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authorMax Horn2004-02-28 12:58:13 +0000
committerMax Horn2004-02-28 12:58:13 +0000
commitc6752cccf5186fb04c97e2bb4a64c52fc9447073 (patch)
tree91f3f0264b1542a839cc3504b52603a8034547cb /backends/sdl/sdl.cpp
parent56102a1d02925abbe9fc0504751de1a270a34ff3 (diff)
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renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
svn-id: r13087
Diffstat (limited to 'backends/sdl/sdl.cpp')
-rw-r--r--backends/sdl/sdl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp
index 7b28f75552..5e231e07a6 100644
--- a/backends/sdl/sdl.cpp
+++ b/backends/sdl/sdl.cpp
@@ -28,7 +28,7 @@ public:
OSystem_SDL();
// Update the dirty areas of the screen
- void intern_update_screen();
+ void internUpdateScreen();
protected:
SDL_Surface *_hwscreen; // hardware screen
@@ -222,13 +222,13 @@ void OSystem_SDL::hotswap_gfx_mode() {
SDL_FreeSurface(old_tmpscreen);
// Blit everything to the screen
- intern_update_screen();
+ internUpdateScreen();
// Make sure that an EVENT_SCREEN_CHANGED gets sent later
_modeChanged = true;
}
-void OSystem_SDL::intern_update_screen() {
+void OSystem_SDL::internUpdateScreen() {
assert(_hwscreen != NULL);
// If the shake position changed, fill the dirty area with blackness