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authorMax Horn2003-07-05 15:28:28 +0000
committerMax Horn2003-07-05 15:28:28 +0000
commitce9d154957d8843a07a32730e7fd3400948e164d (patch)
tree9d87bf17713d1e064e4d187ab93272e66c5ec91b /backends/sdl
parent8a7d540687abdc9a4d431612318bbe43ea0424c8 (diff)
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fixed stack lock at startup
svn-id: r8779
Diffstat (limited to 'backends/sdl')
-rw-r--r--backends/sdl/sdl-common.cpp4
-rw-r--r--backends/sdl/sdl.cpp4
-rw-r--r--backends/sdl/sdl_gl.cpp4
3 files changed, 6 insertions, 6 deletions
diff --git a/backends/sdl/sdl-common.cpp b/backends/sdl/sdl-common.cpp
index 28e87db04b..3a261026c6 100644
--- a/backends/sdl/sdl-common.cpp
+++ b/backends/sdl/sdl-common.cpp
@@ -148,7 +148,7 @@ void OSystem_SDL_Common::copy_rect(const byte *buf, int pitch, int x, int y, int
if (_screen == NULL)
return;
- StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+ StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
if (((uint32)buf & 3) == 0 && pitch == _screenWidth && x==0 && y==0 &&
w==_screenWidth && h==_screenHeight && _mode_flags&DF_WANT_RECT_OPTIM) {
@@ -1229,7 +1229,7 @@ void OSystem_SDL_Common::clear_overlay() {
if (!_overlayVisible)
return;
- StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+ StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
// hide the mouse
undraw_mouse();
diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp
index 0e2d2b42a1..8d73295be4 100644
--- a/backends/sdl/sdl.cpp
+++ b/backends/sdl/sdl.cpp
@@ -210,7 +210,7 @@ void OSystem_SDL::hotswap_gfx_mode() {
void OSystem_SDL::update_screen() {
assert(_hwscreen != NULL);
- StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+ StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
// If the shake position changed, fill the dirty area with blackness
if (_currentShakePos != _newShakePos) {
@@ -336,7 +336,7 @@ void OSystem_SDL::update_screen() {
uint32 OSystem_SDL::property(int param, Property *value) {
- StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+ StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
if (param == PROP_TOGGLE_FULLSCREEN) {
assert(_hwscreen != 0);
diff --git a/backends/sdl/sdl_gl.cpp b/backends/sdl/sdl_gl.cpp
index b671601494..a7bea1c9f0 100644
--- a/backends/sdl/sdl_gl.cpp
+++ b/backends/sdl/sdl_gl.cpp
@@ -348,7 +348,7 @@ void OSystem_SDL_OpenGL::hotswap_gfx_mode() {
void OSystem_SDL_OpenGL::update_screen() {
- StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+ StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
// If the shake position changed, fill the dirty area with blackness
if (_currentShakePos != _newShakePos) {
@@ -548,7 +548,7 @@ bool OSystem_SDL_OpenGL::poll_event(Event *event) {
uint32 OSystem_SDL_OpenGL::property(int param, Property *value) {
- StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+ StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
if (param == PROP_TOGGLE_FULLSCREEN) {
if (!_usingOpenGL)