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author | Jonathan Gray | 2003-01-20 06:35:34 +0000 |
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committer | Jonathan Gray | 2003-01-20 06:35:34 +0000 |
commit | 5c128f1c891026bce970c132133f176e7ae7a1a3 (patch) | |
tree | b99c2e719e95c51d993badba57c4228e2f0ff622 /backends/wince | |
parent | 846d73c53686da151a83f310096421aa23676e74 (diff) | |
download | scummvm-rg350-5c128f1c891026bce970c132133f176e7ae7a1a3.tar.gz scummvm-rg350-5c128f1c891026bce970c132133f176e7ae7a1a3.tar.bz2 scummvm-rg350-5c128f1c891026bce970c132133f176e7ae7a1a3.zip |
I'm pretty sure 0x98 should be O_DRAW_OBJECT in comi but changing it to o6_isSoundRunning lets you pass that point in the game for now
svn-id: r6523
Diffstat (limited to 'backends/wince')
0 files changed, 0 insertions, 0 deletions