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author | Nicolas Bacca | 2005-10-16 22:35:38 +0000 |
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committer | Nicolas Bacca | 2005-10-16 22:35:38 +0000 |
commit | 1135e05ccd1d0e1a860542f1c2633c6ed5a4bd4a (patch) | |
tree | 611ca9682d6e57f1da81b9110a8a33a59c576fe8 /backends | |
parent | 6471cf82d17b3dd09bcd0db9024412a76e50b13b (diff) | |
download | scummvm-rg350-1135e05ccd1d0e1a860542f1c2633c6ed5a4bd4a.tar.gz scummvm-rg350-1135e05ccd1d0e1a860542f1c2633c6ed5a4bd4a.tar.bz2 scummvm-rg350-1135e05ccd1d0e1a860542f1c2633c6ed5a4bd4a.zip |
Support for Gobliiins and ITE engines
svn-id: r19116
Diffstat (limited to 'backends')
-rw-r--r-- | backends/wince/CEActionsPocket.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/backends/wince/CEActionsPocket.cpp b/backends/wince/CEActionsPocket.cpp index dc36398afc..00748eeea5 100644 --- a/backends/wince/CEActionsPocket.cpp +++ b/backends/wince/CEActionsPocket.cpp @@ -101,6 +101,8 @@ void CEActionsPocket::initInstanceGame() { bool is_sky = (_detector->_targetName == "sky"); bool is_comi = (strncmp(_detector->_targetName.c_str(), "comi", 4) == 0); bool is_gob = (strncmp(_detector->_targetName.c_str(), "gob", 3) == 0); + bool is_ite = ((strncmp(_detector->_targetName.c_str(), "ite", 3) == 0) || + (strncmp(_detector->_targetName.c_str(), "ihnm", 4) == 0)); GUI_Actions::initInstanceGame(); @@ -121,9 +123,9 @@ void CEActionsPocket::initInstanceGame() { if (is_simon || is_sword2 || is_gob) _action_enabled[POCKET_ACTION_SAVE] = false; else - if (is_queen) { + if (is_queen || is_ite) { _action_enabled[POCKET_ACTION_SAVE] = true; - _key_action[POCKET_ACTION_SAVE].setAscii(286); // F5 key for FOTAQ + _key_action[POCKET_ACTION_SAVE].setAscii(286); // F5 key for FOTAQ & ITE } else if (is_sky) { @@ -138,7 +140,7 @@ void CEActionsPocket::initInstanceGame() { _action_enabled[POCKET_ACTION_QUIT] = true; // Skip _action_enabled[POCKET_ACTION_SKIP] = true; - if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob) + if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_ite) _key_action[POCKET_ACTION_SKIP].setAscii(VK_ESCAPE); else _key_action[POCKET_ACTION_SKIP].setAscii(KEY_ALL_SKIP); |