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authorLars Persson2006-04-12 19:04:10 +0000
committerLars Persson2006-04-12 19:04:10 +0000
commit1d265f18956cb78cfe2d9c92462853b057c2b2ef (patch)
treeff9f6f53af1bab024ef8aa90ba1b9c014f8d07f5 /backends/wince/CEActionsSmartphone.h
parentcdcf44d3f3cb2920ffd57317b126651076ca7e21 (diff)
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Commiting Fingolfins patch to remove gamedetector usage.
svn-id: r21830
Diffstat (limited to 'backends/wince/CEActionsSmartphone.h')
-rw-r--r--backends/wince/CEActionsSmartphone.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/backends/wince/CEActionsSmartphone.h b/backends/wince/CEActionsSmartphone.h
index 56f1d43e1c..d408398e29 100644
--- a/backends/wince/CEActionsSmartphone.h
+++ b/backends/wince/CEActionsSmartphone.h
@@ -30,7 +30,6 @@
#include "common/system.h"
-#include "base/gameDetector.h"
#include "wince-sdl.h"
#include "gui/Key.h"
@@ -61,7 +60,7 @@ class CEActionsSmartphone : public GUI::Actions {
bool perform(GUI::ActionType action, bool pushed = true);
String actionName(GUI::ActionType action);
int size();
- static void init(GameDetector &detector);
+ static void init(const Common::String &gameid);
void initInstanceMain(OSystem *mainSystem);
void initInstanceGame();
@@ -71,7 +70,7 @@ class CEActionsSmartphone : public GUI::Actions {
~CEActionsSmartphone();
private:
- CEActionsSmartphone(GameDetector &detector);
+ CEActionsSmartphone(const Common::String &gameid);
bool _right_click_needed;
OSystem_WINCE3 *_CESystem;
};