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author | Torbjörn Andersson | 2005-04-19 12:43:54 +0000 |
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committer | Torbjörn Andersson | 2005-04-19 12:43:54 +0000 |
commit | d85f6d1688910747ab55803b7d2dc6304ef94d98 (patch) | |
tree | 1b5ff9b61a1353a0128926183fc82cca4cf9f231 /backends/sdl | |
parent | 35c675e2d211f4f2599eff199a3a2d04d87a6863 (diff) | |
download | scummvm-rg350-d85f6d1688910747ab55803b7d2dc6304ef94d98.tar.gz scummvm-rg350-d85f6d1688910747ab55803b7d2dc6304ef94d98.tar.bz2 scummvm-rg350-d85f6d1688910747ab55803b7d2dc6304ef94d98.zip |
More whitespace.
svn-id: r17691
Diffstat (limited to 'backends/sdl')
-rw-r--r-- | backends/sdl/graphics.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/backends/sdl/graphics.cpp b/backends/sdl/graphics.cpp index daa93f0c36..11b4e21fb2 100644 --- a/backends/sdl/graphics.cpp +++ b/backends/sdl/graphics.cpp @@ -43,7 +43,7 @@ static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { }; // Table of relative scalers magnitudes -// [definedScale-1][_scaleFactor-1] +// [definedScale - 1][_scaleFactor - 1] static ScalerProc *scalersMagn[3][3] = { { Normal1x, AdvMame2x, AdvMame3x }, { Normal1x, Normal1x, Normal1o5x }, @@ -539,7 +539,7 @@ void OSystem_SDL::internUpdateScreen() { srcSurf = _tmpscreen2; width = _overlayWidth; height = _overlayHeight; - scalerProc = scalersMagn[_overlayScale-1][_scaleFactor-1]; + scalerProc = scalersMagn[_overlayScale - 1][_scaleFactor - 1]; scale1 = _scaleFactor; scale2 = _overlayScale; @@ -1055,7 +1055,7 @@ void OSystem_SDL::clearOverlay() { } else { // Quality is degraded here. It is possible to run one-less scaler here, but is it // really needed? Quality will anyway be degraded because of 1.5x scaler. - (scalersMagn[0][_overlayScale-1])((byte *)(_tmpscreen->pixels) + _tmpscreen->pitch + 2, + (scalersMagn[0][_overlayScale - 1])((byte *)(_tmpscreen->pixels) + _tmpscreen->pitch + 2, _tmpscreen->pitch, (byte *)_overlayscreen->pixels, _overlayscreen->pitch, _screenWidth, _screenHeight); } SDL_UnlockSurface(_tmpscreen); @@ -1076,7 +1076,7 @@ void OSystem_SDL::grabOverlay(OverlayColor *buf, int pitch) { byte *src = (byte *)_overlayscreen->pixels; int h = _overlayHeight; do { - memcpy(buf, src, _overlayWidth*2); + memcpy(buf, src, _overlayWidth * 2); src += _overlayscreen->pitch; buf += pitch; } while (--h); |