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| author | Eugene Sandulenko | 2004-09-05 17:39:54 +0000 |
|---|---|---|
| committer | Eugene Sandulenko | 2004-09-05 17:39:54 +0000 |
| commit | 96ad0d9cb78ce510ce82072c34740a0ca4a1ec5d (patch) | |
| tree | 657cb7b25bb1fb95b8f4e589dfaaa76dce024b79 /backends/wince/missing/missing.cpp | |
| parent | 7916291efc8e556f924a988fd866732740fc4473 (diff) | |
| download | scummvm-rg350-96ad0d9cb78ce510ce82072c34740a0ca4a1ec5d.tar.gz scummvm-rg350-96ad0d9cb78ce510ce82072c34740a0ca4a1ec5d.tar.bz2 scummvm-rg350-96ad0d9cb78ce510ce82072c34740a0ca4a1ec5d.zip | |
Added BMAP support in objects.
Though I didn't test it as I don't know when it is used. Please, tell me when
you'll see warning that it is called.
Now we have BMAP for all cases in HE 70+ games.
svn-id: r14911
Diffstat (limited to 'backends/wince/missing/missing.cpp')
0 files changed, 0 insertions, 0 deletions
