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author | Max Horn | 2002-09-19 23:49:38 +0000 |
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committer | Max Horn | 2002-09-19 23:49:38 +0000 |
commit | fcfc72296ccf751d4900d05129cbefcc0823550b (patch) | |
tree | ba41b667a6dc68fbd9f3ac5aa526a359ac03b4df /backends/x11/x11.cpp | |
parent | f838473c25cba44a858a341558c34367fe1a44ea (diff) | |
download | scummvm-rg350-fcfc72296ccf751d4900d05129cbefcc0823550b.tar.gz scummvm-rg350-fcfc72296ccf751d4900d05129cbefcc0823550b.tar.bz2 scummvm-rg350-fcfc72296ccf751d4900d05129cbefcc0823550b.zip |
based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'
svn-id: r4978
Diffstat (limited to 'backends/x11/x11.cpp')
0 files changed, 0 insertions, 0 deletions