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| author | Johannes Schickel | 2010-10-13 03:57:44 +0000 | 
|---|---|---|
| committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 | 
| commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
| tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /backends/timer | |
| parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
| parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
| download | scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.gz scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.tar.bz2 scummvm-rg350-75e8452b6e6a2bf4fb2f588aa00b428a60d873b5.zip | |
OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'backends/timer')
| -rw-r--r-- | backends/timer/psp/timer.cpp | 16 | ||||
| -rw-r--r-- | backends/timer/psp/timer.h | 6 | 
2 files changed, 11 insertions, 11 deletions
| diff --git a/backends/timer/psp/timer.cpp b/backends/timer/psp/timer.cpp index 55b63ba4fd..2b6bebe37c 100644 --- a/backends/timer/psp/timer.cpp +++ b/backends/timer/psp/timer.cpp @@ -23,7 +23,7 @@   *   */ -#if defined (__PSP__)  +#if defined (__PSP__)  #include <pspthreadman.h>  #include "common/scummsys.h" @@ -38,7 +38,7 @@  bool PspTimer::start() {  	DEBUG_ENTER_FUNC(); -	 +  	if (!_interval || !_callback)  		return false; @@ -48,31 +48,31 @@ bool PspTimer::start() {  		PSP_ERROR("failed to create timer thread. Error code %d\n", _threadId);  		return false;  	} -	 +  	PspTimer *_this = this;	// trick to get into context when the thread starts  	_init = true; -	 +  	if (sceKernelStartThread(_threadId, sizeof(uint32 *), &_this) < 0) {  		PSP_ERROR("failed to start thread %d\n", _threadId);  		return false;  	} -	 +  	PSP_DEBUG_PRINT("created timer thread[%x]\n", _threadId); -	 +  	return true;  }  int PspTimer::thread(SceSize, void *__this) {  	DEBUG_ENTER_FUNC();  	PspTimer *_this = *(PspTimer **)__this;		// get our this for the context -	 +  	_this->timerThread();  	return 0;  };  void PspTimer::timerThread() {  	DEBUG_ENTER_FUNC(); -	 +  	while (_init) {  		sceKernelDelayThread(_interval);  		PSP_DEBUG_PRINT("calling callback!\n"); diff --git a/backends/timer/psp/timer.h b/backends/timer/psp/timer.h index ec31addb72..01b1ca636e 100644 --- a/backends/timer/psp/timer.h +++ b/backends/timer/psp/timer.h @@ -24,8 +24,8 @@   */  #ifndef PSP_TIMER_H -#define PSP_TIMER_H  -  +#define PSP_TIMER_H +  class PspTimer {  public:  	typedef void (* CallbackFunc)(void); @@ -44,4 +44,4 @@ private:  	bool _init;  }; -#endif +#endif // PSP_TIMER_H | 
