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author | Eugene Sandulenko | 2005-03-09 23:07:32 +0000 |
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committer | Eugene Sandulenko | 2005-03-09 23:07:32 +0000 |
commit | 7bb53f3bf10acf3b97d635b75e50b3c51b2ff862 (patch) | |
tree | ab25d421bbffb9d1e43079b3b40b2bab0e0fd820 /backends/x11 | |
parent | b72df416a64642d180e9b746484ce292d845fae4 (diff) | |
download | scummvm-rg350-7bb53f3bf10acf3b97d635b75e50b3c51b2ff862.tar.gz scummvm-rg350-7bb53f3bf10acf3b97d635b75e50b3c51b2ff862.tar.bz2 scummvm-rg350-7bb53f3bf10acf3b97d635b75e50b3c51b2ff862.zip |
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
get at least 640x400 window. And finally we have means of implementing
nice looking GUI.
Also updated all backends. If your backend has ability to run with 640x400 or
640x480 resolution then read patch tracker item to find out details. Other
port maintainers shouldn't worry, as this patch doesn't affect them, they
still get their 320x200.
svn-id: r17055
Diffstat (limited to 'backends/x11')
-rw-r--r-- | backends/x11/x11.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/x11/x11.cpp b/backends/x11/x11.cpp index c528b09484..1e4ef11eac 100644 --- a/backends/x11/x11.cpp +++ b/backends/x11/x11.cpp @@ -84,7 +84,7 @@ public: // Set the size of the video bitmap. // Typically, 320x200 - void initSize(uint w, uint h); + void initSize(uint w, uint h, int overlaySize); // Draw a bitmap to screen. // The screen will not be updated to reflect the new bitmap @@ -469,7 +469,7 @@ uint32 OSystem_X11::getMillis() { ((current_time.tv_usec - start_time.tv_usec) / 1000)); } -void OSystem_X11::initSize(uint w, uint h) { +void OSystem_X11::initSize(uint w, uint h, int overlaySize) { static XShmSegmentInfo shminfo; fb_width = w; |