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author | Jaromir Wysoglad | 2019-07-16 22:09:05 -0700 |
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committer | Filippos Karapetis | 2019-09-01 22:47:55 +0300 |
commit | 318c6d7ec6e5562d0fd3e9d70386d0fcde86cf12 (patch) | |
tree | d38d0048557b0fbc0a5ea09fcaf36abf3890cfdd /backends/text-to-speech/windows | |
parent | d2d34a4ecaabd7d436bfab942c9003d0e478ad2a (diff) | |
download | scummvm-rg350-318c6d7ec6e5562d0fd3e9d70386d0fcde86cf12.tar.gz scummvm-rg350-318c6d7ec6e5562d0fd3e9d70386d0fcde86cf12.tar.bz2 scummvm-rg350-318c6d7ec6e5562d0fd3e9d70386d0fcde86cf12.zip |
TTS: Finish implementing the Windows TTS manager
Diffstat (limited to 'backends/text-to-speech/windows')
-rw-r--r-- | backends/text-to-speech/windows/windows-text-to-speech.cpp | 248 | ||||
-rw-r--r-- | backends/text-to-speech/windows/windows-text-to-speech.h | 9 |
2 files changed, 244 insertions, 13 deletions
diff --git a/backends/text-to-speech/windows/windows-text-to-speech.cpp b/backends/text-to-speech/windows/windows-text-to-speech.cpp index aad50c61ff..edadf5e667 100644 --- a/backends/text-to-speech/windows/windows-text-to-speech.cpp +++ b/backends/text-to-speech/windows/windows-text-to-speech.cpp @@ -31,6 +31,7 @@ #include <Servprov.h> #include <sapi.h> #include "backends/text-to-speech/windows/sphelper-scummvm.h" +#include "backends/platform/sdl/win32/win32_wrapper.h" #include "backends/text-to-speech/windows/windows-text-to-speech.h" @@ -43,82 +44,307 @@ ISpVoice *_voice; +// We need this pointer to be able to stop speech immediately. +ISpAudio *_audio; + WindowsTextToSpeechManager::WindowsTextToSpeechManager() : _speechState(BROKEN){ init(); } void WindowsTextToSpeechManager::init() { + // init COM if (FAILED(::CoInitialize(NULL))) return; + // init voice HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&_voice); if (!SUCCEEDED(hr)) { warning("Could not initialize TTS voice"); return; } - updateVoices(); - _speechState = READY; + setLanguage("en"); + + // init audio + CSpStreamFormat format; + format.AssignFormat(SPSF_11kHz8BitMono); + ISpObjectToken *pToken; + hr = SpGetDefaultTokenFromCategoryId(SPCAT_AUDIOOUT, &pToken); + if (FAILED(hr)) { + warning("Could not initialize TTS audio"); + return; + } + pToken->CreateInstance(NULL, CLSCTX_ALL, IID_ISpAudio, (void **)&_audio); + _audio->SetFormat(format.FormatId(), format.WaveFormatExPtr()); + _voice->SetOutput(_audio, FALSE); + + if(_ttsState->_availaibleVoices.size() > 0) + _speechState = READY; + else + _speechState = NO_VOICE; } WindowsTextToSpeechManager::~WindowsTextToSpeechManager() { + freeVoices(); if (_voice) _voice->Release(); ::CoUninitialize(); } bool WindowsTextToSpeechManager::say(Common::String str) { - return true; + if(_speechState == BROKEN || _speechState == NO_VOICE) { + warning("The tts cannot speak in this state"); + return true; + } + if (isPaused()) { + resume(); + } + _audio->SetState(SPAS_STOP, 0); + _audio->SetState(SPAS_RUN, 0); + // We have to set the pitch by prepending xml code at the start of the said string; + Common::String pitch= Common::String::format("<pitch absmiddle=\"%d\">", _ttsState->_pitch); + str.replace((uint32)0, 0, pitch); + + WCHAR *strW = Win32::ansiToUnicode(str.c_str()); + bool result = _voice->Speak(strW, SPF_ASYNC | SPF_PURGEBEFORESPEAK, NULL) != S_OK; + free(strW); + _speechState = SPEAKING; + return result; } bool WindowsTextToSpeechManager::stop() { - return true; + if(_speechState == BROKEN || _speechState == NO_VOICE) + return true; + if (isPaused()) + resume(); + _audio->SetState(SPAS_STOP, 0); + _audio->SetState(SPAS_RUN, 0); + _voice->Speak(NULL, SPF_PURGEBEFORESPEAK | SPF_ASYNC | SPF_IS_NOT_XML, 0); + _speechState = READY; + return false; } bool WindowsTextToSpeechManager::pause() { - return true; + if(_speechState == BROKEN || _speechState == NO_VOICE) + return true; + if (isPaused()) + return false; + _voice->Pause(); + _speechState = PAUSED; + return false; } bool WindowsTextToSpeechManager::resume() { - return true; + if(_speechState == BROKEN || _speechState == NO_VOICE) + return true; + if (!isPaused()) + return false; + _voice->Resume(); + if (isSpeaking()) + _speechState = SPEAKING; + else + _speechState = READY; + return false; } bool WindowsTextToSpeechManager::isSpeaking() { - return true; + if(_speechState == BROKEN || _speechState == NO_VOICE) + return false; + SPVOICESTATUS eventStatus; + _voice->GetStatus(&eventStatus, NULL); + return eventStatus.dwRunningState == SPRS_IS_SPEAKING; } bool WindowsTextToSpeechManager::isPaused() { - return true; + return _speechState == PAUSED; } bool WindowsTextToSpeechManager::isReady() { - return true; + if(_speechState == BROKEN || _speechState == NO_VOICE) + return false; + if (_speechState != PAUSED && !isSpeaking()) + return true; + else + return false; } void WindowsTextToSpeechManager::setVoice(unsigned index) { + if(_speechState == BROKEN || _speechState == NO_VOICE) + return; + _voice->SetVoice((ISpObjectToken *) _ttsState->_availaibleVoices[index].getData()); } void WindowsTextToSpeechManager::setRate(int rate) { + if(_speechState == BROKEN || _speechState == NO_VOICE) + return; + assert(rate >= -10 && rate <= 10); + _voice->SetRate(rate); + _ttsState->_rate = rate; } void WindowsTextToSpeechManager::setPitch(int pitch) { + if(_speechState == BROKEN || _speechState == NO_VOICE) + return; + _ttsState->_pitch = pitch; } void WindowsTextToSpeechManager::setVolume(unsigned volume) { + if(_speechState == BROKEN || _speechState == NO_VOICE) + return; + assert(volume <= 100); + _voice->SetVolume(volume); + _ttsState->_volume = volume; } int WindowsTextToSpeechManager::getVolume() { - return 0; + return _ttsState->_volume; +} + +void WindowsTextToSpeechManager::freeVoices() { + for(Common::TTSVoice *i = _ttsState->_availaibleVoices.begin(); i < _ttsState->_availaibleVoices.end(); i++) { + ISpObjectToken *voiceData = (ISpObjectToken *)i->getData(); + voiceData->Release(); + } + _ttsState->_availaibleVoices.clear(); } void WindowsTextToSpeechManager::setLanguage(Common::String language) { + if (language == "C") + language = "en"; + _ttsState->_language = language; + updateVoices(); + setVoice(0); } -void WindowsTextToSpeechManager::createVoice(int typeNumber, Common::TTSVoice::Gender gender, char *description) { +void WindowsTextToSpeechManager::createVoice(void *cpVoiceToken) { + ISpObjectToken *voiceToken = (ISpObjectToken *) cpVoiceToken; + + // description + WCHAR *descW; + SpGetDescription(voiceToken, &descW); + char *buffer = Win32::unicodeToAnsi(descW); + Common::String desc = buffer; + free(buffer); + + // voice attributes + HRESULT hr = S_OK; + ISpDataKey *key = nullptr; + hr = voiceToken->OpenKey(L"Attributes", &key); + + if (FAILED(hr)) { + voiceToken->Release(); + warning("Could not open attribute key for voice: %s", desc.c_str()); + return; + } + LPWSTR data; + + // language + hr = key->GetStringValue(L"Language", &data); + if (FAILED(hr)) { + voiceToken->Release(); + warning("Could not get the language attribute for voice: %s", desc.c_str()); + return; + } + buffer = Win32::unicodeToAnsi(data); + Common::String language = lcidToLocale(buffer); + free(buffer); + CoTaskMemFree(data); + + // only get the voices for the current language + if (language != _ttsState->_language) { + voiceToken->Release(); + return; + } + + // gender + hr = key->GetStringValue(L"Gender", &data); + if (FAILED(hr)) { + voiceToken->Release(); + warning("Could not get the gender attribute for voice: %s", desc.c_str()); + return; + } + buffer = Win32::unicodeToAnsi(data); + Common::TTSVoice::Gender gender = !strcmp(buffer, "Male") ? Common::TTSVoice::MALE : Common::TTSVoice::FEMALE; + free(buffer); + CoTaskMemFree(data); + + _ttsState->_availaibleVoices.push_back(Common::TTSVoice(gender, (void *) voiceToken, desc)); +} + +int strToInt(Common::String str) { + str.toUppercase(); + int result = 0; + for(unsigned i = 0; i < str.size(); i++) { + if (str[i] < '0' || (str[i] > '9' && str[i] < 'A') || str[i] > 'F') + break; + int num = (str[i] <= '9') ? str[i] - '0' : str[i] - 55; + result = result * 16 + num; + } + return result; +} + +Common::String WindowsTextToSpeechManager::lcidToLocale(Common::String lcid) { + LCID locale = strToInt(lcid); + int nchars = GetLocaleInfoW(locale, LOCALE_SISO639LANGNAME, NULL, 0); + wchar_t *languageCode = new wchar_t[nchars]; + GetLocaleInfoW(locale, LOCALE_SISO639LANGNAME, languageCode, nchars); + char *resultTmp = Win32::unicodeToAnsi(languageCode); + Common::String result = resultTmp; + delete[] languageCode; + free(resultTmp); + return result; } void WindowsTextToSpeechManager::updateVoices() { + freeVoices(); + HRESULT hr = S_OK; + ISpObjectToken *cpVoiceToken = nullptr; + IEnumSpObjectTokens *cpEnum = nullptr; + unsigned long ulCount = 0; + + hr = SpEnumTokens(SPCAT_VOICES, NULL, NULL, &cpEnum); + if (SUCCEEDED(hr)) { + hr = cpEnum->GetCount(&ulCount); + } + _voice->SetVolume(0); + while (SUCCEEDED(hr) && ulCount--) { + hr = cpEnum->Next(1, &cpVoiceToken, NULL); + _voice->SetVoice(cpVoiceToken); + if(SUCCEEDED(_voice->Speak(L"hi, this is test", SPF_PURGEBEFORESPEAK | SPF_ASYNC | SPF_IS_NOT_XML, 0))) + createVoice(cpVoiceToken); + else + cpVoiceToken->Release(); + } + _voice->SetVolume(_ttsState->_volume); + cpEnum->Release(); + + if(_ttsState->_availaibleVoices.size() == 0) { + _speechState = NO_VOICE; + warning("No voice is availaible"); + } else if (_speechState == NO_VOICE) + _speechState = READY; +} + +bool WindowsTextToSpeechManager::popState() { + if (_ttsState->_next == nullptr) + return true; + + for (Common::TTSVoice *i = _ttsState->_availaibleVoices.begin(); i < _ttsState->_availaibleVoices.end(); i++) { + ISpObjectToken *voiceToken = (ISpObjectToken *) i->getData(); + voiceToken->Release(); + } + + Common::TTSState *oldState = _ttsState; + _ttsState = _ttsState->_next; + + delete oldState; + setLanguage(_ttsState->_language); + setPitch(_ttsState->_pitch); + setVolume(_ttsState->_volume); + setRate(_ttsState->_rate); + setVoice(_ttsState->_activeVoice); + return false; } #endif diff --git a/backends/text-to-speech/windows/windows-text-to-speech.h b/backends/text-to-speech/windows/windows-text-to-speech.h index 5daf57c44c..03a1806849 100644 --- a/backends/text-to-speech/windows/windows-text-to-speech.h +++ b/backends/text-to-speech/windows/windows-text-to-speech.h @@ -36,7 +36,8 @@ public: READY, PAUSED, SPEAKING, - BROKEN + BROKEN, + NO_VOICE }; WindowsTextToSpeechManager(); @@ -63,10 +64,14 @@ public: virtual void setLanguage(Common::String language); + virtual bool popState(); + private: void init(); virtual void updateVoices(); - void createVoice(int typeNumber, Common::TTSVoice::Gender, char *description); + void createVoice(void *cpVoiceToken); + void freeVoices(); + Common::String lcidToLocale(Common::String lcid); SpeechState _speechState; }; |