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author | Johannes Schickel | 2011-02-24 17:08:51 +0100 |
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committer | Johannes Schickel | 2011-02-24 17:10:49 +0100 |
commit | d81bb9794f59787ced1edde4c867aa307cec68fb (patch) | |
tree | b0228cfbc9c6a49910e52ce77e405d3754694b42 /backends/plugins/sdl | |
parent | 8bd01f69b202e12ba656524a8e64691b5fb08414 (diff) | |
download | scummvm-rg350-d81bb9794f59787ced1edde4c867aa307cec68fb.tar.gz scummvm-rg350-d81bb9794f59787ced1edde4c867aa307cec68fb.tar.bz2 scummvm-rg350-d81bb9794f59787ced1edde4c867aa307cec68fb.zip |
OPENGL: Prefer single operation texture updates.
When doing glTexSubImage2D we do not need to assure that the source data has
the same width as the texture when we want to update the data, we just need
to assure that the width * Bpp cound matches the pitch.
Diffstat (limited to 'backends/plugins/sdl')
0 files changed, 0 insertions, 0 deletions