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author | Max Horn | 2002-09-08 01:08:12 +0000 |
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committer | Max Horn | 2002-09-08 01:08:12 +0000 |
commit | 523d8e64c0bc66b75cdd7f12fc9d9d87b28a8c36 (patch) | |
tree | 01c96c7b834d32b05cf33b15b6631614d22da187 /backends/sdl | |
parent | 943de561bf51d4e553be44fe612eab94e5c00391 (diff) | |
download | scummvm-rg350-523d8e64c0bc66b75cdd7f12fc9d9d87b28a8c36.tar.gz scummvm-rg350-523d8e64c0bc66b75cdd7f12fc9d9d87b28a8c36.tar.bz2 scummvm-rg350-523d8e64c0bc66b75cdd7f12fc9d9d87b28a8c36.zip |
rewrote config class; cleanup; code restructuring
svn-id: r4903
Diffstat (limited to 'backends/sdl')
-rw-r--r-- | backends/sdl/sdl-common.cpp | 6 | ||||
-rw-r--r-- | backends/sdl/sdl.cpp | 4 | ||||
-rw-r--r-- | backends/sdl/sdl_gl.cpp | 4 |
3 files changed, 7 insertions, 7 deletions
diff --git a/backends/sdl/sdl-common.cpp b/backends/sdl/sdl-common.cpp index f2a88e06a5..422ce8b353 100644 --- a/backends/sdl/sdl-common.cpp +++ b/backends/sdl/sdl-common.cpp @@ -21,9 +21,9 @@ #include "sdl-common.h" #include "sound/mididrv.h" -#include "gameDetector.h" -#include "scaler.h" -#include "scumm.h" // Only #included for error() and warning() +#include "common/gameDetector.h" +#include "common/scaler.h" +#include "common/engine.h" // Only #included for error() and warning() #include "scummvm.xpm" diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp index 37afc12c48..eeea78fbee 100644 --- a/backends/sdl/sdl.cpp +++ b/backends/sdl/sdl.cpp @@ -21,8 +21,8 @@ */ #include "sdl-common.h" -#include "scaler.h" -#include "scumm.h" // Only #included for error() and warning() +#include "common/scaler.h" +#include "common/engine.h" // Only #included for error() and warning() class OSystem_SDL_Normal : public OSystem_SDL_Common { diff --git a/backends/sdl/sdl_gl.cpp b/backends/sdl/sdl_gl.cpp index 2fa1c5cb69..b62a757d84 100644 --- a/backends/sdl/sdl_gl.cpp +++ b/backends/sdl/sdl_gl.cpp @@ -21,8 +21,8 @@ */ #include "sdl-common.h" -#include "scaler.h" -#include "scumm.h" // Only #included for error() and warning() +#include "common/scaler.h" +#include "common/engine.h" // Only #included for error() and warning() #ifdef WIN32 int glColorTable(int, int, int, int, int, void *) { return 0; } |