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authorMax Horn2004-03-28 16:30:50 +0000
committerMax Horn2004-03-28 16:30:50 +0000
commit14378cb56e18237cf1b8b5e088995e0b91f47410 (patch)
treee646deabd966699f0538880f74883255df2810bb /backends
parentefb5f3777a2aa664c6bc5e7fb5ab3f2b92da6ca8 (diff)
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Renamed more OSystem methods
svn-id: r13410
Diffstat (limited to 'backends')
-rw-r--r--backends/PalmOS/Src/arm/ArmNative.h2
-rw-r--r--backends/PalmOS/Src/arm/PNOMain.cpp2
-rw-r--r--backends/PalmOS/Src/palm.cpp22
-rw-r--r--backends/PalmOS/Src/palm.h18
-rw-r--r--backends/dc/dc.h18
-rw-r--r--backends/dc/display.cpp28
-rw-r--r--backends/gp32/gp32.cpp30
-rw-r--r--backends/gp32/gp32.h18
-rw-r--r--backends/morphos/morphos.cpp34
-rw-r--r--backends/morphos/morphos.h18
-rw-r--r--backends/null/null.cpp6
-rw-r--r--backends/sdl/graphics.cpp20
-rw-r--r--backends/sdl/sdl-common.h18
-rw-r--r--backends/wince/wince-sdl.cpp2
-rw-r--r--backends/wince/wince-sdl.h2
-rw-r--r--backends/x11/x11.cpp44
16 files changed, 141 insertions, 141 deletions
diff --git a/backends/PalmOS/Src/arm/ArmNative.h b/backends/PalmOS/Src/arm/ArmNative.h
index 2a85104b97..5f58ab59ad 100644
--- a/backends/PalmOS/Src/arm/ArmNative.h
+++ b/backends/PalmOS/Src/arm/ArmNative.h
@@ -28,7 +28,7 @@ typedef struct {
DECLARE(OSystem_PALMOS_update_screen__wide_portrait)
DECLARE(OSystem_PALMOS_update_screen__wide_landscape)
-DECLARE(OSystem_PALMOS_copy_rect)
+DECLARE(OSystem_PALMOS_copyRectToScreen)
// rsrc
#define ARMCODE_1 1000
diff --git a/backends/PalmOS/Src/arm/PNOMain.cpp b/backends/PalmOS/Src/arm/PNOMain.cpp
index 6fc59e0000..a38682c5e1 100644
--- a/backends/PalmOS/Src/arm/PNOMain.cpp
+++ b/backends/PalmOS/Src/arm/PNOMain.cpp
@@ -31,7 +31,7 @@ unsigned long PNO_Main(const void *emulStateP, void *userData68KP, Call68KFuncTy
/* const PnoProc call[] = {
(PnoProc)__ARMlet_Take_Func_Addr__(OSystem_PALMOS_update_screen__wide_portrait),
(PnoProc)__ARMlet_Take_Func_Addr__(OSystem_PALMOS_update_screen__wide_landscape),
- //OSystem_PALMOS_copy_rect
+ //OSystem_PALMOS_copyRectToScreen
};
*/
#ifndef WIN32
diff --git a/backends/PalmOS/Src/palm.cpp b/backends/PalmOS/Src/palm.cpp
index 8bcbea07d8..278cc68211 100644
--- a/backends/PalmOS/Src/palm.cpp
+++ b/backends/PalmOS/Src/palm.cpp
@@ -324,7 +324,7 @@ void OSystem_PALMOS::initSize(uint w, uint h) {
load_gfx_mode();
}
-void OSystem_PALMOS::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_PALMOS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
/* Clip the coordinates */
if (x < 0) {
w += x;
@@ -674,7 +674,7 @@ void OSystem_PALMOS::updateScreen() {
}
-bool OSystem_PALMOS::show_mouse(bool visible) {
+bool OSystem_PALMOS::showMouse(bool visible) {
if (_mouseVisible == visible)
return visible;
@@ -689,7 +689,7 @@ bool OSystem_PALMOS::show_mouse(bool visible) {
return last;
}
-void OSystem_PALMOS::warp_mouse(int x, int y) {
+void OSystem_PALMOS::warpMouse(int x, int y) {
set_mouse_pos(x, y);
}
@@ -701,7 +701,7 @@ void OSystem_PALMOS::set_mouse_pos(int x, int y) {
}
}
-void OSystem_PALMOS::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
+void OSystem_PALMOS::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
_mouseCurState.w = w;
_mouseCurState.h = h;
@@ -1649,7 +1649,7 @@ void OSystem_PALMOS::timer_handler(UInt32 current_msecs) {
}
}
-void OSystem_PALMOS::show_overlay() {
+void OSystem_PALMOS::showOverlay() {
// hide the mouse
undraw_mouse();
// save background
@@ -1673,18 +1673,18 @@ void OSystem_PALMOS::show_overlay() {
}
_overlayVisible = true;
- clear_overlay();
+ clearOverlay();
}
-void OSystem_PALMOS::hide_overlay() {
+void OSystem_PALMOS::hideOverlay() {
// hide the mouse
undraw_mouse();
_overlayVisible = false;
- copy_rect(_tmpBackupP, _screenWidth, 0, 0, _screenWidth, _screenHeight);
+ copyRectToScreen(_tmpBackupP, _screenWidth, 0, 0, _screenWidth, _screenHeight);
}
-void OSystem_PALMOS::clear_overlay() {
+void OSystem_PALMOS::clearOverlay() {
if (!_overlayVisible)
return;
@@ -1697,7 +1697,7 @@ void OSystem_PALMOS::clear_overlay() {
MemMove(_tmpScreenP, _tmpBackupP, _screenWidth * _screenHeight);
}
-void OSystem_PALMOS::grab_overlay(byte *buf, int pitch) {
+void OSystem_PALMOS::grabOverlay(byte *buf, int pitch) {
if (!_overlayVisible)
return;
@@ -1714,7 +1714,7 @@ void OSystem_PALMOS::grab_overlay(byte *buf, int pitch) {
} while (--h);
}
-void OSystem_PALMOS::copy_rect_overlay(const byte *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_PALMOS::copyRectToOverlay(const byte *buf, int pitch, int x, int y, int w, int h) {
if (!_overlayVisible)
return;
diff --git a/backends/PalmOS/Src/palm.h b/backends/PalmOS/Src/palm.h
index 910daff9c0..8cf579641e 100644
--- a/backends/PalmOS/Src/palm.h
+++ b/backends/PalmOS/Src/palm.h
@@ -54,7 +54,7 @@ public:
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
- void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
+ void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
// Moves the screen content around by the given amount of pixels
// but only the top height pixel rows, the rest stays untouched
@@ -64,7 +64,7 @@ public:
void updateScreen();
// Either show or hide the mouse cursor
- bool show_mouse(bool visible);
+ bool showMouse(bool visible);
// Set the position of the mouse cursor
void set_mouse_pos(int x, int y);
@@ -72,11 +72,11 @@ public:
// Warp the mouse cursor. Where set_mouse_pos() only informs the
// backend of the mouse cursor's current position, this function
// actually moves the cursor to the specified position.
- void warp_mouse(int x, int y);
+ void warpMouse(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
@@ -140,11 +140,11 @@ public:
UInt8 _quitCount;
// Overlay
- void show_overlay();
- void hide_overlay();
- void clear_overlay();
- void grab_overlay(byte *buf, int pitch);
- void copy_rect_overlay(const byte *buf, int pitch, int x, int y, int w, int h);
+ void showOverlay();
+ void hideOverlay();
+ void clearOverlay();
+ void grabOverlay(byte *buf, int pitch);
+ void copyRectToOverlay(const byte *buf, int pitch, int x, int y, int w, int h);
int16 getWidth();
int16 getHeight();
diff --git a/backends/dc/dc.h b/backends/dc/dc.h
index b040edab92..04b9fc5bb6 100644
--- a/backends/dc/dc.h
+++ b/backends/dc/dc.h
@@ -72,20 +72,20 @@ class OSystem_Dreamcast : public OSystem {
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
- void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
+ void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
void move_screen(int dx, int dy, int height);
// Update the dirty areas of the screen
void updateScreen();
// Either show or hide the mouse cursor
- bool show_mouse(bool visible);
+ bool showMouse(bool visible);
// Move ("warp") the mouse cursor to the specified position.
- void warp_mouse(int x, int y);
+ void warpMouse(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
@@ -128,11 +128,11 @@ class OSystem_Dreamcast : public OSystem {
void quit();
// Overlay
- void show_overlay();
- void hide_overlay();
- void clear_overlay();
- void grab_overlay(int16 *buf, int pitch);
- void copy_rect_overlay(const int16 *buf, int pitch, int x, int y, int w, int h);
+ void showOverlay();
+ void hideOverlay();
+ void clearOverlay();
+ void grabOverlay(int16 *buf, int pitch);
+ void copyRectToOverlay(const int16 *buf, int pitch, int x, int y, int w, int h);
// Add a callback timer
void setTimerCallback(TimerProc callback, int timer);
diff --git a/backends/dc/display.cpp b/backends/dc/display.cpp
index 7a5ff6bbf0..50abc5e522 100644
--- a/backends/dc/display.cpp
+++ b/backends/dc/display.cpp
@@ -192,7 +192,7 @@ void OSystem_Dreamcast::initSize(uint w, uint h)
// dc_reset_screen(0, 0);
}
-void OSystem_Dreamcast::copy_rect(const byte *buf, int pitch, int x, int y,
+void OSystem_Dreamcast::copyRectToScreen(const byte *buf, int pitch, int x, int y,
int w, int h)
{
unsigned char *dst = screen + y*SCREEN_W + x;
@@ -215,12 +215,12 @@ void OSystem_Dreamcast::move_screen(int dx, int dy, int height) {
// move down
// copy from bottom to top
for (int y = height - 1; y >= dy; y--)
- copy_rect(screen + SCREEN_W * (y - dy), SCREEN_W, 0, y, _screen_w, 1);
+ copyRectToScreen(screen + SCREEN_W * (y - dy), SCREEN_W, 0, y, _screen_w, 1);
} else {
// move up
// copy from top to bottom
for (int y = 0; y < height + dx; y++)
- copy_rect(screen + SCREEN_W * (y - dy), SCREEN_W, 0, y, _screen_w, 1);
+ copyRectToScreen(screen + SCREEN_W * (y - dy), SCREEN_W, 0, y, _screen_w, 1);
}
} else if (dy == 0) {
// horizontal movement
@@ -228,12 +228,12 @@ void OSystem_Dreamcast::move_screen(int dx, int dy, int height) {
// move right
// copy from right to left
for (int x = _screen_w - 1; x >= dx; x--)
- copy_rect(screen + x - dx, SCREEN_W, x, 0, 1, height);
+ copyRectToScreen(screen + x - dx, SCREEN_W, x, 0, 1, height);
} else {
// move left
// copy from left to right
for (int x = 0; x < _screen_w; x++)
- copy_rect(screen + x - dx, SCREEN_W, x, 0, 1, height);
+ copyRectToScreen(screen + x - dx, SCREEN_W, x, 0, 1, height);
}
} else {
// free movement
@@ -244,7 +244,7 @@ void OSystem_Dreamcast::move_screen(int dx, int dy, int height) {
}
-bool OSystem_Dreamcast::show_mouse(bool visible)
+bool OSystem_Dreamcast::showMouse(bool visible)
{
bool last = _ms_visible;
_ms_visible = visible;
@@ -252,13 +252,13 @@ bool OSystem_Dreamcast::show_mouse(bool visible)
return last;
}
-void OSystem_Dreamcast::warp_mouse(int x, int y)
+void OSystem_Dreamcast::warpMouse(int x, int y)
{
_ms_cur_x = x;
_ms_cur_y = y;
}
-void OSystem_Dreamcast::set_mouse_cursor(const byte *buf, uint w, uint h,
+void OSystem_Dreamcast::setMouseCursor(const byte *buf, uint w, uint h,
int hotspot_x, int hotspot_y)
{
_ms_cur_w = w;
@@ -511,18 +511,18 @@ void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
}
-void OSystem_Dreamcast::show_overlay()
+void OSystem_Dreamcast::showOverlay()
{
_overlay_visible = true;
- clear_overlay();
+ clearOverlay();
}
-void OSystem_Dreamcast::hide_overlay()
+void OSystem_Dreamcast::hideOverlay()
{
_overlay_visible = false;
}
-void OSystem_Dreamcast::clear_overlay()
+void OSystem_Dreamcast::clearOverlay()
{
if(!_overlay_visible)
return;
@@ -541,7 +541,7 @@ void OSystem_Dreamcast::clear_overlay()
_overlay_dirty = true;
}
-void OSystem_Dreamcast::grab_overlay(int16 *buf, int pitch)
+void OSystem_Dreamcast::grabOverlay(int16 *buf, int pitch)
{
int h = OVL_H;
unsigned short *src = overlay;
@@ -552,7 +552,7 @@ void OSystem_Dreamcast::grab_overlay(int16 *buf, int pitch)
} while (--h);
}
-void OSystem_Dreamcast::copy_rect_overlay(const int16 *buf, int pitch,
+void OSystem_Dreamcast::copyRectToOverlay(const int16 *buf, int pitch,
int x, int y, int w, int h)
{
unsigned short *dst = overlay + y*OVL_W + x;
diff --git a/backends/gp32/gp32.cpp b/backends/gp32/gp32.cpp
index 8d5462e48e..6d3f7dbf02 100644
--- a/backends/gp32/gp32.cpp
+++ b/backends/gp32/gp32.cpp
@@ -185,7 +185,7 @@ void OSystem_GP32::add_dirty_rgn_auto(const byte *buf) {
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
-void OSystem_GP32::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_GP32::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
if (_screen == NULL)
return;
@@ -361,12 +361,12 @@ void OSystem_GP32::move_screen(int dx, int dy, int height) {
// move down
// copy from bottom to top
for (int y = height - 1; y >= dy; y--)
- copy_rect((byte *)_screen->pixels + _screenWidth * (y - dy), _screenWidth, 0, y, _screenWidth, 1);
+ copyRectToScreen((byte *)_screen->pixels + _screenWidth * (y - dy), _screenWidth, 0, y, _screenWidth, 1);
} else {
// move up
// copy from top to bottom
for (int y = 0; y < height + dx; y++)
- copy_rect((byte *)_screen->pixels + _screenWidth * (y - dy), _screenWidth, 0, y, _screenWidth, 1);
+ copyRectToScreen((byte *)_screen->pixels + _screenWidth * (y - dy), _screenWidth, 0, y, _screenWidth, 1);
}
} else if (dy == 0) {
// horizontal movement
@@ -374,12 +374,12 @@ void OSystem_GP32::move_screen(int dx, int dy, int height) {
// move right
// copy from right to left
for (int x = _screenWidth - 1; x >= dx; x--)
- copy_rect((byte *)_screen->pixels + x - dx, _screenWidth, x, 0, 1, height);
+ copyRectToScreen((byte *)_screen->pixels + x - dx, _screenWidth, x, 0, 1, height);
} else {
// move left
// copy from left to right
for (int x = 0; x < _screenWidth; x++)
- copy_rect((byte *)_screen->pixels + x - dx, _screenWidth, x, 0, 1, height);
+ copyRectToScreen((byte *)_screen->pixels + x - dx, _screenWidth, x, 0, 1, height);
}
} else {
// free movement
@@ -798,7 +798,7 @@ void OSystem_GP32::updateScreen() {
}
// Either show or hide the mouse cursor
-bool OSystem_GP32::show_mouse(bool visible) {
+bool OSystem_GP32::showMouse(bool visible) {
if (_mouseVisible == visible)
return visible;
@@ -825,12 +825,12 @@ void OSystem_GP32::set_mouse_pos(int x, int y) {
}
}
-void OSystem_GP32::warp_mouse(int x, int y) {
+void OSystem_GP32::warpMouse(int x, int y) {
set_mouse_pos(x, y);
}
// Set the bitmap that's used when drawing the cursor.
-void OSystem_GP32::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
+void OSystem_GP32::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
_mouse_cur_state.w = w;
_mouse_cur_state.h = h;
@@ -1014,7 +1014,7 @@ void OSystem_GP32::hotswap_gfx_mode() {
SDL_SetColors(_screen, _currentPalette, 0, 256);
// blit image
- copy_rect(bak_mem, _screenWidth, 0, 0, _screenWidth, _screenHeight);
+ copyRectToScreen(bak_mem, _screenWidth, 0, 0, _screenWidth, _screenHeight);
free(bak_mem);
updateScreen();
@@ -1086,7 +1086,7 @@ void OSystem_GP32::quit() {
}
// Overlay
-void OSystem_GP32::show_overlay() {
+void OSystem_GP32::showOverlay() {
// hide the mouse
undraw_mouse();
@@ -1107,10 +1107,10 @@ GpGraphicModeSet(16, NULL); //ph0x
//GpRectFill(NULL,&gpDraw[GAME_SURFACE], 0, 0, 320, 240*2, 0); //black border
_overlay_visible = true;
- clear_overlay();
+ clearOverlay();
}
-void OSystem_GP32::hide_overlay() {
+void OSystem_GP32::hideOverlay() {
// hide the mouse
undraw_mouse();
@@ -1121,7 +1121,7 @@ GpRectFill(NULL,&gpDraw[GAME_SURFACE], 0, 200, 320, 40, 0); //black border
_forceFull = true;
}
-void OSystem_GP32::clear_overlay() {
+void OSystem_GP32::clearOverlay() {
if (!_overlay_visible)
return;
@@ -1140,7 +1140,7 @@ void OSystem_GP32::clear_overlay() {
_forceFull = true;
}
-void OSystem_GP32::grab_overlay(int16 *buf, int pitch) {
+void OSystem_GP32::grabOverlay(int16 *buf, int pitch) {
if (!_overlay_visible)
return;
@@ -1164,7 +1164,7 @@ void OSystem_GP32::grab_overlay(int16 *buf, int pitch) {
///SDL_UnlockSurface(sdl_tmpscreen);
}
-void OSystem_GP32::copy_rect_overlay(const int16 *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_GP32::copyRectToOverlay(const int16 *buf, int pitch, int x, int y, int w, int h) {
if (!_overlay_visible)
return;
diff --git a/backends/gp32/gp32.h b/backends/gp32/gp32.h
index 11f44c9a61..37c08ce080 100644
--- a/backends/gp32/gp32.h
+++ b/backends/gp32/gp32.h
@@ -45,7 +45,7 @@ public:
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
- void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
+ void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
// Moves the screen content around by the given amount of pixels
// but only the top height pixel rows, the rest stays untouched
@@ -55,14 +55,14 @@ public:
void updateScreen();
// Either show or hide the mouse cursor
- bool show_mouse(bool visible);
- void warp_mouse(int x, int y);
+ bool showMouse(bool visible);
+ void warpMouse(int x, int y);
// Set the position of the mouse cursor
void set_mouse_pos(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
@@ -112,11 +112,11 @@ public:
void quit();
// Overlay
- void show_overlay();
- void hide_overlay();
- void clear_overlay();
- void grab_overlay(int16 *buf, int pitch);
- void copy_rect_overlay(const int16 *buf, int pitch, int x, int y, int w, int h);
+ void showOverlay();
+ void hideOverlay();
+ void clearOverlay();
+ void grabOverlay(int16 *buf, int pitch);
+ void copyRectToOverlay(const int16 *buf, int pitch, int x, int y, int w, int h);
static OSystem *create(int gfx_mode, bool full_screen);
diff --git a/backends/morphos/morphos.cpp b/backends/morphos/morphos.cpp
index a68b818295..ed62106f32 100644
--- a/backends/morphos/morphos.cpp
+++ b/backends/morphos/morphos.cpp
@@ -969,7 +969,7 @@ bool OSystem_MorphOS::poll_event(Event *event)
return false;
}
-void OSystem_MorphOS::warp_mouse(int x, int y)
+void OSystem_MorphOS::warpMouse(int x, int y)
{
if (InputIORequest)
{
@@ -1017,7 +1017,7 @@ void OSystem_MorphOS::set_shake_pos(int shake_pos)
(MouseOldY+MouseOldHeight <= y) || (MouseOldY >= y+h)))
/* Copy part of bitmap */
-void OSystem_MorphOS::copy_rect(const byte *src, int pitch, int x, int y, int w, int h)
+void OSystem_MorphOS::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h)
{
byte *dst;
@@ -1119,13 +1119,13 @@ void OSystem_MorphOS::move_screen(int dx, int dy, int height) {
// move down
// copy from bottom to top
for (int y = height - 1; y >= dy; y--)
- copy_rect((byte *)ScummBuffer + ScummBufferWidth * (y - dy), ScummBufferWidth, 0, y, ScummBufferWidth, 1);
+ copyRectToScreen((byte *)ScummBuffer + ScummBufferWidth * (y - dy), ScummBufferWidth, 0, y, ScummBufferWidth, 1);
} else if (dy < 0) {
// move up
// copy from top to bottom
dy = -dy;
for (int y = dy; y < height; y++)
- copy_rect((byte *)ScummBuffer + ScummBufferWidth * y, ScummBufferWidth, 0, y - dy, ScummBufferWidth, 1);
+ copyRectToScreen((byte *)ScummBuffer + ScummBufferWidth * y, ScummBufferWidth, 0, y - dy, ScummBufferWidth, 1);
}
// horizontal movement
@@ -1133,13 +1133,13 @@ void OSystem_MorphOS::move_screen(int dx, int dy, int height) {
// move right
// copy from right to left
for (int x = ScummBufferWidth - 1; x >= dx; x--)
- copy_rect((byte *)ScummBuffer + x - dx, ScummBufferWidth, x, 0, 1, height);
+ copyRectToScreen((byte *)ScummBuffer + x - dx, ScummBufferWidth, x, 0, 1, height);
} else if (dx < 0) {
// move left
// copy from left to right
dx = -dx;
for (int x = dx; x < ScummBufferWidth; x++)
- copy_rect((byte *)ScummBuffer + x, ScummBufferWidth, x, 0, 1, height);
+ copyRectToScreen((byte *)ScummBuffer + x, ScummBufferWidth, x, 0, 1, height);
}
}
@@ -1399,7 +1399,7 @@ void OSystem_MorphOS::UndrawMouse()
}
}
-bool OSystem_MorphOS::show_mouse(bool visible)
+bool OSystem_MorphOS::showMouse(bool visible)
{
if (MouseVisible == visible)
return visible;
@@ -1423,7 +1423,7 @@ void OSystem_MorphOS::set_mouse_pos(int x, int y)
}
}
-void OSystem_MorphOS::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y)
+void OSystem_MorphOS::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y)
{
MouseWidth = w;
MouseHeight = h;
@@ -1577,11 +1577,11 @@ int16 OSystem_MorphOS::getHeight()
return ScummScrHeight;
}
-void OSystem_MorphOS::show_overlay()
+void OSystem_MorphOS::showOverlay()
{
UndrawMouse();
memcpy(OvlSavedBuffer, ScummBuffer, ScummBufferWidth*ScummBufferHeight);
- clear_overlay();
+ clearOverlay();
for (int c = 0; c < 256; c++)
{
ULONG r, g, b;
@@ -1592,18 +1592,18 @@ void OSystem_MorphOS::show_overlay()
}
}
-void OSystem_MorphOS::hide_overlay()
+void OSystem_MorphOS::hideOverlay()
{
- copy_rect((byte *) OvlSavedBuffer, ScummBufferWidth, 0, 0, ScummBufferWidth, ScummBufferHeight);
+ copyRectToScreen((byte *) OvlSavedBuffer, ScummBufferWidth, 0, 0, ScummBufferWidth, ScummBufferHeight);
}
-void OSystem_MorphOS::clear_overlay()
+void OSystem_MorphOS::clearOverlay()
{
AUTO_LOCK
UBYTE *src = (UBYTE *) ScummBuffer;
UBYTE *dest = (UBYTE *) OvlBitMap;
- copy_rect((byte *) OvlSavedBuffer, ScummBufferWidth, 0, 0, ScummBufferWidth, ScummBufferHeight);
+ copyRectToScreen((byte *) OvlSavedBuffer, ScummBufferWidth, 0, 0, ScummBufferWidth, ScummBufferHeight);
for (int y = 0; y < ScummBufferHeight; y++)
for (int x = 0; x < ScummBufferWidth; x++)
{
@@ -1613,7 +1613,7 @@ void OSystem_MorphOS::clear_overlay()
}
}
-void OSystem_MorphOS::grab_overlay(int16 *buf, int pitch)
+void OSystem_MorphOS::grabOverlay(int16 *buf, int pitch)
{
int h = ScummBufferHeight;
int x;
@@ -1630,7 +1630,7 @@ void OSystem_MorphOS::grab_overlay(int16 *buf, int pitch)
} while (--h);
}
-void OSystem_MorphOS::copy_rect_overlay(const int16 *ovl, int pitch, int x, int y, int w, int h)
+void OSystem_MorphOS::copyRectToOverlay(const int16 *ovl, int pitch, int x, int y, int w, int h)
{
int x1, y1;
UBYTE *dest;
@@ -1672,7 +1672,7 @@ void OSystem_MorphOS::copy_rect_overlay(const int16 *ovl, int pitch, int x, int
dest += (ScummBufferWidth-w)*3;
ovl += pitch-w;
}
- copy_rect(bmap, w, x, y, w, h);
+ copyRectToScreen(bmap, w, x, y, w, h);
FreeVec(bmap);
}
}
diff --git a/backends/morphos/morphos.h b/backends/morphos/morphos.h
index fd40369fd1..3d23e28476 100644
--- a/backends/morphos/morphos.h
+++ b/backends/morphos/morphos.h
@@ -51,30 +51,30 @@ class OSystem_MorphOS : public OSystem
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
- virtual void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
+ virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
void move_screen(int dx, int dy, int height);
// Update the dirty areas of the screen
virtual void updateScreen();
// Either show or hide the mouse cursor
- virtual bool show_mouse(bool visible);
+ virtual bool showMouse(bool visible);
// Set the position of the mouse cursor
virtual void set_mouse_pos(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- virtual void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
virtual void set_shake_pos(int shake_pos);
// Overlay
- virtual void show_overlay();
- virtual void hide_overlay();
- virtual void clear_overlay();
- virtual void grab_overlay(int16 *buf, int pitch);
- virtual void copy_rect_overlay(const int16 *buf, int pitch, int x, int y, int w, int h);
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void clearOverlay();
+ virtual void grabOverlay(int16 *buf, int pitch);
+ virtual void copyRectToOverlay(const int16 *buf, int pitch, int x, int y, int w, int h);
virtual int16 getHeight();
virtual int16 getWidth();
@@ -98,7 +98,7 @@ class OSystem_MorphOS : public OSystem
virtual bool poll_event(Event *event);
// Moves mouse pointer to specified position
- virtual void warp_mouse(int x, int y);
+ virtual void warpMouse(int x, int y);
// Set the function to be invoked whenever samples need to be generated
virtual bool setSoundCallback(SoundProc proc, void *param);
diff --git a/backends/null/null.cpp b/backends/null/null.cpp
index f78754d813..71685882f7 100644
--- a/backends/null/null.cpp
+++ b/backends/null/null.cpp
@@ -31,12 +31,12 @@ class OSystem_NULL : public OSystem {
public:
void setPalette(const byte *colors, uint start, uint num) {}
void initSize(uint w, uint h);
- void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {}
+ void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {}
void move_screen(int dx, int dy) {}
void updateScreen() {}
- bool show_mouse(bool visible) { return false; }
+ bool showMouse(bool visible) { return false; }
void set_mouse_pos(int x, int y) {}
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {}
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {}
void set_shake_pos(int shake_pos) {}
uint32 get_msecs();
void delay_msecs(uint msecs);
diff --git a/backends/sdl/graphics.cpp b/backends/sdl/graphics.cpp
index 7ebb5e5d41..6842ab057c 100644
--- a/backends/sdl/graphics.cpp
+++ b/backends/sdl/graphics.cpp
@@ -532,7 +532,7 @@ void OSystem_SDL::setFullscreenMode(bool enable) {
}
}
-void OSystem_SDL::copy_rect(const byte *src, int pitch, int x, int y, int w, int h) {
+void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h) {
if (_screen == NULL)
return;
@@ -829,15 +829,15 @@ void OSystem_SDL::set_shake_pos(int shake_pos) {
#pragma mark --- Overlays ---
#pragma mark -
-void OSystem_SDL::show_overlay() {
+void OSystem_SDL::showOverlay() {
// hide the mouse
undraw_mouse();
_overlayVisible = true;
- clear_overlay();
+ clearOverlay();
}
-void OSystem_SDL::hide_overlay() {
+void OSystem_SDL::hideOverlay() {
// hide the mouse
undraw_mouse();
@@ -845,7 +845,7 @@ void OSystem_SDL::hide_overlay() {
_forceFull = true;
}
-void OSystem_SDL::clear_overlay() {
+void OSystem_SDL::clearOverlay() {
if (!_overlayVisible)
return;
@@ -866,7 +866,7 @@ void OSystem_SDL::clear_overlay() {
_forceFull = true;
}
-void OSystem_SDL::grab_overlay(OverlayColor *buf, int pitch) {
+void OSystem_SDL::grabOverlay(OverlayColor *buf, int pitch) {
if (!_overlayVisible)
return;
@@ -890,7 +890,7 @@ void OSystem_SDL::grab_overlay(OverlayColor *buf, int pitch) {
SDL_UnlockSurface(_tmpscreen);
}
-void OSystem_SDL::copy_rect_overlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_SDL::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
if (!_overlayVisible)
return;
@@ -953,7 +953,7 @@ void OSystem_SDL::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) {
#pragma mark --- Mouse ---
#pragma mark -
-bool OSystem_SDL::show_mouse(bool visible) {
+bool OSystem_SDL::showMouse(bool visible) {
if (_mouseVisible == visible)
return visible;
@@ -977,7 +977,7 @@ void OSystem_SDL::set_mouse_pos(int x, int y) {
}
}
-void OSystem_SDL::warp_mouse(int x, int y) {
+void OSystem_SDL::warpMouse(int x, int y) {
if (_mouseCurState.x != x || _mouseCurState.y != y) {
SDL_WarpMouse(x * _scaleFactor, y * _scaleFactor);
@@ -992,7 +992,7 @@ void OSystem_SDL::warp_mouse(int x, int y) {
}
}
-void OSystem_SDL::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
+void OSystem_SDL::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
undraw_mouse();
diff --git a/backends/sdl/sdl-common.h b/backends/sdl/sdl-common.h
index c71e147956..89a5b750fe 100644
--- a/backends/sdl/sdl-common.h
+++ b/backends/sdl/sdl-common.h
@@ -48,7 +48,7 @@ public:
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
- void copy_rect(const byte *src, int pitch, int x, int y, int w, int h);
+ void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h);
void move_screen(int dx, int dy, int height);
@@ -56,15 +56,15 @@ public:
void updateScreen();
// Either show or hide the mouse cursor
- bool show_mouse(bool visible);
+ bool showMouse(bool visible);
// Warp the mouse cursor. Where set_mouse_pos() only informs the
// backend of the mouse cursor's current position, this function
// actually moves the cursor to the specified position.
- void warp_mouse(int x, int y);
+ void warpMouse(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
@@ -111,11 +111,11 @@ public:
void deleteMutex(MutexRef mutex);
// Overlay
- virtual void show_overlay();
- virtual void hide_overlay();
- virtual void clear_overlay();
- virtual void grab_overlay(OverlayColor *buf, int pitch);
- virtual void copy_rect_overlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void clearOverlay();
+ virtual void grabOverlay(OverlayColor *buf, int pitch);
+ virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getHeight();
virtual int16 getWidth();
diff --git a/backends/wince/wince-sdl.cpp b/backends/wince/wince-sdl.cpp
index 1789c56c3c..da6918d3b1 100644
--- a/backends/wince/wince-sdl.cpp
+++ b/backends/wince/wince-sdl.cpp
@@ -944,7 +944,7 @@ void OSystem_WINCE3::fillMouseEvent(Event &event, int x, int y) {
event.mouse.y = event.mouse.y * _scaleFactorYd / _scaleFactorYm;
}
-void OSystem_WINCE3::warp_mouse(int x, int y) {
+void OSystem_WINCE3::warpMouse(int x, int y) {
if (_mouseCurState.x != x || _mouseCurState.y != y) {
SDL_WarpMouse(x * _scaleFactorXm / _scaleFactorXd, y * _scaleFactorYm / _scaleFactorYd);
diff --git a/backends/wince/wince-sdl.h b/backends/wince/wince-sdl.h
index c11761e582..910cd558d0 100644
--- a/backends/wince/wince-sdl.h
+++ b/backends/wince/wince-sdl.h
@@ -57,7 +57,7 @@ public:
// Overloaded from SDL_Common (new scaler handling)
void add_dirty_rect(int x, int y, int w, int h);
// Overloaded from SDL_Common (new scaler handling)
- void warp_mouse(int x, int y);
+ void warpMouse(int x, int y);
// Overloaded from SDL_Commmon
void quit();
// Overloaded from SDL_Commmon (master volume and sample rate subtleties)
diff --git a/backends/x11/x11.cpp b/backends/x11/x11.cpp
index 5b49cbac08..482c52bbc6 100644
--- a/backends/x11/x11.cpp
+++ b/backends/x11/x11.cpp
@@ -88,7 +88,7 @@ public:
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
- void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
+ void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
void move_screen(int dx, int dy, int height);
@@ -96,7 +96,7 @@ public:
void updateScreen();
// Either show or hide the mouse cursor
- bool show_mouse(bool visible);
+ bool showMouse(bool visible);
// Set the position of the mouse cursor
void set_mouse_pos(int x, int y);
@@ -104,10 +104,10 @@ public:
// Warp the mouse cursor. Where set_mouse_pos() only informs the
// backend of the mouse cursor's current position, this function
// actually moves the cursor to the specified position.
- void warp_mouse(int x, int y);
+ void warpMouse(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
@@ -159,11 +159,11 @@ public:
void deleteMutex(MutexRef mutex);
// Overlay handling for the new menu system
- void show_overlay();
- void hide_overlay();
- void clear_overlay();
- void grab_overlay(int16 *, int);
- void copy_rect_overlay(const int16 *, int, int, int, int, int);
+ void showOverlay();
+ void hideOverlay();
+ void clearOverlay();
+ void grabOverlay(int16 *, int);
+ void copyRectToOverlay(const int16 *, int, int, int, int, int);
virtual int16 getHeight();
virtual int16 getWidth();
@@ -550,7 +550,7 @@ void OSystem_X11::setPalette(const byte *colors, uint start, uint num) {
num_of_dirty_square++; \
}
-void OSystem_X11::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
+void OSystem_X11::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
uint8 *dst;
if (y < 0) {
@@ -586,12 +586,12 @@ void OSystem_X11::move_screen(int dx, int dy, int height) {
// move down
// copy from bottom to top
for (int y = height - 1; y >= dy; y--)
- copy_rect(local_fb + fb_width * (y - dy), fb_width, 0, y, fb_width, 1);
+ copyRectToScreen(local_fb + fb_width * (y - dy), fb_width, 0, y, fb_width, 1);
} else {
// move up
// copy from top to bottom
for (int y = 0; y < height + dx; y++)
- copy_rect(local_fb + fb_width * (y - dy), fb_width, 0, y, fb_width, 1);
+ copyRectToScreen(local_fb + fb_width * (y - dy), fb_width, 0, y, fb_width, 1);
}
} else if (dy == 0) {
// horizontal movement
@@ -599,12 +599,12 @@ void OSystem_X11::move_screen(int dx, int dy, int height) {
// move right
// copy from right to left
for (int x = fb_width - 1; x >= dx; x--)
- copy_rect(local_fb + x - dx, fb_width, x, 0, 1, height);
+ copyRectToScreen(local_fb + x - dx, fb_width, x, 0, 1, height);
} else {
// move left
// copy from left to right
for (int x = 0; x < fb_width; x++)
- copy_rect(local_fb + x - dx, fb_width, x, 0, 1, height);
+ copyRectToScreen(local_fb + x - dx, fb_width, x, 0, 1, height);
}
} else {
// free movement
@@ -697,7 +697,7 @@ void OSystem_X11::updateScreen() {
}
}
-bool OSystem_X11::show_mouse(bool visible)
+bool OSystem_X11::showMouse(bool visible)
{
if (_mouse_visible == visible)
return visible;
@@ -804,11 +804,11 @@ void OSystem_X11::set_mouse_pos(int x, int y) {
}
}
-void OSystem_X11::warp_mouse(int x, int y) {
+void OSystem_X11::warpMouse(int x, int y) {
set_mouse_pos(x, y);
}
-void OSystem_X11::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
+void OSystem_X11::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
cur_state.w = w;
cur_state.h = h;
cur_state.hot_x = hotspot_x;
@@ -1095,16 +1095,16 @@ void OSystem_X11::deleteMutex(MutexRef mutex) {
free(mutex);
}
-void OSystem_X11::show_overlay() {
+void OSystem_X11::showOverlay() {
_overlay_visible = true;
}
-void OSystem_X11::hide_overlay() {
+void OSystem_X11::hideOverlay() {
_overlay_visible = false;
_palette_changed = true; // This is to force a full redraw to hide the overlay
}
-void OSystem_X11::clear_overlay() {
+void OSystem_X11::clearOverlay() {
if (_overlay_visible == false)
return;
dirty_square d = { 0, 0, fb_width, fb_height };
@@ -1112,7 +1112,7 @@ void OSystem_X11::clear_overlay() {
blit_convert(&d, local_fb_overlay, fb_width);
}
-void OSystem_X11::grab_overlay(int16 *dest, int pitch) {
+void OSystem_X11::grabOverlay(int16 *dest, int pitch) {
if (_overlay_visible == false)
return;
@@ -1120,7 +1120,7 @@ void OSystem_X11::grab_overlay(int16 *dest, int pitch) {
blit_convert(&d, (uint16 *) dest, pitch);
}
-void OSystem_X11::copy_rect_overlay(const int16 *src, int pitch, int x, int y, int w, int h) {
+void OSystem_X11::copyRectToOverlay(const int16 *src, int pitch, int x, int y, int w, int h) {
if (_overlay_visible == false)
return;
uint16 *dst = local_fb_overlay + x + (y * fb_width);