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author | Max Horn | 2002-08-21 16:07:07 +0000 |
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committer | Max Horn | 2002-08-21 16:07:07 +0000 |
commit | ce46866403fdcc479cf9d67e4d430409b15dadc3 (patch) | |
tree | 75ebfaa1ed13f549959d76d3ce101c3e66f5451b /backends/wince/pocketpc.cpp | |
parent | 662256f25dbe43abf67077a804e225738765f009 (diff) | |
download | scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.tar.gz scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.tar.bz2 scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.zip |
Initial revision
svn-id: r4785
Diffstat (limited to 'backends/wince/pocketpc.cpp')
-rw-r--r-- | backends/wince/pocketpc.cpp | 1490 |
1 files changed, 1490 insertions, 0 deletions
diff --git a/backends/wince/pocketpc.cpp b/backends/wince/pocketpc.cpp new file mode 100644 index 0000000000..0162d14e28 --- /dev/null +++ b/backends/wince/pocketpc.cpp @@ -0,0 +1,1490 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001/2002 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#include "stdafx.h" +#include <assert.h> + +#include "scumm.h" +#include "debug.h" +#include "screen.h" +#include "gui.h" +#include "sound/mididrv.h" +#include "gameDetector.h" +#include "simon/simon.h" +#include "gapi_keys.h" +#include "config-file.h" + + +#include "commctrl.h" +#include <Winuser.h> +#include <Winnls.h> +#include <sipapi.h> +#include <Aygshell.h> +#include <gx.h> +#include <aygshell.h> +#include "resource.h" + +#include "SDL.h" +#include "SDL_audio.h" +#include "SDL_timer.h" +#include "SDL_thread.h" + +#define MAX(a,b) (((a)<(b)) ? (b) : (a)) +#define MIN(a,b) (((a)>(b)) ? (b) : (a)) +#define POCKETSCUMM_BUILD "080502" + +#define VERSION "Build " POCKETSCUMM_BUILD " (VM " SCUMMVM_CVS ")" + +typedef int (*tTimeCallback)(int); +typedef void SoundProc(void *param, byte *buf, int len); + +GameDetector detector; +Config *scummcfg; +tTimeCallback timer_callback; +int timer_interval; + +extern void Cls(); + +extern BOOL isPrescanning(); +extern void changeScanPath(); +extern void startScan(); +extern void endScanPath(); +extern void abortScanPath(); + +void load_key_mapping(); +void keypad_init(); + +extern void Cls(); + +extern BOOL isPrescanning(); +extern void changeScanPath(); +extern void startScan(); +extern void endScanPath(); +extern void abortScanPath(); + +void keypad_init(); + +class OSystem_WINCE3 : public OSystem { +public: + // Set colors of the palette + void set_palette(const byte *colors, uint start, uint num); + + // Set the size of the video bitmap. + // Typically, 320x200 + void init_size(uint w, uint h); + + // Draw a bitmap to screen. + // The screen will not be updated to reflect the new bitmap + void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h); + + // Update the dirty areas of the screen + void update_screen(); + + // Either show or hide the mouse cursor + bool show_mouse(bool visible); + + // Set the position of the mouse cursor + void set_mouse_pos(int x, int y); + + // Set the bitmap that's used when drawing the cursor. + void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y); + + // Shaking is used in SCUMM. Set current shake position. + void set_shake_pos(int shake_pos); + + // Get the number of milliseconds since the program was started. + uint32 get_msecs(); + + // Delay for a specified amount of milliseconds + void delay_msecs(uint msecs); + + // Create a thread + void *create_thread(ThreadProc *proc, void *param); + + // Get the next event. + // Returns true if an event was retrieved. + bool poll_event(Event *event); + + // Set function that generates samples + bool set_sound_proc(void *param, SoundProc *proc, byte sound); + + // Poll cdrom status + // Returns true if cd audio is playing + bool poll_cdrom(); + + // Play cdrom audio track + void play_cdrom(int track, int num_loops, int start_frame, int end_frame); + + // Stop cdrom audio track + void stop_cdrom(); + + // Update cdrom audio status + void update_cdrom(); + + // Add a new callback timer + void set_timer(int timer, int (*callback)(int)); + + // Quit + void quit(); + + // Set a parameter + uint32 property(int param, Property *value); + + static OSystem *create(int gfx_mode, bool full_screen); + + // Added for hardware keys mapping + + void addEventKeyPressed(int ascii_code); + + void addEventRightButtonClicked(); + + // Mutex functions + + void* create_mutex(); + void lock_mutex(void*); + void unlock_mutex(void*); + void delete_mutex(void*); + +private: + // Windows callbacks & stuff + //bool handleMessage(); + static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); + + + byte *_gfx_buf; + uint32 _start_time; + Event _event; + HMODULE hInst; + HWND hWnd; + bool _display_cursor; + + enum { + DF_FORCE_FULL_ON_PALETTE = 1, + DF_WANT_RECT_OPTIM = 2, + DF_2xSAI = 4, + DF_SEPARATE_HWSCREEN = 8, + DF_UPDATE_EXPAND_1_PIXEL = 16, + }; + + int _mode; + bool _full_screen; + bool _mouse_visible; + bool _mouse_drawn; + uint32 _mode_flags; + + byte _internal_scaling; + + bool force_full; //Force full redraw on next update_screen + bool cksum_valid; + + enum { + NUM_DIRTY_RECT = 100, + SCREEN_WIDTH = 320, + SCREEN_HEIGHT = 200, + CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8)), + + MAX_MOUSE_W = 40, + MAX_MOUSE_H = 40, + MAX_SCALING = 3, + + TMP_SCREEN_OFFS = 320*2 + 8, + }; + + /* CD Audio */ + int cd_track, cd_num_loops, cd_start_frame, cd_end_frame; + Uint32 cd_end_time, cd_stop_time, cd_next_second; + + struct MousePos { + int16 x,y,w,h; + }; + + byte *_ms_buf; + byte *_ms_backup; + MousePos _ms_cur; + MousePos _ms_old; + int16 _ms_hotspot_x; + int16 _ms_hotspot_y; + int _current_shake_pos; + + + static void fill_sound(void *userdata, Uint8 * stream, int len); + + + void draw_mouse(); + void undraw_mouse(); + + void load_gfx_mode(); + void unload_gfx_mode(); + + void hotswap_gfx_mode(); + + void get_320x200_image(byte *buf); +}; + +/************* WinCE Specifics *****************/ +byte veryFastMode; + +bool sound_activated, terminated; +HWND hWnd_MainMenu; +HWND hWnd_Window; + +void drawAllToolbar(bool); +void redrawSoundItem(); +ToolbarSelected getToolbarSelection(int, int); + +extern bool toolbar_drawn; +extern bool draw_keyboard; +bool hide_toolbar; +bool hide_cursor; + +bool get_key_mapping; +static char _directory[MAX_PATH]; + +SoundProc *real_soundproc; + +const char KEYBOARD_MAPPING_ALPHA_HIGH[] = {"ABCDEFGHIJKLM"}; +const char KEYBOARD_MAPPING_NUMERIC_HIGH[] = {"12345"}; +const char KEYBOARD_MAPPING_ALPHA_LOW[] = {"NOPQRSTUVWXYZ"}; +const char KEYBOARD_MAPPING_NUMERIC_LOW[] = {"67890"}; + +extern void startFindGame(); +extern void displayGameInfo(); +extern bool loadGameSettings(void); +extern void setFindGameDlgHandle(HWND); +extern void getSelectedGame(int, char*, TCHAR*); + +extern void palette_update(); + +extern void own_soundProc(void *buffer, byte *samples, int len); + +//#define SHMenuBar_GetMenu(hWndMB,ID_MENU) (HMENU)SendMessage((hWndMB), SHCMBM_GETSUBMENU, (WPARAM)0, (LPARAM)ID_MENU) + +/* Monkey2 keyboard stuff */ +bool monkey2_keyboard; + +void do_quit() { + scummcfg->set("Sound", sound_activated, "wince"); + scummcfg->set("DisplayMode", GetScreenMode(), "wince"); + scummcfg->flush(); + GXCloseInput(); + GXCloseDisplay(); + SDL_AudioQuit(); + exit(1); +} + +void Error(LPCTSTR msg) +{ + OutputDebugString(msg); + MessageBox(HWND_DESKTOP, msg, TEXT("Error"), MB_ICONSTOP); + exit(1); +} + +void Warning(LPCTSTR msg) +{ + OutputDebugString(msg); + MessageBox(HWND_DESKTOP, msg, TEXT("Error"), MB_ICONSTOP); +} + +int mapKey(int key) { + if (key>=VK_F1 && key<=VK_F9) { + return key - VK_F1 + 315; + } + return key; +} + +BOOL CALLBACK SelectDlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) +{ + switch(uMsg) + { + case WM_INITDIALOG: + { + TCHAR work[1024]; + RECT rc; GetWindowRect(hwndDlg, &rc); + MoveWindow(hwndDlg, + (GetSystemMetrics(SM_CXSCREEN)-rc.right+rc.left)/2, + (GetSystemMetrics(SM_CYSCREEN)-rc.bottom+rc.top)/2, + rc.right-rc.left, rc.bottom-rc.top, TRUE); + BringWindowToTop(hwndDlg); + setFindGameDlgHandle(hwndDlg); + MultiByteToWideChar(CP_ACP, 0, VERSION, strlen(VERSION) + 1, work, sizeof(work)); + SetDlgItemText(hwndDlg, IDC_GAMEDESC, work); + loadGameSettings(); + } + return TRUE; + + case WM_COMMAND: + + if (LOWORD(wParam) == IDC_LISTAVAILABLE && HIWORD(wParam) == LBN_SELCHANGE) { + if (!isPrescanning()) + displayGameInfo(); + else + changeScanPath(); + } + + if (wParam == IDC_SCAN) { + if (!isPrescanning()) + startScan(); + else + endScanPath(); + } + + if (wParam == IDC_PLAY) { + int item; + + item = SendMessage(GetDlgItem(hwndDlg, IDC_LISTAVAILABLE), LB_GETCURSEL, 0, 0); + if (item == LB_ERR) { + MessageBox(hwndDlg, TEXT("Please select a game"), TEXT("Error"), MB_OK); + } + else + EndDialog(hwndDlg, item + 1000); + } + + if (wParam == IDC_EXIT) { + if (!isPrescanning()) + EndDialog(hwndDlg, 0); + else + abortScanPath(); + } + return TRUE; + default: + return FALSE; + } +} + +char* GameSelector() +{ + TCHAR directory[MAX_PATH]; + static char id[100]; + + DWORD result = DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_GAMESELECT), HWND_DESKTOP, SelectDlgProc); + if (result < 1000) + return NULL; + result -= 1000; + + getSelectedGame(result, id, directory); + + WideCharToMultiByte(CP_ACP, 0, directory, wcslen(directory) + 1, _directory, sizeof(_directory), NULL, NULL); + + strcat(_directory, "\\"); + + return id; + +} + +int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nShowCmd) +{ + + int argc = 3; + char* argv[3]; + char argdir[MAX_PATH]; + char *game_name; + const char *sound; + + hide_toolbar = false; + + scummcfg = new Config("scummvm.ini", "scummvm"); + scummcfg->set_writing(true); + + sound = scummcfg->get("Sound", "wince"); + if (sound) + sound_activated = (atoi(sound) == 1); + else + sound_activated = true; + + game_name = GameSelector(); + if (!game_name) + return 0; + + argv[0] = NULL; + sprintf(argdir, "-p%s", _directory); + argv[1] = argdir; + argv[2] = game_name; + + if (!argv[2]) + return 0; + + // No default toolbar for zak256 + /* + if (strcmp(game_name, "zak256") == 0) + hide_toolbar = true; + */ + + // Keyboard activated for Monkey Island 2 + if (strcmp(game_name, "monkey2") == 0) { + draw_keyboard = true; + monkey2_keyboard = true; + } + + if (detector.detectMain(argc, argv)) + return (-1); + + OSystem *system = detector.createSystem(); + + // Create the game engine + Engine *engine = Engine::createFromDetector(&detector, system); + + keypad_init(); + load_key_mapping(); + + hide_cursor = TRUE; + if (detector._gameId == GID_SAMNMAX || detector._gameId == GID_FT || detector._gameId == GID_DIG) + hide_cursor = FALSE; + + // Run the game engine + engine->go(); + + return 0; +} + + + +LRESULT CALLBACK OSystem_WINCE3::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) +{ + static SHACTIVATEINFO sai; + + OSystem_WINCE3 *wm = (OSystem_WINCE3*)GetWindowLong(hWnd, GWL_USERDATA); + + if (monkey2_keyboard && g_scumm->_vars[g_scumm->VAR_ROOM] != 108) { + monkey2_keyboard = false; + draw_keyboard = false; + toolbar_drawn = false; + } + + switch (message) + { + case WM_CREATE: + memset(&sai, 0, sizeof(sai)); + SHSipPreference(hWnd, SIP_FORCEDOWN); +// SHSipPreference(hWnd, SIP_INPUTDIALOG); + + return 0; + + case WM_DESTROY: + case WM_CLOSE: + GraphicsOff(); + PostQuitMessage(0); + break; + + case WM_ERASEBKGND: + { + + RECT rc; + HDC hDC; + if (!GetScreenMode()) { + GetClientRect(hWnd, &rc); + rc.top = 200; + hDC = GetDC(hWnd); + if(rc.top < rc.bottom) + FillRect(hDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH)); + ReleaseDC(hWnd, hDC); + } + } + return 1; + + case WM_PAINT: + { + HDC hDC; + PAINTSTRUCT ps; + hDC = BeginPaint (hWnd, &ps); + EndPaint (hWnd, &ps); + if (!hide_toolbar) + toolbar_drawn = false; + + /* + if(!GetScreenMode()) { + SHSipPreference(hWnd, SIP_UP); + } else { + SHSipPreference(hWnd, SIP_FORCEDOWN); + } + */ + SHSipPreference(hWnd, SIP_FORCEDOWN); + } +// SHSipPreference(hWnd, SIP_UP); /* Hack! */ + /* It does not happen often but I don't want to see tooltip traces */ + wm->update_screen(); + return 0; + + case WM_ACTIVATE: + case WM_SETFOCUS: + GraphicsResume(); + if (!hide_toolbar) + toolbar_drawn = false; +// SHHandleWMActivate(hWnd, wParam, lParam, &sai, SHA_INPUTDIALOG); + + SHSipPreference(hWnd, SIP_FORCEDOWN); + SHFullScreen(hWnd, SHFS_HIDETASKBAR); + MoveWindow(hWnd, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), TRUE); + SetCapture(hWnd); + + /* + if (LOWORD(wParam) == WA_ACTIVE) { + if (GetScreenMode()) { + SHSipPreference(hWnd, SIP_FORCEDOWN); + SHFullScreen(hWnd, SHFS_HIDETASKBAR); + MoveWindow(hWnd, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), TRUE); + SetCapture(hWnd); + } + else { + SHFullScreen(hWnd, SHFS_SHOWTASKBAR); + MoveWindow(hWnd, 0, 0, GetSystemMetrics(SM_CYSCREEN), GetSystemMetrics(SM_CXSCREEN), TRUE); + } + } + */ + + return 0; + + case WM_HIBERNATE: + case WM_KILLFOCUS: + GraphicsSuspend(); + if (!hide_toolbar) + toolbar_drawn = false; + return 0; + + case WM_SETTINGCHANGE: + SHHandleWMSettingChange(hWnd, wParam, lParam, &sai); + if (!hide_toolbar) + toolbar_drawn = false; + return 0; + + + case WM_COMMAND: + /* + switch(wParam) + { + case IDC_OPTIONS: + wm->_event.kbd.ascii = KEY_SET_OPTIONS; + wm->_event.event_code = EVENT_KEYDOWN; + break; + case IDC_EXIT: + DestroyWindow(hWnd); + do_quit(); + break; + case IDC_SKIP: + if (detector._gameId >= GID_SIMON_FIRST && + detector._gameId <= GID_SIMON_LAST) { + g_simon->_exit_cutscene = true; + break; + } + if (g_scumm->vm.cutScenePtr[g_scumm->vm.cutSceneStackPointer]) + wm->_event.kbd.ascii = g_scumm->_vars[g_scumm->VAR_CUTSCENEEXIT_KEY]; + else + wm->_event.kbd.ascii = g_scumm->_vars[g_scumm->VAR_TALKSTOP_KEY]; + break; + case IDC_LOADSAVE: + if (detector._gameId >= GID_SIMON_FIRST && + detector._gameId <= GID_SIMON_LAST) { + break; + } + if (GetScreenMode()) { + draw_keyboard = true; + if (!hide_toolbar) + toolbar_drawn = false; + } + wm->_event.kbd.ascii = mapKey(VK_F5); + wm->_event.event_code = EVENT_KEYDOWN; + break; + + case IDC_SOUND: + sound_activated = !sound_activated; + CheckMenuItem ( + SHMenuBar_GetMenu (hWnd_MainMenu, IDM_POCKETSCUMM), + IDC_SOUND, + MF_BYCOMMAND | (sound_activated ? MF_CHECKED : MF_UNCHECKED)); + if (detector._gameId >= GID_SIMON_FIRST && + detector._gameId <= GID_SIMON_LAST) { + g_mixer->pause(!sound_activated); + } + else + g_scumm->pauseSounds(!sound_activated); + + break; + + break; + + case IDC_LANDSCAPE: + //HWND taskbar; + //SHFullScreen (hWnd, SHFS_HIDESIPBUTTON | SHFS_HIDETASKBAR | SHFS_HIDESTARTICON); + //InvalidateRect(HWND_DESKTOP, NULL, TRUE); + SetScreenMode(!GetScreenMode()); + //SHSipPreference(hWnd,SIP_FORCEDOWN); + //MoveWindow(hWnd, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), TRUE); + //SetCapture(hWnd); // to prevent input panel from getting taps + /*taskbar = FindWindow(TEXT("HHTaskBar"), NULL); + if (taskbar) + ShowWindow(taskbar, SW_HIDE);*/ + /*SHSipPreference(hWnd, SIP_FORCEDOWN); + SHFullScreen(hWnd, SHFS_HIDETASKBAR);*/ + /* + SetForegroundWindow(hWnd); + MoveWindow(hWnd, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), TRUE); + SetCapture(hWnd); + UpdateWindow(hWnd); + if (!hide_toolbar) + toolbar_drawn = false; + break; + + } + */ + + return 0; + + case WM_KEYDOWN: + if(wParam && wParam != 0x84) { // WHAT THE ??? + + /* + unsigned char GAPI_key; + + GAPI_key = getGAPIKeyMapping((short)wParam); + if (GAPI_key) { + */ + if (get_key_mapping) { + wm->_event.kbd.ascii = GAPI_KEY_BASE + GAPIKeysTranslate((int)wParam); + wm->_event.event_code = EVENT_KEYDOWN; + break; + } + /* + else + processAction((short)wParam); + */ + /*}*/ + if (!processAction(GAPIKeysTranslate((int)wParam))) + /*else*/ { + wm->_event.kbd.ascii = mapKey(wParam); + wm->_event.event_code = EVENT_KEYDOWN; + } + } + + break; + + case WM_KEYUP: + break; + + case WM_MOUSEMOVE: + { + int x = ((int16*)&lParam)[0]; + int y = ((int16*)&lParam)[1]; + Translate(&x, &y); + wm->_event.event_code = EVENT_MOUSEMOVE; + wm->_event.mouse.x = x; + wm->_event.mouse.y = y; + } + break; + case WM_LBUTTONDOWN: + { + ToolbarSelected toolbar_selection; + int x = ((int16*)&lParam)[0]; + int y = ((int16*)&lParam)[1]; + + //FILE *toto; + + Translate(&x, &y); + + /* + fprintf(toto, "Non translated %d %d Translated %d %d\n", + ((int16*)&lParam)[0], ((int16*)&lParam)[1], + x, y); + fclose(toto); + */ + + + if (draw_keyboard) { + // Handle keyboard selection + int offset_y; + int saved_x = x; + int saved_y = y; + + /* + if (!GetScreenMode()) { + x = ((int16*)&lParam)[0]; + y = ((int16*)&lParam)[1]; + } + */ + + offset_y = (GetScreenMode() ? 0 : 40 + 22); + + if (x<185 && y>=(200 + offset_y)) { + //Alpha selection + wm->_event.event_code = EVENT_KEYDOWN; + wm->_event.kbd.ascii = + (y <= (220 + offset_y)? KEYBOARD_MAPPING_ALPHA_HIGH[((x + 10) / 14) - 1] : + KEYBOARD_MAPPING_ALPHA_LOW[((x + 10) / 14) - 1]); + break; + } + else + if (x>=186 && y>=(200 + offset_y) && x<=255) { + // Numeric selection + wm->_event.event_code = EVENT_KEYDOWN; + wm->_event.kbd.ascii = + (y <= (220 + offset_y) ? KEYBOARD_MAPPING_NUMERIC_HIGH[((x - 187 + 10) / 14) - 1] : + KEYBOARD_MAPPING_NUMERIC_LOW[((x - 187 + 10) / 14) - 1]); + break; + } + else + if (x>=302 && x <= 316 && y >= (200 + offset_y) && y <= (220 + offset_y)) { + // Backspace + wm->_event.event_code = EVENT_KEYDOWN; + wm->_event.kbd.ascii = mapKey(VK_BACK); + break; + } + else + if (x>=302 && x<= 316 && y >= (220 + offset_y)) { + // Enter + wm->_event.event_code = EVENT_KEYDOWN; + wm->_event.kbd.ascii = mapKey(VK_RETURN); + break; + } + + x = saved_x; + y = saved_y; + + wm->_event.event_code = EVENT_LBUTTONDOWN; + wm->_event.mouse.x = x; + wm->_event.mouse.y = y; + break; + + } + + + toolbar_selection = (hide_toolbar || get_key_mapping ? ToolbarNone : + getToolbarSelection( + (GetScreenMode() ? x : ((int16*)&lParam)[0]), + (GetScreenMode() ? y : ((int16*)&lParam)[1]))); + if (toolbar_selection == ToolbarNone) { + wm->_event.event_code = EVENT_LBUTTONDOWN; + wm->_event.mouse.x = x; + wm->_event.mouse.y = y; + + /* + if(y > 200 && !hide_toolbar) + { + if(x<160) { + wm->_event.event_code = EVENT_KEYDOWN; + wm->_event.kbd.ascii = mapKey(VK_ESCAPE); + } + else + { + HDC hDC; + PAINTSTRUCT ps; + + SetScreenMode(0); // restore normal tap logic + //SHSipPreference(hWnd,SIP_UP); + ReleaseCapture(); + //InvalidateRect(HWND_DESKTOP, NULL, TRUE); + SHFullScreen(hWnd, SHFS_HIDESIPBUTTON | SHFS_HIDETASKBAR | SHFS_HIDESTARTICON); + MoveWindow(hWnd, 0, 0, GetSystemMetrics(SM_CYSCREEN), GetSystemMetrics(SM_CXSCREEN), TRUE); + SetWindowPos(hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE); + SetForegroundWindow(hWnd); + hDC = BeginPaint (hWnd, &ps); + EndPaint (hWnd, &ps); + } + } + */ + } + else { + switch(toolbar_selection) { + case ToolbarSaveLoad: + if (detector._gameId >= GID_SIMON_FIRST && + detector._gameId <= GID_SIMON_LAST) { + break; + } + /*if (GetScreenMode()) {*/ + /* + draw_keyboard = true; + if (!hide_toolbar) + toolbar_drawn = false; + */ + /*}*/ + wm->_event.event_code = EVENT_KEYDOWN; + wm->_event.kbd.ascii = mapKey(VK_F5); + break; + case ToolbarMode: + SetScreenMode(!GetScreenMode()); + if (!hide_toolbar) + toolbar_drawn = false; + break; + case ToolbarSkip: + if (detector._gameId >= GID_SIMON_FIRST && + detector._gameId <= GID_SIMON_LAST) { + // Fake a right click to abort the current cut scene + wm->_event.event_code = EVENT_RBUTTONDOWN; + wm->_event.mouse.x = x; + wm->_event.mouse.y = y; + break; + } + wm->_event.event_code = EVENT_KEYDOWN; + if (g_scumm->vm.cutScenePtr[g_scumm->vm.cutSceneStackPointer]) + wm->_event.kbd.ascii = g_scumm->_vars[g_scumm->VAR_CUTSCENEEXIT_KEY]; + else + wm->_event.kbd.ascii = g_scumm->_vars[g_scumm->VAR_TALKSTOP_KEY]; + break; + case ToolbarSound: + sound_activated = !sound_activated; + redrawSoundItem(); + break; + default: + break; + } + } + } + break; + case WM_LBUTTONUP: + { + // pinched from the SDL code. Distinguishes between taps and not + int x = ((int16*)&lParam)[0]; + int y = ((int16*)&lParam)[1]; + Translate(&x, &y); + wm->_event.event_code = EVENT_LBUTTONUP; + wm->_event.mouse.x = x; + wm->_event.mouse.y = y; + } + break; + case WM_LBUTTONDBLCLK: // doesn't seem to work right now + //wm->_scumm->_rightBtnPressed |= msClicked | msDown; + break; + case WM_TIMER: + timer_callback(timer_interval); + break; + default: + return DefWindowProc(hWnd, message, wParam, lParam); + } + return 0; +} + +/*************** Specific config support ***********/ + +void load_key_mapping() { + unsigned char actions[NUMBER_ACTIONS]; + int actions_keys[NUMBER_ACTIONS]; + const char *current; + const char *version; + int i; + + memset(actions_keys, 0, sizeof(actions_keys)); + + version = scummcfg->get("KeysVersion", "wince"); + + current = scummcfg->get("ActionKeys", "wince"); + if (current && version) { + for (i=0; i<NUMBER_ACTIONS; i++) { + char x[6]; + int j; + + memset(x, 0, sizeof(x)); + memcpy(x, current + 5 * i, 4); + sscanf(x, "%x", &j); + actions_keys[i] = j; + } + } + setActionKeys(actions_keys); + + memset(actions, 0, NUMBER_ACTIONS); + + actions[0] = ACTION_PAUSE; + actions[1] = ACTION_SAVE; + actions[2] = ACTION_BOSS; + actions[3] = ACTION_SKIP; + actions[4] = ACTION_HIDE; + + current = scummcfg->get("ActionTypes", "wince"); + if (current && version) { + for (i=0; i<NUMBER_ACTIONS; i++) { + char x[6]; + int j; + + memset(x, 0, sizeof(x)); + memcpy(x, current + 3 * i, 2); + sscanf(x, "%x", &j); + actions[i] = j; + } + } + setActionTypes(actions); + + if (!version) { + scummcfg->set("KeysVersion", "2", "wince"); + scummcfg->flush(); + } +} + +void save_key_mapping() { + char tempo[1024]; + const int *work_keys; + const unsigned char *work; + int i; + + tempo[0] = '\0'; + work_keys = getActionKeys(); + for (i=0; i<NUMBER_ACTIONS; i++) { + char x[4]; + sprintf(x, "%.4x ", work_keys[i]); + strcat(tempo, x); + } + scummcfg->set("ActionKeys", tempo, "wince"); + tempo[0] = '\0'; + work = getActionTypes(); + for (i=0; i<NUMBER_ACTIONS; i++) { + char x[3]; + sprintf(x, "%.2x ", work[i]); + strcat(tempo, x); + } + scummcfg->set("ActionTypes", tempo, "wince"); + + scummcfg->flush(); +} + +/*************** Hardware keys support ***********/ + +void OSystem_WINCE3::addEventKeyPressed(int ascii_code) { + _event.event_code = EVENT_KEYDOWN; + _event.kbd.ascii = ascii_code; +} + +void OSystem_WINCE3::addEventRightButtonClicked() { + OSystem_WINCE3* system; + system = (OSystem_WINCE3*)g_scumm->_system; + + system->addEventKeyPressed(9); +} + +void action_right_click() { + OSystem_WINCE3* system; + system = (OSystem_WINCE3*)g_scumm->_system; + + system->addEventRightButtonClicked(); +} + +void action_pause() { + OSystem_WINCE3* system; + system = (OSystem_WINCE3*)g_scumm->_system; + + system->addEventKeyPressed(mapKey(VK_SPACE)); +} + +void action_save() { + OSystem_WINCE3* system; + system = (OSystem_WINCE3*)g_scumm->_system; + + /*if (GetScreenMode()) {*/ + /* + draw_keyboard = true; + if (!hide_toolbar) + toolbar_drawn = false; + */ + /*}*/ + + system->addEventKeyPressed(mapKey(VK_F5)); +} + +void action_quit() { + do_quit(); +} + +void action_boss() { + SHELLEXECUTEINFO se; + + scummcfg->set("Sound", sound_activated, "wince"); + scummcfg->set("DisplayMode", GetScreenMode(), "wince"); + scummcfg->flush(); + sound_activated = false; + toolbar_drawn = false; + hide_toolbar = true; + Cls(); + g_scumm->_saveLoadSlot = 0; + g_scumm->_saveLoadCompatible = false; + g_scumm->_saveLoadFlag = 1; + strcpy(g_scumm->_saveLoadName, "BOSS"); + g_scumm->saveState(g_scumm->_saveLoadSlot, g_scumm->_saveLoadCompatible); + GXCloseInput(); + GXCloseDisplay(); + SDL_AudioQuit(); + memset(&se, 0, sizeof(se)); + se.cbSize = sizeof(se); + se.hwnd = NULL; + se.lpFile = TEXT("tasks.exe"); + se.lpVerb = TEXT("open"); + se.lpDirectory = TEXT("\\windows"); + ShellExecuteEx(&se); + exit(1); +} + +void action_skip() { + OSystem_WINCE3* system; + system = (OSystem_WINCE3*)g_scumm->_system; + + if (g_scumm->vm.cutScenePtr[g_scumm->vm.cutSceneStackPointer]) + system->addEventKeyPressed(g_scumm->_vars[g_scumm->VAR_CUTSCENEEXIT_KEY]); + else + system->addEventKeyPressed(g_scumm->_vars[g_scumm->VAR_TALKSTOP_KEY]); +} + +void do_hide(bool hide_state) { + hide_toolbar = hide_state; + if (hide_toolbar) + RestoreScreenGeometry(); + else + LimitScreenGeometry(); + Cls(); + toolbar_drawn = hide_toolbar; + g_scumm->_system->update_screen(); +} + +void action_hide() { + do_hide(!hide_toolbar); +} + +void action_keyboard() { + /*if (GetScreenMode()) {*/ + draw_keyboard = !draw_keyboard; + if (!hide_toolbar) + toolbar_drawn = false; + /*}*/ +} + +void action_sound() { + sound_activated = !sound_activated; +} + +void action_cursoronoff() { + hide_cursor = !hide_cursor; +} + +void action_subtitleonoff() { + g_scumm->_noSubtitles = !g_scumm->_noSubtitles; +} + +void keypad_init() { + static pAction actions[TOTAL_ACTIONS] = + { action_pause, action_save, action_quit, action_skip, action_hide, + action_keyboard, action_sound, action_right_click, action_cursoronoff, + action_subtitleonoff, action_boss + }; + + GAPIKeysInit(actions); + +} + +void keypad_close() { + GXCloseInput(); +} + + +/************* OSystem Main **********************/ +OSystem *OSystem_WINCE3::create(int gfx_mode, bool full_screen) { + const char *display_mode; + OSystem_WINCE3 *syst = new OSystem_WINCE3(); + syst->_mode = gfx_mode; + syst->_full_screen = full_screen; + syst->_event.event_code = -1; + syst->_start_time = GetTickCount(); + + /* Retrieve the handle of this module */ + syst->hInst = GetModuleHandle(NULL); + + /* Register the window class */ + WNDCLASS wcex; + wcex.style = CS_HREDRAW | CS_VREDRAW; + wcex.lpfnWndProc = (WNDPROC)WndProc; + wcex.cbClsExtra = 0; + wcex.cbWndExtra = 0; + wcex.hInstance = syst->hInst; + wcex.hIcon = 0; + wcex.hCursor = NULL; + wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); + wcex.lpszMenuName = 0; + wcex.lpszClassName = TEXT("ScummVM"); + if (!RegisterClass(&wcex)) + Error(TEXT("Cannot register window class!")); + + syst->hWnd = CreateWindow(TEXT("ScummVM"), TEXT("ScummVM"), WS_VISIBLE, + 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, syst->hInst, NULL); + hWnd_Window = syst->hWnd; + SetWindowLong(syst->hWnd, GWL_USERDATA, (long)syst); + + ShowWindow(syst->hWnd, SW_SHOW); + UpdateWindow(syst->hWnd); + + /* + SHMENUBARINFO smbi; + smbi.cbSize = sizeof(smbi); + smbi.hwndParent = syst->hWnd; + smbi.dwFlags = 0; + smbi.nToolBarId = IDM_MENU; + smbi.hInstRes = GetModuleHandle(NULL); + smbi.nBmpId = 0; + smbi.cBmpImages = 0; + smbi.hwndMB = NULL; + BOOL res = SHCreateMenuBar(&smbi); + hWnd_MainMenu = smbi.hwndMB; + */ + + /* Sound is activated on default - initialize it in the menu */ + /* + CheckMenuItem((HMENU)SHMenuBar_GetMenu (hWnd_MainMenu, IDM_POCKETSCUMM), + IDC_SOUND, MF_BYCOMMAND | MF_CHECKED); + */ + + GraphicsOn(syst->hWnd); + + SetWindowPos(syst->hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE); + SetForegroundWindow(syst->hWnd); + SHFullScreen(syst->hWnd, SHFS_HIDESIPBUTTON | SHFS_HIDETASKBAR | SHFS_HIDESTARTICON); + + + // Mini SDL init + + if (SDL_Init(SDL_INIT_AUDIO)==-1) { + exit(1); + } + + Cls(); + drawWait(); + + // Set mode, portrait or landscape + display_mode = scummcfg->get("DisplayMode", "wince"); + if (display_mode) + SetScreenMode(atoi(display_mode)); + + return syst; +} + +OSystem *OSystem_WINCE3_create() { + return OSystem_WINCE3::create(0, 0); +} + +void OSystem_WINCE3::set_timer(int timer, int (*callback)(int)) { + SetTimer(hWnd, 1, timer, NULL); + timer_interval = timer; + timer_callback = callback; +} + +void OSystem_WINCE3::set_palette(const byte *colors, uint start, uint num) { + const byte *b = colors; + uint i; + for(i=0;i!=num;i++) { + SetPalEntry(i + start, b[0], b[1], b[2]); + b += 4; + } + + palette_update(); +} + +void OSystem_WINCE3::load_gfx_mode() { + force_full = true; + + _gfx_buf = (byte*)malloc((320 * 240) * sizeof(byte)); + _ms_backup = (byte*)malloc((40 * 40 * 3) * sizeof(byte)); +} + +void OSystem_WINCE3::unload_gfx_mode() { + // FIXME: Free the _gfx_buf here +} + +void OSystem_WINCE3::init_size(uint w, uint h) { + load_gfx_mode(); + SetScreenGeometry(w, h); +} + +void OSystem_WINCE3::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) { + byte *dst; + + if (!hide_cursor && _mouse_drawn) + undraw_mouse(); + + dst = _gfx_buf + y * 320 + x; + do { + memcpy(dst, buf, w); + dst += 320; + buf += pitch; + } while (--h); +} + +void OSystem_WINCE3::update_screen() { + + if (!hide_cursor) + draw_mouse(); + + Blt(_gfx_buf); +} + +bool OSystem_WINCE3::show_mouse(bool visible) { + if (_mouse_visible == visible) + return visible; + + bool last = _mouse_visible; + _mouse_visible = visible; + + return last; +} + +// From X11 port + +void OSystem_WINCE3::draw_mouse() { + if (_mouse_drawn || !_mouse_visible) + return; + _mouse_drawn = true; + + int xdraw = _ms_cur.x - _ms_hotspot_x; + int ydraw = _ms_cur.y - _ms_hotspot_y; + int w = _ms_cur.w; + int h = _ms_cur.h; + int real_w; + int real_h; + int real_h_2; + + byte *dst; + byte *dst2; + const byte *buf = _ms_buf; + byte *bak = _ms_backup; + + assert(w <= 40 && h <= 40); + + if (ydraw < 0) { + real_h = h + ydraw; + buf += (-ydraw) * w; + ydraw = 0; + } else { + real_h = (ydraw + h) > 200 ? (200 - ydraw) : h; + } + if (xdraw < 0) { + real_w = w + xdraw; + buf += (-xdraw); + xdraw = 0; + } else { + real_w = (xdraw + w) > 320 ? (320 - xdraw) : w; + } + + dst = _gfx_buf + (ydraw * 320) + xdraw; + dst2 = dst; + + if ((real_h == 0) || (real_w == 0)) { + _mouse_drawn = false; + return; + } + + _ms_old.x = xdraw; + _ms_old.y = ydraw; + _ms_old.w = real_w; + _ms_old.h = real_h; + + real_h_2 = real_h; + while (real_h_2 > 0) { + memcpy(bak, dst, real_w); + bak += 40; + dst += 320; + real_h_2--; + } + while (real_h > 0) { + int width = real_w; + while (width > 0) { + byte color = *buf; + if (color != 0xFF) { + *dst2 = color; + } + buf++; + dst2++; + width--; + } + buf += w - real_w; + dst2 += 320 - real_w; + real_h--; + } +} + +void OSystem_WINCE3::undraw_mouse() { + if (!_mouse_drawn) + return; + _mouse_drawn = false; + + int old_h = _ms_old.h; + + byte *dst = _gfx_buf + (_ms_old.y * 320) + _ms_old.x; + byte *bak = _ms_backup; + + while (old_h > 0) { + memcpy(dst, bak, _ms_old.w); + bak += 40; + dst += 320; + old_h--; + } +} + + +void OSystem_WINCE3::set_mouse_pos(int x, int y) { + if (x != _ms_cur.x || y != _ms_cur.y) { + _ms_cur.x = x; + _ms_cur.y = y; + } +} + +void OSystem_WINCE3::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) { + _ms_cur.w = w; + _ms_cur.h = h; + + _ms_hotspot_x = hotspot_x; + _ms_hotspot_y = hotspot_y; + + _ms_buf = (byte*)buf; + + // Refresh mouse cursor + + if (!hide_cursor) { + undraw_mouse(); + draw_mouse(); + } +} + +void OSystem_WINCE3::set_shake_pos(int shake_pos) {;} + +uint32 OSystem_WINCE3::get_msecs() { + return GetTickCount() - _start_time; +} + +void OSystem_WINCE3::delay_msecs(uint msecs) { + //handleMessage(); + Sleep(msecs); +} + +void *OSystem_WINCE3::create_thread(ThreadProc *proc, void *param) { + // needed for emulated MIDI support (Sam'n'Max) + return CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)proc, param, 0, NULL); +} + +int mapKey(int key, byte mod) +{ + if (key>=VK_F1 && key<=VK_F9) { + return key - VK_F1 + 315; + } + return key; +} + +bool OSystem_WINCE3::poll_event(Event *event) { + + for (;;) { + MSG msg; + + _event.event_code = -1; + + if (!PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) + return false; + + if (msg.message==WM_QUIT) { + terminated=true; + do_quit(); + return false; + } + + TranslateMessage(&msg); + DispatchMessage(&msg); + + *event = _event; + + return true; + } + + return false; +} + +void own_soundProc(void *buffer, byte *samples, int len) { + + (*real_soundproc)(buffer, samples, len); + + if (!sound_activated) + memset(samples, 0, len); +} + +bool OSystem_WINCE3::set_sound_proc(void *param, SoundProc *proc, byte format) { + SDL_AudioSpec desired; + + /* only one format supported at the moment */ + + real_soundproc = proc; + desired.freq = SAMPLES_PER_SEC; + desired.format = AUDIO_S16SYS; + desired.channels = 2; + desired.samples = 128; + desired.callback = own_soundProc; + desired.userdata = param; + if (SDL_OpenAudio(&desired, NULL) != 0) { + return false; + } + SDL_PauseAudio(0); + return true; +} + +/* Hotswap graphics modes */ +void OSystem_WINCE3::get_320x200_image(byte *buf) {;} +void OSystem_WINCE3::hotswap_gfx_mode() {;} +uint32 OSystem_WINCE3::property(int param, Property *value) { + switch(param) { + + case PROP_TOGGLE_FULLSCREEN: + return 1; + + case PROP_SET_WINDOW_CAPTION: + return 1; + + case PROP_OPEN_CD: + break; + + case PROP_SET_GFX_MODE: + return 1; + + case PROP_SHOW_DEFAULT_CURSOR: + break; + + case PROP_GET_SAMPLE_RATE: + return SAMPLES_PER_SEC; + } + + return 0; +} + +void OSystem_WINCE3::quit() { + unload_gfx_mode(); + exit(1); +} + +/* CDRom Audio */ +void OSystem_WINCE3::stop_cdrom() {;} +void OSystem_WINCE3::play_cdrom(int track, int num_loops, int start_frame, int end_frame) { + /* Reset sync count */ + g_scumm->_vars[g_scumm->VAR_MI1_TIMER] = 0; +} + +bool OSystem_WINCE3::poll_cdrom() {return 0;} +void OSystem_WINCE3::update_cdrom() {;} + +void ScummDebugger::attach(Scumm *s) {;} + +/* Mutex stuff */ +void* OSystem_WINCE3::create_mutex() { + return (void*)CreateMutex(NULL, FALSE, NULL); +} +void OSystem_WINCE3::lock_mutex(void *handle) { + WaitForSingleObject((HANDLE)handle, INFINITE); +} + +void OSystem_WINCE3::unlock_mutex(void *handle) { + ReleaseMutex((HANDLE)handle); +} + +void OSystem_WINCE3::delete_mutex(void *handle) { + CloseHandle((HANDLE)handle); +}
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