diff options
author | Johannes Schickel | 2011-11-09 18:54:52 +0100 |
---|---|---|
committer | Johannes Schickel | 2011-11-09 18:57:13 +0100 |
commit | 949b30dc36efd4c25822f83c6869179ea0f36dd2 (patch) | |
tree | 1bb573206540e639b72a71dafb7495bd4b982f2b /backends/plugins/elf/memory-manager.cpp | |
parent | 17027a7afc8db73ee136d481781fe4cdfd7ea7ef (diff) | |
download | scummvm-rg350-949b30dc36efd4c25822f83c6869179ea0f36dd2.tar.gz scummvm-rg350-949b30dc36efd4c25822f83c6869179ea0f36dd2.tar.bz2 scummvm-rg350-949b30dc36efd4c25822f83c6869179ea0f36dd2.zip |
OPENGL: Always set the unpack alignment when refreshing the textures.
This should hopefully make sure we are always having the correct alignment set
up. This might fix bug #3435655 "OpenGL display corruption with various Sierra
games Daily B.".
Diffstat (limited to 'backends/plugins/elf/memory-manager.cpp')
0 files changed, 0 insertions, 0 deletions