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authorNicolas Bacca2004-01-26 08:10:06 +0000
committerNicolas Bacca2004-01-26 08:10:06 +0000
commit523e43188aa43ef57d03484670d200be113969a2 (patch)
tree315b7dc2849ff76e76be3b7424c9a84436c73625 /backends/wince/CEgui/GUIElement.h
parent70d2673f4e38032c873cd146800bedb7062af36c (diff)
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Initial CE GUI classes commit
svn-id: r12612
Diffstat (limited to 'backends/wince/CEgui/GUIElement.h')
-rw-r--r--backends/wince/CEgui/GUIElement.h64
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diff --git a/backends/wince/CEgui/GUIElement.h b/backends/wince/CEgui/GUIElement.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2004 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef CEGUI_GUIELEMENT
+#define CEGUI_GUIELEMENT
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+
+#include "SDL.h"
+
+#include "SDL_ImageResource.h"
+
+namespace CEGUI {
+
+ class GUIElement {
+ public:
+ bool setBackground(WORD backgroundReference);
+ void setVisible(bool visibility);
+ virtual void forceRedraw();
+ virtual bool draw(SDL_Surface *surface);
+ virtual ~GUIElement();
+ void move(int x, int y);
+ int width();
+ int height();
+ int x();
+ int y();
+ virtual bool action(int x, int y, bool pushed) = 0;
+ bool visible();
+ bool drawn();
+ protected:
+ GUIElement(int x = 0, int y = 0, int width = 0, int height = 0);
+ bool checkInside(int x, int y);
+ bool _visible;
+ SDL_ImageResource *_background;
+ int _x;
+ int _y;
+ bool _drawn;
+ private:
+ int _width;
+ int _height;
+ };
+}
+
+#endif