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| author | Max Horn | 2003-06-22 11:55:40 +0000 |
|---|---|---|
| committer | Max Horn | 2003-06-22 11:55:40 +0000 |
| commit | 11ff7fe9a347efe37e2bd8fefca7e8c130f81af0 (patch) | |
| tree | 037c8edce6a559e5816b7733727305ff66cc49cf /backends/sdl/sdl.cpp | |
| parent | fa184730af2f2be094aa9f37cd3abf58d10f79ea (diff) | |
| download | scummvm-rg350-11ff7fe9a347efe37e2bd8fefca7e8c130f81af0.tar.gz scummvm-rg350-11ff7fe9a347efe37e2bd8fefca7e8c130f81af0.tar.bz2 scummvm-rg350-11ff7fe9a347efe37e2bd8fefca7e8c130f81af0.zip | |
Patch #757827: Aspect-ratio correction
svn-id: r8605
Diffstat (limited to 'backends/sdl/sdl.cpp')
| -rw-r--r-- | backends/sdl/sdl.cpp | 34 |
1 files changed, 25 insertions, 9 deletions
diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp index 2caa4d2d67..ecb00cd2d8 100644 --- a/backends/sdl/sdl.cpp +++ b/backends/sdl/sdl.cpp @@ -147,12 +147,13 @@ normal_mode:; // // Create the surface that contains the scaled graphics in 16 bit mode // - _hwscreen = SDL_SetVideoMode(_screenWidth * _scaleFactor, _screenHeight * _scaleFactor, 16, + + _hwscreen = SDL_SetVideoMode(_screenWidth * _scaleFactor, (_adjustAspectRatio ? 240 : _screenHeight) * _scaleFactor, 16, _full_screen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE ); if (_hwscreen == NULL) error("_hwscreen failed"); - + // // Create the surface used for the graphics in 16 bit before scaling, and also the overlay // @@ -192,7 +193,7 @@ void OSystem_SDL::unload_gfx_mode() { SDL_FreeSurface(_hwscreen); _hwscreen = NULL; } - + if (_tmpscreen) { free(_tmpscreen->pixels); SDL_FreeSurface(_tmpscreen); @@ -281,7 +282,7 @@ void OSystem_SDL::update_screen() { uint32 srcPitch, dstPitch; SDL_Rect *last_rect = _dirty_rect_list + _num_dirty_rects; - if (_scaler_proc == Normal1x) { + if (_scaler_proc == Normal1x && !_adjustAspectRatio) { SDL_Surface *target = _overlayVisible ? _tmpscreen : _screen; for (r = _dirty_rect_list; r != last_rect; ++r) { dst = *r; @@ -314,23 +315,32 @@ void OSystem_SDL::update_screen() { for (r = _dirty_rect_list; r != last_rect; ++r) { register int dst_y = r->y + _currentShakePos; register int dst_h = 0; + register int orig_dst_y = 0; + if (dst_y < _screenHeight) { dst_h = r->h; if (dst_h > _screenHeight - dst_y) dst_h = _screenHeight - dst_y; - dst_y *= _scaleFactor; + dst_y *= _scaleFactor; - _scaler_proc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, + if (_adjustAspectRatio) { + orig_dst_y = dst_y; + dst_y = real2Aspect(dst_y); + } + + _scaler_proc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, (byte *)_hwscreen->pixels + r->x * 2 * _scaleFactor + dst_y * dstPitch, dstPitch, r->w, dst_h); } - + r->x *= _scaleFactor; r->y = dst_y; r->w *= _scaleFactor; r->h = dst_h * _scaleFactor; - } + if (_adjustAspectRatio && orig_dst_y / _scaleFactor < _screenHeight) + r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y); + } SDL_UnlockSurface(_tmpscreen); SDL_UnlockSurface(_hwscreen); } @@ -339,7 +349,7 @@ void OSystem_SDL::update_screen() { // This is necessary if shaking is active. if (_forceFull) { _dirty_rect_list[0].y = 0; - _dirty_rect_list[0].h = _screenHeight * _scaleFactor; + _dirty_rect_list[0].h = (_adjustAspectRatio ? 240 : _screenHeight) * _scaleFactor; } // Finally, blit all our changes to the screen @@ -374,6 +384,12 @@ uint32 OSystem_SDL::property(int param, Property *value) { hotswap_gfx_mode(); return 1; + } else if (param == PROP_TOGGLE_ASPECT_RATIO) { + if (_screenHeight == 200) { + assert(_hwscreen != 0); + _adjustAspectRatio ^= true; + hotswap_gfx_mode(); + } } return OSystem_SDL_Common::property(param, value); |
