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author | Eugene Sandulenko | 2005-08-13 01:35:52 +0000 |
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committer | Eugene Sandulenko | 2005-08-13 01:35:52 +0000 |
commit | 45047c5cdbab69d2e055738ca4b2bdab9e963c59 (patch) | |
tree | fafe419618bba30442ac1182c9ab63daf6f65abd /backends/sdl/sdl.cpp | |
parent | 8242e3e2bce9b6570854826af2b1d491cad8c3e4 (diff) | |
download | scummvm-rg350-45047c5cdbab69d2e055738ca4b2bdab9e963c59.tar.gz scummvm-rg350-45047c5cdbab69d2e055738ca4b2bdab9e963c59.tar.bz2 scummvm-rg350-45047c5cdbab69d2e055738ca4b2bdab9e963c59.zip |
Fix bug #1257542 "ITE: Sounds do not stop after quitting scene". Though
There is a big problem in sound code. It is written with only one SFX and
only one Voice playing at the same time in mind which is not the case. This
should be rewritten so there are more than 2 sound handles.
svn-id: r18674
Diffstat (limited to 'backends/sdl/sdl.cpp')
0 files changed, 0 insertions, 0 deletions