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authorJaromir Wysoglad2019-09-05 22:02:28 +0200
committerThierry Crozat2019-09-05 23:52:46 +0100
commit26bf329b9581985f04ccb26f41370a13836363ff (patch)
tree18108b565321cf61a2aa11645ae1d0d61e84d5c9 /backends/text-to-speech
parentba859f1eeda287214e90358b71728c594e2be652 (diff)
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TTS: Fix possible deadlock
Diffstat (limited to 'backends/text-to-speech')
-rw-r--r--backends/text-to-speech/windows/windows-text-to-speech.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/backends/text-to-speech/windows/windows-text-to-speech.cpp b/backends/text-to-speech/windows/windows-text-to-speech.cpp
index ceca3e4566..9e6d30cd3a 100644
--- a/backends/text-to-speech/windows/windows-text-to-speech.cpp
+++ b/backends/text-to-speech/windows/windows-text-to-speech.cpp
@@ -128,6 +128,7 @@ DWORD WINAPI startSpeech(LPVOID parameters) {
WaitForSingleObject(*params->mutex, INFINITE);
// check again, when we have exclusive access to the queue
if (params->queue->empty() || *(params->state) == WindowsTextToSpeechManager::PAUSED) {
+ ReleaseMutex(*params->mutex);
break;
}
WCHAR *currentSpeech = params->queue->front();