diff options
author | Neil Millstone | 2007-04-06 18:34:53 +0000 |
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committer | Neil Millstone | 2007-04-06 18:34:53 +0000 |
commit | c6d41c07558eb74a18e88b3fc68c5ec76bb3f9fe (patch) | |
tree | d53d35422e0d3d700a48d4f1bca587eb1b7af79d /backends/platform | |
parent | 40245fe4504ecc7cb26ccfc5b5c7d5d2b15cbbe7 (diff) | |
download | scummvm-rg350-c6d41c07558eb74a18e88b3fc68c5ec76bb3f9fe.tar.gz scummvm-rg350-c6d41c07558eb74a18e88b3fc68c5ec76bb3f9fe.tar.bz2 scummvm-rg350-c6d41c07558eb74a18e88b3fc68c5ec76bb3f9fe.zip |
Updating DS port for changes in main codebase. Code changes for DevkitArm r20 and latest libnds.
svn-id: r26394
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/ds/arm7/Makefile | 2 | ||||
-rw-r--r-- | backends/platform/ds/arm7/source/main.cpp | 8 | ||||
-rw-r--r-- | backends/platform/ds/arm9/makefile | 36 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/blitters.cpp | 6 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/cdaudio.cpp | 35 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/dsmain.cpp | 267 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/dsmain.h | 5 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/fat/disc_io.c | 4 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/fat/gba_nds_fat.c | 3 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/fat/io_dldi.h | 4 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/osystem_ds.cpp | 2 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/osystem_ds.h | 1 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/portdefs.cpp | 2 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/portdefs.h | 32 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/scummconsole.h | 62 | ||||
-rw-r--r-- | backends/platform/ds/arm9/source/touchkeyboard.cpp | 4 |
16 files changed, 298 insertions, 175 deletions
diff --git a/backends/platform/ds/arm7/Makefile b/backends/platform/ds/arm7/Makefile index 5c62d7df58..847b6eea5a 100644 --- a/backends/platform/ds/arm7/Makefile +++ b/backends/platform/ds/arm7/Makefile @@ -68,7 +68,7 @@ endif # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- -LIBDIRS := $(DEVKITPRO)/libnds $(DEVKITPRO)/libnds/nds +LIBDIRS := /home/neil/devkitpro/libnds home/neil/devkitpro/libnds/nds #--------------------------------------------------------------------------------- diff --git a/backends/platform/ds/arm7/source/main.cpp b/backends/platform/ds/arm7/source/main.cpp index d36b038e05..e3ecd30fe4 100644 --- a/backends/platform/ds/arm7/source/main.cpp +++ b/backends/platform/ds/arm7/source/main.cpp @@ -25,7 +25,7 @@ // -- modified by Darkain and others ////////////////////////////////////////////////////////////////////// -#define USE_LIBCARTRESET +//#define USE_LIBCARTRESET #include <nds.h> @@ -424,7 +424,6 @@ void InterruptTimer3() { uint32 temp=0; uint8 ct[sizeof(IPC->curtime)]; static int heartbeat = 0; - // Update the heartbeat heartbeat++; @@ -512,8 +511,7 @@ void InterruptTimer3() { #ifdef USE_DEBUGGER Wifi_Update(); // update wireless in vblank #endif - } - +} ////////////////////////////////////////////////////////////////////// @@ -571,6 +569,7 @@ void reboot() { int main(int argc, char ** argv) { + #ifdef USE_DEBUGGER REG_IPC_FIFO_CR = IPC_FIFO_ENABLE | IPC_FIFO_SEND_CLEAR; @@ -639,6 +638,7 @@ int main(int argc, char ** argv) { if (IPC->reset) { powerOff(); } + swiWaitForVBlank(); } return 0; diff --git a/backends/platform/ds/arm9/makefile b/backends/platform/ds/arm9/makefile index edf21887ab..f28abd2b77 100644 --- a/backends/platform/ds/arm9/makefile +++ b/backends/platform/ds/arm9/makefile @@ -1,12 +1,13 @@ #BUILD_PLUGINS = 1 -libndsdir = $(DEVKITPRO)/libnds +#libndsdir = $(DEVKITPRO)/libnds +libndsdir = /home/neil/devkitpro/libnds # Select the build you want by uncommenting one of the following lines: DS_BUILD_A = 1 #DS_BUILD_B = 1 #DS_BUILD_C = 1 - +#DS_BUILD_D = 1 # Uncomment the following line to build in support for MP3 audio # using libmad: @@ -42,6 +43,7 @@ ifdef DS_BUILD_A DISABLE_CINE = 1 DISABLE_AGI = 1 DISABLE_TOUCHE = 1 + DISABLE_PARALLACTION = 1 BUILD=scummvm-A endif @@ -63,6 +65,7 @@ ifdef DS_BUILD_B DISABLE_CINE = 1 DISABLE_AGI = 1 DISABLE_TOUCHE = 1 + DISABLE_PARALLACTION = 1 BUILD=scummvm-B endif @@ -84,9 +87,32 @@ ifdef DS_BUILD_C DISABLE_CINE = 1 DISABLE_AGI = 1 DISABLE_TOUCHE = 1 + DISABLE_PARALLACTION = 1 BUILD=scummvm-C endif +ifdef DS_BUILD_D + DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_D + LOGO = logoc.bmp + DISABLE_HE = 1 + DISABLE_SCUMM = 1 + DISABLE_SCUMM_7_8 = 1 + DISABLE_AGOS = 1 + DISABLE_SKY = 1 + DISABLE_SWORD1 = 1 + DISABLE_SWORD2 = 1 + DISABLE_QUEEN = 1 + DISABLE_SAGA = 1 + DISABLE_KYRA = 1 + DISABLE_GOB = 1 + DISABLE_LURE = 1 + #DISABLE_CINE = 1 + #DISABLE_AGI = 1 + DISABLE_TOUCHE = 1 + DISABLE_PARALLACTION = 1 + BUILD=scummvm-A +endif + ARM7BIN := -7 $(CURDIR)/../../arm7/arm7.bin ICON := -b ../../../logo.bmp "ScummVM;By Neil Millstone;" @@ -108,7 +134,7 @@ CXXFLAGS= $(CFLAGS) -Wno-non-virtual-dtor -Wno-non-virtual-dtor \ -fno-exceptions -fno-rtti ASFLAGS = -mcpu=arm9tdmi -mthumb-interwork -DEFINES += -D__DS__ -DNDS -DARM9 -DNONSTANDARD_PORT -DDISABLE_FANCY_THEMES +DEFINES += -D__DS__ -DNDS -DARM9 -DNONSTANDARD_PORT -DDISABLE_FANCY_THEMES -DDISABLE_DEFAULT_SAVEFILEMANAGER ifdef USE_MAD DEFINES += -DUSE_MAD endif @@ -156,7 +182,7 @@ PORT_OBJS := $(portdir)/source/blitters.o $(portdir)/source/cdaudio.o $(portdir) $(portdir)/../../../fs/ds/ds-fs.o $(portdir)/source/gbampsave.o $(portdir)/source/scummhelp.o\ $(portdir)/source/osystem_ds.o $(portdir)/source/portdefs.o $(portdir)/source/ramsave.o\ $(portdir)/source/scummconsole.o $(portdir)/source/touchkeyboard.o $(portdir)/source/zipreader.o\ - $(portdir)/source/dsoptions.o + $(portdir)/source/dsoptions.o $(portdir)/source/keys.o DATA_OBJS := $(portdir)/data/icons.o $(portdir)/data/keyboard.o $(portdir)/data/keyboard_pal.o $(portdir)/data/default_font.o @@ -252,7 +278,7 @@ ifndef HAVE_GCC3 .cpp.o: $(MKDIR) $(*D)/$(DEPDIR) $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d2" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o - $(ECHO) "$(*D)/" > $(*D)/$(DEPDIR)/$(*F).d +# $(ECHO) "$(*D)/" > $(*D)/$(DEPDIR)/$(*F).d $(CAT) "$(*D)/$(DEPDIR)/$(*F).d2" >> "$(*D)/$(DEPDIR)/$(*F).d" $(RM) "$(*D)/$(DEPDIR)/$(*F).d2" else diff --git a/backends/platform/ds/arm9/source/blitters.cpp b/backends/platform/ds/arm9/source/blitters.cpp index 105578e97a..7d1e0e4402 100644 --- a/backends/platform/ds/arm9/source/blitters.cpp +++ b/backends/platform/ds/arm9/source/blitters.cpp @@ -17,7 +17,7 @@ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ - + #include "stdafx.h" #define CHARSET_MASK_TRANSPARENCY 253 @@ -298,8 +298,8 @@ static inline void Rescale_320x1555Scanline_To_256x1555Scanline(u16* dest, const void Rescale_320x256xPAL8_To_256x256x1555(u16* dest, const u8* src, const u16* palette, int destStride, int srcStride) { - u32* fastRam = (u32 *) (0x37F8000 + 16384); - + u32 fastRam[768]; + // Palette lookup -> 0_888 for(size_t i=0; i<256; ++i) { diff --git a/backends/platform/ds/arm9/source/cdaudio.cpp b/backends/platform/ds/arm9/source/cdaudio.cpp index 7261800802..e5011688b9 100644 --- a/backends/platform/ds/arm9/source/cdaudio.cpp +++ b/backends/platform/ds/arm9/source/cdaudio.cpp @@ -85,6 +85,7 @@ int numLoops; int blockCount; int dataChunkStart; int blocksLeft; +bool trackStartsAt2 = false; // These are from Microsoft's document on DVI ADPCM @@ -128,7 +129,9 @@ void playTrack(int track, int numLoops, int startFrame, int duration) { stopTrack(); } - + if (trackStartsAt2) { + track++; + } @@ -460,16 +463,17 @@ void stopTrack() { DC_FlushAll(); } -bool checkCD() { - // Need to check whethe CD audio files are present - do this by trying to open Track1.wav. - consolePrintf("Attempted to open cd drive\n"); - +bool trackExists(int num) { Common::String path = ConfMan.get("path"); - // 6577 153 154 + + char fname[128]; + + sprintf(fname, "track%d.wav", num); + if (path[strlen(path.c_str()) - 1] == '/') { - path = path + "track2.wav"; + path = path + fname; } else { - path = path + "/track2.wav"; + path = path + "/" + fname; } consolePrintf("Looking for %s...", path.c_str()); @@ -486,6 +490,21 @@ bool checkCD() { } } +bool checkCD() { + // Need to check whethe CD audio files are present - do this by trying to open Track1.wav. + consolePrintf("Attempted to open cd drive\n"); + + if (trackExists(1)) { + trackStartsAt2 = false; + return true; + } else if (trackExists(2)) { + trackStartsAt2 = true; + return true; + } else { + return false; + } +} + bool isPlaying() { return isPlayingFlag; } diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp index 1a3d4f7142..f4927743cd 100644 --- a/backends/platform/ds/arm9/source/dsmain.cpp +++ b/backends/platform/ds/arm9/source/dsmain.cpp @@ -42,13 +42,14 @@ // - Delete saves? // - Software scaler? // - 100% scale +// - Find out what's going wrong when you turn the console off #define USE_LIBCARTRESET //#define USE_BUILT_IN_DRIVER_SELECTION #include <nds.h> -#include <ARM9/console.h> //basic print funcionality +//#include <ARM9/console.h> //basic print funcionality #include <stdlib.h> #include "dsmain.h" @@ -74,6 +75,7 @@ #include "disc_io.h" #include "blitters.h" #include "cartreset_nolibfat.h" +#include "keys.h" namespace DS { @@ -231,9 +233,10 @@ bool penDown; bool penHeld; bool penReleased; bool penDownLastFrame; -f32 penX, penY; +s32 penX, penY; int keysDownSaved; int keysReleasedSaved; +int keysChangedSaved; bool penDownSaved; bool penReleasedSaved; @@ -241,11 +244,19 @@ int penDownFrames; int touchXOffset = 0; int touchYOffset = 0; +int triggeredIcon = 0; +int triggeredIconTimeout = 0; + u16 savedPalEntry255 = RGB15(31, 31, 31); extern "C" int scummvm_main(int argc, char *argv[]); +Common::EventType getKeyEvent(int key); +int getKeysChanged(); + void updateStatus(); +void triggerIcon(int imageNum); +void setIcon(int num, int x, int y, int imageNum, int flags, bool enable); TransferSound soundControl; @@ -469,11 +480,11 @@ void displayMode8Bit() { videoSetMode(MODE_5_2D | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP); videoSetModeSub(MODE_3_2D /*| DISPLAY_BG0_ACTIVE*/ | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP); //sub bg 0 will be used to print text - vramSetBankA(VRAM_A_MAIN_BG_0x6000000); - vramSetBankB(VRAM_B_MAIN_BG_0x6020000); + vramSetBankA(VRAM_A_MAIN_BG_0x06000000); + vramSetBankB(VRAM_B_MAIN_BG_0x06020000); - vramSetBankC(VRAM_C_SUB_BG_0x6200000); - vramSetBankD(VRAM_D_MAIN_BG_0x6040000); + vramSetBankC(VRAM_C_SUB_BG_0x06200000); + vramSetBankD(VRAM_D_MAIN_BG_0x06040000); vramSetBankH(VRAM_H_LCD); @@ -489,11 +500,11 @@ void displayMode8Bit() { videoSetMode(MODE_5_2D | (consoleEnable? DISPLAY_BG0_ACTIVE: 0) | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP); videoSetModeSub(MODE_3_2D /*| DISPLAY_BG0_ACTIVE*/ | DISPLAY_BG3_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_1D | DISPLAY_SPR_1D_BMP); //sub bg 0 will be used to print text - vramSetBankA(VRAM_A_MAIN_BG_0x6000000); - vramSetBankB(VRAM_B_MAIN_BG_0x6020000); + vramSetBankA(VRAM_A_MAIN_BG_0x06000000); + vramSetBankB(VRAM_B_MAIN_BG_0x06020000); - vramSetBankC(VRAM_C_SUB_BG_0x6200000); - vramSetBankD(VRAM_D_MAIN_BG_0x6040000); + vramSetBankC(VRAM_C_SUB_BG_0x06200000); + vramSetBankD(VRAM_D_MAIN_BG_0x06040000); vramSetBankH(VRAM_H_LCD); @@ -855,6 +866,8 @@ void addIndyFightingKeys() { event.type = Common::EVENT_KEYDOWN; event.kbd.flags = 0; + + consolePrintf("Fight keys\n"); if ((getKeysDown() & KEY_L)) { indyFightRight = false; @@ -864,22 +877,28 @@ void addIndyFightingKeys() { indyFightRight = true; } - if ((getKeysDown() & KEY_UP)) { + consolePrintf("ifr:%d\n", indyFightRight); + + if ((getKeysChanged() & KEY_UP)) { + event.type = getKeyEvent(KEY_UP); event.kbd.keycode = '8'; event.kbd.ascii = '8'; system->addEvent(event); } - if ((getKeysDown() & KEY_LEFT)) { + if ((getKeysChanged() & KEY_LEFT)) { + event.type = getKeyEvent(KEY_LEFT); event.kbd.keycode = '4'; event.kbd.ascii = '4'; system->addEvent(event); } - if ((getKeysDown() & KEY_RIGHT)) { + if ((getKeysChanged() & KEY_RIGHT)) { + event.type = getKeyEvent(KEY_RIGHT); event.kbd.keycode = '6'; event.kbd.ascii = '6'; system->addEvent(event); } - if ((getKeysDown() & KEY_DOWN)) { + if ((getKeysChanged() & KEY_DOWN)) { + event.type = getKeyEvent(KEY_DOWN); event.kbd.keycode = '2'; event.kbd.ascii = '2'; system->addEvent(event); @@ -887,17 +906,20 @@ void addIndyFightingKeys() { if (indyFightRight) { - if ((getKeysDown() & KEY_X)) { + if ((getKeysChanged() & KEY_X)) { + event.type = getKeyEvent(KEY_X); event.kbd.keycode = '9'; event.kbd.ascii = '9'; system->addEvent(event); } - if ((getKeysDown() & KEY_A)) { + if ((getKeysChanged() & KEY_A)) { + event.type = getKeyEvent(KEY_A); event.kbd.keycode = '6'; event.kbd.ascii = '6'; system->addEvent(event); } - if ((getKeysDown() & KEY_B)) { + if ((getKeysChanged() & KEY_B)) { + event.type = getKeyEvent(KEY_B); event.kbd.keycode = '3'; event.kbd.ascii = '3'; system->addEvent(event); @@ -905,17 +927,20 @@ void addIndyFightingKeys() { } else { - if ((getKeysDown() & KEY_X)) { + if ((getKeysChanged() & KEY_X)) { + event.type = getKeyEvent(KEY_X); event.kbd.keycode = '7'; event.kbd.ascii = '7'; system->addEvent(event); } - if ((getKeysDown() & KEY_A)) { + if ((getKeysChanged() & KEY_A)) { + event.type = getKeyEvent(KEY_A); event.kbd.keycode = '4'; event.kbd.ascii = '4'; system->addEvent(event); } - if ((getKeysDown() & KEY_B)) { + if ((getKeysChanged() & KEY_B)) { + event.type = getKeyEvent(KEY_B); event.kbd.keycode = '1'; event.kbd.ascii = '1'; system->addEvent(event); @@ -924,7 +949,8 @@ void addIndyFightingKeys() { } - if ((getKeysDown() & KEY_Y)) { + if ((getKeysChanged() & KEY_Y)) { + event.type = getKeyEvent(KEY_Y); event.kbd.keycode = '5'; event.kbd.ascii = '5'; system->addEvent(event); @@ -967,8 +993,10 @@ void setKeyboardEnable(bool en) { if (displayModeIs8Bit) { // Copy the sub screen VRAM from the top screen - they should always be // the same. + u16* buffer = get8BitBackBuffer(); + for (int r = 0; r < (512 * 256) >> 1; r++) { - BG_GFX_SUB[r] = get8BitBackBuffer()[r]; + BG_GFX_SUB[r] = buffer[r]; } SUB_DISPLAY_CR &= ~DISPLAY_BG1_ACTIVE; // Turn off keyboard layer @@ -1024,14 +1052,12 @@ void addEventsToQueue() { if (!indyFightState) { - - if ((getKeysDown() & KEY_B) && (!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { - // consolePrintf("Pressing Esc"); - - event.type = Common::EVENT_KEYDOWN; + if ((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R))) { event.kbd.keycode = 27; event.kbd.ascii = 27; event.kbd.flags = 0; + + event.type = getKeyEvent(KEY_B); system->addEvent(event); } @@ -1149,7 +1175,7 @@ void addEventsToQueue() { } } - if ((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R)) && (displayModeIs8Bit)) { + if (((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R)) || (indyFightState)) && (displayModeIs8Bit)) { // Controls specific to the control method @@ -1163,10 +1189,10 @@ void addEventsToQueue() { if (currentGame->control == CONT_SIMON) { // Extra controls for Simon the Sorcerer - if ((getKeysDown() & KEY_DOWN)) { + if ((getKeysChanged() & KEY_DOWN)) { Common::Event event; - event.type = Common::EVENT_KEYDOWN; + event.type = getKeyEvent(KEY_DOWN); event.kbd.keycode = '#'; // F10 or # - show hotspots event.kbd.ascii = '#'; event.kbd.flags = 0; @@ -1177,10 +1203,10 @@ void addEventsToQueue() { if (currentGame->control == CONT_SCUMM_ORIGINAL) { // Extra controls for Scumm v1-5 games - if ((getKeysDown() & KEY_DOWN)) { + if ((getKeysChanged() & KEY_DOWN)) { Common::Event event; - event.type = Common::EVENT_KEYDOWN; + event.type = getKeyEvent(KEY_DOWN); event.kbd.keycode = '.'; // Full stop - skips current dialogue line event.kbd.ascii = '.'; event.kbd.flags = 0; @@ -1199,55 +1225,39 @@ void addEventsToQueue() { if (!displayModeIs8Bit) { // Front end controls - if (leftHandedSwap(getKeysDown()) & KEY_UP) { - event.type = Common::EVENT_KEYDOWN; + if (leftHandedSwap(getKeysChanged()) & KEY_UP) { + event.type = getKeyEvent(leftHandedSwap(KEY_UP)); event.kbd.keycode = SDLK_UP; event.kbd.ascii = 0; event.kbd.flags = 0; system->addEvent(event); - - event.type = Common::EVENT_KEYUP; - system->addEvent(event); } - if (leftHandedSwap(getKeysDown()) & KEY_DOWN) { - event.type = Common::EVENT_KEYDOWN; + if (leftHandedSwap(getKeysChanged()) & KEY_DOWN) { + event.type = getKeyEvent(leftHandedSwap(KEY_DOWN)); event.kbd.keycode = SDLK_DOWN; event.kbd.ascii = 0; event.kbd.flags = 0; system->addEvent(event); - - event.type = Common::EVENT_KEYUP; - system->addEvent(event); } if (leftHandedSwap(getKeysDown()) & KEY_A) { - event.type = Common::EVENT_KEYDOWN; + event.type = getKeyEvent(leftHandedSwap(KEY_A)); event.kbd.keycode = SDLK_RETURN; event.kbd.ascii = 0; event.kbd.flags = 0; system->addEvent(event); - - event.type = Common::EVENT_KEYUP; - system->addEvent(event); } } - if ((getKeysDown() & KEY_START)) { - event.type = Common::EVENT_KEYDOWN; + if ((getKeysChanged() & KEY_START)) { + event.type = getKeyEvent(KEY_START); event.kbd.keycode = 319; // F5 event.kbd.ascii = 319; event.kbd.flags = 0; system->addEvent(event); -/* - event.type = Common::EVENT_KEYUP; - event.kbd.keycode = 319; // F5 - event.kbd.ascii = 319; - system->addEvent(event);*/ - -// consolePrintf("Pressing F5"); } @@ -1262,17 +1272,31 @@ void addEventsToQueue() { } } + + +void triggerIcon(int imageNum) { + triggeredIcon = imageNum; + triggeredIconTimeout = 120; +} + + +void setIcon(int num, int x, int y, int imageNum, int flags, bool enable) { + sprites[num].attribute[0] = ATTR0_BMP | y | (!enable? ATTR0_DISABLED: 0); + sprites[num].attribute[1] = ATTR1_SIZE_32 | x | flags; + sprites[num].attribute[2] = ATTR2_ALPHA(1)| (imageNum * 16); +} + void updateStatus() { int offs; if (displayModeIs8Bit) { switch (mouseMode) { case MOUSE_LEFT: { - offs = 16; + offs = 1; break; } case MOUSE_RIGHT: { - offs = 32; + offs = 2; break; } case MOUSE_HOVER: { @@ -1286,25 +1310,28 @@ void updateStatus() { } } - - sprites[0].attribute[0] = ATTR0_BMP | 150; - sprites[0].attribute[1] = ATTR1_SIZE_32 | 208; - sprites[0].attribute[2] = ATTR2_ALPHA(1)| offs; + setIcon(0, 208, 150, offs, 0, true); if (indyFightState) { - sprites[2].attribute[0] = ATTR0_BMP | 150; - sprites[2].attribute[1] = ATTR1_SIZE_32 | (190 - 32) | (indyFightRight? 0: ATTR1_FLIP_X); - sprites[2].attribute[2] = ATTR2_ALPHA(1)| 48; + setIcon(1, (190 - 32), 150, 3, (indyFightRight? 0: ATTR1_FLIP_X), true); + consolePrintf("%d\n", indyFightRight); } else { - sprites[2].attribute[0] = ATTR0_DISABLED; - sprites[2].attribute[1] = 0; - sprites[2].attribute[2] = 0; +// setIcon(1, 0, 0, 0, 0, false); } + + if (triggeredIconTimeout > 0) { + triggeredIconTimeout--; + setIcon(4, 16, 150, triggeredIcon, 0, true); + } else { + setIcon(4, 0, 0, 0, 0, false); + } + } else { - sprites[0].attribute[0] = ATTR0_DISABLED; - sprites[1].attribute[0] = ATTR0_DISABLED; - sprites[2].attribute[0] = ATTR0_DISABLED; - sprites[3].attribute[0] = ATTR0_DISABLED; + setIcon(0, 0, 0, 0, 0, false); + setIcon(1, 0, 0, 0, 0, false); + setIcon(2, 0, 0, 0, 0, false); + setIcon(3, 0, 0, 0, 0, false); + setIcon(4, 0, 0, 0, 0, false); } if ((keyboardIcon) && (!keyboardEnable) && (!displayModeIs8Bit)) { @@ -1372,15 +1399,15 @@ void setMainScreenScale(int x, int y) { } } -void setZoomedScreenScroll(int x, int y) { +void setZoomedScreenScroll(int x, int y, bool shake) { if (gameScreenSwap) { - BG3_CX = x + (((frameCount & 1) == 0)? 64: 0); + BG3_CX = x + ((shake && ((frameCount & 1) == 0))? 64: 0); BG3_CY = y; touchX = x >> 8; touchY = y >> 8; } else { - SUB_BG3_CX = x + (((frameCount & 1) == 0)? 64: 0); + SUB_BG3_CX = x + ((shake && (frameCount & 1) == 0)? 64: 0); SUB_BG3_CY = y; } } @@ -1505,29 +1532,62 @@ void VBlankHandler(void) { static int ratio = ( 320 << 8) / SCUMM_GAME_WIDTH; + bool zooming = false; if ((getKeysHeld() & KEY_L) || (getKeysHeld() & KEY_R)) { if ((getKeysHeld() & KEY_A) && (subScreenScale < ratio)) { - subScreenScale += 2; + subScreenScale += 1; + zooming = true; } if ((getKeysHeld() & KEY_B) && (subScreenScale > 128)) { - subScreenScale -=2; + subScreenScale -=1; + zooming = true; } } - + int xCenter = subScTargetX + ((subScreenWidth >> 1) << 8); int yCenter = subScTargetY + ((subScreenHeight >> 1) << 8); + if (twoHundredPercentFixedScale) { subScreenWidth = 256 >> 1; subScreenHeight = 192 >> 1; } else { - subScreenWidth = SCUMM_GAME_WIDTH * subScreenScale >> 8; + subScreenWidth = (((SCUMM_GAME_HEIGHT * 256) / 192) * subScreenScale) >> 8; subScreenHeight = SCUMM_GAME_HEIGHT * subScreenScale >> 8; + + if ( ((subScreenWidth) > 256 - 8) && ((subScreenWidth) < 256 + 8) ) { + subScreenWidth = 256; + subScreenHeight = 192; + if (zooming) { + subScX = subScTargetX; + subScY = subScTargetY; + triggerIcon(0); + } + } else if ( ((subScreenWidth) > 128 - 8) && ((subScreenWidth) < 128 + 8) ) { + subScreenWidth = 128; + subScreenHeight = 96; + if (zooming) { + subScX = subScTargetX; + subScY = subScTargetY; + triggerIcon(1); + } + } else if (subScreenWidth > 256) { + subScreenWidth = 320; + subScreenHeight = 200; + if (zooming) { + subScX = subScTargetX; + subScY = subScTargetY; + triggerIcon(2); + } + } else { + triggerIcon(-1); + } } + subScTargetX = xCenter - ((subScreenWidth >> 1) << 8); subScTargetY = yCenter - ((subScreenHeight >> 1) << 8); @@ -1595,8 +1655,8 @@ void VBlankHandler(void) { scY = 0; } - setZoomedScreenScroll(subScX, subScY); - setZoomedScreenScale(subScreenWidth, (subScreenHeight * 256) / 192); + setZoomedScreenScroll(subScX, subScY, (subScreenWidth != 256) && (subScreenWidth != 128)); + setZoomedScreenScale(subScreenWidth, ((subScreenHeight * (256 << 8)) / 192) >> 8); setMainScreenScroll(scX << 8, (scY << 8) + (shakePos << 8)); @@ -1612,15 +1672,15 @@ void VBlankHandler(void) { scY = 0; } - setZoomedScreenScroll(subScX, subScY); - setZoomedScreenScale(subScreenWidth, (subScreenHeight * 256) / 192); + setZoomedScreenScroll(subScX, subScY, (subScreenWidth != 256) && (subScreenWidth != 128)); + setZoomedScreenScale(subScreenWidth, ((subScreenHeight * (256 << 8)) / 192) >> 8); setMainScreenScroll(64, (scY << 8) + (shakePos << 8)); setMainScreenScale(320, 256); // 1:1 scale } } else { - setZoomedScreenScroll(0, 0); + setZoomedScreenScroll(0, 0, true); setZoomedScreenScale(320, 256); setMainScreenScroll(0, 0); @@ -1794,7 +1854,7 @@ void initHardware() { } WAIT_CR &= ~(0x0080); - REG_WRAM_CNT = 0; +// REG_WRAM_CNT = 0; } @@ -1903,6 +1963,7 @@ void keysUpdate() { scanKeys(); keysDownSaved |= leftHandedSwap(keysDown()); keysReleasedSaved |= leftHandedSwap(keysUp()); + keysChangedSaved = keysDownSaved | keysReleasedSaved; } int getKeysDown() { @@ -1917,9 +1978,24 @@ int getKeysReleased() { return keysReleasedSaved; } +int getKeysChanged() { + return keysChangedSaved; +} + +Common::EventType getKeyEvent(int key) { + if (getKeysDown() & key) { + return Common::EVENT_KEYDOWN; + } else if (getKeysReleased() & key) { + return Common::EVENT_KEYUP; + } else { + return (Common::EventType) 0; + } +} + void consumeKeys() { keysDownSaved = 0; keysReleasedSaved = 0; + keysChangedSaved = 0; } bool getPenDown() { @@ -1992,6 +2068,26 @@ bool getIndyFightState() { return indyFightState; } +/////////////////// +// Fast Ram +/////////////////// + +#define FAST_RAM_SIZE (30000) + +u8* fastRamPointer; +u8 fastRamData[FAST_RAM_SIZE] ITCM_DATA; + +void* fastRamAlloc(int size) { + void* result = (void *) fastRamPointer; + fastRamPointer += size; + return (void *) (result); +} + +void fastRamReset() { + fastRamPointer = fastRamData; +} + + ///////////////// // GBAMP ///////////////// @@ -2153,6 +2249,7 @@ int main(void) indyFightState = false; indyFightRight = true; + // CPU speed = 67108864 // 8 frames = 2946 368.5 bytes per fr @@ -2358,6 +2455,8 @@ int main(void) char* argv[2] = {"/scummvmds", "--config=scummvmb.ini"}; #elif defined(DS_BUILD_C) char* argv[2] = {"/scummvmds", "--config=scummvmc.ini"}; +#elif defined(DS_BUILD_D) + char* argv[2] = {"/scummvmds", "--config=scummvmd.ini"}; #endif diff --git a/backends/platform/ds/arm9/source/dsmain.h b/backends/platform/ds/arm9/source/dsmain.h index 040e78663a..40ac33528b 100644 --- a/backends/platform/ds/arm9/source/dsmain.h +++ b/backends/platform/ds/arm9/source/dsmain.h @@ -116,6 +116,11 @@ void setGameSize(int width, int height); int getGameWidth(); int getGameHeight(); +// Fast RAM allocation (ITCM) +void fastRamReset(); +void* fastRamAlloc(int size); + + } diff --git a/backends/platform/ds/arm9/source/fat/disc_io.c b/backends/platform/ds/arm9/source/fat/disc_io.c index 006d4f3d0f..3cb70f510b 100644 --- a/backends/platform/ds/arm9/source/fat/disc_io.c +++ b/backends/platform/ds/arm9/source/fat/disc_io.c @@ -358,10 +358,10 @@ void disc_getDldiId(char* id) { bool disc_setDsSlotInterface (void) { #ifdef ARM9 - WAIT_CR &= ~(1<<11); + REG_EXEMEMCNT &= ~(1<<11); #endif #ifdef ARM7 - WAIT_CR |= (1<<11); + REG_EXEMEMCNT |= (1<<11); #endif active_interface = DLDI_GetInterface(); diff --git a/backends/platform/ds/arm9/source/fat/gba_nds_fat.c b/backends/platform/ds/arm9/source/fat/gba_nds_fat.c index 21c55cc92b..f343c4b997 100644 --- a/backends/platform/ds/arm9/source/fat/gba_nds_fat.c +++ b/backends/platform/ds/arm9/source/fat/gba_nds_fat.c @@ -22,7 +22,8 @@ #include "disc_io.h" #include <string.h> #ifdef NDS - #include <nds/ipc.h> // Time on the NDS +// #include <nds/ipc.h> // Time on the NDS + #include <NDS/scummvm_ipc.h> #endif //---------------------------------------------------------------- // Data types diff --git a/backends/platform/ds/arm9/source/fat/io_dldi.h b/backends/platform/ds/arm9/source/fat/io_dldi.h index 4ef3625eba..053de3a94c 100644 --- a/backends/platform/ds/arm9/source/fat/io_dldi.h +++ b/backends/platform/ds/arm9/source/fat/io_dldi.h @@ -19,6 +19,7 @@ #include "disc_io.h" #ifdef NDS #include <nds/memory.h> +#include <nds.h> #endif extern IO_INTERFACE _io_dldi; @@ -28,7 +29,8 @@ extern u8 _dldi_driver_name; // export interface static inline LPIO_INTERFACE DLDI_GetInterface(void) { #ifdef NDS - WAIT_CR &= ~(ARM9_OWNS_ROM | ARM9_OWNS_CARD); + // NDM: I'm really not sure about this change ARM9 - ARM7 + REG_EXEMEMCNT &= ~(ARM7_OWNS_ROM | ARM7_OWNS_CARD); #endif // defined NDS return &_io_dldi; } diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp index dff6acad96..36d1e8e032 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.cpp +++ b/backends/platform/ds/arm9/source/osystem_ds.cpp @@ -320,9 +320,11 @@ bool OSystem_DS::pollEvent(Common::Event &event) event.kbd.ascii = 0; event.kbd.keycode = 0; event.kbd.flags = 0; + consolePrintf("type: %d\n", event.type); return false; } else { event = eventQueue[eventNum++]; + consolePrintf("type: %d\n", event.type); return true; } } diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h index 3f4e56e000..583ab9a2ba 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.h +++ b/backends/platform/ds/arm9/source/osystem_ds.h @@ -22,6 +22,7 @@ #ifndef _OSYSTEM_DS_H_ #define _OSYSTEM_DS_H_ #include "common/system.h" +#include "common/events.h" #include "nds.h" #include "ramsave.h" #include "gbampsave.h" diff --git a/backends/platform/ds/arm9/source/portdefs.cpp b/backends/platform/ds/arm9/source/portdefs.cpp index 77972ec106..6ef1d575f2 100644 --- a/backends/platform/ds/arm9/source/portdefs.cpp +++ b/backends/platform/ds/arm9/source/portdefs.cpp @@ -18,7 +18,7 @@ * */ -#include "portdefs.h" +#include "stdafx.h" #include <string.h> #include "nds/dma.h" #include "osystem_ds.h" diff --git a/backends/platform/ds/arm9/source/portdefs.h b/backends/platform/ds/arm9/source/portdefs.h index 02d54d3850..2266a1d986 100644 --- a/backends/platform/ds/arm9/source/portdefs.h +++ b/backends/platform/ds/arm9/source/portdefs.h @@ -33,11 +33,32 @@ typedef signed int s32; //#define double float +// Somebody removed these from scummsys.h, but they're still required, so I'm adding them here +// in the hope that they'll stay. +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <stdarg.h> +#include <ctype.h> +#include <math.h> +#include <time.h> + + #define CT_NO_TRANSPARENCY +#include "scummconsole.h" + + +//#undef assert +//#define assert(expr) consolePrintf("Asserted!") +#define NO_DEBUG_MSGS + +#ifdef assert #undef assert -#define assert(expr) consolePrintf("Asserted!") -//#define NO_DEBUG_MSGS +#endif + +#define assert(s) if (!(s)) consolePrintf("Assertion failed: '##s##' at file %s, line %d\n", __FILE__, __LINE__) + #include "ds-fs.h" //#define debug(fmt, ...) consolePrintf(fmt, ##__VA_ARGS__) @@ -45,6 +66,13 @@ typedef signed int s32; #define time(t) DS_time(t) //#define memcpy(dest, src, size) DS_memcpy(dest, src, size) +#define ITCM_DATA __attribute__((section(".itcm"))) + + + +#include "common/array.h" +#include "common/str.h" + time_t DS_time(time_t* t); time_t DS_time(long* t); void* DS_memcpy(void* s1, void const* s2, size_t n); diff --git a/backends/platform/ds/arm9/source/scummconsole.h b/backends/platform/ds/arm9/source/scummconsole.h index 6b9a677cc7..0bbb2f85f4 100644 --- a/backends/platform/ds/arm9/source/scummconsole.h +++ b/backends/platform/ds/arm9/source/scummconsole.h @@ -38,67 +38,6 @@ extern "C" { #endif -void consoleInit(u16* font, u16* charBase, u16 numCharacters, u8 charStart, u16* map, u8 pal, u8 bitDepth); -void consoleInitDefault(u16* map, u16* charBase, u8 bitDepth); - -void consolePrintf(const char* s, ...); - -void consolePrintSet(int x, int y); - -void consolePrintChar(char c); - -void consolePutString(int x, int y, char* s); -void consolePutInt(int x, int y, int d); -void consolePutX(int x, int y, int d); -void consolePutChar(int x, int y, char c); -void consolePutBin(int x, int y, int b); - -void consoleClear(void); - -#ifdef __cplusplus -} -#endif - -#endif -////////////////////////////////////////////////////////////////////// -// -// consol.h --provides basic consol type print functionality -// -// version 0.1, February 14, 2005 -// -// Copyright (C) 2005 Michael Noland (joat) and Jason Rogers (dovoto) -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any -// damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any -// purpose, including commercial applications, and to alter it and -// redistribute it freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you -// must not claim that you wrote the original software. If you use -// this software in a product, an acknowledgment in the product -// documentation would be appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and -// must not be misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source -// distribution. -// -// Changelog: -// 0.1: First version -// 0.2: Fixed sprite mapping bug. 1D mapping should work now. -// Changed some register defines for consistency. -// -////////////////////////////////////////////////////////////////////// -#ifndef CONSOLE_H2 -#define CONSOLE_H2 - -#define CONSOLE_USE_COLOR255 16 - -#ifdef __cplusplus -extern "C" { -#endif void consoleInit(u16* font, u16* charBase, u16 numCharacters, u8 charStart, u16* map, u8 pal, u8 bitDepth); void consoleInitDefault(u16* map, u16* charBase, u8 bitDepth); @@ -122,3 +61,4 @@ void consoleClear(void); #endif #endif + diff --git a/backends/platform/ds/arm9/source/touchkeyboard.cpp b/backends/platform/ds/arm9/source/touchkeyboard.cpp index 82271b0d82..6302a959ff 100644 --- a/backends/platform/ds/arm9/source/touchkeyboard.cpp +++ b/backends/platform/ds/arm9/source/touchkeyboard.cpp @@ -131,13 +131,13 @@ bool capsLockState; bool closed; void restoreVRAM(int tileBase, int mapBase, u16* saveSpace) { - for (int r = 0; r < 32 * 32; r++) { +/* for (int r = 0; r < 32 * 32; r++) { ((u16 *) SCREEN_BASE_BLOCK_SUB(mapBase))[r] = *saveSpace++; } for (int r = 0; r < 4096; r++) { ((u16 *) CHAR_BASE_BLOCK_SUB(tileBase))[r] = *saveSpace++; - } + }*/ } void drawKeyboard(int tileBase, int mapBase, u16* saveSpace) { |