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authorvanfanel2015-12-04 13:11:22 +0100
committerJohannes Schickel2015-12-08 21:41:40 +0100
commit1eecc41ef65300fb849e42110a2463fa2b3ce376 (patch)
tree6ff29bc603f78c37f670fb2b29f56ffb53ff24fc /backends
parent1779fba59bb94b136be640834036df0f67881319 (diff)
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OPENGLSDL: Request GLES1.1 context with SDL2 for GLES targets.
Diffstat (limited to 'backends')
-rw-r--r--backends/graphics/openglsdl/openglsdl-graphics.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp
index a2b172f14a..42327197b7 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.cpp
+++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp
@@ -386,6 +386,13 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
}
}
+#ifdef USE_GLES
+ // SDL2 will create a GLES2 context by default, so this is needed for GLES1-profile
+ // functions to work.
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
+#endif
_glContext = SDL_GL_CreateContext(_window->getSDLWindow());
if (!_glContext) {
return false;