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author | Andre Heider | 2010-09-05 12:52:17 +0000 |
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committer | Andre Heider | 2010-09-05 12:52:17 +0000 |
commit | c4a88559a5577e816793b02a6eaaa3ab69c8ecdb (patch) | |
tree | 2ac2f6abc8d4c5e584bccf283582273bfad2791e /backends/plugins/wii/wii-provider.cpp | |
parent | 86f4dbd956fa2b6622ceb8748427700373a1aceb (diff) | |
download | scummvm-rg350-c4a88559a5577e816793b02a6eaaa3ab69c8ecdb.tar.gz scummvm-rg350-c4a88559a5577e816793b02a6eaaa3ab69c8ecdb.tar.bz2 scummvm-rg350-c4a88559a5577e816793b02a6eaaa3ab69c8ecdb.zip |
PLUGINS: Move platform specific code out of the generic ELF loader.
Instead overwrite pure virtual functions in a backend specific class.
svn-id: r52556
Diffstat (limited to 'backends/plugins/wii/wii-provider.cpp')
-rw-r--r-- | backends/plugins/wii/wii-provider.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/backends/plugins/wii/wii-provider.cpp b/backends/plugins/wii/wii-provider.cpp new file mode 100644 index 0000000000..25f54f02de --- /dev/null +++ b/backends/plugins/wii/wii-provider.cpp @@ -0,0 +1,75 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#if defined(DYNAMIC_MODULES) && defined(__WII__) + +#include <malloc.h> +#include <ogc/cache.h> + +#include "backends/plugins/wii/wii-provider.h" +#include "backends/plugins/elf/ppc-loader.h" + +class WiiDLObject : public PPCDLObject { +public: + WiiDLObject() : + PPCDLObject() { + } + + virtual ~WiiDLObject() { + unload(); + } + +protected: + virtual void *allocSegment(size_t boundary, size_t size) const { + return memalign(boundary, size); + } + + virtual void freeSegment(void *segment) const { + free(segment); + } + + virtual void flushDataCache(void *ptr, uint32 len) const { + DCFlushRange(ptr, len); + ICInvalidateRange(ptr, len); + } +}; + +class WiiPlugin : public ELFPlugin { +public: + WiiPlugin(const Common::String &filename) : + ELFPlugin(filename) { + } + + virtual DLObject *makeDLObject() { + return new WiiDLObject(); + } +}; + +Plugin *WiiPluginProvider::createPlugin(const Common::FSNode &node) const { + return new WiiPlugin(node.getPath()); +} + +#endif // defined(DYNAMIC_MODULES) && defined(__WII__) + |