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| author | Eugene Sandulenko | 2005-10-08 20:09:00 +0000 | 
|---|---|---|
| committer | Eugene Sandulenko | 2005-10-08 20:09:00 +0000 | 
| commit | f5f57c9a23bb0270d80d174749c0a82707f4b595 (patch) | |
| tree | caa37b185681b554ff828466bf41d463734c7c54 /backends/ps2/asyncfio.h | |
| parent | 46660feeb29a9fd387fd2869a4932f1e072092fa (diff) | |
| download | scummvm-rg350-f5f57c9a23bb0270d80d174749c0a82707f4b595.tar.gz scummvm-rg350-f5f57c9a23bb0270d80d174749c0a82707f4b595.tar.bz2 scummvm-rg350-f5f57c9a23bb0270d80d174749c0a82707f4b595.zip | |
Put actors on the ground. No more upside down. Though probably drawClip()
has to be fixed too, but now we have no test case for this.
svn-id: r18966
Diffstat (limited to 'backends/ps2/asyncfio.h')
0 files changed, 0 insertions, 0 deletions
