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authorTorbjörn Andersson2003-06-30 14:31:09 +0000
committerTorbjörn Andersson2003-06-30 14:31:09 +0000
commit1f0c925c2b953c2832f478307ece40f9eb50058c (patch)
treed3b9b15284da1f87ae93ff76726adf46192febf9 /backends
parentc7fb2c9bbf3a2f4227fd667c694b8377b6dda1b2 (diff)
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Allow the 3x scaler in fullscreen mode. Since we have aspect ratio
correction now it can look quite different from 1x and 2x. svn-id: r8674
Diffstat (limited to 'backends')
-rw-r--r--backends/sdl/sdl.cpp5
-rw-r--r--backends/sdl/sdl_gl.cpp5
2 files changed, 0 insertions, 10 deletions
diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp
index f1078ded0b..27616d09f8 100644
--- a/backends/sdl/sdl.cpp
+++ b/backends/sdl/sdl.cpp
@@ -119,16 +119,11 @@ void OSystem_SDL::load_gfx_mode() {
break;
case GFX_TRIPLESIZE:
- if (_full_screen) {
- warning("full screen in useless in triplesize mode, reverting to normal mode");
- goto normal_mode;
- }
_scaleFactor = 3;
_scaler_proc = Normal3x;
break;
case GFX_NORMAL:
-normal_mode:;
_scaleFactor = 1;
_scaler_proc = Normal1x;
break;
diff --git a/backends/sdl/sdl_gl.cpp b/backends/sdl/sdl_gl.cpp
index 22fb1f10f2..ec23965a76 100644
--- a/backends/sdl/sdl_gl.cpp
+++ b/backends/sdl/sdl_gl.cpp
@@ -159,16 +159,11 @@ void OSystem_SDL_OpenGL::load_gfx_mode() {
break;
case GFX_TRIPLESIZE:
- if (_full_screen) {
- warning("full screen in useless in triplesize mode, reverting to normal mode");
- goto normal_mode;
- }
_scaleFactor = 3;
_scaler_proc = Normal3x;
break;
case GFX_NORMAL:
-normal_mode:;
_scaleFactor = 1; //_usingOpenGL ? 2 : 1;
_scaler_proc = Normal1x;
break;