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author | Nicolas Bacca | 2004-01-28 01:09:08 +0000 |
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committer | Nicolas Bacca | 2004-01-28 01:09:08 +0000 |
commit | 2ff396d7e8682ae5b06c54a57f3ceefed01e20e3 (patch) | |
tree | 20ce2113539518734a0db8d4054309adb4b6e671 /backends/wince/CEgui/Toolbar.cpp | |
parent | 4793b48326a111e05deb76d61b5bbbcc965d861d (diff) | |
download | scummvm-rg350-2ff396d7e8682ae5b06c54a57f3ceefed01e20e3.tar.gz scummvm-rg350-2ff396d7e8682ae5b06c54a57f3ceefed01e20e3.tar.bz2 scummvm-rg350-2ff396d7e8682ae5b06c54a57f3ceefed01e20e3.zip |
640x480 toolbar fixes, don't draw an invisible toolbar
svn-id: r12644
Diffstat (limited to 'backends/wince/CEgui/Toolbar.cpp')
-rw-r--r-- | backends/wince/CEgui/Toolbar.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/wince/CEgui/Toolbar.cpp b/backends/wince/CEgui/Toolbar.cpp index dff2ca63ec..af5229bef0 100644 --- a/backends/wince/CEgui/Toolbar.cpp +++ b/backends/wince/CEgui/Toolbar.cpp @@ -24,12 +24,12 @@ namespace CEGUI { - // FIXME (could be game dependant) - Toolbar::Toolbar() : GUIElement(0, 200, 320, 40) + // Not to be drawn on game screen ! + Toolbar::Toolbar() : GUIElement(0, 0, 320, 40) { } Toolbar::~Toolbar() { } -}
\ No newline at end of file +} |