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authorMax Horn2008-11-03 10:45:59 +0000
committerMax Horn2008-11-03 10:45:59 +0000
commitd0c9b0cb233a00094f18269d94b7d0fb64433099 (patch)
tree2a398567a86bc4a4c1a8fbd89fd7731008c6c7a0 /backends/saves/default/default-saves.cpp
parent282ebbb0e54211a1a3cef5510287a7c494fce1d2 (diff)
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* turned DefaultSaveFileManager::checkPath into a virtual method
* add a subclass of DefaultSaveFileManager for UNIX, POSIXSaveFileManager, which overloads checkPath * switched SDL backend to use POSIXSaveFileManager if UNIX is #defined svn-id: r34872
Diffstat (limited to 'backends/saves/default/default-saves.cpp')
-rw-r--r--backends/saves/default/default-saves.cpp104
1 files changed, 6 insertions, 98 deletions
diff --git a/backends/saves/default/default-saves.cpp b/backends/saves/default/default-saves.cpp
index f35606f793..9a0ff484ce 100644
--- a/backends/saves/default/default-saves.cpp
+++ b/backends/saves/default/default-saves.cpp
@@ -25,44 +25,18 @@
#if !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)
+#include "backends/saves/default/default-saves.h"
+#include "backends/saves/compressed/compressed-saves.h"
+
#include "common/savefile.h"
#include "common/util.h"
#include "common/fs.h"
#include "common/config-manager.h"
-#include "backends/saves/default/default-saves.h"
-#include "backends/saves/compressed/compressed-saves.h"
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
+#include <errno.h> // for removeSavefile()
-#if defined(UNIX)
-#include <sys/stat.h>
-#endif
-
-#ifdef UNIX
-#ifdef MACOSX
-#define DEFAULT_SAVE_PATH "Documents/ScummVM Savegames"
-#else
-#define DEFAULT_SAVE_PATH ".scummvm"
-#endif
-#endif
DefaultSaveFileManager::DefaultSaveFileManager() {
- // Register default savepath
- // TODO: Remove this code here, and instead leave setting the
- // default savepath to the ports using this class.
-#ifdef DEFAULT_SAVE_PATH
- Common::String savePath;
-#if defined(UNIX) && !defined(IPHONE)
- const char *home = getenv("HOME");
- if (home && *home && strlen(home) < MAXPATHLEN) {
- savePath = home;
- savePath += "/" DEFAULT_SAVE_PATH;
- ConfMan.registerDefault("savepath", savePath);
- }
-#endif
-#endif // #ifdef DEFAULT_SAVE_PATH
}
DefaultSaveFileManager::DefaultSaveFileManager(const Common::String &defaultSavepath) {
@@ -86,78 +60,12 @@ Common::StringList DefaultSaveFileManager::listSavefiles(const char *pattern) {
}
void DefaultSaveFileManager::checkPath(const Common::FSNode &dir) {
- const Common::String path = dir.getPath();
clearError();
-
-#if defined(UNIX)
- struct stat sb;
-
- // Check whether the dir exists
- if (stat(path.c_str(), &sb) == -1) {
- // The dir does not exist, or stat failed for some other reason.
- // If the problem was that the path pointed to nothing, try
- // to create the dir (ENOENT case).
- switch (errno) {
- case EACCES:
- setError(SFM_DIR_ACCESS, "Search or write permission denied: "+path);
- break;
- case ELOOP:
- setError(SFM_DIR_LOOP, "Too many symbolic links encountered while traversing the path: "+path);
- break;
- case ENAMETOOLONG:
- setError(SFM_DIR_NAMETOOLONG, "The path name is too long: "+path);
- break;
- case ENOENT:
- if (mkdir(path.c_str(), 0755) != 0) {
- // mkdir could fail for various reasons: The parent dir doesn't exist,
- // or is not writeable, the path could be completly bogus, etc.
- warning("mkdir for '%s' failed!", path.c_str());
- perror("mkdir");
-
- switch (errno) {
- case EACCES:
- setError(SFM_DIR_ACCESS, "Search or write permission denied: "+path);
- break;
- case EMLINK:
- setError(SFM_DIR_LINKMAX, "The link count of the parent directory would exceed {LINK_MAX}: "+path);
- break;
- case ELOOP:
- setError(SFM_DIR_LOOP, "Too many symbolic links encountered while traversing the path: "+path);
- break;
- case ENAMETOOLONG:
- setError(SFM_DIR_NAMETOOLONG, "The path name is too long: "+path);
- break;
- case ENOENT:
- setError(SFM_DIR_NOENT, "A component of the path does not exist, or the path is an empty string: "+path);
- break;
- case ENOTDIR:
- setError(SFM_DIR_NOTDIR, "A component of the path prefix is not a directory: "+path);
- break;
- case EROFS:
- setError(SFM_DIR_ROFS, "The parent directory resides on a read-only file system:"+path);
- break;
- }
- }
- break;
- case ENOTDIR:
- setError(SFM_DIR_NOTDIR, "A component of the path prefix is not a directory: "+path);
- break;
- }
- } else {
- // So stat() succeeded. But is the path actually pointing to a directory?
- if (!S_ISDIR(sb.st_mode)) {
- setError(SFM_DIR_NOTDIR, "The given savepath is not a directory: "+path);
- }
- }
-#else
if (!dir.exists()) {
- // TODO: We could try to mkdir the directory here; or rather, we could
- // add a mkdir method to FSNode and invoke that here.
- setError(SFM_DIR_NOENT, "A component of the path does not exist, or the path is an empty string: "+path);
+ setError(SFM_DIR_NOENT, "A component of the path does not exist, or the path is an empty string: "+dir.getPath());
} else if (!dir.isDirectory()) {
- setError(SFM_DIR_NOTDIR, "The given savepath is not a directory: "+path);
+ setError(SFM_DIR_NOTDIR, "The given savepath is not a directory: "+dir.getPath());
}
-#endif
}
Common::InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) {