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authorMax Horn2003-06-22 11:55:40 +0000
committerMax Horn2003-06-22 11:55:40 +0000
commit11ff7fe9a347efe37e2bd8fefca7e8c130f81af0 (patch)
tree037c8edce6a559e5816b7733727305ff66cc49cf /backends/sdl/sdl-common.h
parentfa184730af2f2be094aa9f37cd3abf58d10f79ea (diff)
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Patch #757827: Aspect-ratio correction
svn-id: r8605
Diffstat (limited to 'backends/sdl/sdl-common.h')
-rw-r--r--backends/sdl/sdl-common.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/backends/sdl/sdl-common.h b/backends/sdl/sdl-common.h
index c5e6847ffa..9c4bf91ab7 100644
--- a/backends/sdl/sdl-common.h
+++ b/backends/sdl/sdl-common.h
@@ -123,7 +123,7 @@ public:
virtual int16 RGBToColor(uint8 r, uint8 g, uint8 b);
virtual void colorToRGB(int16 color, uint8 &r, uint8 &g, uint8 &b);
- static OSystem *create(int gfx_mode, bool full_screen);
+ static OSystem *create(int gfx_mode, bool full_screenm, bool aspect_ratio);
protected:
OSystem_SDL_Common();
@@ -131,7 +131,7 @@ protected:
static OSystem_SDL_Common *create_intern();
- void init_intern(int gfx_mode, bool full_screen);
+ void init_intern(int gfx_mode, bool full_screen, bool aspect_ratio);
// unseen game screen
SDL_Surface *_screen;
@@ -142,6 +142,8 @@ protected:
int _tmpScreenWidth;
bool _overlayVisible;
+ bool _adjustAspectRatio;
+
// CD Audio
SDL_CD *_cdrom;
int cd_track, cd_num_loops, cd_start_frame, cd_end_frame;