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author | Jordi Vilalta Prat | 2008-05-02 14:30:06 +0000 |
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committer | Jordi Vilalta Prat | 2008-05-02 14:30:06 +0000 |
commit | 3f44977885d33ea694df399a83cf198dd85b5fed (patch) | |
tree | c081843c9cd64d3e077482fbc7f43bbf3b39d087 /backends/plugins/win32 | |
parent | 6a98108eac1203eaf1058fa24ad9c80fc9ba45a8 (diff) | |
download | scummvm-rg350-3f44977885d33ea694df399a83cf198dd85b5fed.tar.gz scummvm-rg350-3f44977885d33ea694df399a83cf198dd85b5fed.tar.bz2 scummvm-rg350-3f44977885d33ea694df399a83cf198dd85b5fed.zip |
Added support to load plugins from different directories and the ability to specify the default directory from configure.
svn-id: r31816
Diffstat (limited to 'backends/plugins/win32')
-rw-r--r-- | backends/plugins/win32/win32-provider.cpp | 44 | ||||
-rw-r--r-- | backends/plugins/win32/win32-provider.h | 11 |
2 files changed, 11 insertions, 44 deletions
diff --git a/backends/plugins/win32/win32-provider.cpp b/backends/plugins/win32/win32-provider.cpp index 8cb9a762b2..0592638140 100644 --- a/backends/plugins/win32/win32-provider.cpp +++ b/backends/plugins/win32/win32-provider.cpp @@ -27,14 +27,9 @@ #include "backends/plugins/win32/win32-provider.h" #include "backends/plugins/dynamic-plugin.h" -#include "common/fs.h" #include <windows.h> -#define PLUGIN_DIRECTORY "" -#define PLUGIN_PREFIX "" -#define PLUGIN_SUFFIX ".dll" - class Win32Plugin : public DynamicPlugin { private: @@ -94,6 +89,7 @@ public: return DynamicPlugin::loadPlugin(); } + void unloadPlugin() { DynamicPlugin::unloadPlugin(); if (_dlHandle) { @@ -107,42 +103,8 @@ public: }; -PluginList Win32PluginProvider::getPlugins() { - PluginList pl; - - - // Load dynamic plugins - // TODO... this is right now just a nasty hack. - // This should search one or multiple directories for all plugins it can - // find (to this end, we maybe should use a special prefix/suffix; e.g. - // instead of libscumm.so, use scumm.engine or scumm.plugin etc.). - // - // The list of directories to search could be e.g.: - // User specified (via config file), ".", "./plugins", "$(prefix)/lib". - // - // We also need to add code which ensures what we are looking at is - // a) a ScummVM engine and b) matches the version of the executable. - // Hence one more symbol should be exported by plugins which returns - // the "ABI" version the plugin was built for, and we can compare that - // to the ABI version of the executable. - - // Load all plugins. - // Scan for all plugins in this directory - FilesystemNode dir(PLUGIN_DIRECTORY); - FSList files; - if (!dir.getChildren(files, FilesystemNode::kListFilesOnly)) { - error("Couldn't open plugin directory '%s'", PLUGIN_DIRECTORY); - } - - for (FSList::const_iterator i = files.begin(); i != files.end(); ++i) { - Common::String name(i->getName()); - if (name.hasPrefix(PLUGIN_PREFIX) && name.hasSuffix(PLUGIN_SUFFIX)) { - pl.push_back(new Win32Plugin(i->getPath())); - } - } - - - return pl; +Plugin* Win32PluginProvider::createPlugin(const Common::String &filename) const { + return new Win32Plugin(filename); } diff --git a/backends/plugins/win32/win32-provider.h b/backends/plugins/win32/win32-provider.h index e80e77521d..e4b0be7395 100644 --- a/backends/plugins/win32/win32-provider.h +++ b/backends/plugins/win32/win32-provider.h @@ -30,9 +30,14 @@ #if defined(DYNAMIC_MODULES) && defined(_WIN32) -class Win32PluginProvider : public PluginProvider { -public: - virtual PluginList getPlugins(); +class Win32PluginProvider : public FilePluginProvider { +protected: + Plugin* createPlugin(const Common::String &filename) const; + + virtual const char* getPrefix() const { return ""; } + virtual const char* getSuffix() const { return ".dll"; } + + virtual void addCustomDirectories(Common::StringList &dirs) const {} }; #endif // defined(DYNAMIC_MODULES) && defined(_WIN32) |