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authorNicolas Bacca2004-01-26 08:10:06 +0000
committerNicolas Bacca2004-01-26 08:10:06 +0000
commit523e43188aa43ef57d03484670d200be113969a2 (patch)
tree315b7dc2849ff76e76be3b7424c9a84436c73625 /backends/wince/CEgui/GUIElement.cpp
parent70d2673f4e38032c873cd146800bedb7062af36c (diff)
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Initial CE GUI classes commit
svn-id: r12612
Diffstat (limited to 'backends/wince/CEgui/GUIElement.cpp')
-rw-r--r--backends/wince/CEgui/GUIElement.cpp124
1 files changed, 124 insertions, 0 deletions
diff --git a/backends/wince/CEgui/GUIElement.cpp b/backends/wince/CEgui/GUIElement.cpp
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+++ b/backends/wince/CEgui/GUIElement.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2004 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include "stdafx.h"
+#include "Toolbar.h"
+
+#include "SDL_ImageResource.h"
+
+namespace CEGUI {
+
+ GUIElement::GUIElement(int x, int y, int width, int height) :
+ _background(0), _drawn(false), _visible(true), _x(x), _y(y), _width(width), _height(height)
+ {
+ }
+
+ bool GUIElement::setBackground(WORD backgroundReference) {
+ _background = new SDL_ImageResource();
+ if (!_background->load(backgroundReference)) {
+ delete _background;
+ _background = NULL;
+ return false;
+ }
+ if (!_height && !_width) {
+ _height = _background->height();
+ _width = _background->width();
+ }
+ else
+ if (_background->height() != _height || _background->width() != _width) {
+ delete _background;
+ _background = NULL;
+ return false;
+ }
+ return true;
+ }
+
+ void GUIElement::move(int x, int y) {
+ _x = x;
+ _y = y;
+ }
+
+ bool GUIElement::draw(SDL_Surface *surface) {
+ if (_background && !_drawn && _visible) {
+ SDL_Rect rect;
+
+ rect.x = _x;
+ rect.y = _y;
+ rect.w = _width;
+ rect.h = _height;
+
+ SDL_BlitSurface(_background->get(), NULL, surface, &rect);
+
+ _drawn = true;
+
+ return true;
+ }
+ else
+ return false;
+ }
+
+ bool GUIElement::checkInside(int x, int y) {
+ if (x >= _x && x <= _x + _width && y >= _y && y <= _y + _height)
+ return true;
+ else
+ return false;
+ }
+
+ void GUIElement::setVisible(bool visibility) {
+ if (visibility && !_visible)
+ _drawn = false;
+ _visible = visibility;
+ }
+
+ bool GUIElement::visible() {
+ return _visible;
+ }
+
+ void GUIElement::forceRedraw() {
+ _drawn = false;
+ }
+
+ bool GUIElement::drawn() {
+ return _drawn;
+ }
+
+ int GUIElement::x() {
+ return _x;
+ }
+
+ int GUIElement::y() {
+ return _y;
+ }
+
+ int GUIElement::width() {
+ return _width;
+ }
+
+ int GUIElement::height() {
+ return _height;
+ }
+
+ GUIElement::~GUIElement() {
+ if (_background)
+ delete _background;
+ }
+
+}