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author | Max Horn | 2007-04-07 22:15:16 +0000 |
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committer | Max Horn | 2007-04-07 22:15:16 +0000 |
commit | c5b67c6e29eb67686f0098bbdf496d1a63e3b175 (patch) | |
tree | 68ccf0b9b4401576cc45f9b2dbe1bd98332bbf29 /backends/platform | |
parent | edd226d1b646470780a785d32c06876697f75e7e (diff) | |
download | scummvm-rg350-c5b67c6e29eb67686f0098bbdf496d1a63e3b175.tar.gz scummvm-rg350-c5b67c6e29eb67686f0098bbdf496d1a63e3b175.tar.bz2 scummvm-rg350-c5b67c6e29eb67686f0098bbdf496d1a63e3b175.zip |
Added missing common/events.h include and added a FIXME comment
svn-id: r26411
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/wince/wince-sdl.cpp | 30 |
1 files changed, 19 insertions, 11 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index 13c59c37a1..f567b64b36 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -21,33 +21,41 @@ */ #include "common/stdafx.h" -#include "wince-sdl.h" +#include "backends/platform/wince/wince-sdl.h" +#include "common/config-manager.h" +#include "common/events.h" #include "common/util.h" +#include "common/timer.h" + #include "engines/engine.h" + #include "base/main.h" #include "base/plugins.h" -#include "common/timer.h" + #include "sound/mixer.h" +#include "sound/fmopl.h" -#include "common/config-manager.h" #include "backends/timer/default/default-timer.h" -#include "scumm/scumm.h" +// FIXME: The following #include is necessary for the evil _monkeyKeyboard hack. +// Fingolfin says: It would be a lot better to get this resolved in a cleaner way. +// E.g. by using setFeatureState in the SCUMM engine in the appropriate place. +// Even an "#ifdef WINCE" in the SCUMM engine would probably be nicer than this :/ +#include "engines/scumm/scumm.h" -#include "resource.h" +#include "backends/platform/wince/resource.h" #include "gui/Actions.h" -#include "CEActionsPocket.h" -#include "CEActionsSmartphone.h" -#include "ItemAction.h" #include "gui/KeysDialog.h" - #include "gui/message.h" -#include "sound/fmopl.h" +#include "backends/platform/wince/CEActionsPocket.h" +#include "backends/platform/wince/CEActionsSmartphone.h" +#include "backends/platform/wince/CEgui/ItemAction.h" + -#include "CEException.h" +#include "backends/platform/wince/CEException.h" #ifdef USE_VORBIS #ifndef USE_TREMOR |