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author | Travis Howell | 2005-09-19 00:29:41 +0000 |
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committer | Travis Howell | 2005-09-19 00:29:41 +0000 |
commit | 3b029a37b221eef05582297259384b52d2324c72 (patch) | |
tree | 417d7ba70b7fe79082815458249bd68dc25b22a0 /backends/ps2/fileio.cpp | |
parent | 7aa398a9d058c3dd4c5aec66f19d996f2e32fd5c (diff) | |
download | scummvm-rg350-3b029a37b221eef05582297259384b52d2324c72.tar.gz scummvm-rg350-3b029a37b221eef05582297259384b52d2324c72.tar.bz2 scummvm-rg350-3b029a37b221eef05582297259384b52d2324c72.zip |
Switch back to using _paletteMod for the palette adjustment in 32 color Amiga games, since overflow is required for the correct palette (ie 256 should overflow to 0).
Fixes the palette regression, bug #1294513
svn-id: r18845
Diffstat (limited to 'backends/ps2/fileio.cpp')
0 files changed, 0 insertions, 0 deletions