aboutsummaryrefslogtreecommitdiff
path: root/backends/wince/CEActionsSmartphone.cpp
diff options
context:
space:
mode:
authorKostas Nakos2006-07-01 08:13:46 +0000
committerKostas Nakos2006-07-01 08:13:46 +0000
commit6a8749ace05649fdf69593c76a75c322f34a5bfa (patch)
treeda214254c9ca56ded22af377fe0763ad73dd7bb5 /backends/wince/CEActionsSmartphone.cpp
parent294dcea3ef063ee4ec95f3f418af4534445da1c6 (diff)
downloadscummvm-rg350-6a8749ace05649fdf69593c76a75c322f34a5bfa.tar.gz
scummvm-rg350-6a8749ace05649fdf69593c76a75c322f34a5bfa.tar.bz2
scummvm-rg350-6a8749ace05649fdf69593c76a75c322f34a5bfa.zip
move ce port to its new home
svn-id: r23366
Diffstat (limited to 'backends/wince/CEActionsSmartphone.cpp')
-rw-r--r--backends/wince/CEActionsSmartphone.cpp238
1 files changed, 0 insertions, 238 deletions
diff --git a/backends/wince/CEActionsSmartphone.cpp b/backends/wince/CEActionsSmartphone.cpp
deleted file mode 100644
index 4ee4963f66..0000000000
--- a/backends/wince/CEActionsSmartphone.cpp
+++ /dev/null
@@ -1,238 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-//#define SIMU_SMARTPHONE 1
-
-//#ifdef WIN32_PLATFORM_WFSP
-
-#include "common/stdafx.h"
-#include "CEActionsSmartphone.h"
-#include "EventsBuffer.h"
-
-#include "gui/message.h"
-
-#include "scumm/scumm.h"
-
-#include "common/config-manager.h"
-
-#include "gui/KeysDialog.h"
-
-#ifdef _WIN32_WCE
-#define KEY_ALL_SKIP 3457
-#endif
-
-const String smartphoneActionNames[] = {
- "Up",
- "Down",
- "Left",
- "Right",
- "Left Click",
- "Right Click",
- "Save",
- "Skip",
- "Zone",
- "FT Cheat",
- "Bind Keys",
- "Keyboard",
- "Rotate"
-};
-
-#ifdef SIMU_SMARTPHONE
-const int ACTIONS_SMARTPHONE_DEFAULT[] = { 0x111, 0x112, 0x114, 0x113, 0x11a, 0x11b, VK_LWIN, VK_ESCAPE, VK_F8, 0, VK_RETURN, 0, 0 };
-#else
-const int ACTIONS_SMARTPHONE_DEFAULT[] = { '4', '6', '8', '2', 0x11a, 0x11b, '0', VK_ESCAPE, '9', 0, VK_RETURN, 0, 0 };
-#endif
-
-void CEActionsSmartphone::init() {
- _instance = new CEActionsSmartphone();
-}
-
-
-String CEActionsSmartphone::actionName(GUI::ActionType action) {
- return smartphoneActionNames[action];
-}
-
-int CEActionsSmartphone::size() {
- return SMARTPHONE_ACTION_LAST;
-}
-
-String CEActionsSmartphone::domain() {
- return ConfMan.kApplicationDomain;
-}
-
-int CEActionsSmartphone::version() {
- return SMARTPHONE_ACTION_VERSION;
-}
-
-CEActionsSmartphone::CEActionsSmartphone()
-: GUI::Actions() {
- int i;
-
- for (i=0; i<SMARTPHONE_ACTION_LAST; i++) {
- _action_mapping[i] = ACTIONS_SMARTPHONE_DEFAULT[i];
- _action_enabled[i] = false;
- }
-
-}
-
-void CEActionsSmartphone::initInstanceMain(OSystem *mainSystem) {
- _CESystem = static_cast<OSystem_WINCE3*>(mainSystem);
-
- GUI_Actions::initInstanceMain(mainSystem);
- // Mouse Up
- _action_enabled[SMARTPHONE_ACTION_UP] = true;
- // Mouse Down
- _action_enabled[SMARTPHONE_ACTION_DOWN] = true;
- // Mouse Left
- _action_enabled[SMARTPHONE_ACTION_LEFT] = true;
- // Mouse Right
- _action_enabled[SMARTPHONE_ACTION_RIGHT] = true;
- // Left Click
- _action_enabled[SMARTPHONE_ACTION_LEFTCLICK] = true;
- // Right Click
- _action_enabled[SMARTPHONE_ACTION_RIGHTCLICK] = true;
- // Show virtual keyboard
- _action_enabled[SMARTPHONE_ACTION_KEYBOARD] = true;
- // Rotate display
- _action_enabled[SMARTPHONE_ACTION_ROTATE] = true;
-}
-
-void CEActionsSmartphone::initInstanceGame() {
- String gameid(ConfMan.get("gameid"));
- bool is_simon = (strncmp(gameid.c_str(), "simon", 5) == 0);
- bool is_sky = (gameid == "sky");
- bool is_queen = (gameid == "queen");
- bool is_gob = (strncmp(gameid.c_str(), "gob", 3) == 0);
- bool is_ite = ((strncmp(gameid.c_str(), "ite", 3) == 0) ||
- (strncmp(gameid.c_str(), "ihnm", 4) == 0));
-
- GUI_Actions::initInstanceGame();
-
- // See if a right click mapping could be needed
- if (is_sky || gameid == "samnmax" || is_gob)
- _right_click_needed = true;
-
- // Initialize keys for different actions
- // Save
- if (is_simon || is_gob)
- _action_enabled[SMARTPHONE_ACTION_SAVE] = false;
- else
- if (is_queen || is_ite) {
- _action_enabled[SMARTPHONE_ACTION_SAVE] = true;
- _key_action[SMARTPHONE_ACTION_SAVE].setAscii(286); // F1 key for FOTAQ and ITE
- }
- else
- if (is_sky) {
- _action_enabled[SMARTPHONE_ACTION_SAVE] = true;
- _key_action[SMARTPHONE_ACTION_SAVE].setAscii(63);
- }
- else {
- _action_enabled[SMARTPHONE_ACTION_SAVE] = true;
- _key_action[SMARTPHONE_ACTION_SAVE].setAscii(319); // F5 key
- }
- // Skip
- _action_enabled[SMARTPHONE_ACTION_SKIP] = true;
- if (is_simon || is_sky || is_gob || is_ite)
- _key_action[SMARTPHONE_ACTION_SKIP].setAscii(VK_ESCAPE);
- else
- _key_action[SMARTPHONE_ACTION_SKIP].setAscii(KEY_ALL_SKIP);
- // Zone
- _action_enabled[SMARTPHONE_ACTION_ZONE] = true;
- // FT Cheat
- _action_enabled[SMARTPHONE_ACTION_FT_CHEAT] = true;
- _key_action[SMARTPHONE_ACTION_FT_CHEAT].setAscii(86); // shift-V
- // Bind keys
- _action_enabled[SMARTPHONE_ACTION_BINDKEYS] = true;
-}
-
-
-CEActionsSmartphone::~CEActionsSmartphone() {
-}
-
-bool CEActionsSmartphone::perform(GUI::ActionType action, bool pushed) {
- static bool keydialogrunning = false;
-
- if (!pushed) {
- switch (action) {
- case SMARTPHONE_ACTION_RIGHTCLICK:
- _CESystem->add_right_click(false);
- return true;
- case SMARTPHONE_ACTION_LEFTCLICK:
- _CESystem->add_left_click(false);
- return true;
- case SMARTPHONE_ACTION_SAVE:
- case SMARTPHONE_ACTION_SKIP:
- case SMARTPHONE_ACTION_FT_CHEAT:
- EventsBuffer::simulateKey(&_key_action[action], false);
- return true;
- }
- return false;
- }
-
- switch (action) {
- case SMARTPHONE_ACTION_SAVE:
- case SMARTPHONE_ACTION_SKIP:
- case SMARTPHONE_ACTION_FT_CHEAT:
- EventsBuffer::simulateKey(&_key_action[action], true);
- return true;
- case SMARTPHONE_ACTION_RIGHTCLICK:
- _CESystem->add_right_click(true);
- return true;
- case SMARTPHONE_ACTION_LEFTCLICK:
- _CESystem->add_left_click(true);
- return true;
- case SMARTPHONE_ACTION_UP:
- _CESystem->move_cursor_up();
- return true;
- case SMARTPHONE_ACTION_DOWN:
- _CESystem->move_cursor_down();
- return true;
- case SMARTPHONE_ACTION_LEFT:
- _CESystem->move_cursor_left();
- return true;
- case SMARTPHONE_ACTION_RIGHT:
- _CESystem->move_cursor_right();
- return true;
- case SMARTPHONE_ACTION_ZONE:
- _CESystem->switch_zone();
- return true;
- case SMARTPHONE_ACTION_BINDKEYS:
- if (!keydialogrunning) {
- keydialogrunning = true;
- GUI::KeysDialog *keysDialog = new GUI::KeysDialog();
- keysDialog->runModal();
- delete keysDialog;
- keydialogrunning = false;
- }
- return true;
- case SMARTPHONE_ACTION_KEYBOARD:
- _CESystem->swap_smartphone_keyboard();
- return true;
- case SMARTPHONE_ACTION_ROTATE:
- _CESystem->smartphone_rotate_display();
- return true;
- }
-
- return false;
-}
-
-//#endif