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authorMax Horn2006-04-02 14:16:31 +0000
committerMax Horn2006-04-02 14:16:31 +0000
commit9217472f0e4e801659c0a448dcbf57c28fd36ee2 (patch)
treeb880dfbd4a18f93f78931749004c3a4e128f2f59 /backends/wince
parent72f4a1c76cb8aedf6f953e57090134320d7291b8 (diff)
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With this change, backends are now responsible for instantiating their OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
svn-id: r21557
Diffstat (limited to 'backends/wince')
-rw-r--r--backends/wince/wince-sdl.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/backends/wince/wince-sdl.cpp b/backends/wince/wince-sdl.cpp
index 46c95f9ed5..e08cc965ff 100644
--- a/backends/wince/wince-sdl.cpp
+++ b/backends/wince/wince-sdl.cpp
@@ -147,6 +147,8 @@ int SDL_main(int argc, char **argv) {
GUI::Actions::init(_gameDetector);
__try {
+ g_system = OSystem_WINCE3_create();
+ assert(g_system);
return scummvm_main(_gameDetector, argc, argv);
}
__except (handleException(GetExceptionInformation())) {