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author | Max Horn | 2010-11-28 14:57:59 +0000 |
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committer | Max Horn | 2010-11-28 14:57:59 +0000 |
commit | d5840b72f9535e303d340cb8f5f164ddb6fc27ee (patch) | |
tree | 70b002148eced2d94e20bdbe7926bde5817cd60d /backends/platform | |
parent | 0b5f6d4c979028b78c3b6c33f371b46b31cd0c9b (diff) | |
download | scummvm-rg350-d5840b72f9535e303d340cb8f5f164ddb6fc27ee.tar.gz scummvm-rg350-d5840b72f9535e303d340cb8f5f164ddb6fc27ee.tar.bz2 scummvm-rg350-d5840b72f9535e303d340cb8f5f164ddb6fc27ee.zip |
DINGUX: Attempt to fix the new code for this backend
It seems in the gsoc2010-opengl branch, the dingux port was not anymore
updated at some point, so some changes that were made in general did not
make it till here. This is my attempt to fix at least the most obvious
problems, but without being able to compile it, all these changes should
be very carefully reviewed.
svn-id: r54522
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/dingux/dingux.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/backends/platform/dingux/dingux.cpp b/backends/platform/dingux/dingux.cpp index e982934fb7..89a403d5ae 100644 --- a/backends/platform/dingux/dingux.cpp +++ b/backends/platform/dingux/dingux.cpp @@ -37,7 +37,6 @@ void OSystem_SDL_Dingux::initBackend() { // Create the graphics manager if (_graphicsManager == 0) { _graphicsManager = new DINGUXSdlGraphicsManager(_eventSource); - ((DINGUXSdlEventSource*)_eventSource)->setCurrentGraphMan((DINGUXSdlGraphicsManager*)_graphicsManager); } // Call parent implementation of this method |