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author | Bastien Bouclet | 2019-06-27 20:03:24 +0200 |
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committer | Bastien Bouclet | 2019-06-27 20:12:52 +0200 |
commit | 0a8049e30c97acac5ae5f55a722173dfbc20cd25 (patch) | |
tree | b1e55aba159f5e99d314d4ce0a9abc62d1161951 /backends/timer/tizen/timer.h | |
parent | fa4d310fb4d3ccdcf45b2f78e2a23126ec07f006 (diff) | |
download | scummvm-rg350-0a8049e30c97acac5ae5f55a722173dfbc20cd25.tar.gz scummvm-rg350-0a8049e30c97acac5ae5f55a722173dfbc20cd25.tar.bz2 scummvm-rg350-0a8049e30c97acac5ae5f55a722173dfbc20cd25.zip |
SDL: Fix gamepad mouse cursor wrapping on hi-res screens
The cursor position was overflowing a signed 16-bits integer once
multiplied with MULTIPLIER when using a resolution such as 2560x1440.
It would be nice changing this code to make more sense, sadly it is
thightly coupled with platform specific subclasses.
Fixes #10996.
Diffstat (limited to 'backends/timer/tizen/timer.h')
0 files changed, 0 insertions, 0 deletions