name); + return true; + } + else { + dbg_printf("Failed to mount (%s).\n", name); + _useHdd = false; + return false; + } } void OSystem_PS2::initSize(uint width, uint height, const Graphics::PixelFormat *format) { - printf("initializing new size: (%d/%d)...", width, height); + dbg_printf("initializing new size: (%d/%d)...", width, height); + + /* ugly hack: we know we can parse ScummVM.ini now */ + if (!_screenChangeCount) { // first round + config(); + _screen = new Gs2dScreen(width, height); + fillScreen(0); + } + _screen->newScreenSize(width, height); _screen->setMouseXy(width / 2, height / 2); _input->newRange(0, 0, width - 1, height - 1); @@ -543,7 +671,7 @@ void OSystem_PS2::initSize(uint width, uint height, const Graphics::PixelFormat _modeChanged = true; _screenChangeCount++; - printf("done\n"); + dbg_printf("done\n"); } void OSystem_PS2::setPalette(const byte *colors, uint start, uint num) { @@ -555,7 +683,7 @@ void OSystem_PS2::grabPalette(byte *colors, uint start, uint num) { } void OSystem_PS2::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { - _screen->copyScreenRect((const uint8*)buf, pitch, x, y, w, h); + _screen->copyScreenRect((const uint8 *)buf, pitch, x, y, w, h); } void OSystem_PS2::updateScreen(void) { @@ -568,7 +696,7 @@ void OSystem_PS2::updateScreen(void) { void OSystem_PS2::displayMessageOnOSD(const char *msg) { /* TODO : check */ - printf("displayMessageOnOSD: %s\n", msg); + dbg_printf("displayMessageOnOSD: %s\n", msg); } uint32 OSystem_PS2::getMillis(bool skipRecord) { @@ -666,7 +794,7 @@ void OSystem_PS2::unlockScreen(void) { const OSystem::GraphicsMode OSystem_PS2::_graphicsMode = { NULL, NULL, 0 }; const OSystem::GraphicsMode *OSystem_PS2::getSupportedGraphicsModes(void) const { - return &_graphicsMode; + return &_graphicsMode; } bool OSystem_PS2::setGraphicsMode(int mode) { @@ -735,7 +863,7 @@ void OSystem_PS2::msgPrintf(int millis, const char *format, ...) { Graphics::g_sysfont.drawString(&surf, str, posX, posY, 300 - posX, 1); posY += 14; - lnSta = lnEnd + 1; + lnSta = lnEnd + 1; } uint8 *scrBuf = (uint8 *)memalign(64, 320 * 200); @@ -768,12 +896,14 @@ void OSystem_PS2::powerOffCallback(void) { } void OSystem_PS2::quit(void) { - printf("OSystem_PS2::quit called\n"); + dbg_printf("OSystem_PS2::quit called\n"); if (_bootDevice == HOST_DEV) { - printf("OSystem_PS2::quit (HOST)\n"); + dbg_printf("OSystem_PS2::quit (HOST)\n"); + #ifndef ENABLE_PROFILING SleepThread(); + #endif } else { - printf("OSystem_PS2::quit (bootdev=%d)\n", _bootDevice); + dbg_printf("OSystem_PS2::quit (bootdev=%d)\n", _bootDevice); if (_useHdd) { driveStandby(); fio.umount("pfs0:"); @@ -781,18 +911,22 @@ void OSystem_PS2::quit(void) { //setTimerCallback(NULL, 0); _screen->wantAnim(false); _systemQuit = true; + #ifdef __NEW_PS2SDK__ + ee_thread_status_t statSound, statTimer; + #else ee_thread_t statSound, statTimer; - printf("Waiting for timer and sound thread to end\n"); + #endif + dbg_printf("Waiting for timer and sound thread to end\n"); do { // wait until both threads called ExitThread() ReferThreadStatus(_timerTid, &statTimer); ReferThreadStatus(_soundTid, &statSound); } while ((statSound.status != 0x10) || (statTimer.status != 0x10)); - printf("Done\n"); + dbg_printf("Done\n"); DeleteThread(_timerTid); DeleteThread(_soundTid); free(_timerStack); free(_soundStack); - printf("Stopping timer\n"); + dbg_printf("Stopping timer\n"); DisableIntc(INT_TIMER0); RemoveIntcHandler(INT_TIMER0, _intrId); @@ -801,7 +935,7 @@ void OSystem_PS2::quit(void) { padEnd(); // stop pad library cdvdInit(CDVD_EXIT); - printf("resetting iop\n"); + dbg_printf("resetting iop\n"); SifIopReset(NULL, 0); SifExitRpc(); while (!SifIopSync()); @@ -829,7 +963,7 @@ void OSystem_PS2::quit(void) { " li $3, 0x04;" " syscall;" " nop;" - ); + ); */ /* @@ -839,7 +973,7 @@ void OSystem_PS2::quit(void) { */ #else // reset + load ELF from CD - printf("Restarting ScummVM\n"); + dbg_printf("Restarting ScummVM\n"); LoadExecPS2("cdrom0:\\SCUMMVM.ELF", 0, NULL); #endif } @@ -856,12 +990,12 @@ bool OSystem_PS2::prepMC() { if (!mcPresent()) return prep; - printf("prepMC 0\n"); + dbg_printf("prepMC 0\n"); // Common::String str("mc0:ScummVM/") // Common::FSNode scumDir(str); Common::FSNode scumDir("mc0:ScummVM/"); - printf("prepMC 00\n"); + dbg_printf("prepMC 00\n"); if (!scumDir.exists()) { uint16 *data, size; @@ -869,11 +1003,11 @@ bool OSystem_PS2::prepMC() { PS2Icon _ico; mcIcon icon; - printf("prepMC I\n"); + dbg_printf("prepMC I\n"); size = _ico.decompressData(&data); - printf("prepMC II\n"); + dbg_printf("prepMC II\n"); _ico.setup(&icon); @@ -888,21 +1022,21 @@ bool OSystem_PS2::prepMC() { fio.mkdir("mc0:ScummVM"); f = ps2_fopen("mc0:ScummVM/scummvm.icn", "w"); - printf("f = %p\n", (const void *)f); + dbg_printf("f = %p\n", (const void *)f); ps2_fwrite(data, size, 2, f); ps2_fclose(f); f = ps2_fopen("mc0:ScummVM/icon.sys", "w"); - printf("f = %p\n", (const void *)f); + dbg_printf("f = %p\n", (const void *)f); ps2_fwrite(&icon, sizeof(icon), 1, f); ps2_fclose(f); #endif free(data); - printf("prepMC II\n"); + dbg_printf("prepMC II\n"); prep = true; } @@ -911,7 +1045,7 @@ bool OSystem_PS2::prepMC() { } void OSystem_PS2::makeConfigPath() { - FILE *src, *dst; + FILE *src, *dst; char path[128], *buf; int32 size; @@ -926,7 +1060,7 @@ void OSystem_PS2::makeConfigPath() { src = ps2_fopen("cdfs:ScummVM.ini", "r"); if (src) { size = ((Ps2File *)src)->size(); - buf = (char *)malloc(size); + buf = (char *)memalign(64, size); ps2_fread(buf, size, 1, src); ps2_fclose(src); @@ -970,6 +1104,5 @@ Common::String OSystem_PS2::getDefaultConfigFileName() { } void OSystem_PS2::logMessage(LogMessageType::Type type, const char *message) { - printf("%s", message); - sioprintf("%s", message); + dbg_printf("%s", message); } diff --git a/backends/platform/ps2/systemps2.h b/backends/platform/ps2/systemps2.h index 580eb8b6f2..45b7dfae36 100644 --- a/backends/platform/ps2/systemps2.h +++ b/backends/platform/ps2/systemps2.h @@ -25,6 +25,7 @@ #include "common/system.h" #include "backends/base-backend.h" +#include "backends/platform/ps2/irxboot.h" #include "graphics/palette.h" class Gs2dScreen; @@ -51,6 +52,7 @@ public: virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format); void init(void); + void config(void); virtual int16 getHeight(void); virtual int16 getWidth(void); @@ -119,14 +121,17 @@ public: void powerOffCallback(void); bool mcPresent(void); + bool cdPresent(void); bool hddPresent(void); bool usbMassPresent(void); bool netPresent(void); + bool hddMount(const char *partition); bool runningFromHost(void); int getBootDevice() { return _bootDevice; } private: + bool loadDrivers(IrxType type); void startIrxModules(int numModules, IrxReference *modules); void initMutexes(void); @@ -136,28 +141,28 @@ private: Audio::MixerImpl *_scummMixer; bool _mouseVisible; - bool _useMouse, _useKbd, _useHdd, _usbMassLoaded, _useNet; + bool _useMouse, _useKbd, _useCd, _useHdd, _usbMassLoaded, _useNet; - Gs2dScreen *_screen; - Ps2Input *_input; - uint16 _oldMouseX, _oldMouseY; - uint32 _msgClearTime; - uint16 _printY; + Gs2dScreen *_screen; + Ps2Input *_input; + uint16 _oldMouseX, _oldMouseY; + uint32 _msgClearTime; + uint16 _printY; bool _modeChanged; int _screenChangeCount; - int _mutexSema; - Ps2Mutex _mutex[MAX_MUTEXES]; + int _mutexSema; + Ps2Mutex _mutex[MAX_MUTEXES]; - uint8 *_timerStack, *_soundStack; - int _timerTid, _soundTid; - int _intrId; + uint8 *_timerStack, *_soundStack; + int _timerTid, _soundTid; + int _intrId; volatile bool _systemQuit; static const GraphicsMode _graphicsMode; - int _bootDevice; - char *_bootPath; - char *_configFile; + int _bootDevice; + char *_bootPath; + char *_configFile; }; #endif // SYSTEMPS2_H |