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author | Johannes Schickel | 2012-02-23 02:04:40 +0100 |
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committer | Johannes Schickel | 2012-02-23 02:04:40 +0100 |
commit | e1edb20fed788aafc70f70448957b03b4f8f237d (patch) | |
tree | f1b2675b3ce7b710edacf1a03bbaeafcedb93691 /backends/platform | |
parent | e83e31c2cc90a5311c839903b0a120eacf3dde20 (diff) | |
download | scummvm-rg350-e1edb20fed788aafc70f70448957b03b4f8f237d.tar.gz scummvm-rg350-e1edb20fed788aafc70f70448957b03b4f8f237d.tar.bz2 scummvm-rg350-e1edb20fed788aafc70f70448957b03b4f8f237d.zip |
IPHONE: Move VideoContext definition to iphone_common.h.
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/iphone/iphone_common.h | 18 | ||||
-rw-r--r-- | backends/platform/iphone/iphone_video.h | 18 |
2 files changed, 18 insertions, 18 deletions
diff --git a/backends/platform/iphone/iphone_common.h b/backends/platform/iphone/iphone_common.h index 5a46a6dde6..044b279386 100644 --- a/backends/platform/iphone/iphone_common.h +++ b/backends/platform/iphone/iphone_common.h @@ -55,6 +55,24 @@ enum GraphicsModes { kGraphicsModeNone = 1 }; +struct VideoContext { + // Game screen state + int screenWidth, screenHeight; + + // Overlay state + int overlayWidth, overlayHeight; + + // Mouse cursor state + int mouseX, mouseY; + int mouseHotspotX, mouseHotspotY; + int mouseWidth, mouseHeight; + bool mouseIsVisible; + + // Misc state + GraphicsModes graphicsMode; + int shakeOffsetY; +}; + // On the ObjC side void iPhone_setGraphicsMode(GraphicsModes mode); void iPhone_updateScreen(int mouseX, int mouseY); diff --git a/backends/platform/iphone/iphone_video.h b/backends/platform/iphone/iphone_video.h index 733851f8b7..2677267171 100644 --- a/backends/platform/iphone/iphone_video.h +++ b/backends/platform/iphone/iphone_video.h @@ -34,24 +34,6 @@ #include "iphone_keyboard.h" #include "iphone_common.h" -struct VideoContext { - // Game screen state - int screenWidth, screenHeight; - - // Overlay state - int overlayWidth, overlayHeight; - - // Mouse cursor state - int mouseX, mouseY; - int mouseHotspotX, mouseHotspotY; - int mouseWidth, mouseHeight; - bool mouseIsVisible; - - // Misc state - GraphicsModes graphicsMode; - int shakeOffsetY; -}; - @interface iPhoneView : UIView { NSMutableArray *_events; SoftKeyboard *_keyboardView; |