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authorColin Snover2016-07-10 11:46:32 -0500
committerColin Snover2016-07-10 11:46:32 -0500
commit1c0c540fa78bc6eef49c3d42a6a7512820fe3622 (patch)
tree22746c9c88cdc8d5eb272ca1387c93d61bf1ebf3 /backends/taskbar
parent46804fda15f97825ac67f46e5ded36ec5be01e42 (diff)
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MACOS: Use 'unsigned int' instead of NSUInteger
NSUInteger apparently does not exist until macOS 10.5, but buildbot targets 10.4.
Diffstat (limited to 'backends/taskbar')
-rw-r--r--backends/taskbar/macosx/macosx-taskbar.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/taskbar/macosx/macosx-taskbar.mm b/backends/taskbar/macosx/macosx-taskbar.mm
index 4e6124e5a6..c842eb8090 100644
--- a/backends/taskbar/macosx/macosx-taskbar.mm
+++ b/backends/taskbar/macosx/macosx-taskbar.mm
@@ -269,7 +269,7 @@ void MacOSXTaskbarManager::addRecent(const Common::String &name, const Common::S
// Insert the new game at the start
[newArray insertObject:dict atIndex:0];
// If the game was already present in the array, remove it
- for (NSUInteger i = 1 ; i < [newArray count] ; ++i) {
+ for (unsigned int i = 1 ; i < [newArray count] ; ++i) {
NSDictionary *oldDict = [newArray objectAtIndex:i];
if (oldDict == nil)
continue;